Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.18 @ 17:52:37 Player: TheGamingJasper Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (20) 100 Value Destroyed (495) 495 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1500) 1500 TOTAL SCORE: 8415 Bonus ------- Pacifist 200 Triggered Max Security 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 0/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Cooled Field Propulsion Drive Cooled Field Propulsion Drive Faulty Cooled Field Propulsion Drive Cooled Field Propulsion Drive Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Enhanced Optical Array Transport Network Coupler Transmission Jammer Phase Shifter Hacking Suite > --- WEAPON ----------- Wave Gun Wave Gun > --- INVENTORY -------- Thunder Leg Linear Gravjet Wave Gun Long-range Proton Cannon Deploy-a-Sentry [Rating: 54] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Improved Hover Unit Treads Improved Medium Treads Leg Myomer Leg Hover Unit Improved Hover Unit Flight Unit Field Propulsion Drive Utility Transport Network Coupler Device Improved Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Weapon Grenade Launcher Energy Gun Wave Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 2 . . 2 2 2 2 . Power 2 | . . . . . . 1 . . . . . 1 . . Propulsion 4 | . . 2 . . . . . . . . 1 1 . . Utility 7 | . . . . . . 1 2 . . 2 1 . 1 . Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 60 | 6 4 2 3 . 1 6 6 1 1 6 19 1 4 . Power 9 | 1 . . 1 . . 1 1 1 . 1 2 . 1 . Engine 2 | 1 . . . . . 1 . . . . . . . . Core 6 | . . . 1 . . . 1 1 . 1 2 . . . Reactor 1 | . . . . . . . . . . . . . 1 . Propulsion 22 | 2 2 2 1 . . 3 . . 1 1 7 . 3 . Treads 3 | . . . . . . . . . . . 3 . . . Leg 7 | 2 . . . . . . . . . . 2 . 3 . Wheel . | . . . . . . . . . . . . . . . Hover 10 | . 2 2 1 . . 3 . . . 1 1 . . . Flight 2 | . . . . . . . . . 1 . 1 . . . Utility 15 | 1 1 . 1 . 1 2 2 . . 3 4 . . . Device 10 | . . . 1 . 1 2 1 . . 2 3 . . . Storage 1 | 1 . . . . . . . . . . . . . . Processor 3 | . 1 . . . . . 1 . . 1 . . . . Hackware 1 | . . . . . . . . . . . 1 . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 14 | 2 1 . . . . . 3 . . 1 6 1 . . Energy Gun 9 | . . . . . . . 3 . . 1 5 . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 1 | . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 . . . System Corruption 3 | . . . . . . . . . . . 3 . . . Parts Lost 28 | . . . 1 . . . 1 6 . 9 6 4 1 . Power 3 | . . . . . . . . 1 . . 1 . 1 . Propulsion 11 | . . . 1 . . . . 3 . 3 3 1 . . Utility 9 | . . . . . . . . 1 . 4 1 3 . . Weapon 5 | . . . . . . . 1 1 . 2 1 . . . Highest Loss Streak 7 | . . . 1 . . . 1 3 . 7 3 3 1 . To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 4 | 1 4 7 6 6 6 5 5 5 6 5 3 4 3 4 Power . | . 1 2 1 1 1 . . . . . . 1 1 1 Propulsion 1 | . 1 . . . . 1 1 2 3 2 . 1 1 3 Utility 1 | . . 1 1 2 1 1 1 2 2 2 . . . . Weapon 1 | . 1 2 3 2 2 2 1 1 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | . . 1 2 1 . . 2 . . 2 1 . 1 6 Power 1 | . . . 1 . . . . . . . . . . . Propulsion 7 | . . . . . . . . . . 1 . . . 6 Utility 2 | . . . 1 . . . . . . 1 . . . . Weapon 4 | . . 1 . 1 . . 1 . . . 1 . . . Tool/Special 2 | . . . . . . . 1 . . . . . 1 . Average Slot Usage (%) 65 | . 87 98 99 100 98 99 99 72 75 75 46 23 17 3 Engine 1 | . 14 11 1 . . 9 . . . . . . . . Core 7 | . . . 9 11 11 9 14 13 15 12 3 . . . Treads 1 | . . . . . . . . . . . 7 . . . Leg 1 | . 14 . . . . . . . . . 2 . 10 . Hover 14 | . 11 42 43 44 44 36 30 17 15 8 . . . . Device 11 | . . . 8 11 9 17 22 15 15 23 6 4 . . Storage 4 | . 14 11 11 11 11 9 7 7 7 5 . . . . Processor 7 | . 4 11 2 . . . 7 7 7 12 11 9 4 3 Hackware 1 | . . . . . . . . . . . 4 4 . . Energy Gun 3 | . . . . . . . 8 1 . 5 6 . . . Ballistic Gun 4 | . 23 22 22 22 22 18 . . . . . . . . Launcher 2 | . 4 . . . . . 5 7 7 5 . . . . Peak Build Rating 54 | 6 11 15 18 19 25 26 35 35 28 49 54 29 32 4 Average Rating 27 | 4 7 14 17 18 19 24 33 24 27 41 36 19 24 3 On Entrance 15 | . 6 11 15 18 19 19 26 35 24 28 7 22 4 4 Avg Prop Armor Cover (%) 5 | . . . . . . . . . 3 3 10 . 13 . Naked Turns 7 | . . . . . . . . . . . . . . 7 Heaviest Build 34 | 13 15 13 14 14 14 20 31 30 27 34 26 1 18 . Greatest Support 90 | 20 20 28 28 28 28 31 31 31 15 35 90 7 73 3 Greatest Overweight (x) 7 | . 4 . . . . . . 1 1 7 4 . . . Average Overweight (x) . | . . . . . . . . . 1 . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Capacity 6 | 6 8 8 8 8 8 8 8 8 8 7 5 5 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 8 8 5 5 5 5 Average Carried 6 | 1 4 7 6 7 7 7 7 7 8 7 4 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 Final Carried 8 | 2 8 8 7 8 8 8 7 8 8 5 5 5 5 5 Class Distribution -------------------- 66% | Mutant 20% | Skirmisher 13% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Scout | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Matter Collected 732 | 251 9 . 144 . 20 62 65 175 . . . 6 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 599 | . . . 135 . . 53 158 136 . 16 101 . . . Parts 43 | . . . 5 . . 2 12 7 . 5 12 . . . Haulers Intercepted 3 | . . . . . . 1 2 . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Combat Hostiles Destroyed 14 | . . . 3 . . . 3 5 . . 3 . . . Guns 11 | . . . 3 . . . 2 3 . . 3 . . . AOE 3 | . . . . . . . 1 2 . . . . . . Classes Destroyed 5 | . . . 1 . . 1 1 . . 2 . . . . Worker 1 | . . . . . . . . . . 1 . . . . Builder 2 | . . . . . . . . . . 1 1 . . . Hauler 3 | . . . . . . 1 2 . . . . . . . Swarmer 9 | . . . . . . . 3 3 . . 3 . . . Grunt 3 | . . . 3 . . . . . . . . . . . Thug 2 | . . . . . . . . 2 . . . . . . Best Kill Streak 3 | . . . 3 . . 1 3 3 . 2 3 . . . Combat Bots Only 3 | . . . 3 . . . 3 3 . . 3 . . . Max Kills in Single Turn 1 | . . . 1 . . 1 1 1 . 1 1 . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 1 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Hostile Shots Fired 593 | . . 10 16 . . . 30 43 . 160 114 71 61 88 Missed 236 | . . 4 7 . . . 11 15 . 63 28 33 33 42 Hits 357 | . . 6 9 . . . 19 28 . 97 86 38 28 46 Melee 1 | . . . . . . . . . . . . . . 1 Projectile 356 | . . 6 9 . . . 19 28 . 97 86 38 28 45 AOE 3 | . . . 3 . . . . . . . . . . . Critical Strikes 19 | . . . . . . . . 3 . 6 4 2 3 1 Part Disruptions 1 | . . . . . . . . . . . . . 1 . Damage Taken 6020 | . 14 62 186 . . . 207 388 . 1078 1527 875 750 933 Core 3320 | . . 20 12 . . . 30 35 . 505 637 778 370 933 Absorbed by Shields 448 | . . . . . . . 76 104 . 268 . . . . Core Remaining (%) 73 | 100 100 . . . 92 100 . . 90 40 36 32 . . Volleys Fired 73 | . 1 1 8 . . 3 19 22 . 5 14 . . . Largest 2 | . 2 2 2 . . 2 2 2 . 2 2 . . . Hottest 162 | . 50 40 40 . . 40 90 85 . 85 162 . . . Shots Fired 121 | . 2 2 16 . . 6 31 26 . 10 28 . . . Gun 101 | . 1 2 16 . . 6 28 15 . 5 28 . . . Cannon . | . . . . . . . . . . . . . . . Launcher 20 | . 1 . . . . . 3 11 . 5 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 25 | . 1 2 16 . . 6 . . . . . . . . Thermal 28 | . . . . . . . . . . . 28 . . . Explosive 20 | . 1 . . . . . 3 11 . 5 . . . . Electromagnetic 48 | . . . . . . . 28 15 . 5 . . . . Robot Hit Streak 15 | . . 2 15 . . 3 6 6 . 9 6 . . . Robot Miss Streak 5 | . 2 . 1 . . 1 5 3 . 1 4 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 . . . 1 . . . 2 . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . 1 . . . Shots Hit Robots 79 | . . 2 14 . . 4 20 16 . 9 14 . . . Core Hits 49 | . 1 . 8 . . 2 11 11 . 11 5 . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . 1 . . . . . . . Corrupt 1 | . . . . . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1825 | . 54 21 148 . . 46 384 491 . 273 395 6 7 . Guns 1076 | . . 21 148 . . 46 228 173 . 71 389 . . . Cannons . | . . . . . . . . . . . . . . . Explosions 726 | . 54 . . . . . 156 318 . 198 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . 4 6 6 7 . Kinetic 215 | . . 21 148 . . 46 . . . . . . . . Thermal 389 | . . . . . . . . . . . 389 . . . Explosive 726 | . 54 . . . . . 156 318 . 198 . . . . Electromagnetic 472 | . . . . . . . 228 173 . 71 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . . . . 5 3 5 6 Average Corruption 3 | . . . . . . . . . . . 3 1 3 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . . . . 20 2 4 4 Message Errors 7 | . . . . . . . . . . . 5 . 2 . Matter Fused 7 | . . . . . . . . . . . 5 . 1 1 Heat Flow Errors 2 | . . . . . . . . . . . 1 . 1 . Energy Discharges 8 | . . . . . . . . . . . 4 2 . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . . . 2 . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 10 | . . . . . . . 10 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 10 | . . . . . . . 10 . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 52 | . 14 . . . . . . 28 . 2 3 2 3 . Shots 3 | . 1 . . . . . . 2 . . . . . . Rammed 8 | . . . . . . . . . . 2 1 4 1 . Targets Rammed 9 | . . . . . . . . . . 2 1 4 2 . Kicked 1 | . . . . . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 426 | . . 2 18 . . . . 20 . 5 426 . 70 2 Average Temperature 140 | . . 1 5 . . . . 7 . 3 186 . 49 2 Received Heat Transfer 793 | . . 18 63 . . . . 92 . 230 234 18 33 105 Effects 2 | . . . . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 592 | . . . . . . . . . . . 592 . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Maximum Alert Level 5 | . . . . . . . . . . . . . . 5 Low Security (%) 95 | 100 100 100 100 . 100 100 100 . . 100 100 100 100 . Level 1 . | . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . 99 Peak Influence 1735 | . 5 15 60 . . 7 95 . . 67 60 60 105 1735 Initial 45 | . . . . . . . . . . . 32 . 28 45 Average 90 | . . 1 21 . . . 19 . . . 10 10 22 1595 Influence Increases 980 | . 5 15 70 . . 7 125 85 . 98 155 135 150 135 Destroy 0b10 Robot/C 240 | . . . 60 . . . 60 60 . . 60 . . . Destroy 0b10 Robot/NC 30 | . . . . . . 5 10 . . 10 5 . . . Destroy Leader 36 | . . . 10 . . 2 14 10 . . . . . . Disable Machine 30 | . . . . . . . 30 . . . . . . . Destroy Structure 29 | . 5 . . . . . 11 . . 13 . . . . Partial Spotted 30 | . . 15 . . . . . . . . 15 . . . Lose Combat Pursuer 585 | . . . . . . . . 15 . 75 75 135 150 135 Influence Decreases 800 | . 5 15 70 . . 7 105 105 . 31 222 80 124 36 Entered New Map 106 | . . . . . . . . 8 . . 35 . 27 36 Time Decay 584 | . 5 15 60 . . 7 95 57 . 21 157 70 97 . Lost Part 110 | . . . 10 . . . 10 40 . 10 30 10 . . Squads Dispatched 26 | . 1 2 . . . . 2 . . 3 1 2 3 12 Investigation 1 | . . 1 . . . . . . . . . . . . Extermination 7 | . . . . . . . 2 . . 1 1 2 1 . Reinforcement 5 | . 1 1 . . . . . . . 1 . . 2 . Assault 12 | . . . . . . . . . . . . . . 12 Garrison 1 | . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Distress Signals 3 | . . 1 . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 133 | . 1 10 5 . . . 7 11 . 17 21 14 11 36 Peak Tracking Total 31 | . 1 8 3 . . . 4 5 . 11 7 9 8 31 Tactical Retreats 14 | . . . . . . . . 2 . 1 3 4 3 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Traps Triggered 5 | . . 1 . . . . . . . 1 1 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Machines Disabled 2 | . . . . . . . 2 . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Machines Accessed 2 | . . . . . . . 1 . . . 1 . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 2 | . . . . . . . 1 . . . 1 . . . Successful . | . . . . . . . . . . . . . . . Failed 2 | . . . . . . . 1 . . . 1 . . . Catastrophic 1 | . . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . 1 . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 1 | . . . . . . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Active Infowar (turns) 3346 | . . . . . 1 . 692 693 94 644 879 343 . . Optics 1796 | . . . . . . . . . . 574 879 343 . . Sensors 1 | . . . . . 1 . . . . . . . . . T.N.C. 3345 | . . . . . . . 692 693 94 644 879 343 . . Jamming 326 | . . . . . . . . . . . 326 . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . 1 . . . . 1 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Turns Passed 4994 | 66 159 84 168 177 68 232 692 693 94 644 879 395 441 202 Spaces Moved 5243 | 54 169 158 201 364 134 322 763 587 80 462 805 580 397 167 Core 883 | 17 4 . . . . . . . . 63 274 183 175 167 Treads 207 | . . . . . . . . . . . 207 . . . Legs 446 | 37 55 . . . . . . . . . 132 . 222 . Wheels . | . . . . . . . . . . . . . . . Hover 3255 | . 110 158 201 364 134 322 763 587 80 399 137 . . . Flight 452 | . . . . . . . . . . . 55 397 . . Fastest Speed 40 | 50 56 48 48 48 48 48 48 48 116 50 40 45 50 50 Average Speed 71 | 97 82 48 48 48 48 48 48 105 116 94 96 46 89 50 Slowest Speed 400 | 120 250 48 48 48 48 48 48 116 116 400 250 50 120 50 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . 2 . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 3 37 27 52 88 45 20 24 80 11 14 31 19 14 31 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . 2 . 1 . . 2 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 75 | . 4 . . . . . 15 45 . 11 . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 75 | . 4 . . . . . 15 45 . 11 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Low Low Fac Fac Fac Res Tes Total 6360 | 67 185 164 258 366 137 392 1059 633 80 663 884 702 483 287 Wait 861 | . . . 40 . . 56 254 20 . 170 17 117 75 112 Move 5226 | 53 168 157 200 363 133 321 762 586 79 462 804 575 396 167 Hop 2 | . . . . . . . . . . . . 2 . . Pick Up 67 | 8 7 3 4 2 1 3 6 3 . 9 14 1 2 4 Fast Attach 14 | . 2 . . . . . 2 . 1 . 5 1 3 . Attach 42 | 6 1 2 1 . 1 2 4 2 . 6 16 . 1 . Detach 8 | . 2 . . . . . 2 . . . 4 . . . Swap 14 | . 2 . 2 . 1 5 3 . . 1 . . . . Drop 45 | . 2 1 3 1 1 2 7 . . 9 9 2 4 4 Fire 73 | . 1 1 8 . . 3 19 22 . 5 14 . . . Melee . | . . . . . . . . . . . . . . . Ram 7 | . . . . . . . . . . 1 1 4 1 . Kick 1 | . . . . . . . . . . . . . 1 . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 13) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Propulsion x2 302 | -9/Materials | Discovered new exit (range 15) 310 | -9/Materials | Build established: Mutant 310 | -9/Materials | Entered Mines 378 | -9/Mines | Assembled infested the area 393 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 399 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 400 | -9/Mines | Found Prototype Device 422 | -9/Mines | Met 8R-AWN 476 | -9/Mines | Discovered new exit (range 5) 478 | -9/Mines | Entered Exiles 491 | -9/Exiles | Welcomed by 8R-AWN 500 | -9/Exiles | Met EX-HEX 514 | -9/Exiles | Met EX-BIN 519 | -9/Exiles | Aligned with FarCom system 520 | -9/Exiles | Given EX-Vault access code 531 | -9/Exiles | Opened EX-Vault 533 | -9/Exiles | Found Deploy-a-Sentry 535 | -9/Exiles | Found Deploy-a-Sentry 546 | -9/Exiles | Warned to stay clear of 0b10 Research branches 559 | -9/Exiles | Met EX-DEC 579 | -9/Exiles | Visited The Gauntlet 650 | -9/Exiles | Discovered new exit (range 10) 655 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 655 | -9/Exiles | Entered Mines 708 | -8/Mines | Identified Exp. Sensor Array 719 | -8/Mines | Discovered new exit (range 11) 723 | -8/Mines | Entered Materials 723 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 950 | -8/Materials | Discovered new exit (range 11) 955 | -8/Materials | Entered Factory 955 | -7/Factory | Evolved 2 slots: Utility x2 1643 | -7/Factory | Discovered new exit (range 8) 1647 | -7/Factory | Entered Lower Caves 1688 | -7/Lower Caves | Ambushed by wild Derelicts 1794 | -7/Lower Caves | Lost 3 parts (2n1w) 1848 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1898 | -7/Lower Caves | Encountered a Warlord checkpoint 2168 | -7/Lower Caves | Spotted B-75 Beast 2294 | -7/Lower Caves | Discovered new exit (range 5) 2301 | -7/Lower Caves | Learned Factory emergency access door positions 2340 | -7/Lower Caves | Entered another Lower Caves area 2386 | -7/Lower Caves | Discovered new exit (range 8) 2405 | -7/Lower Caves | Learned location of Zion (-6) 2434 | -7/Lower Caves | Entered Factory 2434 | -6/Factory | Evolved 2 slots: Utility x2 2849 | -6/Factory | Build established: Skirmisher 2982 | -6/Factory | Garrison activated, responded to threat 3072 | -6/Factory | Lost 7 parts (1n4u2w) 3074 | -6/Factory | Core integrity fell below 50% 3076 | -6/Factory | Discovered new exit (range 4) 3078 | -6/Factory | Entered another Factory area 3078 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3296 | -5/Factory | Lost 3 parts (1p2n) 3734 | -5/Factory | Core integrity fell below 50% 3747 | -5/Factory | Lost 3 parts (1n1u1w) 3947 | -5/Factory | Discovered new exit (range 20) 3957 | -5/Factory | Entered another Factory area 3957 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4185 | -4/Factory | Build established: Scout 4240 | -4/Factory | Spotted B-86 Titan 4327 | -4/Factory | Core integrity fell below 50% 4346 | -4/Factory | Discovered new exit (range 12) 4352 | -4/Factory | Entered Research 4352 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4372 | -3/Research | Lost 3 parts (3u) 4604 | -3/Research | Build established: Mutant 4787 | -3/Research | Discovered new exit (range 10) 4793 | -3/Research | Entered Testing 4794 | -3/Testing | Maximum security lockdown engaged 4968 | -3/Testing | Spotted Executioner 4969 | -3/Testing | Core integrity fell below 50% 4976 | -3/Testing | Core integrity fell below 20% 4995 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- [Achievement: Hunted] C-45 Heavy ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. System corrupted: Matter fused (-4). Organic Neutralizer disabled. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Door. Slug penetrates Wall. Transport Network Coupler blown off. E-15 Imp destroyed. Penetrated by Slug. Slug penetrates Terminal. Terminal disabled. ALERT: Assault forces dispatched. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ! # """ """ #?????????????????????? | | # ""#?????????????????????? | | # / """ """ """ ""#?????????????????????? | | # """ """ """ T"#?????????????????????? | | + """ "" """ ""#####?###?????????????? | | # ""# #?????????????? | | # # """ #?????????????? | | # # """ #?????????????? | | # ###""T""##### # """ #?????????????? | | +######## #?#"""""#???# p # #?????????????? | | #??????# #?###########p # #?????????????? | | #??????# #????????# # #?????????????? | | #??????# #????????# #/ == ##????????????? | | ######## #????????# "%= == "#????????????? | | #????????#### h #= #????????????? | | #???????????##h ## "#????????????? | | #????????????# ##! T#????????????? | | #????????????# ## "#????????????? | | " #????????????# ## """ "#????????????? | | "%" #????????????# ## """ "#????????????? | | "" #????????????# ## """ ##????????????? | | ######%" #????????????# ## !#?????????????? | | ?????#" #????????????# ######?###?????????????? | | ?????#+##g#????????????# #??????????????????????? | | ????????? #????????????# #??????????????????????? | | ????????? #????????????# @#??????????????????????? | | ?????????g#?????????#h +??????????????????????? | | ????????? #?????????#h #??????????????????????? | | ?????????g#?????????#h #??????????????????????? | | ????????? ??????????#### #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????w???????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Jamming Range 12 Phase Shifting 5 Evasion (%) 70 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Hornet's Nest Hunted Insider Info Challenges ------------ None Game ------ Seed AblativeMassMount Manual? 0 Play Time 01:13:58 Cumulative 17.2 hours Start 2025.12.18 @ 16:36:19 End 2025.12.18 @ 17:52:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 28 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e067ac86-f62d-4f54-bb3d-863cac589ffe