Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 15:23:03 Player: Silfurdreki Result: Destroyed by 0X-ZRK(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (644) 644 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1594 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 295/300 Energy 100/100 System Corruption 0% Temperature Warm (189) Movement Core (50) Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Scrap Engine > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Flight Unit Cobbler Unit Rocket Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Advanced Treads > --- UTILITY ---------- Scrap Engine > --- WEAPON ----------- Light Assault Rifle Bore Cannon > --- INVENTORY -------- Light Nuclear Core Flight Unit Cobbler Unit Rocket Launcher [Rating: 31] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 21 | 8 5 5 2 1 Power 3 | 1 1 1 . . Engine 1 | 1 . . . . Core 2 | . 1 1 . . Reactor . | . . . . . Propulsion 7 | 3 2 1 1 . Treads 4 | 2 . 1 1 . Leg 2 | . 2 . . . Wheel 1 | 1 . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 2 . 1 Device 3 | 1 . 1 . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 6 | 2 2 1 1 . Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 . 1 . Ballistic Cannon 2 | . 1 1 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 8 | . 1 . 2 5 Power 2 | . 1 . . 1 Propulsion 3 | . . . 1 2 Utility . | . . . . . Weapon 3 | . . . 1 2 Highest Loss Streak 5 | . 1 . 1 5 To Critical Strikes . | . . . . . Average Backups 6 | 2 6 7 6 8 Power 1 | . 1 2 2 2 Propulsion 2 | . 2 2 1 2 Utility . | . . 1 1 1 Weapon 2 | . 3 2 1 1 Tool/Special . | . . . . . Unused Backups 11 | 1 . 2 . 8 Power 2 | . . . . 2 Propulsion 4 | 1 . . . 3 Utility 3 | . . 1 . 2 Weapon 2 | . . 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 97 99 99 95 Engine 3 | . 11 . . . Core 10 | . 2 14 14 13 Treads 20 | . 22 3 27 26 Leg 7 | . 3 24 . . Device 14 | . 14 14 14 14 Storage 13 | . 14 14 14 13 Energy Gun 6 | . 19 . . . Ballistic Gun 10 | . 4 14 13 13 Ballistic Cannon 10 | . 4 14 14 13 Peak Build Rating 31 | 9 11 18 18 31 Average Rating 13 | 5 9 13 17 18 On Entrance 11 | . 9 11 18 18 Naked Turns . | . . . . . Heaviest Build 38 | 12 15 38 38 38 Greatest Support 42 | 40 40 42 42 42 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 11 | 7 8 8 15 14 Most Carried 12 | 3 8 10 10 12 Average Carried 7 | 2 6 7 7 9 Final Capacity 15 | 8 8 15 15 5 Final Carried 9 | 3 8 6 9 5 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -10 -7 ----------- Run | Yrd Mat Min Sub Rec Matter Collected 840 | 270 129 164 245 32 Remotely . | . . . . . Salvage Created 781 | 114 355 94 174 44 Parts 50 | 2 28 7 12 1 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 17 | . . . 17 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Combat Hostiles Destroyed 20 | . 10 4 6 . Guns 9 | . 6 1 2 . Cannons 11 | . 4 3 4 . Classes Destroyed 9 | 2 5 . 2 . Builder 1 | . 1 . . . Tunneler 2 | 1 . 1 . . Hauler 1 | . 1 . . . Recycler 1 | 1 . . . . Operator 1 | . 1 . . . Swarmer 6 | . 3 2 1 . Grunt 10 | . 7 2 1 . Sentry 1 | . . . 1 . Subdweller 3 | . . . 3 . Best Kill Streak 5 | 1 5 2 3 . Combat Bots Only 4 | . 4 2 3 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Hostile Shots Fired 152 | . 57 26 47 22 Missed 38 | . 15 6 15 2 Hits 114 | . 42 20 32 20 Projectile 114 | . 42 20 32 20 Critical Strikes 6 | . . 1 2 3 Damage Taken 1628 | . 446 204 544 434 Core 265 | . 63 . 126 76 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 102 | 6 43 14 29 10 Largest 2 | 2 2 2 2 2 Hottest 90 | 90 90 68 68 68 Shots Fired 199 | 12 85 28 58 16 Gun 132 | 12 67 14 29 10 Cannon 67 | . 18 14 29 6 Launcher . | . . . . . Special . | . . . . . Kinetic 138 | . 36 28 58 16 Thermal 61 | 12 49 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 7 10 4 9 4 Robot Miss Streak 5 | 1 4 5 4 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 125 | 9 56 11 39 10 Core Hits 43 | 3 20 8 9 3 Critical Kills 3 | . . . 3 . Critical Parts Destroyed 10 | . . . 6 4 Critical Strikes 18 | 1 . . 13 4 Burn 1 | 1 . . . . Destroy 17 | . . . 13 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1696 | 108 715 195 516 162 Guns 825 | 108 467 32 178 40 Cannons 844 | . 243 143 336 122 Explosions . | . . . . . Melee . | . . . . . Ramming 27 | . 5 20 2 . Kinetic 1215 | . 364 175 514 162 Thermal 454 | 108 346 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 8 | . . . . 8 Projectiles 8 | . . . . 8 Explosions . | . . . . . Melee . | . . . . . Knockbacks 11 | . 4 . 7 . Impact . | . . . . . Kinetic 11 | . 4 . 7 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 2 1 1 . Targets Rammed 6 | . 2 3 1 . Kicked 2 | . . 2 . . Crushed . | . . . . . Highest Temperature 495 | 120 495 120 23 196 Average Temperature 97 | 51 127 44 12 95 Received Heat Transfer 678 | . 213 102 48 315 Effects 7 | . 7 . . . Shutdowns 3 | . 3 . . . Energy Bleed 2 | . 2 . . . Short Circuit 2 | . 2 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1289 | 359 930 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 169 | 5 169 73 . 10 Initial 58 | . . 58 . 4 Average 23 | . 36 23 . . Influence Increases 532 | 10 294 137 75 16 Destroy 0b10 Robot/C 340 | . 200 80 60 . Destroy 0b10 Robot/NC 35 | 10 15 5 . 5 Destroy Leader 62 | . 42 20 . . Successful Hack 17 | . 7 . . 10 Disable Machine 15 | . 15 . . . Destroy Structure 3 | . . 2 . 1 Lose Combat Pursuer 60 | . 15 30 15 . Influence Decreases 532 | 10 142 266 89 25 Entered New Map 112 | . . 94 13 5 Time Decay 390 | 10 132 172 56 20 Lost Part 30 | . 10 . 20 . Squads Dispatched 3 | . 2 1 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Distress Signals 3 | . 3 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 23 6 11 3 Peak Tracking Total 6 | . 6 3 3 4 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Traps Triggered 3 | . 1 . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -7 ---------- Run | Yrd Mat Min Sub Rec Machines Disabled 3 | . 1 . 1 1 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Machines Accessed 9 | . 4 1 1 3 Terminals 5 | . 4 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 13 1 4 28 Successful 39 | . 6 1 4 28 Failed 7 | . 7 . . . Catastrophic 3 | . 3 . . . Database Lockouts . | . . . . . Manual 11 | . 9 . 1 1 Terminals 15 | . 13 . . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 36 | . 4 1 4 27 Record 29 | . 1 . 4 24 Open Door 1 | . . 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Zone Layout 1 | . . . . 1 Release Object 2 | . . . . 2 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . . 1 Terminals 3 | . 2 . . 1 Botnet 3 | . 2 . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 5 | . 4 . . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -7 ------------ Run | Yrd Mat Min Sub Rec Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -7 -------- Run | Yrd Mat Min Sub Rec Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -7 ------- Run | Yrd Mat Min Sub Rec Active Infowar (turns) 2594 | 3 784 633 898 276 Terrain 2594 | 3 784 633 898 276 Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -7 ------------- Run | Yrd Mat Min Sub Rec Turns Passed 2729 | 125 784 633 898 289 Spaces Moved 1520 | 65 392 413 479 171 Core 7 | 6 . . . 1 Treads 1085 | 48 343 45 479 170 Legs 417 | . 49 368 . . Wheels 11 | 11 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 152 145 Average Speed 148 | 139 155 137 152 151 Slowest Speed 225 | 160 190 190 225 152 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 5 56 85 45 26 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 19 | . . 2 15 2 Melee . | . . . . . Projectile 19 | . . 2 15 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -7 --------- Run | Yrd Mat Min Sub Rec Total 1808 | 85 486 457 594 186 Wait 118 | . 32 5 81 . Move 1516 | 64 391 412 478 171 Hop . | . . . . . Pick Up 20 | 4 6 5 3 2 Fast Attach 13 | 8 3 . 1 1 Attach 5 | . 2 2 1 . Detach 8 | 1 4 2 . 1 Swap 4 | . . 4 . . Drop 16 | 2 3 10 . 1 Fire 102 | 6 43 14 29 10 Melee . | . . . . . Ram . | . . . . . Kick 2 | . . 2 . . Crush 4 | . 2 1 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -7/Recycling History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 126 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 9) 910 | -10/Materials | Entered Mines 911 | -10/Mines | Learned location of Storage (-7) 925 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 970 | -10/Mines | Learned Materials stockpile data 1054 | -10/Mines | Discovered new exit (range 15) 1101 | -10/Mines | Build established: Scavenger-Mutant 1142 | -10/Mines | Met a Derelict shopkeep closing up shop 1279 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1390 | -10/Mines | Learned location of 1 exit from Materials 1531 | -10/Mines | Discovered new exit (range 9) 1543 | -10/Mines | Entered Subcaves 1544 | -10/Subcaves | Approached by a straggling Scientist 1778 | -10/Subcaves | Build established: Mutant 1834 | -10/Subcaves | Visited Clippyterm 1839 | -10/Subcaves | Learned Factory trap positions 1839 | -10/Subcaves | Learned Factory garrison access intel 1891 | -10/Subcaves | Core integrity fell below 50% 2230 | -10/Subcaves | Learned location of 1 exit from Materials 2411 | -10/Subcaves | Discovered new exit (range 10) 2441 | -10/Subcaves | Entered Recycling 2657 | -7/Recycling | Scanned before Scraplab entrance 2678 | -7/Recycling | Entered Scraplab 2698 | -7/Recycling | Discovered new exit (range 2) 2710 | -7/Recycling | Angered Scraplab inhabitants 2717 | -7/Recycling | Core integrity fell below 20% 2718 | -7/Recycling | Found Prototype Device 2718 | -7/Recycling | Identified Scrap Engine 2730 | -7/Recycling | Destroyed by 0X-ZRK(j) with Overtuned Pulse Rifle Last Messages --------------- Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 02712_ Machine disabled. 02713_ Critical hit (Burn: +50). 02714_ 0X-ZRK(j) suffers critical hit (Destroy). 02714_ Destroyed Scrap Suit. 02715_ Lgt. Treads destroyed. 02715_ Critical hit (Burn: +50). 02718_ U9-IDX(j): "Defend the Scraplab!" 02718_ Dropped Lrg. Storage Unit. 02718_ Acquired Prototype Device. 02718_ Identified Scrap Engine. 02719_ Bore Cannon destroyed. 02723_ Scraplab SEP disabled. 02725_ Machine disabled. 02727_ Critical hit (Burn: +50). 02727_ Adv. Treads destroyed. 02728_ Lgt. Assault Rifle destroyed. 02729_ Nuclear Core destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????############?????#????????? | | ????????????????#????#"""""""#< #??????????#???? | | ????????????????????## " ## #??????????????? | | ???????????????#######*@!!!c #??????????#???? | | ??????????????## j/%&*= j #??????????????? | | ??????????????# #####j c "#?????#????????? | | ??????????????## #???# ""#???????##?????? | | ???????????????# #???#"& "& X ""#??????????????? | | ?????????#?????# #???#"" """"" #??????????????? | | ???????????######################??????????????? | | ????????????# #??????#??????#????????????? | | ????????????# #?????????##??????#????????? | | ???#????????# ##?#??#??????????#?????????# | | ????????????# ##???#?#?#??#?#??????#?#???? | | ????????????####+####??????????????#??????#####? | | ???????????????# #?#???????#??############# #? | | ???????????????# ############?# + #? | | ?#???#??????#?## ## """"" ###! # ?? | | ??????????????# # """"" ""#[ ! # ##### | | ??????????????# + """"" T"# ! # | | ???????? ????## # ""# + | | ????????????? ##### ###% % # | | ????????????? #???# ### #####+#### | | ????????????? #???# ### [ #?# #? | | ????????? ??? #???# ###! % #?# #? | | ?????????????##???####+##+###?# #?# #? | | ?????????????######### ##### #?# #? | | ????????????# + #?# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 240 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicSeismicLegs Manual? 0 Play Time 00:29:44 Cumulative 43.5 hours Start 2025.08.31 @ 14:56:08 End 2025.08.31 @ 15:23:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6fdf999b-c43c-44ec-b28b-1a0e834c5e78