Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 20:41:31 Player: mcveat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (59) 295 Value Destroyed (1606) 1606 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4541 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 267/300 Energy 98/100 System Corruption 14% Temperature Cool (1) Movement Treading (170) Location -7/Lower Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- Armored Treads > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Particle Gun Improved EM Pulse Cannon Minigun > --- INVENTORY -------- Matter Filter Advanced ECM Suite Hardened Light Armor Plating Beam Rifle Beam Rifle Gatling Laser Improved EM Pulse Cannon [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Utility Small Storage Unit Device Advanced ECM Suite Storage Small Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Flail Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 3 | . . 1 1 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . . 1 . . Parts Attached 100 | 8 . 40 6 32 14 Power 19 | 1 . 10 1 6 1 Engine 17 | 1 . 10 1 4 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 26 | 2 . 10 1 10 3 Treads 2 | . . . . . 2 Leg 16 | 2 . 10 1 3 . Wheel 1 | . . . . . 1 Hover 7 | . . . . 7 . Flight . | . . . . . . Utility 22 | 3 . 9 1 5 4 Device 10 | 2 . 4 . 1 3 Storage 4 | 1 . 2 . 1 . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 6 | . . 3 1 1 1 Artifact . | . . . . . . Weapon 33 | 2 . 11 3 11 6 Energy Gun 20 | 1 . 8 2 7 2 Energy Cannon 4 | . . . . 3 1 Ballistic Gun 7 | 1 . 3 1 1 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . . . . 2 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Corrupted Parts 3 | . . . . . 3 System Corruption 8 | . . . . . 8 Parts Lost 37 | . . 5 . 13 19 Power 11 | . . 1 . 7 3 Propulsion 6 | . . . . 1 5 Utility 10 | . . 3 . 2 5 Weapon 10 | . . 1 . 3 6 Highest Loss Streak 9 | . . 2 . 4 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 100 98 100 85 39 Engine 15 | . 14 22 27 15 . Leg 12 | . 28 22 18 1 . Hover 6 | . . . . 20 1 Device 7 | . 14 7 9 1 10 Storage 7 | . 14 11 9 7 . Processor 3 | . . . . 6 6 Protection 6 | . . 12 9 5 1 Energy Gun 12 | . 14 11 18 18 4 Ballistic Gun 6 | . 14 11 9 1 . Impact Weapon 1 | . . . . . 5 Peak Build Rating 43 | 9 9 14 20 43 43 Average Rating 18 | 5 9 12 16 34 16 On Entrance 14 | . 9 9 14 20 37 Naked Turns 2 | . . . . . 2 Heaviest Build 44 | 14 14 34 44 44 34 Greatest Support 43 | 20 20 20 25 35 43 Greatest Overweight (x) 5 | 2 . 1 2 1 5 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 25 | 8 8 25 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 8 | 8 8 8 8 8 8 Average Carried 6 | 5 7 7 7 7 1 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 8 8 8 8 8 1 Class Distribution -------------------- 49% | Mutant 18% | Scavenger-Gunner 17% | Scavenger-Mutant 11% | Scavenger-Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 1612 | 291 41 429 111 559 181 Remotely . | . . . . . . Salvage Created 2155 | 208 218 698 111 705 215 Parts 127 | 22 16 37 6 36 10 Haulers Intercepted . | . . . . . . Recyclers Shooed 7 | . 3 1 . 3 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 14 | . . . . . 14 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 36 | . 6 14 2 9 5 Guns 34 | . 6 14 2 8 4 Cannons 1 | . . . . 1 . Classes Destroyed 11 | 3 4 2 1 1 . Worker 7 | 2 1 1 . 3 . Builder 2 | . 1 . . 1 . Tunneler 6 | 5 . . . 1 . Recycler 4 | 1 . . . 3 . Watcher 4 | . 2 1 . 1 . Swarmer 8 | . 3 . . 4 1 Grunt 13 | . 3 7 . . 3 Brawler 2 | . . 2 . . . Sentry 7 | . . 5 1 . 1 Hunter 3 | . . . 1 2 . Programmer 3 | . . . . 3 . Best Kill Streak 6 | 6 4 4 1 4 3 Combat Bots Only 4 | . 3 4 1 4 3 Max Kills in Single Turn 2 | 1 1 1 1 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 453 | . 25 99 4 170 155 Missed 128 | . 3 27 1 42 55 Damage Taken 4812 | . 196 1001 39 1802 1774 Core 915 | . 32 169 . 188 526 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . . 51 . . . Core Remaining (%) 86 | 100 87 57 100 . . Volleys Fired 233 | 11 48 72 3 71 28 Largest 3 | 2 2 2 3 3 3 Hottest 205 | 70 70 85 132 205 174 Shots Fired 454 | 22 94 142 9 149 38 Gun 441 | 22 94 142 9 140 34 Cannon 13 | . . . . 9 4 Launcher . | . . . . . . Special . | . . . . . . Kinetic 164 | 11 47 72 3 10 21 Thermal 253 | 11 47 70 6 106 13 Explosive . | . . . . . . Electromagnetic 37 | . . . . 33 4 Robot Hit Streak 17 | 6 8 17 4 8 6 Robot Miss Streak 5 | 2 4 5 1 5 3 Penetration Max . | . . . . . . Secondary Targets 7 | . 1 4 . 1 1 Max Gunslinging Chain 1 | . 1 1 . 1 1 Shots Hit Robots 258 | 12 44 85 5 79 33 Core Hits 107 | 10 19 28 5 35 10 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 11 | . 1 5 . 5 . Burn 9 | . 1 3 . 5 . Destroy 2 | . . 2 . . . Melee Attacks 12 | . . . . . 12 Impact 12 | . . . . . 12 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4075 | 163 466 1186 65 1425 770 Guns 3525 | 163 466 1181 65 1248 402 Cannons 160 | . . . . 134 26 Explosions . | . . . . . . Melee 342 | . . . . . 342 Ramming 48 | . . 5 . 43 . Kinetic 1084 | 39 188 560 7 88 202 Thermal 2327 | 124 278 621 58 1046 200 Explosive . | . . . . . . Electromagnetic 274 | . . . . 248 26 Impact 342 | . . . . . 342 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . 2 . . 6 14 Average Corruption 4 | . 2 . . 3 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 34 | . 3 . . 9 22 Message Errors 7 | . . . . 4 3 Matter Fused 11 | . . . . 2 9 Heat Flow Errors 4 | . 1 . . . 3 Energy Discharges 3 | . . . . 1 2 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . . . 3 Misfires 1 | . 1 . . . . Weapon Failures 4 | . 1 . . 1 2 Overload Shots . | . . . . . . Overflow Damage 3 | . . . . . 3 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 3 | . . . . . 3 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 20 | . . . . 20 . Shots . | . . . . . . Rammed 5 | . . . . 5 . Targets Rammed 10 | . . 5 . 5 . Kicked 5 | . . 5 . . . Crushed . | . . . . . . Highest Temperature 529 | 80 161 374 168 529 322 Average Temperature 148 | 29 45 118 74 211 152 Received Heat Transfer 918 | . 30 423 . 24 441 Effects 45 | . . 1 . 42 2 Shutdowns 17 | . . . . 17 . Energy Bleed 5 | . . . . 5 . Interference 12 | . . 1 . 9 2 Matter Decay 5 | . . . . 5 . Short Circuit 3 | . . . . 3 . Damage (major) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . 1 1 Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . 3 . 4 . Heat Transferred 6335 | 370 888 1776 148 2692 461 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 310 | 40 310 240 115 107 . Initial 70 | . 26 49 70 32 . Average 100 | 20 134 131 99 59 . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 92 | 100 74 87 100 100 . Level 1 7 | . 25 12 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 1 1 3 . Investigation 1 | . . . . 1 . Extermination 2 | . . . . 2 . Reinforcement 4 | . 2 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 77 | . 17 23 3 15 19 Peak Tracking Total 7 | . 3 4 2 4 7 Tactical Retreats 12 | . 1 2 . 2 7 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 5 | . 1 . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled 4 | . . 3 . 1 . Max in Single Turn 1 | . . 1 . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 10 | . 2 5 2 1 . Terminals 8 | . 1 4 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 29 | . 4 14 10 1 . Successful 19 | . 3 10 6 . . Failed 10 | . 1 4 4 1 . Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 3 9 10 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 5 | . . 5 . . . Garrison Access . | . . . . . . Terminal Hacks 13 | . 2 5 6 . . Record 4 | . . 2 2 . . Prototype ID Bank 2 | . . 1 1 . . Alert Level 1 | . . 1 . . . Locate Traps 2 | . . 1 1 . . Disarm Traps 1 | . . . 1 . . Reinforcement Status 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 5 | . . 5 . . . Insert Component 2 | . . 2 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 1 5 2 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4377 | 138 423 1390 446 1133 847 Spaces Moved 2750 | 83 239 677 181 836 734 Core 140 | 25 . . . . 115 Treads 15 | . . . . . 15 Legs 1192 | 58 239 677 181 37 . Wheels 570 | . . . . . 570 Hover 833 | . . . . 799 34 Flight . | . . . . . . Fastest Speed 42 | 50 120 120 190 42 42 Average Speed 122 | 101 120 160 235 95 94 Slowest Speed 300 | 150 120 190 260 190 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 4 38 50 19 19 57 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 3324 | 115 292 841 197 1043 836 Wait 79 | . . . . 37 42 Move 2745 | 82 238 676 180 835 734 Hop . | . . . . . . Pick Up 66 | 13 3 21 3 21 5 Fast Attach 12 | 3 . 2 . 7 . Attach 32 | 4 . 7 2 7 12 Detach 3 | . . 1 . 1 1 Swap 56 | 1 . 31 4 18 2 Drop 50 | 1 3 26 5 15 . Fire 233 | 11 48 72 3 71 28 Melee 12 | . . . . . 12 Ram 5 | . . . . 5 . Kick 5 | . . 5 . . . Crush . | . . . . . . Escape Stasis 26 | . . . . 26 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 139 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 520 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1615 | -9/Materials | Build established: Scavenger-Mutant 1911 | -9/Materials | Discovered new exit (range 16) 1952 | -9/Materials | Entered another Materials area 1952 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2254 | -8/Materials | Build established: Scavenger-Tank 2359 | -8/Materials | Discovered new exit (range 11) 2398 | -8/Materials | Entered Factory 2398 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2484 | -7/Factory | Lost 4 parts (1p1n1u1w) 2750 | -7/Factory | Build established: Scavenger-Gunner 3325 | -7/Factory | Lost 3 parts (1p1u1w) 3513 | -7/Factory | Discovered new exit (range 16) 3531 | -7/Factory | Entered Lower Caves 3553 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3647 | -7/Lower Caves | Lost 9 parts (2p3n1u3w) 3741 | -7/Lower Caves | Build established: Mutant 3819 | -7/Lower Caves | Core integrity fell below 50% 3863 | -7/Lower Caves | Lost 3 parts (1u2w) 4270 | -7/Lower Caves | Identified exit to Lower Caves 4312 | -7/Lower Caves | Spotted B-75 Beast 4327 | -7/Lower Caves | Core integrity fell below 20% 4334 | -7/Lower Caves | Encountered a Warlord checkpoint 4354 | -7/Lower Caves | System corruption reached 10% 4378 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Wheel destroyed. System corrupted: Matter fused (-5). Hvy. Flail destroyed. 56-XIB(M): "Unaware activity is slow around here lately. Bring on the action!" S-27 Virus knocked back. 8/GQVL 4UOKULIF0,XV/D /J=JC#XS/ 1&9 56-XIB(M) destroyed. Acquired Corrupted Deuterium Engine. Acquired Corrupted Imp. Treads. Adv. Targeting Computer destroyed. Acquired Corrupted Arm. Treads. Integrated Corrupted Deuterium Engine (+3). Corrupted Deuterium Engine temporarily disabled. Integrated Corrupted Imp. Treads (+2). Integrated Corrupted Arm. Treads (+3). System corrupted: Matter fused (-10). Critical hit (Burn: +37). Imp. Treads destroyed. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????####???????#####??????????????? | | ??????????????????## ##?????## #?######???????? | | ??????????????????# #????## ### ##??###?? | | ????????####?????## ##???## #??# ### | | ????????# ##???## ##????# #??# # | | ????????# ##??# #????## ##?## | | ????????# ##?# ###### ############?# | | ????????# #?## #????????# ### | | ???????## ##?## ###?????## | | ??###### ##### ##???## | | ??# ####### ##### | | ?## ### ## ## ## ## | | ## ####### # | | # ## #?????# # | | ## #### #?????#### | | ?# ## ##??######## #????????? | | ?# #### ##?????????# "#### ##???????? | | ?# #??## #?????????# ""### ###?????? | | ?## #?### #?????###### """ "" ##????? | | ??###### ##????## ### " ##???? | | ??????# #????## ##@ " ##??? | | ??????## #????# ## """"" #??? | | ???????## #?#### ### $ """"" ##?? | | ????????# #### #?# " "" ### #?? | | ???????## ### ##; " " ##### #?? | | ??????## ### ## ###" #?## ##? | | ??????# ## ## ####" #??# ## | | ??????# ### % ##sg #??# # | | ??????## ##?# ##s ##??## | | ???????## ##?# ##????## | | ????????## #?# ##?????#### | | ?????????# #?## #### % ############ | | ?????????## #??# #?## %% ##### | | ??????????###??# ###### ## ### | | ???????????????# ## ## ####### ## | | ???????????????# % ## ### #????## # | | ???????????????## ## #?# #?????## | | ????????????????### ## #?# #??????### | | ??????????????????## ## #?# #????????# | | ???????????????????## # #?## # #????????### | | ????????????????????# #??#### #??????????# | | ????????????????????## #####????# ##?????????### | | ??????????????###????# ### ##???# #???????????? | | ?????????????## ###### ##### #???????????? | | ?????????????# ## ## #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 30 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Power Shielding 33 Evasion (%) 56 Targeting Accuracy 8 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- Imp. EM Shotgun | -9/Materials | Scanalyzed Rnf. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed WardroneTerrainVibroblade Manual? 0 Play Time 01:09:14 Cumulative 9.8 hours Start 2025.01.30 @ 16:16:07 End 2025.02.02 @ 20:41:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: c5616040-2353-4d45-b66e-d5834ffdbabe