Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 20:16:49 Player: skelll Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (19) 95 Value Destroyed (449) 449 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1644 Bonus ------- None Cogmind --------- Core Integrity 100/400 Matter 300/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Light Ion Engine Improved Treads Signal Interpreter Target Analyzer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Target Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- EM Pulse Cannon Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Improved Treads Signal Interpreter Target Analyzer Light Assault Rifle Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 20 | 6 4 8 2 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | . . 2 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 1 3 . Device . | . . . . Storage 1 | 1 . . . Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 8 | 2 2 2 2 Energy Gun 2 | 2 . . . Energy Cannon 1 | . . 1 . Ballistic Gun 3 | . 1 1 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon 1 | . . . 1 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 14 | . 1 2 11 Power 2 | . . 1 1 Propulsion 3 | . . 1 2 Utility 3 | . . . 3 Weapon 6 | . 1 . 5 Highest Loss Streak 6 | . 1 2 6 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 99 95 72 Engine 11 | . 14 10 9 Treads 13 | . . 19 20 Wheel 8 | . 28 1 . Storage 11 | . 14 11 10 Processor 9 | . 13 11 6 Protection 6 | . . 8 9 Energy Gun 5 | . 17 . . Energy Cannon 2 | . . 3 4 Ballistic Gun 10 | . 8 17 5 Ballistic Cannon 6 | . 2 11 4 Naked Turns 17 | . . . 17 Heaviest Build 29 | 12 13 29 29 Greatest Support 40 | 26 26 40 40 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 7 Most Carried 8 | 4 8 8 8 Average Carried 6 | 2 6 7 7 Final Capacity 8 | 8 8 8 5 Final Carried 8 | 4 7 8 5 Class Distribution -------------------- 54% | Mutant 45% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 664 | 232 86 170 176 Remotely . | . . . . Salvage Created 536 | . 186 148 202 Parts 31 | . 14 5 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 19 | . 5 5 9 Melee 3 | . . . 3 Guns 6 | . 3 1 2 Cannons 9 | . 1 4 4 AOE 1 | . 1 . . Classes Destroyed 9 | . 5 1 3 Worker 1 | . 1 . . Recycler 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 8 | . 3 2 3 Grunt 4 | . 2 1 1 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Demolisher 1 | . . . 1 Assembled 3 | . . . 3 Best Kill Streak 4 | . 4 2 3 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 135 | . 41 27 67 Missed 34 | . 10 8 16 Damage Taken 1821 | . 312 235 1274 Core 331 | . 31 17 283 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 87 . . Volleys Fired 53 | . 17 15 21 Largest 3 | . 2 3 3 Hottest 118 | . 90 118 118 Shots Fired 120 | . 34 44 42 Gun 69 | . 24 28 17 Cannon 48 | . 10 16 22 Launcher . | . . . . Special 3 | . . . 3 Kinetic 93 | . 20 43 30 Thermal 10 | . 7 . 3 Explosive . | . . . . Electromagnetic 17 | . 7 1 9 Robot Hit Streak 7 | . 5 7 6 Robot Miss Streak 5 | . 4 4 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 63 | . 17 26 20 Core Hits 53 | . 9 7 37 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Blast 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1244 | . 385 385 474 Guns 481 | . 206 180 95 Cannons 571 | . 86 205 280 Explosions 93 | . 93 . . Melee . | . . . . Ramming 99 | . . . 99 Kinetic 725 | . 171 357 197 Thermal 143 | . 143 . . Explosive . | . . . . Electromagnetic 277 | . 71 28 178 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 13 | . . . 13 Average Corruption 4 | . . . 4 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . . 6 Message Errors 1 | . . . 1 Matter Fused 1 | . . . 1 Heat Flow Errors 1 | . . . 1 Data Loss (major) 2 | . . . 2 Misdirections 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 30 | . 7 . 23 Projectiles 23 | . . . 23 Explosions 7 | . 7 . . Melee . | . . . . Knockbacks 4 | . 2 . 2 Impact . | . . . . Kinetic 4 | . 2 . 2 Secondary . | . . . . Self-Inflicted Damage 56 | . 30 . 26 Shots 1 | . 1 . . Rammed 49 | . . . 49 Targets Rammed 50 | . . . 50 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 244 | . 172 109 244 Average Temperature 71 | . 50 39 94 Received Heat Transfer 412 | . 60 72 280 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 298 | . 298 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 262 | . 161 262 252 Initial 102 | . . 67 102 Average 152 | . 85 156 226 Maximum Alert Level 1 | . . 1 1 Low Security (%) 63 | 100 100 77 17 Level 1 36 | . . 22 82 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 8 11 12 Peak Tracking Total 5 | . 4 5 3 Tactical Retreats 2 | . . 1 1 Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1113 | 68 307 342 396 Spaces Moved 659 | 60 259 172 168 Core 8 | 2 . . 6 Treads 314 | . . 152 162 Legs . | . . . . Wheels 337 | 58 259 20 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 50 Average Speed 122 | 87 90 152 156 Slowest Speed 160 | 90 90 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 42 14 21 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 4 | . 3 . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 841 | 75 300 220 246 Wait 24 | . 8 13 3 Move 656 | 59 258 171 168 Hop . | . . . . Pick Up 25 | 10 8 6 1 Fast Attach 5 | . 1 4 . Attach 15 | 6 3 4 2 Detach 4 | . 1 3 . Swap . | . . . . Drop 9 | . 4 4 1 Fire 53 | . 17 15 21 Melee . | . . . . Ram 21 | . . . 21 Kick . | . . . . Crush 29 | . . . 29 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered another Materials area 376 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 425 | -9/Materials | Discovered new exit (range 15) 694 | -9/Materials | Build established: Gunner 718 | -9/Materials | Entered Mines 798 | -9/Mines | Assembled infested the area 857 | -9/Mines | Learned 8 Materials zone layouts 940 | -9/Mines | Lost 4 parts (4w) 1090 | -9/Mines | System corruption reached 10% 1094 | -9/Mines | Core integrity fell below 50% 1114 | -9/Mines | Self-destructed Last Messages --------------- 01090_ Slammed into as-51026. 01090_ Destabilizing: System corrupted (+1). 01091_ Slammed into as-51026. 01091_ Knocked back. 01093_ Slammed into as-51026. 01095_ Destabilizing: Core damaged (-12). 01096_ Slammed into as-51026. 01097_ Sml. Storage Unit destroyed. 01097_ System corrupted by crushing effect (+2). 01097_ Knocked back. 01099_ Slammed into as-51026. 01100_ as-51026 destroyed. [Achievement: Fist Fight] 01100_ Critical hit (Burn: +80). 01101_ Slammed into as-29128. 01107_ DEJOU%QPC%NMR=A,AF3B&XPWV 01107_ Slammed into as-29128. 01107_ Destabilizing: Core damaged (-16). 01108_ Slammed into as-29128. 01112_ as-29128 destroyed. 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