Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.03 @ 20:05:26 Player: Alexbot Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (3478) 3478 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (393) 393 TOTAL SCORE: 6641 Bonus ------- High Alert Combat Kills 393 Cogmind --------- Core Integrity 0/700 Matter 279/300 Energy 160/160 System Corruption 20% Temperature Cool (0) Location -7/Factory Parts ------- Power (1) Light Nuclear Core Propulsion (4) Carbon-fiber Leg Compact Wheel Utility (4) Large Storage Unit Large Storage Unit Improved Weapon Shielding Weapon (4) Axe Chainsword Chainsword Inventory (16) Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Coolant Injector Improved Sensor Array Advanced Terrain Scanner Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Peak State ------------ Power Light Nuclear Core Propulsion Light Treads Aluminum Leg Aluminum Leg Armored Wheel Utility Large Storage Unit Large Storage Unit Improved Signal Interpreter Powered Armor Weapon Chainsword Chainsword Chainsword Chainsword Inventory Light Nuclear Core Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Coolant Injector Improved Sensor Array Improved Weapon Shielding Improved Weapon Shielding Improved Weapon Shielding System Backup Module Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher Katana [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Protection Powered Armor Weapon Chainsword Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . 2 . . Weapon 2 | . . . 2 . Parts Attached 71 | 6 5 9 18 33 Power 12 | 1 1 2 3 5 Engine 7 | 1 1 2 1 2 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 25 | 2 . 2 4 17 Treads 10 | . . 1 2 7 Leg 5 | . . . 1 4 Wheel 10 | 2 . 1 1 6 Hover . | . . . . . Flight . | . . . . . Utility 17 | 1 2 4 3 7 Device 5 | . 1 2 1 1 Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 8 | . . 1 2 5 Artifact . | . . . . . Weapon 17 | 2 2 1 8 4 Energy Gun 2 | 1 1 . . . Energy Cannon 4 | . . . 4 . Ballistic Gun 3 | 1 1 1 . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 7 | . . . 4 3 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 39 | . 4 3 8 24 Power 7 | . 1 1 1 4 Propulsion 18 | . 1 1 3 13 Utility 6 | . . . 2 4 Weapon 8 | . 2 1 2 3 Highest Loss Streak 11 | . 3 2 4 11 Average Slot Usage (%) 91 | . 91 96 87 91 Engine 2 | . 11 10 1 . Core 4 | . . . 6 5 Treads 9 | . . 4 11 10 Leg 2 | . . . . 4 Wheel 11 | . 26 16 5 10 Device 4 | . 10 11 8 . Storage 16 | . 14 21 18 15 Processor 2 | . . . . 4 Protection 7 | . . 11 8 7 Energy Cannon 1 | . . . 5 . Ballistic Gun 5 | . 21 21 6 . Slashing Weapon 20 | . . . 15 29 Naked Turns . | . . . . . Heaviest Build 65 | 12 24 46 56 65 Greatest Support 80 | 20 20 26 40 80 Greatest Overweight (x) 6 | . 2 4 5 6 Average Overweight (x) 2 | . . 1 3 2 Largest Inventory Capacity 16 | 6 10 16 16 16 Average Capacity 14 | 5 7 15 16 16 Most Carried 16 | 5 10 16 16 16 Average Carried 14 | 2 6 14 14 15 Final Capacity 16 | 6 10 16 16 16 Final Carried 16 | 5 10 14 16 12 Class Distribution -------------------- 72% | Mutant 27% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1172 | 241 92 139 396 304 Remotely . | . . . . . Salvage Created 4161 | . 273 200 1347 2341 Parts 196 | . 14 8 75 99 Haulers Intercepted 4 | . . . 1 3 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 70 | . 7 4 21 38 Melee 45 | . . . 8 37 Guns 22 | . 7 4 11 . Cannons 2 | . . . 2 . AOE 1 | . . . . 1 Classes Destroyed 12 | . 3 1 3 5 Worker 4 | . 1 . . 3 Hauler 4 | . . . 1 3 Recycler 1 | . . . . 1 Mechanic 2 | . . . . 2 Watcher 5 | . . . 4 1 Swarmer 5 | . 2 . . 3 Grunt 43 | . 5 2 15 21 Brawler 5 | . . . . 5 Duelist 4 | . . . 2 2 Sentry 8 | . . 2 4 2 Hunter 3 | . . . . 3 Programmer 2 | . . . . 2 Best Kill Streak 6 | . 3 3 3 6 Combat Bots Only 6 | . 3 3 3 6 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 6037 | . 438 428 1187 3984 Core 951 | . 100 57 94 700 Absorbed by Shields . | . . . . . Core Remaining (%) 81 | 100 60 85 82 . Volleys Fired 131 | . 31 23 75 2 Largest 2 | . 2 2 2 1 Hottest 91 | . 70 43 91 39 Shots Fired 205 | . 60 44 99 2 Gun 174 | . 60 44 70 . Cannon 29 | . . . 29 . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 156 | . 42 44 70 . Thermal 40 | . 18 . 22 . Explosive . | . . . . . Electromagnetic 9 | . . . 7 2 Robot Hit Streak 16 | . 8 5 16 . Robot Miss Streak 3 | . 3 3 3 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 347 | . 40 26 106 175 Core Hits 150 | . 18 11 45 76 Critical Hits 7 | . . . 1 6 Critical Kills 3 | . . . 1 2 Critical Parts Destroyed 4 | . . . . 4 Melee Attacks 288 | . . . 36 252 Impact . | . . . . . Slashing 288 | . . . 36 252 Piercing . | . . . . . Sneak Attacks 14 | . . . 2 12 Combat Hostiles . | . . . . . Follow-up Attacks 82 | . . . 11 71 Damage Inflicted 9832 | . 417 260 2469 6686 Guns 1549 | . 417 260 872 . Cannons 414 | . . . 414 . Explosions 124 | . . . . 124 Melee 7745 | . . . 1183 6562 Ramming . | . . . . . Kinetic 1367 | . 235 260 872 . Thermal 471 | . 182 . 289 . Explosive 82 | . . . . 82 Electromagnetic 167 | . . . 125 42 Impact . | . . . . . Slashing 7745 | . . . 1183 6562 Piercing . | . . . . . Highest Corruption 20 | . . 3 1 20 Average Corruption 10 | . . 3 1 14 Corruption Purged . | . . . . . Effects 26 | . . 4 . 22 Message Errors 2 | . . . . 2 Matter Fused 8 | . . . . 8 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 3 | . . 1 . 2 Targeting Errors 11 | . . 3 . 8 Overload Shots . | . . . . . Overflow Damage 552 | . . . 131 421 Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee 542 | . . . 121 421 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 141 | . 78 . 13 141 Average Temperature 24 | . 28 . 6 49 Received Heat Transfer 1878 | . 117 165 531 1065 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1025 | . 507 . 518 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 702 | . 160 190 463 702 Average Influence 332 | . 87 100 269 449 Maximum Alert Level 3 | . . . 2 3 Low Security (%) 36 | . . . . . Level 1 23 | . . . . . Level 2 39 | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 2 . 4 9 Investigation 4 | . 1 . 1 2 Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . 3 1 Assault 3 | . . . . 3 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 139 | . 12 7 36 84 Peak Tracking Total 8 | . 5 4 7 8 Tactical Retreats 18 | . 1 1 2 14 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 7 | . . 1 2 4 Terminals 6 | . . 1 2 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 17 | . . 3 8 6 Successful 8 | . . 1 4 3 Failed 9 | . . 2 4 3 Catastrophic 5 | . . . 3 2 Database Lockouts . | . . . . . Manual 7 | . . . 4 3 Terminals 16 | . . 3 8 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Terminal Hacks 5 | . . 1 3 1 Branch Access Points 3 | . . 1 1 1 Unreport Threat 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . . 2 4 Terminals 2 | . . . 1 1 Botnet 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Eject 1 | . . . . 1 Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . 1 3 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 3 | . . . . 3 Ejected 3 | . . . . 3 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3005 | 44 315 222 786 1638 Spaces Moved 1604 | 39 250 131 331 853 Core 3 | 3 . . . . Treads 164 | . . . 72 92 Legs . | . . . . . Wheels 1437 | 36 250 131 259 761 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 100 120 100 Average Speed 114 | 77 85 106 137 116 Slowest Speed 200 | 80 100 120 200 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 45 18 46 25 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 18 | . . . . 18 Melee 6 | . . . . 6 Projectile . | . . . . . AOE 12 | . . . . 12 Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2286 | 49 300 179 541 1217 Wait 209 | . 6 . 63 140 Move 1600 | 38 249 130 330 853 Hop . | . . . . . Pick Up 54 | 5 7 10 19 13 Fast Attach 34 | 6 3 3 6 16 Attach 23 | . 1 4 7 11 Detach 6 | . . 2 2 2 Swap 14 | . 1 2 5 6 Drop 29 | . 2 5 12 10 Fire 131 | . 31 23 75 2 Melee 185 | . . . 22 163 Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Lost 3 parts (1p2w) 323 | -10/Materials | Discovered new exit (range 14) 324 | -10/Materials | Build established: Mutant 360 | -10/Materials | Entered another Materials area 360 | -9/Materials | Evolved 2 slots: Utility x2 443 | -9/Materials | Identified exit to Mines 534 | -9/Materials | Discovered new exit (range 16) 582 | -9/Materials | Entered another Materials area 582 | -8/Materials | Evolved 2 slots: Weapon x2 974 | -8/Materials | Lost 4 parts (2n1u1w) 1240 | -8/Materials | Build established: Scavenger-Mutant 1345 | -8/Materials | Discovered new exit (range 15) 1368 | -8/Materials | Entered Factory 1368 | -7/Factory | Evolved 2 slots: Propulsion x2 1495 | -7/Factory | Discovered new exit (range 15) 1547 | -7/Factory | Identified exit to Factory 1556 | -7/Factory | Lost 3 parts (1p2n) 1642 | -7/Factory | Garrison activated, responded to threat 1699 | -7/Factory | Found Powered Armor 1709 | -7/Factory | Lost 3 parts (1p2n) 1715 | -7/Factory | Found Powered Armor 1995 | -7/Factory | Build established: Mutant 2284 | -7/Factory | Identified exit to Storage 2284 | -7/Factory | Identified exit to Lower Caves 2568 | -7/Factory | First assault squad dispatched 2723 | -7/Factory | Core integrity fell below 50% 2746 | -7/Factory | System corruption reached 10% 2820 | -7/Factory | Core integrity fell below 20% 2858 | -7/Factory | Lost 11 parts (2p3n3u3w) 3006 | -7/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02944_ Triggered Proton Bomb Trap. 02944_ A bubble of electromagnetic force engulfs the area. 02944_ Proton Bomb Trap short circuited. 02944_ A bubble of electromagnetic force engulfs the area. 02944_ Proton Bomb Trap short circuited. 02944_ A bubble of electromagnetic force engulfs the area. 02944_ Proton Bomb Trap short circuited. 02944_ Lgt. Treads destroyed. 02944_ U-05 Engineer destroyed. 02944_ A bubble of electromagnetic force engulfs the area. 02944_ Chain reaction triggered in Lgt. Ion Engine. 02951_ System corrupted: Component data lost. 02958_ R-06 Scavenger collects Structural Scanner. 02963_ R-06 Scavenger collects Wheel. 02975_ System corrupted: Matter fused (-7). 02990_ System corrupted: Chainsword targeting data glitched. 02993_ Chainsword follow-up attack on P-70 Sage. 02995_ System corrupted: Matter fused (-9). 02995_ Imp. Weapon Shielding destroyed. 03006_ Lgt. Treads destroyed. 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