Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.22 @ 11:32:43 Player: Exp. Geonium Core Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (16) 80 Value Destroyed (1327) 1327 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (7461) 7461 TOTAL SCORE: 18028 Bonus ------- Follower Combat Kills 261 Entered Garrisons 1400 Used RIF Installer 2500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 316/1600 Matter 76/300 Energy 81/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (20) ----- Enhanced Optical Array > --- WEAPON (2) ------- Lance > --- INVENTORY (4) ---- Advanced Field Recycling Unit (0) Advanced Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Experimental Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Melee Analysis Suite Improved Melee Analysis Suite Armor Integrity Analyzer Improved Hacking Suite Improved Hacking Suite Improved Hacking Suite Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Advanced Datajack Greatsword Power Sword [Rating: 57] Favorites ----------- Power None Propulsion None Utility Improved Hacking Suite Device Advanced Weight Redist. System Processor Armor Integrity Analyzer Hackware Improved Hacking Suite Weapon Power Sword Slashing Weapon Power Sword Piercing Weapon Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 . 2 . 2 . . . 2 . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . . . . . 4 . 2 . 2 . 2 . . . 2 . . . 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . Parts Attached 79 | . 1 . 1 . 1 . 6 8 5 6 8 3 1 2 5 . 3 . 5 10 14 Power . | . . . . . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 40 | . . . . . 1 . 5 . 1 2 7 3 1 2 3 . 1 . 2 4 8 Device 1 | . . . . . . . 1 . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . . . . . Processor 20 | . . . . . 1 . 3 . . . 3 . 1 . 1 . . . 2 2 7 Hackware 19 | . . . . . . . 1 . 1 2 4 3 . 2 2 . 1 . . 2 1 Protection . | . . . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 39 | . 1 . 1 . . . 1 8 4 4 1 . . . 2 . 2 . 3 6 6 Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 27 | . 1 . 1 . . . 1 8 4 4 1 . . . 1 . 1 . 2 3 . Piercing Weapon 8 | . . . . . . . . . . . . . . . . . . . 1 1 6 Special Melee Weapon 4 | . . . . . . . . . . . . . . . 1 . 1 . . 2 . Unidentified Prototypes 1 | . . . . . . . . . . . 1 . . . . . . . . . . Parts Lost 37 | . . . . . . 1 3 . 1 . 2 . . 2 . . . 5 8 3 12 Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . Utility 33 | . . . . . . . 3 . 1 . 2 . . 2 . . . 5 7 2 11 Weapon 4 | . . . . . . 1 . . . . . . . . . . . . 1 1 1 Highest Loss Streak 4 | . . . . . . 1 2 . 1 . 1 . . 2 . . . 3 4 3 3 Average Slot Usage (%) 36 | . 14 14 14 14 9 12 18 29 25 27 50 55 71 67 72 73 67 55 41 19 20 Processor 15 | . . . . . . 9 9 15 13 13 20 23 24 29 23 21 21 16 19 10 13 Hackware 15 | . . . . . . . . 7 10 8 23 26 41 32 43 47 40 33 16 8 3 Slashing Weapon 4 | . 14 14 14 14 9 3 4 6 1 4 4 5 5 5 4 5 3 5 3 . . Naked Turns 41 | . 4 . 1 . . . 36 . . . . . . . . . . . . . . Heaviest Build 6 | . 2 2 2 2 2 2 2 5 5 5 5 3 3 3 3 3 3 3 6 6 6 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . 1 1 1 1 . . . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | . 4 4 4 4 3 3 2 3 3 3 4 4 4 4 4 4 4 4 4 4 4 Average Carried 3 | . 3 4 3 3 3 2 . 1 2 1 3 4 4 4 3 4 4 4 3 3 2 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 4 4 3 3 1 2 1 3 3 4 4 4 4 4 4 4 4 4 2 3 Class Distribution -------------------- 58% | Mutant 35% | Hacker-Mutant 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Garrison Hacker-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Bothacker-Mutant | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -3/Research Mutant | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Matter Collected 811 | 37 . 28 . 66 . 27 . . . . 231 . . . 143 . . . . 158 121 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 732 | . . 42 . 37 . . . . . . 199 . . . 30 . . . 103 . 321 Parts 61 | . . 8 . 3 . . . . . . 13 . . . 1 . . . 6 . 30 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Combat Hostiles Destroyed 12 | . . 3 . 1 . . . . . . 1 . . . . . . . 2 . 5 Melee 12 | . . 3 . 1 . . . . . . 1 . . . . . . . 2 . 5 Classes Destroyed 7 | . . 1 . 1 . . . . . . 3 . . . 1 . . . 1 . . Worker 1 | . . . . . . . . . . . . . . . 1 . . . . . . Builder 2 | . . . . . . . . . . . 2 . . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 . . . . . . . . . . Swarmer 3 | . . 3 . . . . . . . . . . . . . . . . . . . Grunt 1 | . . . . 1 . . . . . . . . . . . . . . . . . Sentry 1 | . . . . . . . . . . . . . . . . . . . 1 . . Programmer 7 | . . . . . . . . . . . 1 . . . . . . . 1 . 5 Best Kill Streak 3 | . . 3 . 1 . . . . . . 2 . . . 1 . . . 1 . 2 Combat Bots Only 3 | . . 3 . 1 . . . . . . 1 . . . . . . . 1 . 2 Max Kills in Single Turn 1 | . . 1 . 1 . . . . . . 1 . . . 1 . . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Damage Taken 5767 | . . 101 . 13 96 359 113 . 178 . 880 . . 102 . . . 478 1213 395 1839 Core 4188 | . . 75 . 13 61 349 38 . 155 . 809 . . 39 . . . 278 760 327 1284 Absorbed by Shields 50 | . . . . . . 50 . . . . . . . . . . . . . . . Core Remaining (%) 59 | 100 . . . 64 . 25 . 94 . 81 . . . 15 . . . 75 41 77 19 Volleys Fired . | . . . . . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 62 | . . 7 . 1 . . 1 . . . 21 . . . 4 . 2 2 9 2 13 Core Hits 25 | . . 3 . 1 . . . . . . 6 . . . 1 . . 2 4 . 8 Critical Hits 7 | . . . . . . . . . . . . . . . . . . . 2 1 4 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . 1 . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 Melee Attacks 551 | . 14 10 . 1 26 . 3 31 7 18 63 39 13 38 6 27 3 26 110 8 108 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 437 | . 14 10 . 1 26 . 3 31 7 18 63 39 13 38 5 27 1 26 110 5 . Piercing 110 | . . . . . . . . . . . . . . . . . . . . 2 108 Sneak Attacks 13 | . . 3 . . . . . . . . 4 . . . 2 . 2 . . 2 . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3209 | . . 306 . 26 . . 27 . . . 1380 . . . 215 . . 98 400 218 539 Guns . | . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 3201 | . . 306 . 26 . . 27 . . . 1380 . . . 215 . . 98 392 218 539 Ramming 8 | . . . . . . . . . . . . . . . . . . . 8 . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 2662 | . . 306 . 26 . . 27 . . . 1380 . . . 215 . . 98 392 218 . Piercing 539 | . . . . . . . . . . . . . . . . . . . . . 539 Highest Corruption 39 | . . . . . . . . . . . 7 7 7 16 . . . 14 29 5 39 Average Corruption 10 | . . . . . . . . . . . 5 7 7 14 . . . 10 10 3 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Effects 146 | . . . . . . . . . . . 7 12 5 19 . . . 13 14 1 75 Message Errors 18 | . . . . . . . . . . . 1 1 1 1 . . . 3 1 . 10 Matter Fused 31 | . . . . . . . . . . . 2 4 1 4 . . . 4 . 1 15 Heat Flow Errors 17 | . . . . . . . . . . . 1 3 2 1 . . . 1 3 . 6 Energy Discharges 13 | . . . . . . . . . . . 1 1 1 2 . . . . 2 . 6 Data Loss (minor) 10 | . . . . . . . . . . . . 1 . . . . . 2 . . 7 Data Loss (major) 5 | . . . . . . . . . . . . 1 . 1 . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . 2 Misdirections 13 | . . . . . . . . . . . . . . 2 . . . . 1 . 10 Targeting Errors 37 | . . . . . . . . . . . 2 1 . 8 . . . 3 7 . 16 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 271 | . . 113 . . . . . . . . 70 . . . 88 . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . Melee 271 | . . 113 . . . . . . . . 70 . . . 88 . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . . . . . . . . . . . . . 4 . . Shots . | . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 253 | . . . . . . . . . . . 84 253 170 172 . . . 61 157 . 225 Average Temperature 89 | . . . . . . . . . . . 44 113 85 94 . . . 39 69 . 92 Received Heat Transfer 372 | . . . . 9 45 60 . . 24 . 54 . . . . . . 45 117 18 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Peak Influence 510 | . 8 88 . 110 59 503 288 321 193 89 100 122 99 117 510 233 138 106 153 96 100 Average Influence 116 | . 5 81 . 55 51 269 262 264 126 48 41 74 73 65 291 226 122 83 56 56 41 Maximum Alert Level 2 | . . . . . . 2 1 1 . . . . . . 2 1 . . . . . Low Security (%) 76 | 100 100 100 . 100 100 32 . . 100 100 100 100 100 100 30 . 100 100 100 100 100 Level 1 20 | . . . . . . 57 100 100 . . . . . . 39 100 . . . . . Level 2 3 | . . . . . . 10 . . . . . . . . 29 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . . . . . 1 . . . 2 . 2 . . . 1 . . . 4 2 3 Investigation 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . Extermination 8 | . . . . . . . . . . . 1 . . . 1 . . . 2 1 3 Reinforcement 5 | . . . . . 1 . . . 2 . . . . . . . . . 1 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Distress Signals 1 | . . . . . . . . . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 96 | . . 3 . 7 7 18 3 . 4 . 8 . . . 2 1 1 14 10 11 7 Peak Tracking Total 15 | . . 3 . 4 6 6 2 . 2 . 3 . . . 1 1 1 15 5 7 3 Tactical Retreats 17 | . . . . 1 . 7 . . . . 2 . . . . . . 1 5 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Traps Triggered 16 | . . . . . . 4 3 1 . 1 1 4 . . . . 1 . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Disabled 5 | . . . . . . . . . . 1 . 1 . 1 1 . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 . 1 1 . . . . . 1 Garrison Relay 3 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Machines Accessed 33 | . 1 . 1 . 3 . 2 . 3 . 6 . 2 . 2 . 1 . 3 4 5 Terminals 20 | . 1 . . . 2 . 1 . 2 . 3 . 1 . . . . . 2 4 4 Fabricators 5 | . . . . . . . . . . . 2 . . . 1 . . . 1 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Total Hacks 56 | . 3 . 1 . 7 . 2 . 7 . 10 . 3 . 5 . 1 . 5 4 8 Successful 36 | . 1 . 1 . 3 . 1 . 5 . 8 . 2 . 5 . 1 . 3 1 5 Failed 20 | . 2 . . . 4 . 1 . 2 . 2 . 1 . . . . . 2 3 3 Catastrophic 5 | . 1 . . . . . 1 . . . 1 . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 33 | . 3 . 1 . 6 . 1 . 4 . 4 . 2 . . . . . 2 4 6 Terminals 35 | . 3 . . . 6 . 1 . 6 . 4 . 2 . . . . . 2 4 7 Fabricators 13 | . . . . . . . . . . . 5 . . . 4 . . . 3 . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Terminal Hacks 9 | . 1 . 1 . . . . . 3 . 2 . . . . . . . 1 . 1 Part Schematic 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . . . . 4 . . . 4 . . . 2 . . Load Schematic 4 | . . . . . . . . . . . 2 . . . 1 . . . 1 . . Build 6 | . . . . . . . . . . . 2 . . . 3 . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Unlock Access 7 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Unauthorized Hacks 10 | . . . . . 2 . . . 1 . 1 . 1 . . . . . . 1 4 Terminals 10 | . . . . . 2 . . . 1 . 1 . 1 . . . . . . 1 4 Botnet 9 | . . . . . 1 . . . 1 . 1 . 1 . . . . . . 1 4 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 1 . . . 3 . 2 . 3 . 3 . 2 . 1 . 1 . 2 4 5 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . Parts Built 6 | . . . . . . . . . . . 2 . . . 2 . . . 2 . . Matter 1038 | . . . . . . . . . . . 380 . . . 380 . . . 278 . . Time 401 | . . . . . . . . . . . 142 . . . 190 . . . 69 . . Total Part Build Rating 38 | . . . . . . . . . . . 10 . . . 10 . . . 18 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Used RIF Installer 5 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . Non-combat 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . start_evac 1 | . . . . . . . . . . . . . . . . . . . . 1 . deconstruct_machine 1 | . . . . . . . . . . . . . . . 1 . . . . . . map_walls 1 | . . . . . . . . . . . . . . . . . 1 . . . . Relay Couplers Released 13 | . . . . . . . . . . 4 . 5 . 4 . . . . . . . Machine Destruction 13 | . . . . . . . . . . 4 . 5 . 4 . . . . . . . Attached 9 | . . . . . . . . . . 2 2 3 . 2 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 44 | . . . . 6 . 38 . . . . . . . . . . . . . . . Total Damage 2185 | . . . . 375 . 1810 . . . . . . . . . . . . . . . Kills 19 | . . . . 3 . 16 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . 1 . 2 . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Turns Passed 8156 | 9 79 129 256 136 308 474 365 479 161 219 781 398 190 221 664 218 148 373 628 516 1404 Spaces Moved 7869 | 18 63 198 498 217 220 376 526 155 239 152 768 265 310 155 529 163 274 272 571 781 1119 Core 7869 | 18 63 198 498 217 220 376 526 155 239 152 768 265 310 155 529 163 274 272 571 781 1119 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 58 | 50 50 50 50 50 50 50 50 79 55 72 67 50 50 50 50 50 50 50 54 50 83 Slowest Speed 100 | 50 50 50 50 50 50 50 50 100 100 100 100 50 50 50 50 50 50 50 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . . . . . . Cave-ins Triggered 16 | . . . . . 1 . . . . . . . . 1 . . . 3 5 . 6 Exploration Rate (%) 30 | 4 16 53 86 59 29 34 21 37 5 21 18 57 10 35 10 43 10 51 16 19 32 Regions Visited 21 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . Spaces Dug 449 | . 14 . . . 24 . . 30 7 17 36 38 13 37 . 27 1 24 101 5 75 Terrain Destroyed 449 | . 14 . . . 24 . . 30 7 17 36 38 13 37 . 27 1 24 101 5 75 Melee 449 | . 14 . . . 24 . . 30 7 17 36 38 13 37 . 27 1 24 101 5 75 Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Total 10484 | 17 81 207 506 241 365 662 619 452 256 225 926 469 324 239 919 258 281 469 695 887 1386 Wait 1794 | . . . . 24 118 232 77 236 . 30 83 103 . 45 375 69 1 172 6 84 139 Move 7836 | 17 62 197 497 214 219 375 526 154 239 151 767 264 310 153 529 162 274 268 566 780 1112 Hop 1 | . . . . 1 . . . . . . . . . . . . . . . . . Pick Up 17 | . 4 . 4 . . . 1 . . 2 2 . . . 1 . . . . . 3 Fast Attach 41 | . 1 . . . 1 . 5 . 1 2 5 3 1 2 3 . 1 . 3 4 9 Attach 32 | . . . 1 . . . 1 8 4 4 3 . . . . . . . 1 6 4 Detach 26 | . . . . . . . . 8 5 3 1 . . . . . . . 1 5 3 Swap 6 | . . . . . . . . . . . . . . . 2 . 2 . 1 . 1 Drop 14 | . . . 4 1 . 2 . . . . 2 . . . 3 . . . 1 . 1 Fire . | . . . . . . . . . . . . . . . . . . . . . . Melee 551 | . 14 10 . 1 26 . 3 31 7 18 63 39 13 38 6 27 3 26 110 8 108 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 159 | . . . . . 1 53 . 15 . 15 . 60 . 1 . . . 3 5 . 6 Rewire 6 | . . . . . . . 6 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: [*Low] / Gar) -6/Garrison -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 12) 10 | -11/Scrapyard | Entered Materials 32 | -10/Materials | Identified exit to Mines 89 | -10/Materials | Entered Mines 156 | -10/Mines | Discovered new exit (range 8) 156 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 186 | -10/Mines | Assembled infested the area 204 | -10/Mines | Discovered new exit (range 3) 216 | -10/Mines | Discovered new exit (range 5) 218 | -10/Mines | Entered Exiles 219 | -10/Exiles | Identified exit to Mines 231 | -10/Exiles | Met 8R-AWN 239 | -10/Exiles | Met EX-HEX 254 | -10/Exiles | Met EX-BIN 261 | -10/Exiles | Aligned with FarCom system 261 | -10/Exiles | Given EX-Vault access code 274 | -10/Exiles | Opened EX-Vault 280 | -10/Exiles | Found Deploy-a-Sentry 287 | -10/Exiles | Found Deploy-a-Sentry 298 | -10/Exiles | Warned to stay clear of 0b10 Research branches 308 | -10/Exiles | Build established: Mutant 309 | -10/Exiles | Found Deploy-a-Sentry 338 | -10/Exiles | Met EX-DEC 399 | -10/Exiles | Visited The Gauntlet 474 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 474 | -10/Exiles | Entered Mines 522 | -9/Mines | DAS Turret deployed 607 | -9/Mines | Discovered new exit (range 9) 610 | -9/Mines | Entered Materials 610 | -8/Materials | Evolved 4 slots: Utility x4 754 | -8/Materials | Crushed by falling debris 918 | -8/Materials | Identified exit to Garrison 918 | -8/Materials | Entered Garrison 1056 | -8/Garrison | DAS Turret deployed 1156 | -8/Garrison | Triggered checkpoint 1265 | -8/Garrison | Core integrity fell below 50% 1270 | -8/Garrison | Triggered checkpoint 1342 | -8/Garrison | DAS Turret deployed 1368 | -8/Garrison | Discovered new exit (range 10) 1392 | -8/Garrison | Entered Factory 1392 | -7/Factory | Evolved 2 slots: Utility x2 1747 | -7/Factory | Discovered new exit (range 9) 1757 | -7/Factory | Identified exit to Garrison 1757 | -7/Factory | Entered Garrison 1782 | -7/Garrison | Triggered checkpoint 2086 | -7/Garrison | Discovered new exit (range 12) 2217 | -7/Garrison | Discovered new exit (range 10) 2232 | -7/Garrison | Installed Relay Interface Framework 2236 | -7/Garrison | Entered Factory 2236 | -6/Factory | Evolved 2 slots: Utility x2 2332 | -6/Factory | Discovered new exit (range 15) 2397 | -6/Factory | Identified exit to Garrison 2397 | -6/Factory | Entered Garrison 2467 | -6/Garrison | Discovered new exit (range 12) 2483 | -6/Garrison | Expanded RIF knowledge: Structural Interface 2530 | -6/Garrison | Triggered checkpoint 2567 | -6/Garrison | Garrison Relay disabled 2616 | -6/Garrison | Entered Factory 2616 | -5/Factory | Evolved 2 slots: Utility x2 2900 | -5/Factory | Found Prototype Processor 2900 | -5/Factory | Identified Exp. Signal Interpreter 3238 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 3266 | -5/Factory | Core integrity fell below 50% 3283 | -5/Factory | Discovered new exit (range 16) 3296 | -5/Factory | Fabricated Imp. Hacking Suite (x1) 3354 | -5/Factory | Identified exit to Upper Caves 3392 | -5/Factory | Identified exit to Garrison 3397 | -5/Factory | Core integrity fell below 20% 3397 | -5/Factory | Entered Garrison 3455 | -5/Garrison | Discovered new exit (range 10) 3506 | -5/Garrison | Identified exit to Factory 3583 | -5/Garrison | Discovered exit to Factory (range 9) 3603 | -5/Garrison | Build established: Hacker-Mutant 3657 | -5/Garrison | Discovered exit to Factory (range 10) 3664 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 3682 | -5/Garrison | Triggered checkpoint 3709 | -5/Garrison | Garrison Relay disabled 3795 | -5/Garrison | Entered Factory 3985 | -5/Factory | Identified exit to Garrison 3985 | -5/Factory | Entered Garrison 4017 | -5/Garrison | Crushed by falling debris 4018 | -5/Garrison | System corruption reached 10% 4060 | -5/Garrison | Discovered new exit (range 11) 4064 | -5/Garrison | Identified exit to Factory 4173 | -5/Garrison | Garrison Relay disabled 4199 | -5/Garrison | Discovered exit to Factory (range 4) 4204 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 4206 | -5/Garrison | Entered Factory 4206 | -4/Factory | Evolved 2 slots: Utility x2 4319 | -4/Factory | Fabricated Imp. Hacking Suite? 4410 | -4/Factory | Local fabrication network quarantined 4439 | -4/Factory | Fabricated Imp. Hacking Suite (x1) 4870 | -4/Factory | Identified exit to Garrison 4870 | -4/Factory | Entered Garrison 4996 | -4/Garrison | Discovered new exit (range 9) 5000 | -4/Garrison | Identified exit to Factory 5016 | -4/Garrison | Spotted B-86 Titan 5067 | -4/Garrison | Discovered exit to Factory (range 15) 5086 | -4/Garrison | Expanded RIF knowledge: Robot Detection 5088 | -4/Garrison | Entered Factory 5236 | -4/Factory | Identified exit to Garrison 5236 | -4/Factory | Entered Garrison 5276 | -4/Garrison | Spotted B-86 Titan 5284 | -4/Garrison | Discovered new exit (range 12) 5290 | -4/Garrison | Identified exit to Research 5348 | -4/Garrison | Crushed by falling debris 5494 | -4/Garrison | Crushed by falling debris 5495 | -4/Garrison | Crushed by falling debris 5496 | -4/Garrison | System corruption reached 10% 5526 | -4/Garrison | Lost 3 parts (3u) 5584 | -4/Garrison | Triggered checkpoint 5609 | -4/Garrison | Entered Research 5609 | -3/Research | Evolved 2 slots: Utility x2 5810 | -3/Research | Fabricated Adv. Force Booster? 5969 | -3/Research | Identified exit to Research 6035 | -3/Research | Crushed by falling debris 6039 | -3/Research | Crushed by falling debris 6073 | -3/Research | Lost 3 parts (2u1w) 6123 | -3/Research | Crushed by falling debris 6124 | -3/Research | Core integrity fell below 50% 6124 | -3/Research | System corruption reached 10% 6175 | -3/Research | Crushed by falling debris 6187 | -3/Research | Crushed by falling debris 6218 | -3/Research | Lost 4 parts (4u) 6237 | -3/Research | Entered another Research area 6237 | -2/Research | Evolved 2 slots: Utility x2 6445 | -2/Research | Discovered new exit (range 22) 6748 | -2/Research | Lost 3 parts (2u1w) 6753 | -2/Research | Entered Access 6753 | -1/Access | Evolved 2 slots: Utility x2 6869 | -1/Access | Crushed by falling debris 6900 | -1/Access | Lost 3 parts (3u) 7172 | -1/Access | Build established: Mutant 7196 | -1/Access | Identified exit to Command 7312 | -1/Access | System corruption reached 10% 7322 | -1/Access | Spotted B-99 Colossus 7873 | -1/Access | Crushed by falling debris 8047 | -1/Access | Crushed by falling debris 8072 | -1/Access | Crushed by falling debris 8103 | -1/Access | Lost 3 parts (3u) 8114 | -1/Access | Crushed by falling debris 8115 | -1/Access | System corruption reached 30% 8131 | -1/Access | Crushed by falling debris 8142 | -1/Access | Spotted B-99 Colossus 8143 | -1/Access | Spotted B-99 Colossus 8147 | -1/Access | Core integrity fell below 50% 8153 | -1/Access | Discovered new exit (range 5) 8156 | -1/Access | Core integrity fell below 20% 8157 | *** | Escaped! Last Messages --------------- 08146_ Slug penetrates Reinforced Barrier. 08146_ Penetrated by Slug. 08146_ Slug penetrates Reinforced Barrier. 08149_ Dropped Lance. 08149_ Slug penetrates Sealed Heavy Doors. 08150_ Acquired Lance. 08151_ Knocked back. 08151_ Penetrated by Slug. 08151_ Slug penetrates Main Access Shell. 08151_ Slug penetrates Sealed Heavy Doors. 08151_ Penetrated by Slug. 08151_ Slug penetrates Main Access Shell. 08153_ System corrupted: Energy discharge (-21). 08153_ System corrupted: Lance targeting data glitched. 08153_ Main Access Shell breached. 08153_ EXIT=FOUND 08155_ Knocked back. 08155_ Slug penetrates Main Access Shell. [Achievement: Inspector Gadget] [Achievement: The Little Core That Could] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????###??#########???????? | | ???????????????????????????? "??" #???????? | | ???????????????????????????? "??" BB #???????? | | ???????????????????????"""""" "??" BB #####+### | | ???????????????????????" " "?"" | | ???????????????????????" "" " """ | | ???????????????????????" @" " "" | | ???????????????????????" | | ???????????w???????????"""""" "" BB ##" "# | | ??????????????????????????? """ ### ## | | ?????????????????????????? "?"" #?# #? | | ?????????????????????????################### # | | ??????????????????????????# ## # | | ??????????????????????????################ " + | | ???????????g?????????????????????????????### # | | ????????????w?????????????????????????????## # | | ????????????g??????????????????????????????# #? | | ??????????????????????###################### ## | | ??????????????????????# | | ??????????????????????# | | ??????????????????????# | | ???????????????????? g | | ???????????????????????# #######+########### #### | | ????????????????????????????????????????????# #??? | | ?????????????????????????????????????????####+#### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# " | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# """ | | ?????????????????????????????????????????# " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 5 Energy Capacity 100 Matter Stores 238 Matter Capacity 300 Sight Range 22 Terrain Scan Density 285 Additional Mass Support 9 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 14 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 33 Offensive Hacking 48 Defensive Hacking 10 Item Schematics ----------------- Greatsword | -6/Factory | Hacked Imp. Hacking Suite | -5/Factory | Hacked Imp. Datajack | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Adv. Force Booster | x2 | -3/Research | Preloaded Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget The Little Core That Could Challenges ------------ None Game ------ Seed FactoryFlakCapacitor Manual? 0 Play Time 01:38:54 Cumulative 40.6 hours Start 2020.08.21 @ 19:40:47 End 2020.08.22 @ 11:32:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0 Lore% 33 Gallery% 45 Achievement% 40 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8e66997-f573-4b8e-bb80-53291d82f61e