Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.04 @ 15:30:22 Player: Anting Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (95) 475 Value Destroyed (2041) 2041 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (26) 26 TOTAL SCORE: 6062 Bonus ------- High Alert Combat Kills 27 Follower Combat Kills 187 Friendly Fire -188 Cogmind --------- Core Integrity 0/700 Matter 113/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Treads Armored Treads High-capacity Matter Pod (200) Experimental Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Treads Armored Treads High-capacity Matter Pod Experimental Sensor Array Improved Terrain Scanner Improved Light Armor Plating Hacking Suite Enhanced Autogun Enhanced Autogun Heavy Rocket Launcher Heavy Rocket Launcher Spear [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 3 | . . . 1 . . . 1 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 67 | 8 10 1 23 4 . 1 14 3 3 Power 6 | 1 2 . 3 . . . . . . Engine 6 | 1 2 . 3 . . . . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 1 9 . . . 6 . . Treads 11 | . . . 5 . . . 6 . . Leg 8 | 2 2 1 3 . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . 1 . . . . . . Utility 19 | 2 3 . 4 2 . . 5 2 1 Device 7 | 1 1 . 2 1 . . 1 1 . Storage 4 | 1 2 . 1 . . . . . . Processor 3 | . . . 1 . . . 1 1 . Hackware . | . . . . . . . . . . Protection 5 | . . . . 1 . . 3 . 1 Artifact . | . . . . . . . . . . Weapon 22 | 3 3 . 7 2 . 1 3 1 2 Energy Gun 2 | 1 . . . . . . 1 . . Energy Cannon 3 | . 1 . 2 . . . . . . Ballistic Gun 9 | 2 1 . 2 1 . . 2 1 . Ballistic Cannon 2 | . . . 2 . . . . . . Launcher 5 | . 1 . . 1 . 1 . . 2 Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 5 1 . . 2 . . Parts Lost 11 | . 2 . 2 . . . 1 . 6 Power 2 | . 1 . 1 . . . . . . Propulsion 4 | . 1 . . . . . . . 3 Utility 3 | . . . 1 . . . 1 . 1 Weapon 2 | . . . . . . . . . 2 Highest Loss Streak 6 | . 1 . 1 . . . 1 . 6 To Critical Strikes . | . . . . . . . . . . Average Backups 15 | 2 9 13 18 20 20 20 19 18 13 Power . | . . . . . . . . . . Propulsion 5 | 1 2 3 5 8 8 8 8 8 5 Utility 4 | . 2 3 6 6 6 6 5 5 4 Weapon 5 | . 3 5 6 6 6 6 5 5 3 Tool/Special . | . . . . . . . . . . Unused Backups 27 | . 2 . 8 . . . 3 . 14 Power 2 | . 1 . . . . . . . 1 Propulsion 10 | . . . 2 . . . . . 8 Utility 6 | . 1 . 2 . . . 1 . 2 Weapon 9 | . . . 4 . . . 2 . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 98 100 98 99 100 100 99 99 75 Engine 11 | . 13 14 10 11 11 11 9 7 5 Treads 13 | . . . 12 33 33 33 36 30 22 Leg 17 | . 27 28 19 . . . . . . Device 14 | . 14 14 21 15 11 11 6 7 1 Storage 11 | . 14 14 11 11 11 11 9 7 4 Processor 1 | . . . . . . . 8 14 12 Protection 2 | . . . . 6 11 11 11 7 8 Energy Cannon 9 | . 11 14 8 11 11 4 3 . . Ballistic Gun 12 | . 16 14 8 10 11 11 14 23 8 Ballistic Cannon 1 | . . . 4 . . . . . . Peak Build Rating 40 | 7 10 10 24 28 21 21 33 40 38 Average Rating 15 | 4 7 8 18 21 21 20 26 38 27 On Entrance 18 | . 7 10 8 22 21 21 21 33 38 Naked Turns 18 | . . . . . . . . . 18 Heaviest Build 71 | 12 30 30 57 59 59 59 60 61 71 Greatest Support 89 | 20 20 20 60 60 60 60 89 89 89 Greatest Overweight (x) 2 | . 2 1 1 . . . . . . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 Average Capacity 17 | 6 12 15 19 20 20 20 20 20 13 Most Carried 20 | 4 12 14 20 20 20 20 20 19 19 Average Carried 15 | 2 9 13 18 20 20 20 19 18 13 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 5 Final Carried 20 | 4 12 14 20 20 20 20 20 19 5 Class Distribution -------------------- 65% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Tank | -7/Waste Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Matter Collected 2001 | 216 390 169 728 91 . 59 329 . 19 Remotely . | . . . . . . . . . . Salvage Created 2627 | 10 736 162 1215 59 . 15 411 . 19 Parts 181 | 3 48 11 85 6 . 9 18 . 1 Haulers Intercepted 9 | . 2 . 5 . . . 2 . . Recyclers Shooed 4 | . 1 1 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 69 | . 18 4 28 6 . 7 6 . . Guns 21 | . 6 2 5 3 . . 5 . . Cannons 34 | . 10 2 20 1 . . 1 . . AOE 13 | . 2 . 2 2 . 7 . . . Classes Destroyed 11 | 1 7 . 3 . . . . . . Worker 2 | . 1 . 1 . . . . . . Tunneler 2 | 1 . . 1 . . . . . . Hauler 9 | . 2 . 5 . . . 2 . . Recycler 2 | . 1 1 . . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 5 | . 3 . 2 . . . . . . Watcher 4 | . 1 . 3 . . . . . . Swarmer 30 | . 6 3 8 6 . 7 . . . Grunt 29 | . 12 1 12 . . . 4 . . Brawler 1 | . . . 1 . . . . . . Sentry 9 | . . . 7 . . . 2 . . Thug 1 | . . . . . . . . . 1 Best Kill Streak 6 | 1 4 3 6 3 . 4 2 . . Combat Bots Only 4 | . 3 3 4 3 . 4 2 . . Max Kills in Single Turn 3 | 1 2 2 2 2 . 3 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 . 1 2 . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Hostile Shots Fired 317 | . 89 17 126 19 . 15 37 . 14 Missed 95 | . 22 5 44 9 . 5 10 . . Hits 222 | . 67 12 82 10 . 10 27 . 14 Melee 21 | . . . 7 . . . . . 14 Projectile 201 | . 67 12 75 10 . 10 27 . . Critical Strikes 10 | . . . . . . . 2 . 8 Damage Taken 3484 | . 670 118 1033 109 . 88 418 . 1048 Core 1181 | . 191 19 183 9 . . 50 . 729 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 64 | 100 . 16 . . . 52 90 . . Volleys Fired 242 | 1 71 13 109 9 . 4 28 . 7 Largest 3 | 2 2 2 2 2 . 1 2 . 3 Hottest 103 | 40 80 80 91 91 . 33 91 . 103 Shots Fired 481 | 2 140 26 215 17 . 4 56 . 21 Gun 254 | 2 86 13 95 8 . . 43 . 7 Cannon 203 | . 52 13 117 8 . . 13 . . Launcher 24 | . 2 . 3 1 . 4 . . 14 Special . | . . . . . . . . . . Kinetic 312 | 2 86 13 153 8 . . 43 . 7 Thermal 145 | . 52 13 59 8 . . 13 . . Explosive 24 | . 2 . 3 1 . 4 . . 14 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 2 5 6 14 4 . . 13 . 12 Robot Miss Streak 6 | . 6 3 5 3 . 3 5 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 297 | 2 70 13 141 8 . . 45 . 18 Core Hits 138 | 1 38 9 55 6 . 7 16 . 6 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 3 | . . 1 2 . . . . . . Meltdown 1 | . . . 1 . . . . . . Destroy 1 | . . 1 . . . . . . . Blast 1 | . . . 1 . . . . . . Melee Attacks 2 | . . . 2 . . . . . . Impact 2 | . . . 2 . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7139 | 21 1214 213 2337 272 . 449 796 . 1837 Guns 2045 | 21 488 63 715 59 . . 589 . 110 Cannons 2380 | . 507 124 1462 80 . . 207 . . Explosions 2540 | . 186 . 109 128 . 449 . . 1668 Melee . | . . . . . . . . . . Ramming 174 | . 33 26 51 5 . . . . 59 Kinetic 2750 | 21 488 63 1420 59 . . 589 . 110 Thermal 1675 | . 507 124 757 80 . . 207 . . Explosive 2540 | . 186 . 109 128 . 449 . . 1668 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . . . 4 . 5 Average Corruption 4 | . . . . . . . 3 . 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . 5 . 2 Message Errors 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . 1 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 2 | . . . . . . . 2 . . Alerts 1 | . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 44 | . . . 15 10 . 13 . . 6 Projectiles 15 | . . . 15 . . . . . . Explosions 29 | . . . . 10 . 13 . . 6 Melee . | . . . . . . . . . . Knockbacks 2 | . . . 2 . . . . . . Impact . | . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 104 | . . . . 29 . 21 . . 54 Shots 4 | . . . . 1 . 1 . . 2 Rammed 26 | . . . 4 3 . . . . 19 Targets Rammed 39 | . 6 5 6 3 . . . . 19 Kicked 13 | . 6 5 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 426 | . 250 180 426 21 . . 227 . 220 Average Temperature 66 | . 62 66 106 12 . . 44 . 103 Received Heat Transfer 780 | . 258 33 282 . . . 207 . . Effects 2 | . . . 2 . . . . . . Interference 2 | . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 4 | . 1 . 2 . . . 1 . . Heat Transferred 3330 | . 1073 259 1480 148 . . 370 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Maximum Alert Level 2 | . . . 2 1 . . . . . Low Security (%) 85 | 100 100 100 59 81 . 100 100 100 100 Level 1 8 | . . . 20 18 . . . . . Level 2 6 | . . . 20 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 469 | 5 181 149 469 247 . 162 87 6 32 Initial 171 | . . 67 10 171 . . 59 6 . Average 96 | . 54 51 175 151 . 75 25 1 6 Influence Increases 2500 | 5 643 424 819 161 . 192 214 . 42 Destroy 0b10 Robot/C 1600 | . 360 300 560 120 . 140 120 . . Destroy 0b10 Robot/NC 125 | 5 40 5 65 . . . 10 . . Destroy Leader 346 | . 86 60 126 20 . 20 34 . . Allied During Kill 44 | . . 44 . . . . . . . Successful Hack 23 | . 9 . 11 . . . 3 . . Select Force Hacks 60 | . 60 . . . . . . . . Disable Machine 45 | . 15 . . 15 . . 15 . . Destroy Structure 107 | . 13 . 12 6 . 32 2 . 42 Lose Combat Pursuer 150 | . 60 15 45 . . . 30 . . Influence Decreases 2500 | 5 470 569 406 508 94 40 351 15 42 Entered New Map 590 | . . 106 18 270 94 . 93 9 . Time Decay 1765 | 5 459 386 368 238 . 40 243 6 20 Lost Part 63 | . 11 . 20 . . . 10 . 22 Lost Ally 77 | . . 77 . . . . . . . Purge Threat 5 | . . . . . . . 5 . . Squads Dispatched 15 | . 7 . 2 . . . 6 . . Investigation 6 | . 5 . . . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 7 | . 2 . 1 . . . 4 . . Assault 1 | . . . 1 . . . . . . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Distress Signals 9 | . 2 . 5 . . . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 123 | . 33 11 48 6 . 7 13 . 5 Peak Tracking Total 6 | . 5 3 6 3 . 4 4 . 5 Tactical Retreats 7 | . 3 1 2 . . . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Traps Triggered 5 | . 2 . . . . . 2 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Disabled 4 | . 1 . 1 1 . . 1 . . Max in Single Turn 1 | . 1 . 1 1 . . 1 . . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Machines Accessed 17 | . 7 . 5 . . . 4 1 . Terminals 13 | . 5 . 5 . . . 3 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Total Hacks 45 | . 19 . 14 . . . 11 1 . Successful 24 | . 9 . 7 . . . 8 . . Failed 21 | . 10 . 7 . . . 3 1 . Catastrophic 3 | . 2 . . . . . . 1 . Database Lockouts . | . . . . . . . . . . Manual 37 | . 17 . 12 . . . 8 . . Terminals 39 | . 15 . 14 . . . 10 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . Terminal Hacks 8 | . 3 . 1 . . . 4 . . Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . Terminal Index 2 | . . . 1 . . . 1 . . Alert Level 2 | . 1 . . . . . 1 . . Unreport Threat 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks 15 | . 6 . 6 . . . 3 . . Terminals 13 | . 4 . 6 . . . 3 . . Botnet 3 | . 1 . 1 . . . 1 . . Skim 10 | . 3 . 5 . . . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . Tunnel 2 | . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 6 . 5 . . . 3 1 . Full Trace Events 1 | . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total Allies 7 | . . 6 . . . . . . 1 Largest Group 4 | . . 4 . . . . . . 1 Highest-Rated Group 71 | . . 71 . . . . . . 31 Highest-Rated Ally 31 | . . 31 . . . . . . 31 Total Orders . | . . . . . . . . . . Ally Attacks 61 | . . 54 . . . . . . 7 Total Damage 648 | . . 543 . . . . . . 105 Kills 11 | . . 11 . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Active Infowar (turns) 4613 | 12 1291 1172 1846 194 . . . 88 10 Sensors 362 | . . . 168 194 . . . . . Terrain 98 | . . . . . . . . 88 10 Seismic 4153 | 12 1291 1172 1678 . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Turns Passed 6438 | 72 1378 1173 2032 518 202 123 754 90 96 Spaces Moved 2896 | 47 615 580 709 300 127 71 368 54 25 Core 7 | 5 . . . . . . . . 2 Treads 1217 | . . . 274 300 127 71 368 54 23 Legs 1672 | 42 615 580 435 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 160 160 160 160 50 Average Speed 170 | 112 165 190 177 160 160 160 160 160 151 Slowest Speed 260 | 120 260 190 240 160 160 160 160 160 160 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 Cave-ins Triggered 2 | . . . . . . . . . 2 Exploration Rate (%) 44 | 4 95 96 56 49 50 24 41 3 29 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 7 | . 2 . 4 1 . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 . 1 . . Scrap Searched 3 | . . 2 . 1 . . . . . Spaces Dug 18 | . . . 2 9 . 7 . . . Terrain Destroyed 172 | . 14 . 10 11 . 40 . . 97 Melee 2 | . . . 2 . . . . . . Projectile 2 | . . . . 2 . . . . . AOE 168 | . 14 . 8 9 . 40 . . 97 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Total 3947 | 60 844 623 1274 318 126 76 499 58 69 Wait 573 | 1 125 21 354 2 . . 55 . 15 Move 2887 | 46 614 579 708 299 126 70 367 54 24 Hop . | . . . . . . . . . . Pick Up 57 | 4 10 2 28 . . . 12 1 . Fast Attach 25 | 7 3 . 9 1 . . 5 . . Attach 11 | . . . 7 . . . 2 2 . Detach . | . . . . . . . . . . Swap 47 | 1 8 2 18 3 . 2 9 1 3 Drop 63 | . 7 1 33 1 . . 21 . . Fire 242 | 1 71 13 109 9 . 4 28 . 7 Melee 2 | . . . 2 . . . . . . Ram 19 | . . . . . . . . . 19 Kick 13 | . 6 5 2 . . . . . . Crush 7 | . . . 4 3 . . . . . Escape Stasis 1 | . . . . . . . . . 1 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory -7/Waste History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 15) 590 | -10/Materials | Discovered new exit (range 11) 717 | -10/Materials | Discovered new exit (range 3) 762 | -10/Materials | Discovered new exit (range 9) 1028 | -10/Materials | Core integrity fell below 50% 1061 | -10/Materials | Discovered new exit (range 14) 1451 | -10/Materials | Entered Mines 1455 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1569 | -10/Mines | Discovered new exit (range 13) 1672 | -10/Mines | Found DCF Scrap (13 items) 1684 | -10/Mines | Received a Mining Laser from a helpful Derelict 1852 | -10/Mines | Lost 3 allies 2020 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2206 | -10/Mines | Discovered new exit (range 7) 2355 | -10/Mines | Core integrity fell below 20% 2518 | -10/Mines | Discovered new exit (range 5) 2624 | -10/Mines | Entered Materials 2624 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2986 | -9/Materials | Build established: Scavenger-Mutant 3157 | -9/Materials | Discovered new exit (range 16) 3363 | -9/Materials | Build established: Mutant 3702 | -9/Materials | Discovered new exit (range 14) 4248 | -9/Materials | Learned location of 1 exit from Storage 4386 | -9/Materials | Learned location of Mines (-8) 4439 | -9/Materials | Identified exit to Materials 4483 | -9/Materials | Learned Storage trap positions 4515 | -9/Materials | Learned Storage interactive machine intel 4564 | -9/Materials | Learned Storage interactive machine intel 4605 | -9/Materials | Learned location of Storage (-8) 4624 | -9/Materials | First assault squad dispatched 4654 | -9/Materials | Learned location of Zion (-6) 4656 | -9/Materials | Entered Mines 4703 | -9/Mines | Met a Derelict bent on vengeance 4712 | -9/Mines | Found a hidden stash of uninstalled traps 4789 | -9/Mines | Identified exit to Exiles 4798 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4845 | -9/Mines | Discovered exit to Materials (range 8) 4846 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4850 | -9/Mines | Found Prototype Device 4850 | -9/Mines | Identified Exp. Sensor Array 4959 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4991 | -9/Mines | Discovered exit to Materials (range 9) 5138 | -9/Mines | Build established: Scavenger-Mutant 5174 | -9/Mines | Entered Exiles 5213 | -9/Exiles | Met 8R-AWN 5240 | -9/Exiles | Met EX-HEX 5302 | -9/Exiles | Met EX-DEC 5357 | -9/Exiles | Discovered new exit (range 14) 5376 | -9/Exiles | Entered Mines 5482 | -8/Mines | Discovered exit to Materials (range 7) 5499 | -8/Mines | Entered Materials 5499 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5500 | -8/Materials | Identified exit to Storage 5839 | -8/Materials | Garrison activated, responded to threat 5884 | -8/Materials | Discovered new exit (range 3) 6138 | -8/Materials | Discovered new exit (range 9) 6164 | -8/Materials | Met 7R-MNS 6253 | -8/Materials | Entered Factory 6253 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6254 | -7/Factory | Caught up to 7R-MNS 6343 | -7/Factory | Sucked down chute 6343 | -7/Factory | Entered Waste 6344 | -7/Waste | Met a frightened Derelict 6358 | -7/Waste | EMP discharged 6377 | -7/Waste | Spotted C-40 Crusher 6385 | -7/Waste | Spotted C-40 Crusher 6399 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6403 | -7/Waste | Crushed by falling debris 6412 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6415 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6418 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6420 | -7/Waste | Spotted C-40 Crusher 6420 | -7/Waste | Spotted C-40 Crusher 6421 | -7/Waste | Crushed by Compactor (1 part destroyed) 6422 | -7/Waste | Crushed by falling debris 6428 | -7/Waste | Core integrity fell below 50% 6430 | -7/Waste | Spotted C-40 Crusher 6436 | -7/Waste | Core integrity fell below 20% 6439 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06422_ The unstable cave ceiling collapses. 06422_ Crushed by falling debris. 06422_ Lgt. Armor Plating crushed. 06422_ The unstable cave ceiling collapses. 06422_ C-40 Crusher crushed by falling debris. 06423_ Slammed into C-40 Crusher. 06426_ The unstable cave ceiling collapses. 06426_ C-40 Crusher crushed by falling debris. 06426_ Slammed into C-40 Crusher. 06428_ The unstable cave ceiling collapses. 06428_ Slammed into C-40 Crusher. 06429_ The unstable cave ceiling collapses. 06429_ Slammed into C-40 Crusher. 06429_ Destabilizing: Core damaged (-21). 06430_ Slammed into C-40 Crusher. 06431_ The unstable cave ceiling collapses. 06431_ Lgt. Treads crushed. 06431_ Slammed into C-40 Crusher. 06435_ The unstable cave ceiling collapses. 06435_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????#???#??????? ????????????????????????????? | | #????????#?????## #???????????????????????????? | | ????#???????????# #???????????????????????????? | | ??#??#??????????# #???????????????????????????? | | ??#?????#??#??### #???????????????????????????? | | #?????????????# #???????????????????????????? | | #???#?????????# #???????????#???????????????? | | ??????????????? #?????????? #???????????????? | | ??#????????????? #????????? ##??????????????? | | ?#????????#?????# #?????##? ## ##?????????? | | #?############??# ###### # #????????? | | ?## #??# = # *=# # ???????? | | ??# #??# #!#[#CC # #????????? | | #?# #### #/#=@CC# # ????????? | | ??# *! CC CC ????????? | | ??# [ CC CC CC ????????? | | ??# CC ?????????? | | ??# [ CC ?????????? | | ??# #### # # # ?????????? | | ??# ##?# # ##??????????? | | ?## #??# ##### # # ??????????? | | #?############??# #????### ## ##???????????? | | ?##??????#?????## #??????? #?##????????????? | | ???????#???????? #??????? #???????????????? | | ?????????#????? #???????? #???????????????? | | ?????#????????# #???????? #???????????????? | | ???##????#????# #????????? ????????????????? | | ?????????????#### ] #???????????????????????????? | | #???????????????# #???????????????????????????? | | ????????????????# #???????????????????????????? | | ??????#?????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunGreatShielding Manual? 0 Play Time 00:34:47 Cumulative 284.2 hours Start 2025.08.04 @ 14:56:56 End 2025.08.04 @ 15:30:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 15 Types 6/0/5/1/1/0/0/1/0/1 Lore% 78 Gallery% 74 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f52355d7-e746-4440-8c40-6f8b0f48e4e3