Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.29 @ 07:00:58 Player: BVrutally Odd Result: Destroyed Tau Ceti IV! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (389) 1945 Value Destroyed (18029) 18029 Prototype IDs (364) 7280 Alien Tech Used (12) 2400 Bonus (55350) 55350 TOTAL SCORE: 95504 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 5254 Follower Combat Kills 314 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Started Test 138-B 500 Started Test 138-C 8000 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -318 Cogmind --------- Core Integrity 1282/1600 Matter 300/300 Energy 338/340 System Corruption 0% +Membrane Temperature Cool (0) Movement Walking (30) Location Subspace Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (7) ------ Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Reaction Control System Experimental Phase Shifter AEGIS Remote Shield > --- WEAPON (2) ------- Sigix Shearcannon > --- INVENTORY (5) ---- Experimental Energy Well (600) Graphene Brace Null Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Desublimator Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Experimental Weapon Cycler Experimental Reaction Control System AEGIS Remote Shield > --- WEAPON ----------- Sigix Shearcannon > --- INVENTORY -------- Experimental Energy Well Graphene Brace Null Cannon [Rating: 272] Favorites ----------- Power Light Neutrino Core Engine Improved Deuterium Engine Power Core Light Neutrino Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Leg Sigix Exoskeleton Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Core Analyzer Device Improved Sensor Array Storage Huge Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Sigix Shearcannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Flail Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . 1 1 1 . . . . 1 . . . . 2 . . . . 2 . . . 2 . 1 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 7 7 31 37 17 1 . . 1 17 4 7 . 3 6 1 . 4 2 8 . 6 . 9 4 7 1 9 16 9 2 Power 21 | 1 . 5 4 2 . . . . 2 . . . 1 1 . . 1 . . . . . . . 1 . 2 . 1 . Engine 11 | 1 . 5 1 2 . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Core 5 | . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 . 1 . Propulsion 56 | 2 . 10 16 4 . . . . 8 1 5 . . 1 . . . 1 . . 2 . 3 . 3 . . . . . Treads 29 | 2 . 9 12 4 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Leg 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Flight 14 | . . 1 . . . . . . . . 5 . . 1 . . . . . . 2 . 2 . 3 . . . . . Utility 99 | 2 3 5 9 5 . . . . 6 3 2 . 2 4 1 . 3 1 8 . 4 . 5 . 3 1 6 16 8 2 Device 47 | 1 . 1 2 2 . . . . 4 . . . . 2 . . 1 . 5 . 1 . 3 . 1 . 2 15 5 2 Storage 6 | 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . 1 . . Processor 14 | . . . 2 1 . . . . 1 . . . . . . . . . 2 . 1 . 1 . . . 4 . 2 . Hackware 13 | . . . . . . . . . 1 . 2 . 1 1 1 . . 1 1 . 1 . . . 2 1 . . 1 . Protection 19 | . 2 4 4 2 . . . . . 3 . . 1 1 . . 1 . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 4 11 8 6 1 . . 1 1 . . . . . . . . . . . . . 1 4 . . 1 . . . Energy Gun 8 | 1 . 4 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Ballistic Gun 10 | 1 2 4 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ballistic Cannon 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Launcher 9 | . 2 1 3 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 5 1 2 . 1 . . . . . . . 2 . . 4 . . . 4 . 1 4 3 1 6 2 1 1 Corrupted Parts 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 11 | . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 45 | . 1 7 10 2 . . . . 4 7 3 . 1 . . . . 1 1 . . . 1 . 1 . 5 . 1 . Power 6 | . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . Propulsion 21 | . . 2 5 1 . . . . 4 5 1 . . . . . . 1 1 . . . 1 . . . . . . . Utility 13 | . 1 3 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . 1 . Weapon 5 | . . 1 . 1 . . . . . 1 2 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 2 6 1 . . . . 3 4 3 . 1 . . . . 1 1 . . . 1 . 1 . 4 . 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | . 11 14 22 24 25 24 23 23 23 23 5 5 4 4 5 4 5 4 4 5 4 4 6 6 6 6 7 8 5 3 Power . | . . . . 1 1 1 1 1 . . . . . 1 1 1 . . . . . . . . . . . . . . Propulsion 3 | . . 2 8 7 7 7 7 7 7 7 . . . . . . . . . . . . . 1 2 2 1 . . . Utility 4 | . 4 3 3 8 9 8 7 7 7 9 3 4 3 1 2 3 3 3 3 3 3 3 4 2 . . . 2 1 2 Weapon 5 | . 7 8 9 8 8 8 8 8 8 7 1 1 1 1 1 . 1 . . 1 . . . 1 1 2 4 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . 1 9 5 1 . 1 1 . 2 . 5 . 1 . 1 . 2 . . . . . . 1 . 2 1 . 4 1 Power 4 | . . . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Utility 12 | . . 2 . . . 1 . . . . 2 . 1 . . . 1 . . . . . . 1 . 1 . . 2 1 Weapon 18 | . 1 7 3 1 . . 1 . 1 . 2 . . . . . . . . . . . . . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 97 97 99 100 93 97 100 91 81 80 87 87 93 94 94 93 99 97 90 94 100 94 95 93 95 75 70 69 76 Engine 4 | . 14 10 6 6 7 7 7 7 3 2 . . . 4 . . . . . . . . . . 2 4 1 . . . Core 1 | . . . 2 . . . . . 2 . . . . . 5 5 5 5 5 5 5 5 4 4 4 4 1 . . . Treads 18 | . 28 32 31 38 38 35 35 35 22 12 . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 7 7 7 Flight 7 | . . . . . . . . . . . 30 37 37 33 33 33 33 28 24 20 28 30 24 22 20 20 12 . . . Device 11 | . 6 9 7 6 7 7 7 7 7 7 6 6 6 10 11 11 10 11 12 5 8 10 14 13 17 20 17 24 28 30 Storage 5 | . 14 11 9 7 7 7 7 7 6 6 . . . . . . . . . . . . 2 4 4 4 5 7 . . Processor 12 | . . . 9 17 23 21 21 21 18 18 18 18 12 11 11 11 11 11 14 15 15 15 11 13 12 12 10 15 16 23 Hackware 6 | . . . . . . . . . 6 6 16 18 20 22 22 22 22 22 25 25 25 25 22 22 20 20 12 . . . Protection 5 | . 6 10 9 5 . . 7 7 4 4 . . 3 5 5 5 5 5 2 10 6 5 4 4 2 . . . . . Energy Gun 3 | . 3 8 2 10 14 14 5 13 4 5 . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . 2 7 7 7 Ballistic Gun 3 | . 24 12 6 1 . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . Slashing Weapon 2 | . . . 2 1 . . 6 . 4 3 5 6 6 5 5 5 5 5 5 5 5 5 4 . . . . . . . Peak Build Rating 272 | 7 8 18 42 42 42 42 46 46 50 51 51 50 55 65 66 71 72 81 97 88 116 116 139 151 174 176 244 260 271 272 Average Rating 82 | 5 7 14 29 38 42 41 42 46 45 45 46 50 51 62 65 66 67 78 91 88 106 116 127 145 163 175 184 254 262 268 On Entrance 86 | . 7 8 18 30 42 42 42 46 46 49 43 50 50 55 65 66 66 69 81 88 88 116 116 139 146 174 176 244 258 267 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 115 | 12 30 44 103 107 99 99 107 107 115 100 11 4 15 23 15 21 21 27 27 23 23 22 37 33 40 40 56 69 72 60 Greatest Support 103 | 40 40 60 88 103 103 103 103 103 103 46 34 5 34 34 34 34 34 34 32 23 37 37 43 43 43 49 70 70 70 70 Greatest Overweight (x) 10 | . . . 2 1 . . 1 1 10 6 1 . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 5 Average Capacity 15 | 7 14 15 23 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 8 10 10 10 9 10 5 5 Most Carried 25 | 2 15 15 25 25 25 25 25 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 10 4 Average Carried 15 | . 11 14 22 24 25 24 24 25 24 24 5 5 4 4 4 4 4 4 4 5 4 5 7 9 9 9 9 9 5 3 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 5 5 Final Carried 25 | 2 14 15 25 25 25 24 25 25 25 24 5 5 4 5 5 5 5 5 5 5 5 5 10 10 10 10 10 10 3 3 Class Distribution -------------------- 38% | Scavenger-Mutant 17% | Mutant 12% | Alien-Sigix 10% | Wizard-Ninja 7% | Hacker-Scout 5% | Wizard-Sprinter 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Zhirov Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Ninja | -4/Upper Caves Wizard-Sprinter | -4/Warlord Wizard-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Alien-Sigix | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 7368 | 280 512 919 1169 383 114 23 52 151 578 383 211 . 254 50 20 68 . 91 272 . 135 . 162 297 435 110 230 224 180 65 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19961 | 146 730 1990 2013 781 182 . . 99 1338 826 83 . . 84 59 179 . 72 408 . . 55 900 427 1998 321 604 1305 3401 1960 Parts 1017 | 10 36 146 110 35 10 . . 8 79 40 5 . . 14 5 7 . 11 16 . . 3 52 12 84 12 31 53 136 102 Haulers Intercepted 28 | . 2 6 4 2 . . . . . . . . . . . . . . 1 . . . 1 2 3 1 . 6 . . Recyclers Shooed 6 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 78 | . . . . . 6 1 . 8 . 24 1 . 10 . 2 17 . 9 . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 251 | . 13 37 38 11 4 . . 6 15 24 5 . . . . 4 . 8 . . . . 2 . 18 . 8 7 30 21 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Guns 99 | . 10 34 17 4 . . . 1 8 7 . . . . . . . . . . . . . . 18 . . . . . Cannons 80 | . . . 10 4 . . . . . . . . . . . . . . . . . . . . . . 8 7 30 21 AOE 68 | . 3 3 10 2 4 . . 5 7 17 5 . . . . 4 . 8 . . . . . . . . . . . . Classes Destroyed 25 | 3 5 5 3 1 . . . . . 1 . . . . . . . 1 . . . . . . 3 . . 1 2 . Worker 20 | 1 1 3 5 . . . . . 5 . . . . . . . . . . . . . 2 . 1 . . 2 . . Builder 19 | . . 5 1 . . . . . 8 . . . . 1 . . . . 1 . . . 2 . . . . 1 . . Tunneler 9 | 3 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Hauler 28 | . 2 6 4 2 . . . . . . . . . . . . . . 1 . . . 1 2 3 1 . 6 . . Recycler 22 | 1 2 . 2 3 . . . . 4 . . . . . . . . . 2 . . . 3 1 1 1 . 1 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 13 | . . 3 2 . . . . . 2 . . . . 1 . . . . . . . . . 1 1 1 . . 2 . Drone 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Watcher 25 | . 1 2 1 2 . . . . 2 . . . . 1 . . . . . . . . 7 2 2 2 . 2 1 . Swarmer 59 | . 3 12 6 5 . . . 4 3 9 3 . . . . 4 . 5 . . . . . . 2 . . 3 . . Grunt 71 | . 10 15 13 2 3 . . 2 6 7 . . . . . . . 1 . . . . . . 8 . . . 4 . Brawler 4 | . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Duelist 5 | . . 1 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . Sentry 24 | . . 8 10 2 . . . . 1 1 . . . . . . . . . . . . . . . . . 1 1 . Specialist 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 11 | . . . 1 1 . . . . 3 2 2 . . . . . . . . . . . . . 2 . . . . . Programmer 15 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . 2 . 2 . . 1 7 . Heavy 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Atk 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . M Shell/Def 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Striker 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . Decomposer 3 | . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Samaritan 5 | . . . . . . . . . . 2 . . . . 1 . . . . . . 1 . . 1 . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Butcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 11 | 3 4 6 10 3 4 . . 4 7 8 3 . . 1 . 4 . 5 1 . . . 4 3 5 2 7 5 11 9 Combat Bots Only 11 | . 4 6 8 3 4 . . 4 4 8 3 . . . . 4 . 5 . . . . 2 . 5 . 7 3 11 9 Max Kills in Single Turn 4 | 2 3 2 4 2 4 . . 3 4 3 2 . . 1 1 2 . 3 1 . . 1 3 1 2 1 2 2 2 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 2 3 2 4 . . 3 3 3 2 . . . . 2 . 3 . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Hostile Shots Fired 1525 | . 74 172 262 114 2 . . 17 118 92 15 . 13 1 . 12 . 10 5 . . . 23 . 41 31 157 83 107 176 Missed 672 | . 26 62 72 40 . . . 6 33 31 3 . 7 1 . 4 . 4 2 . . . 9 . 32 30 101 44 39 126 Hits 853 | . 48 110 190 74 2 . . 11 85 61 12 . 6 . . 8 . 6 3 . . . 14 . 9 1 56 39 68 50 Melee 12 | . . 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 5 Projectile 841 | . 48 106 190 74 2 . . 11 85 59 12 . 6 . . 8 . 6 3 . . . 14 . 9 1 56 39 67 45 AOE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . Critical Strikes 30 | . . 1 5 2 . . . . . . . . . . . . . . . . . . 2 . 1 . 3 . 6 10 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 Damage Taken 12572 | . 547 1423 3205 720 36 . . 195 1079 1184 311 . 91 . . 125 . 156 92 . . . 242 . 311 27 740 350 1373 365 Core 1790 | . 83 182 249 65 . . . 13 58 182 16 . 35 . . 14 . . . . . . 17 . 34 . 199 102 418 123 Absorbed by Shields 1203 | . . . . 152 . . . . . . . . . . . . . . . . . . . . . . . 223 484 344 Redirected to Shielding 163 | . . 52 . . . . . . . . . . . . . 11 . . 9 . . . 32 . 59 . . . . . Ignored by Resistances 4346 | . . . 24 . . . . . . . . . . . . . . . . . . . 88 . . . 769 668 2038 759 Regen/Repaired (Parts) 97 | . . . . . . . . . . . . . . . . . . . 59 . 27 . . . 11 . . . . . Core Remaining (%) 80 | 100 66 54 54 . . . . 88 . . . . 65 . . . . 98 . . . 100 . 98 . . 83 . . 80 Volleys Fired 676 | 10 71 115 119 43 2 1 . 5 30 27 6 . . . . 3 . 11 . . . . 9 7 47 11 18 29 66 46 Largest 2 | 2 2 2 2 2 2 1 . 2 2 2 1 . . . . 1 . 1 . . . . 1 1 1 1 2 1 1 1 Hottest 200 | 70 70 90 136 136 72 60 . 72 120 120 36 . . . . 36 . 36 . . . . 36 54 130 130 200 180 180 180 Shots Fired 1074 | 20 139 228 237 77 4 1 . 9 57 45 6 . . . . 3 . 11 . . . . 9 7 47 11 22 29 66 46 Gun 709 | 20 136 227 147 48 2 1 . 2 43 20 . . . . . . . . . . . . . . 45 10 8 . . . Cannon 269 | . . . 82 28 . . . . . . . . . . . . . . . . . . . 4 1 1 12 29 66 46 Launcher 90 | . 3 1 8 1 2 . . 7 14 25 6 . . . . 3 . 11 . . . . 9 . . . . . . . Special 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 2 . . . Kinetic 479 | 10 133 125 129 23 . . . . . . . . . . . . . . . . . . . 4 45 10 . . . . Thermal 198 | 10 3 4 56 53 2 1 . 2 43 20 . . . . . . . . . . . . . . 1 1 . . 2 . Explosive 90 | . 3 1 8 1 2 . . 7 14 25 6 . . . . 3 . 11 . . . . 9 . . . . . . . Electromagnetic 142 | . . 98 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 159 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 29 64 46 Robot Hit Streak 19 | 5 9 17 16 19 1 . . 7 15 15 3 . . . . 4 . 6 . . . . . 2 14 5 9 8 16 10 Robot Miss Streak 11 | 2 5 5 3 3 1 . . . 1 1 . . . . . . . . . . . . . 1 5 3 5 7 7 11 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 1 1 1 Secondary Targets 15 | . 2 9 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Capacitor 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 63 . Shots Hit Robots 830 | 11 77 143 182 56 1 . . 6 59 31 1 . . 5 1 4 . 3 7 . . 1 30 18 56 12 13 16 54 43 Core Hits 855 | 7 36 87 91 26 7 . . 12 53 46 10 . . 2 1 9 . 15 4 . . 1 22 6 52 9 26 38 148 147 Critical Kills 26 | . . . . . . . . . . . . . . . . . . . . . . . . . 22 4 . . . . Critical Parts Destroyed 35 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 8 . . . . Critical Strikes 82 | 2 . . . 1 . . . . . 1 . . . . . . . 1 . . . . 1 3 51 12 1 . 5 4 Burn 4 | 2 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Destroy 63 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 12 . . . . Sever 14 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . 1 . 5 4 Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Melee Attacks 222 | . . 4 2 10 . . 1 . 28 6 . . 2 19 1 3 . 2 16 . . 1 53 27 24 15 8 . . . Impact 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 156 | . . . 2 10 . . 1 . 28 6 . . 2 19 1 3 . 2 16 . . 1 53 12 . . . . . . Piercing 62 | . . . . . . . . . . . . . . . . . . . . . . . . 15 24 15 8 . . . Sneak Attacks 51 | . . 1 1 3 . . . . 13 4 . . . 4 1 2 . . 4 . . 1 6 5 5 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55941 | 132 1177 2873 4438 1428 279 . . 694 3294 2926 505 . . 416 74 536 . 823 466 . . 100 2216 1088 1489 357 3342 2824 13187 11277 Guns 8065 | 132 998 2408 1853 706 19 . . 20 870 345 . . . . . . . . . . . . . . 614 100 . . . . Cannons 32171 | . . . 1410 286 . . . . . . . . . . . . . . . . . . . . . . 3324 2753 13121 11277 Explosions 8363 | . 176 408 1086 108 260 . . 674 1278 2234 505 . . . . 285 . 776 . . . . 490 . 19 . . 64 . . Melee 7198 | . . 46 75 303 . . . . 1146 347 . . . 416 74 251 . 47 466 . . 100 1726 1088 856 257 . . . . Ramming 144 | . 3 11 14 25 . . . . . . . . . . . . . . . . . . . . . . 18 7 66 . Kinetic 4926 | 71 985 1118 1799 239 . . . . . . . . . . . . . . . . . . . . 614 100 . . . . Thermal 3460 | 61 13 432 947 753 19 . . 20 870 345 . . . . . . . . . . . . . . . . . . . . Explosive 7919 | . 176 11 1039 108 260 . . 674 1278 2234 505 . . . . 285 . 776 . . . . 490 . 19 . . 64 . . Electromagnetic 1819 | . . 1255 564 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 46 | . . 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 36053 | . . . 75 303 . . . . 1146 347 . . . 416 74 251 . 47 466 . . 100 1726 627 . . 3324 2753 13121 11277 Piercing 1574 | . . . . . . . . . . . . . . . . . . . . . . . . 461 856 257 . . . . Highest Corruption 15 | . 1 15 2 2 2 2 2 . 1 5 5 5 5 1 1 1 1 1 . . . . 1 2 . . . . . . Average Corruption 2 | . 1 7 2 1 2 2 2 . 1 3 5 5 5 1 1 1 1 1 . . . . 1 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 171 | . 3 65 19 9 7 7 4 . 9 18 8 1 9 2 . 2 1 1 . . . . 4 2 . . . . . . Message Errors 49 | . 2 15 17 3 1 2 . . 1 2 1 . 2 2 . . 1 . . . . . . . . . . . . . Matter Fused 42 | . 1 17 1 2 3 1 2 . 2 5 2 1 2 . . 1 . 1 . . . . . 1 . . . . . . Heat Flow Errors 20 | . . 6 . 1 1 1 1 . 2 1 2 . 4 . . . . . . . . . 1 . . . . . . . Energy Discharges 20 | . . 7 1 . 2 1 . . 2 2 2 . 1 . . . . . . . . . 1 1 . . . . . . Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 16 | . . 7 . 2 . 1 1 . . 3 . . . . . . . . . . . . 2 . . . . . . . Data Loss (major) 6 | . . 3 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Misfires 5 | . . 3 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Alerts 4 | . . 2 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Weapon Failures 5 | . . 3 . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots 21 | . . . . 4 . 1 . . 12 4 . . . . . . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2277 | . . 34 101 44 . . . . 263 159 8 . . 169 . 108 . 68 67 . . . 207 287 209 113 22 146 187 85 Projectiles 461 | . . . 21 . . . . . . . . . . . . . . . . . . . . . . . 22 146 187 85 Explosions 307 | . . 28 40 . . . . . 17 42 8 . . . . 8 . 68 . . . . 96 . . . . . . . Melee 1509 | . . 6 40 44 . . . . 246 117 . . . 169 . 100 . . 67 . . . 111 287 209 113 . . . . Knockbacks 7 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 388 | . 26 96 7 . . . . . 8 102 105 . . . . . . 44 . . . . . . . . . . . . Shots 14 | . 2 3 1 . . . . . 1 2 3 . . . . . . 2 . . . . . . . . . . . . Rammed 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Kicked 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Crushed 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 535 | 80 40 535 351 285 206 208 113 57 302 105 246 . 242 126 30 30 70 201 . . 84 180 84 6 405 . . . 85 . Average Temperature 62 | 32 11 79 76 94 108 94 64 40 81 43 102 . 88 33 12 10 22 81 . . 30 58 15 3 67 . . . 37 . Received Heat Transfer 1985 | . 216 300 864 78 18 . . 39 159 84 . . 9 . . . . 21 . . . . . . 27 . 81 16 46 27 Effects 10 | . . 7 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . 5 7 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 16 | 1 . . 4 3 . . . 1 6 . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 6193 | 333 37 574 1628 1443 37 . . 37 1436 668 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Maximum Alert Level 5 | . . 1 2 1 . . . . 1 . . . . . . . . . 1 . . . . . 3 2 5 5 5 . Low Security (%) 60 | 100 100 66 58 99 . . . . 41 . . . . 100 . . . . 40 . . . 100 100 66 34 43 . . . Level 1 18 | . . 33 31 . . . . . 58 . . . . . . . . . 59 . . . . . 8 . 28 . . . Level 2 4 | . . . 10 . . . . . . . . . . . . . . . . . . . . . 16 65 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Level 5 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 87 . . Peak Influence 2964 | 10 199 377 524 200 . . . . 325 . . . . 72 . . . . 315 . . . 128 76 916 525 2027 2964 2369 . Initial 1896 | . . 40 148 140 . . . . . . . . . 18 . . . . 300 . . . . 48 . 515 36 1224 1896 . Average 275 | 1 64 162 191 77 . . . . 187 . . . . 32 . . . . 218 . . . 31 20 260 347 573 2212 2064 . Influence Increases 12563 | 25 383 1076 1191 393 90 . . 155 646 525 120 . 75 144 . 165 . 155 370 . . . 296 131 1295 199 838 2048 1122 1121 Destroy 0b10 Robot/C 4640 | . 260 740 760 220 80 . . 120 300 480 100 . . . . 80 . 120 . . . . 40 . 460 . 160 300 420 . Destroy 0b10 Robot/NC 720 | 25 40 95 80 35 . . . . 105 . . . . 25 . . . 10 20 . . . 75 30 40 25 . 70 45 . Destroy Leader 966 | . 56 176 200 58 10 . . 20 74 30 20 . . 2 . 10 . 10 2 . . . 26 8 80 6 . 116 62 . Allied During Kill 186 | . . . . . . . . 15 . . . . . . . . . . . . . . . . 10 . . 152 9 . Successful Hack 168 | . 6 11 18 7 . . . . 30 . . . . 5 . . . . 6 . . . 18 23 . 36 . . 8 . Disable Machine 645 | . . 15 15 15 . . . . 75 . . . . 15 . . . . 30 . . . . 60 15 30 135 75 120 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . Destroy Structure 2673 | . 21 39 73 13 . . . . 47 . . . . 22 . . . . 12 . . . 122 10 150 27 93 585 383 1076 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . . Partial Spotted 90 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . 45 30 . . . Lose Combat Pursuer 2025 | . . . 30 45 . . . . 15 15 . . 75 75 . 75 . 15 . . . . 15 . 390 30 420 750 75 . Influence Decreases 13219 | 25 286 822 1233 695 49 48 . 155 379 538 249 125 45 158 16 160 5 155 258 42 70 . 210 217 379 1051 215 1548 1318 2768 Entered New Map 5974 | . . 57 203 169 4 10 . . . 100 49 125 . 12 7 . 5 . . 42 70 . . 38 . 401 28 818 1068 2768 Time Decay 5043 | 25 276 566 630 506 45 38 . 115 339 368 170 . 45 146 9 160 . 135 238 . . . 200 179 349 190 144 30 140 . Lost Part 413 | . 10 70 100 20 . . . . 40 70 30 . . . . . . 10 10 . . . 10 . 10 . 23 . 10 . Lost Ally 910 | . . . . . . . . 40 . . . . . . . . . 10 10 . . . . . 20 10 20 700 100 . Purge Threat 879 | . . 129 300 . . . . . . . . . . . . . . . . . . . . . . 450 . . . . Squads Dispatched 103 | . 2 2 8 5 . . . . 4 . . . . 1 . . . . 3 . . . 5 5 4 4 17 38 5 . Investigation 7 | . 2 . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 1 1 . Extermination 17 | . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . 3 3 . 2 2 . 1 . Reinforcement 22 | . . 2 5 . . . . . 1 . . . . . . . . . 2 . . . 1 1 4 2 2 2 . . Assault 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 30 3 . Garrison 12 | . . . 3 3 . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 45 | . 2 2 5 1 . . . . 1 . . . . . . . . . . . 1 . . . 11 . 3 3 16 . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Times Spotted 547 | . 27 53 57 20 4 . . 7 24 21 5 . 8 4 . 7 . 8 7 . . . 13 6 64 13 56 57 56 30 Peak Tracking Total 23 | . 6 6 10 5 4 . . 4 4 9 3 . 4 5 . 5 . 6 3 . . . 3 2 17 5 20 22 23 4 Tactical Retreats 47 | . . . 2 2 . . . . 1 1 . . 3 2 . 1 . 1 . . . . 1 . 11 1 6 13 2 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 20 | . 3 6 3 1 . . . . 1 . . . . 1 . . . . . . . . . 1 . . . 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 48 | . . 1 1 1 . . . . 5 2 . . . 1 . . . . 2 . . . . 4 2 2 10 5 8 4 Max in Single Turn 2 | . . 1 1 1 . . . . 2 2 . . . 1 . . . . 1 . . . . 1 1 1 2 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 86 | . 5 4 6 3 . . . 1 4 . . 4 . 5 1 2 4 . 4 . 5 1 3 9 1 11 6 1 5 1 Terminals 58 | . 5 4 5 3 . . . 1 3 . . . . 4 . . . . 2 . . 1 2 7 . 9 6 1 5 . Fabricators 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Total Hacks 233 | . 9 9 16 6 . . . 1 7 . . 29 . 11 1 6 17 . 8 . 14 1 8 28 1 33 13 2 9 4 Successful 169 | . 4 4 12 1 . . . 1 3 . . 29 . 5 1 6 17 . 4 . 14 1 7 24 1 22 7 . 2 4 Failed 64 | . 5 5 4 5 . . . . 4 . . . . 6 . . . . 4 . . . 1 4 . 11 6 2 7 . Catastrophic 11 | . . 1 1 1 . . . . 1 . . . . . . . . . 2 . . . . . . . 1 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 81 | . 6 8 6 . . . . . 1 . . . . 6 . . . . 3 . 1 . 2 11 . 22 10 . 5 . Terminals 142 | . 9 9 13 6 . . . 1 6 . . . . 9 . . . . 3 . . 1 7 23 . 31 13 2 9 . Fabricators 7 | . . . . . . . . . 1 . . . . 2 . . . . . . . . . 4 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 4 | . . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 1 1 . . . . Terminal Hacks 134 | . 2 2 7 1 . . . 1 2 . . 29 . 2 1 6 17 . . . 14 1 6 15 . 17 5 . 2 4 Record 31 | . . . . . . . . 1 . . . 11 . . . 5 5 . . . 7 1 . . . 1 . . . . Part Schematic 16 | . . . . . . . . . . . . 10 . 1 . . 4 . . . . . . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . . . . . 3 . . . . 4 . . . 5 . . . . . . . . . Open Door 8 | . . . . . . . . . . . . . . . 1 1 . . . . 2 . . 1 . . 2 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machine Index 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Alert Level 5 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . . Unreport Threat 7 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Locate Traps 8 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 4 . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . . . . Recall Reinforcements 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Hauler Manifests 5 | . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Registered Components 4 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . Registered Prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Zone Layout 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 3 . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 5 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . . Network Status 3 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Seal Access 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . Unauthorized Hacks 20 | . 2 2 3 . . . . . . . . . . 2 . . . . 1 . . . . 5 . 3 2 . . . Terminals 20 | . 2 2 3 . . . . . . . . . . 2 . . . . 1 . . . . 5 . 3 2 . . . Assimilate 6 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 2 2 . . . Botnet 7 | . . 1 1 . . . . . . . . . . 1 . . . . . . . . . 3 . 1 . . . . Operators 7 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 2 . Used 4 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . Hacking Detections 50 | . 4 3 4 2 . . . . 3 . . . . 5 . . . . 2 . . . 2 7 . 9 3 1 5 . Full Trace Events 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . . . 15 . . . . 10 . 1 . . 4 . . . . . . 1 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 222 | . . . . . . . . . . . . . . . . . . . . . . . . 222 . . . . . . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Time 89 | . . . . . . . . . . . . . . . . . . . 89 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 113 | . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . . 1 1 2 58 47 . Largest Group 13 | . . . . . . . 2 2 . . . . . 1 1 1 1 1 1 . . . . . 1 1 1 13 5 . Highest-Rated Group 188 | . . . . . . . 53 53 . . . . . 26 26 26 26 26 26 . . . . . 148 10 45 188 71 . Highest-Rated Ally 148 | . . . . . . . 28 28 . . . . . 26 26 26 26 26 26 . . . . . 148 10 45 15 15 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 207 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 20 . . 164 22 . Total Damage 3376 | . . . . . . . . 22 . . . . . . . . . . . . . . . . 397 . . 2664 293 . Kills 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 9 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Active Infowar (turns) 18288 | 70 735 1986 1411 1428 470 474 1932 886 1205 757 349 27 355 328 123 344 64 566 504 4 854 116 615 714 974 389 312 296 . . Optics 4439 | . . . . . . . . . . . . . . . . . . . 503 4 854 116 615 714 974 389 270 . . . Sensors 12361 | . . . . 421 470 474 1932 886 1039 741 349 27 355 328 123 344 64 566 487 4 850 116 615 714 952 381 121 2 . . Structural 7857 | . . . 1411 1007 . . . . 663 266 . . . 283 123 344 50 566 488 . . . 499 714 950 381 112 . . . Seismic 2791 | 70 735 1986 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Cloaking 4039 | . . . . . . . . . . . . . . . . . . . 218 . 673 116 551 714 951 365 155 296 . . Jamming 99 | . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . 64 . . ECM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 1 1 . 1 . 1 1 . 1 . . 1 . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 23729 | 150 1482 2259 2792 1504 470 476 1932 886 1324 840 349 27 367 328 123 344 64 566 504 4 854 116 615 714 974 389 441 541 2001 293 Spaces Moved 22284 | 68 667 1000 837 618 287 291 910 339 646 388 382 77 777 777 278 441 136 449 769 6 918 352 1070 1243 2714 956 941 1203 2037 707 Core 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 5313 | 66 667 1000 741 618 287 291 910 339 311 83 . . . . . . . . . . . . . . . . . . . . Legs 4396 | . . . 96 . . . . . . . . . . . . . . . . . . . . . . . 353 1203 2037 707 Wheels 640 | . . . . . . . . . 335 305 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11933 | . . . . . . . . . . . 382 77 777 777 278 441 136 449 769 6 918 352 1070 1243 2714 956 588 . . . Fastest Speed 16 | 50 160 160 160 160 160 160 160 240 110 115 24 35 24 24 23 23 23 23 23 29 20 20 20 23 22 16 22 30 30 30 Average Speed 68 | 156 160 160 213 190 160 160 210 240 146 175 36 35 32 25 23 23 23 24 27 29 25 20 21 23 22 21 25 30 30 30 Slowest Speed 325 | 160 160 160 270 240 160 160 240 240 240 325 120 35 35 27 23 23 23 27 31 29 29 20 24 23 23 22 30 30 90 30 Overloaded Moves 38 | . . . . . . . . . . . . . . . . . . . 22 . . . . . . 16 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 38 | . . . . . . . . . . . . . 1 1 . . . . 6 . 3 . 2 6 7 5 7 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 54 | 4 94 76 89 21 57 44 80 54 19 55 58 68 68 23 52 60 60 63 24 2 82 63 31 67 80 92 61 44 67 42 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . 3 . . . . 1 . . . . 3 1 . . . . . . . . . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . Scrap Searched 21 | . . . . . 1 1 3 1 . 1 2 . 3 . 3 2 . 4 . . . . . . . . . . . . Spaces Dug 337 | . 6 7 14 11 . 1 . 14 10 9 28 . 1 11 . 13 . 15 6 . . . 58 5 9 9 2 104 4 . Terrain Destroyed 1495 | . 17 34 85 11 9 1 . 46 64 158 61 . 1 11 . 36 . 75 6 . . . 76 5 42 9 41 229 150 328 Melee 68 | . . 1 1 4 . . . . 9 2 . . 1 11 . . . . 6 . . . 11 3 9 8 2 . . . Projectile 686 | . . . 4 3 . 1 . . 3 1 . . . . . . . . . . . . . 2 . 1 25 168 150 328 AOE 739 | . 17 33 80 4 9 . . 46 52 155 61 . . . . 36 . 75 . . . . 65 . 31 . 14 61 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 29435 | 90 940 1438 1619 849 292 300 928 400 920 487 586 76 886 875 334 675 166 889 1032 7 1534 395 1362 1616 2990 1095 1098 1364 3425 767 Wait 5560 | 4 175 230 528 126 . 6 8 51 150 45 173 . 101 71 53 225 14 421 236 1 605 43 203 322 191 107 97 85 1281 8 Move 22184 | 67 666 999 836 617 286 290 909 338 645 387 381 76 774 774 277 440 135 448 756 5 913 351 1065 1231 2702 945 926 1202 2036 707 Hop 32 | . . . . . . . . . . . . . 1 1 . . . . 6 . 1 . 2 5 4 5 7 . . . Pick Up 143 | 2 14 17 40 8 . . 3 . 7 . 6 . 2 3 1 . 2 2 1 . 1 . 5 5 3 3 6 4 8 . Fast Attach 110 | 7 . 16 9 3 . 1 . . 5 1 7 . 2 . . 1 5 1 2 . 4 . 5 1 1 2 16 14 6 1 Attach 52 | . 1 3 10 4 . . 3 . 6 1 3 . 1 2 . 1 . 2 3 . 1 . 3 . 2 . . 2 4 . Detach 23 | . . 2 3 . . . 2 . 4 . . . . . . 1 . 1 2 . . . 3 1 . . 2 2 . . Swap 246 | . 8 24 37 23 4 1 1 6 34 19 2 . . 4 1 . 4 1 7 1 5 . 8 11 13 3 10 7 9 3 Drop 175 | . 3 26 33 14 . 1 1 . 11 1 8 . 3 1 1 1 6 . 3 . 4 . 6 6 3 4 6 18 13 2 Fire 676 | 10 71 115 119 43 2 1 . 5 30 27 6 . . . . 3 . 11 . . . . 9 7 47 11 18 29 66 46 Melee 222 | . . 4 2 10 . . 1 . 28 6 . . 2 19 1 3 . 2 16 . . 1 53 27 24 15 8 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Crush 5 | . 2 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine (discovered 2 exits: *Sec / [*Frg]) -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 Subspace History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 513 | -10/Materials | Discovered new exit (range 7) 729 | -10/Materials | Discovered new exit (range 15) 885 | -10/Materials | Discovered new exit (range 6) 1146 | -10/Materials | Discovered new exit (range 3) 1397 | -10/Materials | Discovered new exit (range 10) 1633 | -10/Materials | Entered another Materials area 1633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -9/Materials | Build established: Scavenger-Mutant 2163 | -9/Materials | Discovered new exit (range 12) 2462 | -9/Materials | Discovered new exit (range 12) 3279 | -9/Materials | Discovered new exit (range 9) 3351 | -9/Materials | System corruption reached 10% 3706 | -9/Materials | Discovered new exit (range 15) 3892 | -9/Materials | Entered another Materials area 3892 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4203 | -8/Materials | Build established: Mutant 4485 | -8/Materials | Discovered new exit (range 12) 5076 | -8/Materials | Discovered new exit (range 10) 5633 | -8/Materials | Garrison activated, responded to threat 5702 | -8/Materials | Destroyed 8 combat bots 5712 | -8/Materials | Lost 6 parts (5n1u) 5926 | -8/Materials | Discovered new exit (range 13) 6342 | -8/Materials | Build established: Scavenger-Mutant 6684 | -8/Materials | Entered Factory 6684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7456 | -7/Factory | Garrison activated, responded to threat 7828 | -7/Factory | Discovered new exit (range 15) 7849 | -7/Factory | Identified exit to Storage 7889 | -7/Factory | Cargo convoy interrupted 7924 | -7/Factory | Identified exit to Lower Caves 8188 | -7/Factory | Entered Lower Caves 8265 | -7/Lower Caves | Encountered a Warlord checkpoint 8394 | -7/Lower Caves | Entered a destroyed Warlord outpost 8396 | -7/Lower Caves | Learned Factory emergency access door positions 8650 | -7/Lower Caves | Discovered new exit (range 5) 8656 | -7/Lower Caves | Identified exit to Lower Caves 8658 | -7/Lower Caves | Entered another Lower Caves area 8744 | -7/Lower Caves | Found Alien Artifact 8744 | -7/Lower Caves | Identified Core Expander 8744 | -7/Lower Caves | Installed Core Expander, added new Utility slot 9033 | -7/Lower Caves | Learned Factory terminal intel 9118 | -7/Lower Caves | Discovered new exit (range 11) 9132 | -7/Lower Caves | Identified exit to Zion 9134 | -7/Lower Caves | Entered Zion 9334 | -7/Zion | System corruption cleaned by Quarantine Array 9461 | -7/Zion | Learned location of Recycling (-7) 9539 | -7/Zion | Learned location of Armory (-3) 9857 | -7/Zion | Gained Derelict followers 9965 | -7/Zion | Learned location of Data Miner (-6) 11020 | -7/Zion | Discovered new exit (range 15) 11054 | -7/Zion | Identified exit to Proximity Caves 11066 | -7/Zion | Entered Proximity Caves 11066 | -6/Proximity Caves | Accompanied by 2 allies 11913 | -6/Proximity Caves | Discovered new exit (range 14) 11949 | -6/Proximity Caves | Identified exit to Factory 11952 | -6/Proximity Caves | Entered Factory 11952 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11954 | -6/Factory | Loaded intel: 26 terminal locations 12828 | -6/Factory | Lost 3 parts (3n) 13147 | -6/Factory | Build established: Scavenger-Assassin 13211 | -6/Factory | Discovered new exit (range 6) 13214 | -6/Factory | Identified exit to Lower Caves 13276 | -6/Factory | Entered Lower Caves 13357 | -6/Lower Caves | Learned Factory garrison access intel 13507 | -6/Lower Caves | Ambushed by research squad 13541 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 13605 | -6/Lower Caves | Destroyed 8 combat bots 13640 | -6/Lower Caves | Lost 4 parts (1p3n) 13659 | -6/Lower Caves | Encountered a Warlord checkpoint 13875 | -6/Lower Caves | Discovered new exit (range 13) 13915 | -6/Lower Caves | Build established: Mutant 14110 | -6/Lower Caves | Identified exit to Lower Caves 14116 | -6/Lower Caves | Entered another Lower Caves area 14133 | -6/Lower Caves | Discovered new exit (range 16) 14151 | -6/Lower Caves | Lost 3 parts (1n2w) 14220 | -6/Lower Caves | Learned location of 1 exit from Factory 14316 | -6/Lower Caves | Discovered new exit (range 11) 14422 | -6/Lower Caves | Build established: Hacker-Mutant 14465 | -6/Lower Caves | Identified exit to Data Miner 14465 | -6/Lower Caves | Entered Data Miner 14465 | -6/Data Miner | Discovered new exit (range 6) 14472 | -6/Data Miner | Met Data Miner 14478 | -6/Data Miner | Learned location of Section 7 (-2) 14478 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14484 | -6/Data Miner | Received God Mode back door access code from Data Miner 14492 | -6/Data Miner | Identified exit to Proximity Caves 14492 | -6/Data Miner | Entered Proximity Caves 14497 | -5/Proximity Caves | Learned Factory stockpile data 14854 | -5/Proximity Caves | Discovered new exit (range 15) 14858 | -5/Proximity Caves | Identified exit to Factory 14859 | -5/Proximity Caves | Entered Factory 14859 | -5/Factory | Evolved 2 slots: Utility x2 14860 | -5/Factory | Identified exit to Upper Caves 14861 | -5/Factory | Identified exit to Factory 14863 | -5/Factory | Loaded intel: 4 garrison access locations 15065 | -5/Factory | Discovered exit to Factory (range 14) 15187 | -5/Factory | Entered Upper Caves 15187 | -5/Upper Caves | Accompanied by 1 ally 15213 | -5/Upper Caves | Build established: Hacker-Scout 15294 | -5/Upper Caves | Discovered new exit (range 15) 15297 | -5/Upper Caves | Identified exit to Upper Caves 15310 | -5/Upper Caves | Entered another Upper Caves area 15310 | -5/Upper Caves | Accompanied by 1 ally 15347 | -5/Upper Caves | Encountered a Warlord checkpoint 15349 | -5/Upper Caves | Learned Factory stockpile data 15456 | -5/Upper Caves | Entered an active Warlord outpost 15459 | -5/Upper Caves | Learned Research emergency access door positions 15459 | -5/Upper Caves | Learned Extension emergency access door positions 15459 | -5/Upper Caves | Learned Factory stockpile data 15626 | -5/Upper Caves | Discovered new exit (range 16) 15629 | -5/Upper Caves | Identified exit to Zhirov 15654 | -5/Upper Caves | Entered Zhirov 15654 | -5/Zhirov | Accompanied by 1 ally 15654 | -5/Zhirov | Discovered new exit (range 3) 15659 | -5/Zhirov | Met Zhirov 15664 | -5/Zhirov | Found Alien Artifact 15664 | -5/Zhirov | Identified Integrated Reactor 15664 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 15689 | -5/Zhirov | Found Alien Artifact 15695 | -5/Zhirov | Learned location of Quarantine (-2) 15695 | -5/Zhirov | Learned location of Testing (-3) 15695 | -5/Zhirov | Learned location of Command (-1) 15698 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15708 | -5/Zhirov | Identified exit to Proximity Caves 15718 | -5/Zhirov | Entered Proximity Caves 15718 | -4/Proximity Caves | Accompanied by 1 ally 15721 | -4/Proximity Caves | Spotter reported a threat 15721 | -4/Proximity Caves | Spotter reported a threat 15782 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16140 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 16276 | -4/Proximity Caves | Discovered exit to Factory (range 16) 16284 | -4/Proximity Caves | Entered Factory 16284 | -4/Factory | Evolved 2 slots: Utility x2 16285 | -4/Factory | Identified exit to Research 16342 | -4/Factory | Discovered exit to Research (range 19) 16431 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 16485 | -4/Factory | Spotted B-86 Titan 16757 | -4/Factory | Discovered new exit (range 19) 16788 | -4/Factory | Identified exit to Upper Caves 16788 | -4/Factory | Entered Upper Caves 16791 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 16792 | -4/Upper Caves | Identified exit to Warlord 16792 | -4/Upper Caves | Entered Warlord 16822 | -4/Warlord | Met Warlord 16847 | -4/Warlord | Warlord's base attacked by MAIN.C 16947 | -4/Warlord | Opened Warlord's prototype stash 16954 | -4/Warlord | Found Prototype Device 16954 | -4/Warlord | Identified Thermal Barrier 16956 | -4/Warlord | Found Prototype Processor 16956 | -4/Warlord | Identified Spectral Analyzer 16961 | -4/Warlord | Found Prototype Hackware 16961 | -4/Warlord | Identified System Mapper 16977 | -4/Warlord | Opened side exit 17197 | -4/Warlord | Warlord forces counterattacked 17249 | -4/Warlord | Build established: Wizard-Sprinter 17257 | -4/Warlord | Spotted Striker 17522 | -4/Warlord | Warlord base infiltrated, sounded retreat 17543 | -4/Warlord | Spotted Striker 17643 | -4/Warlord | Discovered new exit (range 14) 17646 | -4/Warlord | Entered Proximity Caves 17759 | -3/Proximity Caves | Discovered exit to Research (range 15) 17762 | -3/Proximity Caves | Entered Research 17762 | -3/Research | Evolved 2 slots: Utility x2 17764 | -3/Research | Identified exit to Armory 17764 | -3/Research | Identified exit to Testing 18139 | -3/Research | Found Prototype Processor 18139 | -3/Research | Identified Exp. Signal Interpreter 18142 | -3/Research | Found Exp. Signal Interpreter 18144 | -3/Research | Spotted B-86 Titan 18236 | -3/Research | Garrison activated, responded to threat 18377 | -3/Research | Entered Testing 18425 | -3/Testing | Unstable Terrabomb Derivative detonated 18445 | -3/Testing | Found Prototype Energy Cannon 18445 | -3/Testing | Identified Null Cannon 18469 | -3/Testing | Build established: Wizard-Ninja 18548 | -3/Testing | Discovered new exit (range 14) 18552 | -3/Testing | Identified exit to Research 18800 | -3/Testing | Fabricated Exp. Phase Shifter? 18812 | -3/Testing | Found Prototype Ballistic Gun 18812 | -3/Testing | Identified Hyp. Multirail 19091 | -3/Testing | Entered Research 19091 | -2/Research | Warlord forces began assault on 0b10 19091 | -2/Research | Evolved 2 slots: Power x1, Utility x1 19201 | -2/Research | Research machine network offline 19218 | -2/Research | Spotted B-90 Cyclops 19324 | -2/Research | Met up with Warlord 19335 | -2/Research | Discovered new exit (range 18) 19340 | -2/Research | Identified exit to Access 19506 | -2/Research | Borebot progress halted 19530 | -2/Research | Spotted Striker 19670 | -2/Research | Spotted Executioner 19670 | -2/Research | Spotted Striker 19675 | -2/Research | P-80 Master assimilated allied LI-8RL(l) 19680 | -2/Research | P-80 Master assimilated allied 0Z-AJ3(g) 19699 | -2/Research | Destroyed Striker 19710 | -2/Research | Spotted Striker 19730 | -2/Research | Spotted Executioner 19736 | -2/Research | Destroyed Executioner 19749 | -2/Research | Borebot progress halted 19754 | -2/Research | Spotted Executioner 19782 | -2/Research | Lost 13 allies 19799 | -2/Research | Spotted Executioner 19805 | -2/Research | Spotted Striker 19811 | -2/Research | Destroyed Executioner 19818 | -2/Research | Destroyed Striker 19834 | -2/Research | Discovered exit to Access (range 5) 19862 | -2/Research | Found Fusion Bomb Launcher 19900 | -2/Research | Spotted Striker 19941 | -2/Research | Spotted Striker 19941 | -2/Research | Spotted Executioner 19973 | -2/Research | Spotted B-90 Cyclops 19975 | -2/Research | Befriended a Behemoth using the annoying Tinkerer's hack 19993 | -2/Research | Spotted Executioner 19994 | -2/Research | Spotted Striker 20026 | -2/Research | Discovered exit to Access (range 23) 20064 | -2/Research | Discovered new exit (range 3) 20064 | -2/Research | Identified exit to Quarantine 20065 | -2/Research | Entered Quarantine 20097 | -2/Quarantine | Found Alien Artifact 20104 | -2/Quarantine | Identified Phase Redirector 20166 | -2/Quarantine | Discovered exit to Access (range 16) 20216 | -2/Quarantine | Found Alien Slashing Weapon 20345 | -2/Quarantine | Found Alien Artifact 20345 | -2/Quarantine | Identified Core Reset Matrix 20345 | -2/Quarantine | Identified Sigix Broadsword 20345 | -2/Quarantine | Identified Transdimensional Reconstructor 20345 | -2/Quarantine | Used Core Reset Matrix 20349 | -2/Quarantine | Detected hypermatrix surge 20349 | -2/Quarantine | Sensed 6 artifacts in vicinity 20396 | -2/Quarantine | Lost 3 allies 20437 | -2/Quarantine | Spotted Fortress 20452 | -2/Quarantine | Discovered new exit (range 6) 20452 | -2/Quarantine | Discovered new exit (range 6) 20453 | -2/Quarantine | Identified exit to Section 7 20454 | -2/Quarantine | Entered Section 7 20455 | -2/Section 7 | Detected hypermatrix surge 20455 | -2/Section 7 | Sensed 24 artifacts in vicinity 20458 | -2/Section 7 | Spotted S7 Guard 20481 | -2/Section 7 | Found Integrated Dissipator 20481 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20561 | -2/Section 7 | Found Integrated Dissipator 20561 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20571 | -2/Section 7 | Spotted B-90 Cyclops 20583 | -2/Section 7 | Spotted S7 Guard 20587 | -2/Section 7 | Found Core Membrane 20587 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 20596 | -2/Section 7 | Discovered exit to Access (range 16) 20602 | -2/Section 7 | Spotted Executioner 20602 | -2/Section 7 | Spotted Executioner 20609 | -2/Section 7 | Spotted B-99 Colossus 20628 | -2/Section 7 | Found Core Expander 20628 | -2/Section 7 | Installed Core Expander, added new Power slot 20630 | -2/Section 7 | Found Core Expander 20631 | -2/Section 7 | Found Core Expander 20633 | -2/Section 7 | Lost 4 parts (2p2u) 20641 | -2/Section 7 | Found LRC Inertial Stabilizer 20641 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 20643 | -2/Section 7 | Found LRC Insulator 20643 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 20717 | -2/Section 7 | Spotted Executioner 20717 | -2/Section 7 | Spotted Executioner 20723 | -2/Section 7 | Integrated with Sigix Exoskeleton 20725 | -2/Section 7 | Installed Core Expander, added new Utility slot 20727 | -2/Section 7 | Installed Core Expander, added new Utility slot 20771 | -2/Section 7 | Spotted Striker 20771 | -2/Section 7 | Spotted Striker 20775 | -2/Section 7 | Found Sigix Shearcannon 20780 | -2/Section 7 | Destroyed Striker 20780 | -2/Section 7 | Destroyed Striker 20787 | -2/Section 7 | Spotted Striker 20788 | -2/Section 7 | Spotted Striker 20792 | -2/Section 7 | Destroyed Striker 20794 | -2/Section 7 | Destroyed Striker 20801 | -2/Section 7 | Destroyed S7 Guard 20819 | -2/Section 7 | Destroyed Executioner 20822 | -2/Section 7 | Found Prototype Processor 20822 | -2/Section 7 | Identified Exp. Core Analyzer 20823 | -2/Section 7 | Found Exp. Core Analyzer 20827 | -2/Section 7 | Destroyed Executioner 20829 | -2/Section 7 | Found Prototype Processor 20829 | -2/Section 7 | Identified Exp. Targeting Computer 20848 | -2/Section 7 | Destroyed 7 combat bots 20851 | -2/Section 7 | Spotted Striker 20877 | -2/Section 7 | Spotted S7 Guard 20880 | -2/Section 7 | Destroyed S7 Guard 20886 | -2/Section 7 | Found Core Regenerator 20888 | -2/Section 7 | Spotted S7 Guard 20895 | -2/Section 7 | Entered Access 20895 | -1/Access | Evolved 2 slots: Utility x2 20900 | -1/Access | Emitted hypermatrix ping 20905 | -1/Access | Assembled emerged from beneath the floor 20938 | -1/Access | Assembled emerged from beneath the floor 20970 | -1/Access | Assembled emerged from beneath the floor 20996 | -1/Access | Assembled emerged from beneath the floor 21000 | -1/Access | Spotted B-99 Colossus 21009 | -1/Access | Assembled emerged from beneath the floor 21049 | -1/Access | Discovered new exit (range 18) 21095 | -1/Access | Assembled emerged from beneath the floor 21180 | -1/Access | Build established: Alien-Sigix 21206 | -1/Access | Found Unknown Device 21206 | -1/Access | Identified Quantum Capacitor 21219 | -1/Access | Lost 11 allies 21230 | -1/Access | Assembled emerged from beneath the floor 21289 | -1/Access | Garrison activated, responded to threat 21381 | -1/Access | Assembled emerged from beneath the floor 21402 | -1/Access | Discovered new exit (range 18) 21420 | -1/Access | Lost 3 allies 21436 | -1/Access | Entered Command 21441 | -1/Command | Emitted hypermatrix ping 21446 | -1/Command | Assembled emerged from beneath the floor 21465 | -1/Command | Assembled emerged from beneath the floor 21574 | -1/Command | Disengaged cave seal 21574 | -1/Command | Derelicts emerged from the dark tunnel 21574 | -1/Command | Welcomed Warlord to Command 21575 | -1/Command | Attacked by Warlord 21575 | -1/Command | Spotted PY-WDY(L) 21575 | -1/Command | Spotted XS-BK0(K) 21580 | -1/Command | Spotted M Guard 21580 | -1/Command | Spotted M Guard 21580 | -1/Command | Spotted Combat Programmer 21599 | -1/Command | Destroyed PY-WDY(L) 21634 | -1/Command | Destroyed 9 combat bots 21679 | -1/Command | Destroyed M Guard 21685 | -1/Command | Destroyed M Guard 21685 | -1/Command | All MAIN.C guards destroyed 21686 | -1/Command | First assault squad dispatched 21690 | -1/Command | Found Prototype Device 21690 | -1/Command | Identified AEGIS Remote Shield 21706 | -1/Command | Destroyed 7 combat bots 21711 | -1/Command | Met MAIN.C 21715 | -1/Command | 0b10 Conduit disabled 21716 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 21716 | -1/Command | Destroyed MAIN.C Shell 21716 | -1/Command | Spotted M Shell/Def 21716 | -1/Command | Spotted M Shell/Atk 21716 | -1/Command | Spotted M Shell/Def 21716 | -1/Command | Spotted M Shell/Atk 21716 | -1/Command | Spotted M Shell/Atk 21716 | -1/Command | Spotted M Shell/Def 21716 | -1/Command | Spotted M Shell/Atk 21716 | -1/Command | Spotted M Shell/Def 21717 | -1/Command | MAIN.C activated Command garrisons 21726 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 21727 | -1/Command | Destroyed M Shell/Atk 21728 | -1/Command | Destroyed M Shell/Atk 21730 | -1/Command | Destroyed M Shell/Def 21731 | -1/Command | Destroyed M Shell/Def 21734 | -1/Command | Destroyed M Shell/Atk 21737 | -1/Command | Destroyed MAIN.C 21738 | -1/Command | Discovered new exit (range 32) 21738 | -1/Command | Discovered new exit (range 89) 21738 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 21741 | -1/Command | Destroyed M Shell/Atk 21742 | -1/Command | Destroyed M Shell/Def 21744 | -1/Command | Found Zero-point Reactor 21786 | -1/Command | Destroyed 11 combat bots 22899 | -1/Command | Used Core Regenerator, restored core integrity (+400) 23010 | -1/Command | Assembled emerged from beneath the floor 23034 | -1/Command | Assembled emerged from beneath the floor 23064 | -1/Command | Assembled emerged from beneath the floor 23153 | -1/Command | Found Corrupted Exp. Core Analyzer 23179 | -1/Command | Found Exp. Weapon Cycler 23251 | -1/Command | Assembled emerged from beneath the floor 23319 | -1/Command | Found Adv. Force Booster 23330 | -1/Command | Assembled emerged from beneath the floor 23431 | -1/Command | Warped through subspace to slip node 23431 | -1/Command | Discovered new exit (range 5) 23437 | -1/Command | Entered Access_0 23438 | -1/Access_0 | Sensed 2 artifacts in vicinity 23438 | -1/Access_0 | Met Architect 23442 | -1/Access_0 | Destroyed A8 23443 | -1/Access_0 | Architect warped through subspace 23474 | -1/Access_0 | Subspace Access Node disabled 23478 | -1/Access_0 | Architect warped through subspace 23488 | -1/Access_0 | Subspace Access Node disabled 23498 | -1/Access_0 | A6 warped into view 23507 | -1/Access_0 | Destroyed A6 23528 | -1/Access_0 | Architect warped through subspace 23528 | -1/Access_0 | Destroyed 9 combat bots 23566 | -1/Access_0 | Architect warped through subspace 23591 | -1/Access_0 | Architect warped through subspace 23599 | -1/Access_0 | Found Prototype Device 23599 | -1/Access_0 | Identified Desublimator 23603 | -1/Access_0 | Found Exp. Phase Shifter 23609 | -1/Access_0 | A5 warped into view 23611 | -1/Access_0 | Architect warped through subspace 23617 | -1/Access_0 | Destroyed A5 23635 | -1/Access_0 | Subspace Access Node disabled 23644 | -1/Access_0 | Architect warped through subspace 23668 | -1/Access_0 | Architect warped through subspace 23688 | -1/Access_0 | Destroyed A2 23690 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 23722 | -1/Access_0 | Architect warped through subspace 23730 | -1/Access_0 | Started Test 138-B, establishing a local singularity 23730 | -1/Access_0 | Started Test 138-C, cascade imminent 23730 | *** | Destroyed Tau Ceti IV! Last Messages --------------- 23721_ Quantum Shear penetrates Architect. Architect warps through subspace. 23730_ Connecting with Gate Controls... 23730_ Current location identified: Access_0 >>Gate Test 138-A Running Singularity Gate diagnostics... All systems nominal. >>Gate Test 138-B Preparing Singularity Gate activation... Stable singularity established. >>Gate Test 138-C Initiating Test 138-C... Warning: Experimental formulas incomplete. Potential effects include instability. Repeat command to confirm test. >>Gate Test 138-C Initiating Test 138-C... Applying incomplete calculations.... INSTABILITY DETECTED, CASCADE IMMINENT. [Achievement: Stardust] Map ----- +----------------------------------------------------+ | ???????????????? #################"## | | ???????????????? ## #### #####""###"" "" | | ???????????????? """" "" ! ###""% | | ??????????????? " "" *%= =%! | | ???????????????? ### " !##"" ] | | ???????????????? ###### ## ### " ###" | | ???????????????? ########### ##### ####"" "" | | ???????????????? # ######## ##### ######"## | | ???????????????? ######## ##### ######### | | ???????????????? ######## ##### ######### | | ?????????????#### ######## ##### ######### | | ????????????##### ######## ##### ######### | | ??????????##""""" """""### ##### ######### | | ?????????####"""" """"#### ##### "######## | | ????????#####" "#### ##### ######### | | ???????#####"" ""### ####" ######### | | ???????#####"" ""### ####" ######### | | ??????#######" "#### ####" ######### | | ?????########" "#### ##### ######### | | ?????########" "### #### ######### | | ?????########" "## #### ######### | | ????#########" "### #### ######### | | ????########"" ""## ##### ######### | | ????########"" ""## ##### ######### | | ????#########" "### #### ######### | | ????#########"""" XA""#### ######## | | ???#########""""" """""### ###### | | ????############# ######## ###### | | ????############# ##### ### ###### | | ????############# ###### #### ###### | | ???############## ####### #### #### ##### | | ????############# ############ #### ####### | | ????############# ############ #### ####### | | ???############## ############ #### ####### | | ????############# ############ ####### | | ????############# ############ ### ######## | | ???############## ############ ### ######## | | ????############# ############ ### ######## | | ????############# ########## ### ######## | | ????############# ########## ##### ######## | | ???############## ########## ##### ######## | | ????############# ########## ##### ######## | | ????############# #####"#### # " ######## | | ????############# " # ######## | | ????############# #######""""######### ######## | | ????############# ############### ######## | | ?????########## ###### ############# | | ?????########## // [[ !! ###### ############# | | ?????########## // [[ !! ###### ############# | | ??????######### ###### ############# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 210 Energy Generation 91 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 3 Power Amplification 30 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 33 Utility Shielding 66 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 103 Targeting Accuracy 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 5 Offensive Hacking 58 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Exp. Phase Shifter | x1 | -3/Testing Repaired ---------- Cld. Nuclear Pulse Thruster | 15% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Integrated Dissipator Core Membrane LRC Inertial Stabilizer LRC Insulator Sigix Exoskeleton Sigix Sheargun Sigix Shearcannon Core Regenerator Transdimensional Reconstructor Achievements -------------- Stardust Challenges ------------ None Game ------ Seed FissionDiametricShockpuncher Manual? 0 Play Time 04:13:13 Cumulative 334.5 hours Start 2025.05.28 @ 16:04:33 End 2025.05.29 @ 07:00:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 162 Rogue 99 Adventurer 16 Explorer 47 Win Type 5 Total 43 Types 24/5/6/1/0/2/2/1/1/1 Lore% 92 Gallery% 88 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 16cae2fa-6b80-420b-a939-22e122ad096d