Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 00:19:29 Player: Krieg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (2073) 2073 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (385) 385 TOTAL SCORE: 6373 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 14 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -226 Cogmind --------- Core Integrity 0/700 Matter 270/300 Energy 20/150 System Corruption 7% Temperature Cool (0) Movement Walking (400) Ox4 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (6) ------ Large Storage Unit Machine Analyzer Improved Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- YOLO Cannon > --- INVENTORY (15) --- Improved Cooling System Large Storage Unit Improved Signal Interpreter Transmission Jammer Advanced ECM Suite System Shield Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Melee Analysis Suite Improved Melee Analysis Suite Transmission Jammer Hardened Medium Armor Plating > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Improved Aluminum Leg Improved Cooling System Large Storage Unit Improved Signal Interpreter Advanced ECM Suite System Shield System Shield System Restoration Module YOLO Cannon Remote Datajack Powered Hammer Power Maul [Rating: 51] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Compact Wheel Utility Improved Melee Analysis Suite Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Laser Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 4 | . . . . . 2 2 . Weapon . | . . . . . . . . Parts Attached 77 | 7 10 4 . 1 24 14 17 Power 9 | 1 1 3 . . 1 1 2 Engine 6 | 1 1 3 . . . . 1 Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 22 | 2 2 . . . 8 4 6 Treads . | . . . . . . . . Leg 20 | . 2 . . . 8 4 6 Wheel 2 | 2 . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | 2 4 . . . 8 6 4 Device 8 | 1 1 . . . 2 2 2 Storage 3 | 1 . . . . 2 . . Processor 4 | . . . . . 1 2 1 Hackware 2 | . . . . . . 1 1 Protection 7 | . 3 . . . 3 1 . Artifact . | . . . . . . . . Weapon 22 | 2 3 1 . 1 7 3 5 Energy Gun 5 | 1 1 . . . 2 . 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 5 | 1 . . . . 4 . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon 2 | . 2 . . . . . . Impact Weapon 5 | . . . . 1 1 . 3 Slashing Weapon 3 | . . . . . . 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 . Parts Lost 25 | . 3 1 . . 4 1 16 Power 5 | . 1 1 . . 1 . 2 Propulsion 12 | . . . . . 3 1 8 Utility 4 | . 1 . . . . . 3 Weapon 4 | . 1 . . . . . 3 Highest Loss Streak 8 | . 3 1 . . 4 1 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 99 99 100 100 96 96 87 Engine 6 | . 13 13 14 14 8 . 3 Core 2 | . . . . . . 7 2 Leg 27 | . 4 28 28 28 35 29 24 Wheel 1 | . 23 . . . . . . Device 6 | . 5 . . . 9 13 4 Storage 9 | . 14 14 14 14 9 7 7 Processor 9 | . . . . . 2 14 22 Hackware 1 | . . . . . . 1 5 Protection 9 | . 8 14 14 14 13 7 1 Energy Gun 1 | . 3 . . . 1 . 3 Ballistic Gun 5 | . 14 14 14 12 6 . . Launcher 3 | . . 12 14 14 . . . Special Weapon 1 | . 10 1 . . . . . Impact Weapon 4 | . . . . 1 9 4 6 Slashing Weapon 1 | . . . . . . 6 1 Naked Turns . | . . . . . . . . Heaviest Build 53 | 12 18 25 25 26 53 44 43 Greatest Support 66 | 26 26 26 26 26 56 66 66 Greatest Overweight (x) 8 | . 1 . . . 1 . 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 8 8 13 15 15 Most Carried 15 | 8 8 8 8 8 15 15 15 Average Carried 11 | 6 6 7 7 8 12 14 11 Final Capacity 15 | 8 8 8 8 8 15 15 15 Final Carried 15 | 8 8 8 8 8 14 15 7 Class Distribution -------------------- 58% | Mutant 17% | Gladiator 14% | Infiltrator-Gladiator 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Infiltrator-Gladiator | -7/Factory Gladiator | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Matter Collected 1563 | 287 51 325 . 25 558 129 188 Remotely . | . . . . . . . . Salvage Created 2259 | 162 140 201 . 26 696 317 717 Parts 124 | 19 10 27 . 3 39 12 14 Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed 3 | . . 2 . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 48 | . 2 3 . . 21 4 18 Melee 19 | . . . . . 4 3 12 Guns 19 | . 2 . . . 16 . 1 AOE 4 | . . 3 . . 1 . . Classes Destroyed 13 | 3 3 2 . . 2 2 1 Worker 6 | 2 . 1 . 1 . 2 . Builder 4 | . . 4 . . . . . Tunneler 4 | 3 . 1 . . . . . Hauler 3 | . 1 . . . 1 1 . Recycler 2 | 1 . . . . 1 . . Operator 2 | . 1 . . . 1 . . Watcher 5 | . . . . . . 5 . Swarmer 22 | . . 3 . . 12 3 4 Grunt 17 | . 2 . . . 7 . 8 Brawler 2 | . . . . . 1 . 1 Duelist 2 | . . . . . 1 . 1 Hunter 1 | . . . . . . . 1 Programmer 4 | . . . . . . 1 3 Thug 1 | . . 1 . . . . . Best Kill Streak 7 | 5 1 4 . 1 7 2 3 Combat Bots Only 7 | . 1 3 . . 7 2 3 Max Kills in Single Turn 2 | 1 1 2 . 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . 1 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Hostile Shots Fired 390 | . 48 7 . . 120 30 185 Missed 95 | . 15 3 . . 29 11 37 Damage Taken 4587 | . 446 78 . . 1253 461 2349 Core 997 | . 134 . . . 154 26 683 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 35 | . 35 . . . . . . Core Remaining (%) 72 | 100 . . . 46 72 . . Volleys Fired 218 | 13 46 32 . 2 111 . 14 Largest 2 | 2 2 1 . 1 1 . 1 Hottest 100 | 60 100 33 . 20 45 . 100 Shots Fired 239 | 26 54 32 . 2 111 . 14 Gun 227 | 26 46 29 . 2 111 . 13 Cannon 1 | . . . . . . . 1 Launcher 3 | . . 3 . . . . . Special 8 | . 8 . . . . . . Kinetic 187 | 13 41 29 . 2 102 . . Thermal 40 | 13 13 . . . . . 14 Explosive 3 | . . 3 . . . . . Electromagnetic 9 | . . . . . 9 . . Robot Hit Streak 10 | 6 5 7 . 1 10 . 8 Robot Miss Streak 10 | 2 5 2 . 1 10 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 216 | 15 22 22 . 1 74 18 64 Core Hits 81 | 7 8 14 . 1 33 5 13 Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 11 | . . . . . 1 2 8 Critical Strikes 15 | . . . . . 1 3 11 Smash 12 | . . . . . 1 3 8 Sever 3 | . . . . . . . 3 Melee Attacks 157 | . . . . . 29 38 90 Impact 110 | . . . . . 29 22 59 Slashing 47 | . . . . . . 16 31 Piercing . | . . . . . . . . Sneak Attacks 8 | . . . . . 2 3 3 Combat Hostiles 3 | . . . . . . . 3 Follow-up Attacks 5 | . . . . . . 3 2 Damage Inflicted 6764 | 172 273 414 . 13 1861 976 3055 Guns 1940 | 172 261 289 . 13 995 . 210 Cannons . | . . . . . . . . Explosions 523 | . . 125 . . 287 . 111 Melee 4289 | . . . . . 579 976 2734 Ramming . | . . . . . . . . Kinetic 1535 | 65 229 289 . 13 939 . . Thermal 519 | 107 44 . . . 47 . 321 Explosive 365 | . . 125 . . 240 . . Electromagnetic 56 | . . . . . 56 . . Impact 2942 | . . . . . 579 708 1655 Slashing 1347 | . . . . . . 268 1079 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . 5 . 7 Average Corruption 3 | . . . . . 5 . 3 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . 4 . 18 Message Errors 10 | . . . . . 1 . 9 Matter Fused 5 | . . . . . 1 . 4 Heat Flow Errors 1 | . . . . . . . 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 3 | . . . . . . . 3 Data Loss (major) 1 | . . . . . . . 1 Alerts 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 1042 | . . 13 . . 141 231 657 Projectiles . | . . . . . . . . Explosions 18 | . . 13 . . . . 5 Melee 1024 | . . . . . 141 231 652 Knockbacks 12 | . . . . . 1 3 8 Impact 12 | . . . . . 1 3 8 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 115 | . . 43 . . 72 . . Shots 2 | . . 1 . . 1 . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 227 | . 60 2 . . 11 . 227 Average Temperature 27 | . 18 1 . . 6 . 50 Received Heat Transfer 939 | . 255 . . . 477 18 189 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 19 | . . . . . 3 9 7 Impact Corruptions 39 | . . . . . 5 10 24 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | 1 . . . . . . . Heat Transferred 979 | 250 112 . . . 50 . 567 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Peak Influence 615 | 30 117 189 . 10 453 215 615 Initial 161 | . 19 9 . . 3 161 14 Average 161 | 10 57 81 . 3 168 105 334 Maximum Alert Level 2 | . . . . . 2 1 2 Low Security (%) 68 | 100 100 100 . 100 55 92 22 Level 1 22 | . . . . . 40 7 46 Level 2 8 | . . . . . 4 . 30 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . . 5 2 . Investigation 3 | . 1 . . . 1 1 . Extermination 1 | . . . . . . 1 . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Distress Signals 8 | . 1 . . . 6 1 . Communications Jammed 11 | . . . . . . 11 . Distress Signals 11 | . . . . . . 11 . Times Spotted 87 | . 12 3 . . 38 12 22 Peak Tracking Total 8 | . 4 3 . . 8 3 6 Tactical Retreats 16 | . 1 . . . 7 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Traps Triggered 7 | . 1 . . . . 3 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Disabled 5 | . . 1 . . 3 . 1 Max in Single Turn 1 | . . 1 . . 1 . 1 Garrison Relay 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Machines Accessed 25 | . 7 1 1 1 5 9 1 Terminals 22 | . 7 1 . 1 4 8 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 66 | . 21 4 1 2 17 20 1 Successful 41 | . 13 1 1 1 12 12 1 Failed 24 | . 8 3 . 1 5 7 . Catastrophic 5 | . 1 . . . . 4 . Database Lockouts 1 | . . . . . . 1 . Manual 32 | . 8 1 1 . 9 13 . Terminals 59 | . 21 4 . 2 12 19 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 24 | . 11 1 1 1 2 7 1 Record 1 | . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Emergency Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . . . . 1 . Alert Level 3 | . 1 . . . 1 1 . Locate Traps 4 | . 2 . . . 1 1 . Recall Investigation 1 | . 1 . . . . . . Zone Layout 6 | . 3 1 . 1 . 1 . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . Process 1 | . . . . . 1 . . Report Inventory 1 | . . . . . 1 . . Retrieve Matter 2 | . . . . . 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 12 | . 2 . . . 6 4 . Terminals 12 | . 2 . . . 6 4 . Track 1 | . . . . . 1 . . Botnet 9 | . 2 . . . 4 3 . Operators 2 | . . . . . 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 23 | . 7 1 . 1 5 9 . Full Trace Events 3 | . 1 . . . 1 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 56 | . . . . . 56 . . Retrieved Matter 56 | . . . . . 56 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Machine Destruction 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total Allies 4 | . . 2 . . . 2 . Largest Group 2 | . . 2 . . . 2 . Highest-Rated Group 41 | . . 41 . . . 32 . Highest-Rated Ally 31 | . . 31 . . . 16 . Total Orders 1 | . . . . . . 1 . ROAM 1 | . . . . . . 1 . Ally Attacks 10 | . . 5 . . . 5 . Total Damage 130 | . . 81 . . . 49 . Kills 3 | . . 3 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Turns Passed 5684 | 131 455 597 329 350 1275 1217 1330 Spaces Moved 3477 | 70 331 432 273 287 661 840 583 Core 31 | 1 . . . . . . 30 Treads . | . . . . . . . . Legs 3094 | . 48 432 273 287 661 840 553 Wheels 352 | 69 283 . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 120 120 120 120 120 122 Average Speed 120 | 90 94 120 120 120 120 120 138 Slowest Speed 450 | 100 190 120 120 120 190 122 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 54 | 6 62 95 65 49 59 34 68 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 2 | . 1 . . . . 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . Scrap Searched 4 | . . 2 . 2 . . . Spaces Dug 43 | . 2 11 . . 13 12 5 Terrain Destroyed 84 | . 3 25 . . 22 12 22 Melee 30 | . . . . . 13 12 5 Projectile 4 | . 3 . . . . . 1 AOE 50 | . . 25 . . 9 . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Total 4464 | 109 406 480 275 290 1011 979 914 Wait 409 | 6 1 5 . . 152 46 199 Move 3471 | 69 330 431 272 286 660 840 583 Hop . | . . . . . . . . Pick Up 51 | 11 8 3 1 . 16 11 1 Fast Attach 35 | 7 4 1 . 1 11 6 5 Attach 30 | . 6 1 . . 7 5 11 Detach 5 | . . . . . 2 1 2 Swap 12 | . . 2 . . 6 3 1 Drop 55 | 3 9 5 2 1 17 16 2 Fire 218 | 13 46 32 . 2 111 . 14 Melee 150 | . . . . . 29 34 87 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 9 | . . . . . . . 9 Rewire 17 | . . . . . . 17 . Trap . | . . . . . . . . Miscellaneous 2 | . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 13) 289 | -10/Materials | Discovered new exit (range 4) 311 | -10/Materials | Build established: Mutant 391 | -10/Materials | Lost 3 parts (1p1u1w) 445 | -10/Materials | Discovered new exit (range 4) 481 | -10/Materials | Identified exit to Materials 538 | -10/Materials | Identified exit to Mines 587 | -10/Materials | Core integrity fell below 50% 587 | -10/Materials | Entered Mines 661 | -10/Mines | Discovered exit to Materials (range 14) 865 | -10/Mines | Discovered exit to Materials (range 4) 997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 997 | -10/Mines | Discovered new exit (range 5) 1018 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1049 | -10/Mines | Learned location of Zion (-6) 1184 | -10/Mines | Entered Exiles 1206 | -10/Exiles | Discovered new exit (range 15) 1226 | -10/Exiles | Met 8R-AWN 1246 | -10/Exiles | Met EX-HEX 1282 | -10/Exiles | Met EX-BIN 1300 | -10/Exiles | Aligned with FarCom system 1301 | -10/Exiles | Given EX-Vault access code 1360 | -10/Exiles | Opened EX-Vault 1389 | -10/Exiles | Found YOLO Cannon 1411 | -10/Exiles | Exiles lab attacked by MAIN.C 1498 | -10/Exiles | Discovered new exit (range 14) 1513 | -10/Exiles | Left Exiles lab with YOLO Cannon 1513 | -10/Exiles | Entered Mines 1525 | -9/Mines | Discovered new exit (range 12) 1544 | -9/Mines | Met a Derelict bent on vengeance 1828 | -9/Mines | Discovered new exit (range 12) 1850 | -9/Mines | Assembled infested the area 1863 | -9/Mines | Entered Materials 1863 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2206 | -8/Materials | Discovered new exit (range 16) 2510 | -8/Materials | Garrison activated, responded to threat 2515 | -8/Materials | Destroyed 7 combat bots 2588 | -8/Materials | Discovered new exit (range 16) 3030 | -8/Materials | Lost 4 parts (1p3n) 3138 | -8/Materials | Entered Factory 3138 | -7/Factory | Evolved 2 slots: Utility x2 3141 | -7/Factory | Identified exit to DSF 3365 | -7/Factory | Discovered new exit (range 7) 3490 | -7/Factory | Build established: Gladiator 3842 | -7/Factory | Build established: Infiltrator-Gladiator 4338 | -7/Factory | Central database locked down 4355 | -7/Factory | Identified exit to Garrison 4355 | -7/Factory | Entered Garrison 4409 | -7/Garrison | Triggered checkpoint 4422 | -7/Garrison | Garrison Relay disabled 4645 | -7/Garrison | Build established: Gladiator 4726 | -7/Garrison | Lost 5 parts (3n1u1w) 4867 | -7/Garrison | Triggered checkpoint 5113 | -7/Garrison | Discovered new exit (range 11) 5220 | -7/Garrison | Build established: Scavenger-Mutant 5357 | -7/Garrison | Discovered new exit (range 15) 5500 | -7/Garrison | Core integrity fell below 50% 5524 | -7/Garrison | Lost 8 parts (1p4n2u1w) 5649 | -7/Garrison | Triggered checkpoint 5670 | -7/Garrison | Core integrity fell below 20% 5685 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05534_ Acquired 10 matter. 05551_ System corrupted: Component data lost. 05555_ ALERT: Garrison interior compromised. 05572_ System corrupted: Substantial component data lost. 05592_ RO#V:QA1J=O,QKB5PF>L N%FJLU0K=VLCHF4L 05611_ System corrupted: Matter fused (-5). 05649_ Beams of light sweep through the air. An alarm sounds. 05650_ BY|,BAEBAV,CB/DXR:TI4 WU16RZ9G16IYTT 05664_ S-27 Virus knocked back. 05666_ System corrupted: Component data lost. 05667_ Powered Hammer destroyed. 05674_ S-27 Virus suffers critical hit (Smash). 05674_ Destroyed VTOL Module. 05674_ S-27 Virus system corrupted by crushing effect. 05674_ S-27 Virus destroyed. 05677_ Dropped Power Maul. 05679_ Destroyed VTOL Module. Map ----- +----------------------------------------------------+ | ???????????+?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ??????????????????+???????????????????? | | +##""""## ##????????????????????????????????????? | | #????+???????????????????????????????? | | ????????+??????????????????????????? | | ????????????????????????????????????? | | ## ## #????????????????????????????????????? | | ## ## #????????????????????????????????????? | | * "????????????????????????????????????? | | % "????????????????????????????????????? | | "????????????????????????????????????? | | "????????????????????????????????????? | | ## ## #???????????????#######??????????????? | | ## ## ############????# #!!#??????????????? | | #????#!!+% #??????????????? | | % #######+##"#??????????????? | | = " " %% #??????????????? | | ### ##++####"#### ### ###+##"#??????????????? | | #?# ## #??# #??# #?# ##!!+ #??????????????? | | #?####### #??# #??# #?# ## #!!#??????????????? | | #???????# #??# #??# #?# ########??????????????? | | #???????# #??# #??# ###+##????????????????????? | | ????????# #??# #??# ##*% #????????????????????? | | ????????# #### #### ##@ s##### #????????????? | | ????????# + ^ #??????????? | | ????????# " s ^ #??????????? | | ????????############ ####;; ;;#######??????????? | | ???????????????????# #??? #????????????????? | | ???????????????????# #???? ##????????????????? | | ???????????????????# #????####?????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????????# #?????????????????????????? | | ???????????????##### #?????????????????????????? | | ???????????????#[ " ###???????????????????????? | | ???????????????#%%## #???????????????????????? | | ???????????????##### < #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Weapon Shielding 33 Evasion (%) 55 Melee Accuracy 12 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExoskeletonNuclearCasing Manual? 0 Play Time 01:00:29 Cumulative 34.3 hours Start 2024.04.25 @ 23:20:15 End 2024.04.26 @ 00:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 6510a315-cff5-4241-9133-2d2dbdc46ce9