Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.30 @ 12:45:21 Player: Bity Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (4073) 4073 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 8318 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/850 Matter 223/300 Energy 218/220 System Corruption 5% Temperature Cool (12) Movement Flying (37) Location -6/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (5) --- Biomechanical Wings Biomechanical Wings > --- UTILITY (5) ------ Power Amplifier Advanced Weight Redist. System Improved Transmission Jammer Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Reinforced Antimatter Reactor Advanced Weight Redist. System Improved Medium Armor Plating Improved Hardlight Generator Force Field Peak State ------------ > --- POWER ------------ Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Improved VSS Leg Biomechanical Wings > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Huge Storage Unit Advanced Weight Redist. System Force Field > --- WEAPON ----------- Heavy Laser Force Rifle Great Axe > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Light Angular Momentum Engine Carbon-fiber Leg Biomechanical Wings Biomechanical Wings Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Matter Pod Advanced Weight Redist. System IFF Parser Target Analyzer Improved Medium Armor Plating EM Shield Improved Hardlight Generator Hacking Suite System Shield System Shield Remote Datajack Plasma Cutter [Rating: 79] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . 2 1 . . . . Utility 3 | . . . 1 1 1 . . Weapon 1 | . . . . 1 . . . Parts Attached 149 | 1 7 16 38 22 58 2 5 Power 22 | . . 1 4 3 13 . 1 Engine 8 | . . 1 1 1 5 . . Core 11 | . . . 3 2 6 . . Reactor 3 | . . . . . 2 . 1 Propulsion 53 | . 2 8 16 10 16 . 1 Treads 16 | . 1 2 6 6 1 . . Leg 22 | . . 2 8 4 8 . . Wheel 8 | . 1 1 2 . 4 . . Hover 1 | . . 1 . . . . . Flight 6 | . . 2 . . 3 . 1 Utility 34 | 1 1 2 5 3 18 2 2 Device 26 | 1 . 1 3 3 16 1 1 Storage 4 | . 1 1 1 . 1 . . Processor 1 | . . . 1 . . . . Hackware 2 | . . . . . . 1 1 Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 40 | . 4 5 13 6 11 . 1 Energy Gun 13 | . . 1 7 1 4 . . Energy Cannon 4 | . . . 2 . 1 . 1 Ballistic Gun 10 | . 1 1 2 4 2 . . Ballistic Cannon 4 | . 1 1 . . 2 . . Launcher 2 | . . 1 1 . . . . Special Weapon 2 | . 1 . . 1 . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . 1 1 . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . Unidentified Prototypes 8 | . . 2 3 . 3 . . Parts Lost 87 | . . 9 21 12 43 . 2 Power 13 | . . 1 3 2 7 . . Propulsion 38 | . . 5 12 5 14 . 2 Utility 16 | . . 1 . 2 13 . . Weapon 20 | . . 2 6 3 9 . . Highest Loss Streak 14 | . . 6 9 3 14 . 1 To Critical Strikes 1 | . . . . . 1 . . Average Backups 19 | 6 8 15 21 24 21 5 5 Power 1 | 1 2 1 1 . 2 . 1 Propulsion 1 | 4 3 3 1 2 . . . Utility 8 | . . 3 7 10 11 4 3 Weapon 6 | 1 2 4 9 9 5 . . Tool/Special . | . . . . . . . . Unused Backups 45 | 7 5 2 5 2 20 2 2 Power 9 | 1 . 1 2 . 5 . . Propulsion 5 | 2 3 . . . . . . Utility 15 | 1 . . 1 2 8 2 1 Weapon 15 | 3 2 1 2 . 6 . 1 Tool/Special 1 | . . . . . 1 . . Average Slot Usage (%) 90 | . 99 86 85 97 89 61 67 Engine 4 | . 14 9 1 2 5 . . Core 4 | . . . 6 3 4 13 13 Treads 11 | . 7 15 3 16 13 . . Leg 15 | . 12 4 30 19 8 . . Wheel 4 | . 7 11 3 . 4 . . Flight 1 | . . 1 . . . 20 21 Device 16 | . 14 9 13 14 21 26 25 Storage 8 | . 14 11 9 7 6 . . Processor 2 | . . . 1 7 2 . . Energy Gun 5 | . 1 1 10 8 3 . . Ballistic Gun 7 | . 13 3 2 10 9 . . Ballistic Cannon 2 | . 9 11 . . . . . Slashing Weapon 2 | . 3 5 . . 3 . . Peak Build Rating 79 | 7 10 17 27 48 79 48 60 Average Rating 35 | 6 8 13 21 39 55 45 49 On Entrance 25 | 6 7 9 17 26 48 45 48 Avg Prop Armor Cover (%) 14 | . 12 16 21 5 9 . . Naked Turns . | . . . . . . . . Heaviest Build 124 | 11 48 51 96 101 124 26 22 Greatest Support 121 | 20 23 26 60 112 121 27 34 Greatest Overweight (x) 17 | . 4 4 17 2 11 . . Average Overweight (x) 1 | . 2 2 2 . 1 . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 5 5 Average Capacity 21 | 8 14 17 22 25 24 5 5 Most Carried 25 | 8 9 20 25 25 25 5 5 Average Carried 20 | 6 8 15 21 24 22 4 5 Final Capacity 25 | 8 20 20 25 25 5 5 5 Final Carried 25 | 8 9 20 22 25 5 5 5 Class Distribution -------------------- 35% | Mutant 31% | Scavenger-Mutant 29% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 3485 | 225 . 343 572 912 1348 85 . Remotely . | . . . . . . . . Salvage Created 4434 | 180 . 313 948 1472 1521 . . Parts 221 | 18 . 27 48 55 73 . . Haulers Intercepted 3 | . . . 2 1 . . . Recyclers Shooed 5 | 1 . . . 2 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 79 | . . 13 19 22 25 . . Melee 7 | . . 1 . . 6 . . Guns 50 | . . 2 13 20 15 . . Cannons 8 | . . 6 . . 2 . . AOE 9 | . . 3 4 1 1 . . Classes Destroyed 13 | 2 . 4 4 3 . . . Worker 10 | . . . 1 1 8 . . Tunneler 5 | 5 . . . . . . . Hauler 3 | . . . 2 1 . . . Recycler 9 | 1 . . . 6 2 . . Operator 5 | . . . . 1 4 . . Watcher 4 | . . . 1 1 2 . . Swarmer 13 | . . 7 3 3 . . . Grunt 36 | . . 1 11 10 14 . . Brawler 2 | . . . . 1 1 . . Duelist 2 | . . 1 1 . . . . Sentry 16 | . . 4 3 5 4 . . Hunter 3 | . . . 1 . 2 . . Programmer 7 | . . . . 3 4 . . Best Kill Streak 9 | 4 . 4 3 6 9 . . Combat Bots Only 4 | . . 4 3 4 4 . . Max Kills in Single Turn 2 | 1 . 2 2 2 2 . . Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . 2 2 1 1 . . Melee 1 | . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 1180 | . 27 119 263 212 550 . 9 Missed 365 | . 10 29 81 69 172 . 4 Hits 815 | . 17 90 182 143 378 . 5 Melee 6 | . . . 1 1 4 . . Projectile 809 | . 17 90 181 142 374 . 5 AOE 2 | . . . . . 2 . . Critical Strikes 30 | . 4 2 9 5 10 . . Damage Taken 11302 | . 237 1056 2875 1596 5427 . 111 Core 1689 | . 27 146 526 137 814 . 39 Absorbed by Shields 978 | . . . . . 966 . 12 Regen/Repaired (Parts) 82 | . . 42 40 . . . . Core Remaining (%) 67 | 100 89 63 4 80 . . . Volleys Fired 298 | 15 13 34 79 70 87 . . Largest 3 | 2 1 2 2 3 3 . . Hottest 165 | 60 30 78 130 150 165 . . Shots Fired 595 | 30 13 55 122 179 196 . . Gun 492 | 30 . 12 110 174 166 . . Cannon 86 | . 9 41 6 . 30 . . Launcher 8 | . . 2 6 . . . . Special 9 | . 4 . . 5 . . . Kinetic 330 | 15 9 41 3 117 145 . . Thermal 175 | 15 4 . 61 61 34 . . Explosive 8 | . . 2 6 . . . . Electromagnetic 81 | . . 12 52 . 17 . . Robot Hit Streak 19 | 6 2 6 15 11 19 . . Robot Miss Streak 9 | 2 . 4 4 7 9 . . Penetration Max . | . . . . . . . . Secondary Targets 7 | . . . 1 3 3 . . Max Gunslinging Chain 1 | . . . 1 1 1 . . Shots Hit Robots 458 | 16 2 35 90 135 180 . . Core Hits 347 | 8 1 16 41 132 149 . . Critical Kills 1 | 1 . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 12 | 1 . 1 3 3 4 . . Burn 6 | . . . 3 3 . . . Destroy 1 | 1 . . . . . . . Blast 3 | . . 1 . . 2 . . Sever 2 | . . . . . 2 . . Melee Attacks 68 | . 12 14 . . 42 . . Impact . | . . . . . . . . Slashing 68 | . 12 14 . . 42 . . Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . 1 . . Damage Inflicted 11430 | 149 43 860 2298 2713 5367 . . Guns 7119 | 149 . 157 1528 2443 2842 . . Cannons 998 | . 17 417 117 . 447 . . Explosions 1843 | . . 257 613 226 747 . . Melee 1386 | . 26 29 . . 1331 . . Ramming 40 | . . . 40 . . . . Kinetic 4897 | 50 17 417 15 1882 2516 . . Thermal 2455 | 99 . . 933 605 818 . . Explosive 1490 | . . 257 520 183 530 . . Electromagnetic 1162 | . . 157 790 43 172 . . Impact . | . . . . . . . . Slashing 1386 | . 26 29 . . 1331 . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 1 5 5 5 Average Corruption 2 | . . . . 1 3 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 35 | . . . . 11 18 . 6 Message Errors 6 | . . . . 3 3 . . Matter Fused 7 | . . . . 1 5 . 1 Heat Flow Errors 8 | . . . . 1 6 . 1 Energy Discharges 7 | . . . . 3 1 . 3 Parts Rejected 2 | . . . . . 1 . 1 Data Loss (minor) 3 | . . . . 2 1 . . Misfires 1 | . . . . . 1 . . Alerts 1 | . . . . 1 . . . Overload Shots . | . . . . . . . . Overflow Damage 414 | . . 46 . 16 352 . . Projectiles . | . . . . . . . . Explosions 188 | . . 46 . 16 126 . . Melee 226 | . . . . . 226 . . Knockbacks 14 | . 1 4 . . 9 . . Impact . | . . . . . . . . Kinetic 14 | . 1 4 . . 9 . . Secondary . | . . . . . . . . Self-Inflicted Damage 469 | . . 95 68 108 198 . . Shots 9 | . . 1 3 2 3 . . Rammed . | . . . . . . . . Targets Rammed 7 | . . . 7 . . . . Kicked 7 | . . . 7 . . . . Crushed . | . . . . . . . . Highest Temperature 453 | 40 13 10 408 160 453 . 151 Average Temperature 111 | 19 8 4 118 50 144 . 82 Received Heat Transfer 3567 | . 210 183 1458 450 1254 . 12 Effects 16 | . . . 3 . 13 . . Shutdowns 6 | . . . 2 . 4 . . Energy Bleed 4 | . . . 1 . 3 . . Interference 3 | . . . . . 3 . . Damage (minor) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 4 | . . . 2 1 1 . . Combat Hostiles 3 | . . . 2 . 1 . . Robots Corrupted 2 | . . 1 1 . . . . Combat Hostiles 2 | . . 1 1 . . . . Parts Fried 4 | . . 2 2 . . . . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . 1 1 1 . . Combat Hostiles 3 | . . . 1 1 1 . . Parts Melted 13 | . . . 6 5 2 . . Heat Transferred 5320 | 225 . . 2172 1591 1332 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . 2 . 1 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 84 | 100 100 100 100 91 54 100 100 Level 1 15 | . . . . 8 45 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 349 | 10 24 156 141 333 349 34 22 Initial 151 | . . 3 50 39 151 34 9 Average 98 | 1 2 54 55 63 210 24 3 Influence Increases 3012 | 30 59 449 642 758 1032 . 42 Destroy 0b10 Robot/C 1620 | . . 260 400 460 500 . . Destroy 0b10 Robot/NC 180 | 30 . . 20 50 80 . . Destroy Leader 394 | . . 70 96 134 94 . . Allied During Kill 5 | . . . 2 3 . . . Successful Hack 171 | . 54 17 19 40 29 . 12 Disable Machine 345 | . . 60 30 45 210 . . Destroy Structure 177 | . 5 42 30 26 74 . . Lose Combat Pursuer 120 | . . . 45 . 45 . 30 Influence Decreases 3012 | 30 51 337 675 535 1243 85 56 Entered New Map 352 | . . 5 70 48 159 65 5 Time Decay 1831 | 30 51 242 406 387 654 20 41 Lost Part 779 | . . 90 179 80 430 . . Lost Ally 50 | . . . 20 20 . . 10 Squads Dispatched 29 | . . 1 6 11 11 . . Investigation 7 | . . . 2 2 3 . . Extermination 7 | . . . . 3 4 . . Reinforcement 8 | . . 1 2 1 4 . . Assault . | . . . . . . . . Garrison 7 | . . . 2 5 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 6 | . 1 2 1 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 142 | . 7 19 30 32 43 6 5 Peak Tracking Total 8 | . 7 6 7 6 8 6 2 Tactical Retreats 8 | . . . 3 . 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . 2 . 1 1 2 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 23 | . . 4 2 3 14 . . Max in Single Turn 8 | . . 1 1 1 8 . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . 1 . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 39 | . 8 4 6 10 7 . 4 Terminals 19 | . 7 2 3 3 2 . 2 Fabricators 4 | . . . . 2 2 . . Repair Stations 4 | . . 1 1 1 1 . . Recycling Units 6 | . 1 . 1 2 1 . 1 Scanalyzers 5 | . . 1 1 1 1 . 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 105 | . 22 18 18 20 15 . 12 Successful 55 | . 16 11 8 7 8 . 5 Failed 48 | . 6 6 9 13 7 . 7 Catastrophic 7 | . 1 . 2 3 1 . . Database Lockouts 2 | . . 1 1 . . . . Manual 40 | . 10 5 7 4 6 . 8 Terminals 57 | . 19 9 9 6 6 . 8 Fabricators 5 | . . . . 2 3 . . Repair Stations 13 | . . 5 4 2 2 . . Recycling Units 12 | . 3 . 1 5 1 . 2 Scanalyzers 17 | . . 4 4 4 3 . 2 Garrison Access 1 | . . . . 1 . . . Terminal Hacks 9 | . 5 2 1 . 1 . . Prototype ID Bank 1 | . 1 . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . Terminal Index 1 | . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . Locate Traps 2 | . 1 1 . . . . . Zone Layout 2 | . 1 1 . . . . . Fabricator Hacks 3 | . . . . 2 1 . . Network Status 3 | . . . . 2 1 . . Repair Station Hacks 7 | . . 4 2 1 . . . Scan Component 4 | . . 2 1 1 . . . Repair 3 | . . 2 1 . . . . Recycling Unit Hacks 8 | . 3 . 1 1 1 . 2 Process 1 | . 1 . . . . . . Report Inventory 5 | . 1 . 1 1 1 . 1 Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . . . . . . . 1 Scanalyzer 9 | . . 3 2 . 3 . 1 Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Retrieve Study 7 | . . 1 2 . 3 . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 19 | . 8 2 2 3 2 . 2 Terminals 18 | . 8 2 2 2 2 . 2 Assimilate 4 | . 2 . . . . . 2 Botnet 12 | . 4 2 2 2 2 . . Operators 2 | . 2 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Reprogram 1 | . . . . 1 . . . Data Cores Recovered 3 | . . . . 1 2 . . Used 2 | . . . . 1 1 . . Hacking Detections 34 | . 7 4 5 9 6 . 3 Full Trace Events 5 | . . . 1 1 3 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 7 | . . 1 2 . 3 . 1 Parts Repaired 3 | . . 2 1 . . . . Time 90 | . . 52 38 . . . . Parts Recycled . | . . . . . . . . Recycled Matter 1 | . 1 . . . . . . Retrieved Matter 1 | . 1 . . . . . . Retrieved Components 4 | . . . . . . . 4 Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . 1 . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 5 | . 1 . 1 1 . . 2 Largest Group 1 | . 1 . 1 1 . . 1 Highest-Rated Group 32 | . 10 . 16 32 . . 10 Highest-Rated Ally 32 | . 10 . 16 32 . . 10 Total Orders . | . . . . . . . . Ally Attacks 8 | . . . 5 3 . . . Total Damage 186 | . . . 74 112 . . . Kills 2 | . . . 1 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Active Infowar (turns) 1397 | 33 578 663 . . 59 . 64 IFF 59 | . . . . . 59 . . Seismic 1274 | 33 578 663 . . . . . Jamming 64 | . . . . . . . 64 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 8037 | 113 578 936 1712 1988 2428 58 224 Spaces Moved 4122 | 49 315 450 703 879 1147 141 438 Core 10 | . . . 4 . 6 . . Treads 845 | . 3 . 43 402 397 . . Legs 1285 | 49 147 89 310 477 213 . . Wheels 1303 | . 165 361 346 . 431 . . Hover . | . . . . . . . . Flight 679 | . . . . . 100 141 438 Fastest Speed 32 | 120 120 85 100 156 34 34 32 Average Speed 140 | 120 131 132 169 182 150 34 33 Slowest Speed 900 | 120 320 260 900 263 500 34 37 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . . . 5 Potential Cave-ins 3 | . . . . . 3 . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 3 65 38 39 29 32 95 16 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 24 | . 5 7 . . 12 . . Terrain Destroyed 211 | . 5 53 36 27 90 . . Melee 24 | . 5 7 . . 12 . . Projectile 6 | . . 2 . . 4 . . AOE 181 | . . 44 36 27 74 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 5766 | 76 437 704 1119 1134 1638 151 507 Wait 852 | 8 73 154 235 109 207 2 64 Move 4106 | 48 314 449 702 878 1147 140 428 Hop 5 | . . . . . . . 5 Pick Up 123 | 3 6 23 27 20 40 3 1 Fast Attach 46 | 1 5 5 11 3 18 . 3 Attach 67 | . . 9 14 11 32 1 . Detach 6 | . . 1 . . 4 1 . Swap 98 | . 7 11 23 20 32 1 4 Drop 85 | 1 7 4 18 18 32 3 2 Fire 298 | 15 13 34 79 70 87 . . Melee 65 | . 12 14 . . 39 . . Ram . | . . . . . . . . Kick 7 | . . . 7 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . 3 . . . . Trap . | . . . . . . . . Miscellaneous 5 | . . . . 5 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 114 | -11/Scrapyard | Entered Materials 337 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 16) 539 | -10/Materials | Discovered new exit (range 7) 692 | -10/Materials | Entered another Materials area 692 | -9/Materials | Evolved 2 slots: Propulsion x2 729 | -9/Materials | Central database locked down 909 | -9/Materials | Repaired Seismic Detector 936 | -9/Materials | Repaired Wheel+ 1439 | -9/Materials | Discovered new exit (range 15) 1440 | -9/Materials | Lost 6 parts (4n1u1w) 1628 | -9/Materials | Entered another Materials area 1628 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1758 | -8/Materials | Repaired Katana 2187 | -8/Materials | Central database locked down 2197 | -8/Materials | Lost 9 parts (1p5n3w) 2228 | -8/Materials | Core integrity fell below 50% 2300 | -8/Materials | Lost 5 parts (1p3n1w) 2738 | -8/Materials | Build established: Scavenger-Mutant 2921 | -8/Materials | Discovered new exit (range 11) 3081 | -8/Materials | Identified exit to Factory 3177 | -8/Materials | Core integrity fell below 20% 3201 | -8/Materials | Garrison activated, responded to threat 3278 | -8/Materials | Lost 6 parts (1p4n1w) 3340 | -8/Materials | Entered Factory 3340 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4339 | -7/Factory | Lost 3 parts (1p1n1w) 4438 | -7/Factory | Garrison activated, responded to threat 4500 | -7/Factory | Lost 3 parts (2n1u) 4723 | -7/Factory | Build established: Scavenger-Gunner 5171 | -7/Factory | Garrison activated, responded to threat 5210 | -7/Factory | Discovered new exit (range 6) 5221 | -7/Factory | Identified exit to Factory 5309 | -7/Factory | Garrison activated, responded to threat 5328 | -7/Factory | Entered another Factory area 5328 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6028 | -6/Factory | Lost 3 parts (2n1u) 6497 | -6/Factory | Lost 14 parts (2p4n4u4w) 6735 | -6/Factory | Lost 3 parts (1n1u1w) 6969 | -6/Factory | Build established: Scavenger-Mutant 7092 | -6/Factory | Core integrity fell below 50% 7134 | -6/Factory | Lost 3 parts (2n1u) 7355 | -6/Factory | Spotted B-75 Beast 7473 | -6/Factory | Lost 6 parts (2p1n2u1w) 7698 | -6/Factory | Core integrity fell below 20% 7744 | -6/Factory | Lost 8 parts (1p2n3u2w) 7756 | -6/Factory | Manually triggered Chute Trap 7756 | -6/Factory | Sucked down chute 7756 | -6/Factory | Entered Waste 7764 | -6/Waste | Spotted C-40 Crusher 7771 | -6/Waste | EMP discharged 7773 | -6/Waste | Spotted C-40 Crusher 7793 | -6/Waste | Spotted C-40 Crusher 7794 | -6/Waste | Spotted C-40 Crusher 7800 | -6/Waste | Spotted C-40 Crusher 7800 | -6/Waste | Spotted C-40 Crusher 7805 | -6/Waste | Discovered new exit (range 11) 7814 | -6/Waste | Entered Factory 8030 | -6/Factory | Spotted B-75 Beast 8038 | -6/Factory | Discovered new exit (range 8) 8038 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07979_ U-05 Engineer works on Construction Platform. 07996_ Technician 5b reveals location of hidden door. 08002_ Connecting with Scanalyzer... 08006_ System corrupted: Energy discharge (-53). 08013_ Connecting with Scanalyzer... >>Study(Lgt. Nuclear Core) Identified Lgt. Nuclear Core... Downloading performance data... Effective improvements: +1 supply 08027_ Technician 5b reveals location of Ambush Trap. 08035_ System corrupted: Biomechanical Wings rejected. 08035_ Acquired Biomechanical Wings. 08035_ Power Conduit explodes. 08035_ Biomechanical Wings destroyed. 08038_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????###########??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# ] #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ????????????# #??????????????????????????? | | ############# #??????????????????????????? | | # [ #??????????????????????????? | | """ # #??????????????????????????? | | """ """" #+##+#########???????????????????????? | | """ """" # #???????????????????????? | | "S """" # ^ #???????????????????????? | | "" """" + !! #???????????????????????? | | "" """" # !! #???????????????????????? | | """" # #???????????????????????? | | # !!!#???????????????????????? | | ! " ![#???????????????????????? | | " ![#???????????????????????? | | ! ; % #???????????????????????? | | ###########" #??###########??????????? | | ??????????# #?? #??????????? | | ??????????# #? #??????????? | | ??????????# #? #??????????? | | ??????????#BB # #??????????? | | ??????????#BB # #??????????? | | ??????????#;; @ #??????????? | | ??????????##; < #??????????? | | ???????????#; #??????????? | | ???????????## #??????????? | | ????????????# #??????????? | | ????????????# ; #??????????? | | ????????????# ; ] #??????????? | | ????????????# ;;############??????????? | | ????????????# ; #?????????????????????? | | ????????????? ###?????????????????????? | | ????????????? ????????????????????????? | | ?????????????? ###+###????????????????????????? | | ???????????????? ???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 42 Energy Capacity 500 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 EM Shielding 3 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 63 Recoil Reduction 5 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Light Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Seismic Detector | 15% | -9/Materials Wheel | 37% | -9/Materials Katana | 20% | -8/Materials Studied --------- Wheel | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Carbon-fiber Leg | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Greatsword | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Recruitment Drive Wheee! Challenges ------------ None Game ------ Seed ScatterMyomerAutocannon Manual? 0 Play Time 01:17:25 Cumulative 52.4 hours Start 2025.12.30 @ 11:27:10 End 2025.12.30 @ 12:45:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e25521e3-5f35-457c-afaf-79b6c8fb18c1