Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.08.13 @ 14:41:21 Player: darlorth Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (52) 260 Value Destroyed (724) 724 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (7) 7 TOTAL SCORE: 3531 Bonus ------- Follower Combat Kills 7 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Target Analyzer Reaction Control System Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Melee Analysis Suite Improved Shield Generator > --- WEAPON ----------- Scythe Scythe > --- INVENTORY -------- Small Storage Unit Compact Battery Improved Terrain Scanner Actuator Array Reaction Control System Hardlight Generator System Restoration Module Grenade Launcher Scythe Scythe [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Flight Unit Treads Light Treads Flight Unit Flight Unit Utility Melee Analysis Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Melee Analysis Suite Weapon Scythe Energy Gun Medium Laser Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Maul Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 4 | . . . 2 . 2 Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 59 | 15 16 . 5 13 10 Power 8 | 2 3 . . 1 2 Engine 7 | 2 3 . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 17 | 4 5 . 3 5 . Treads 4 | 4 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 13 | . 5 . 3 5 . Utility 16 | 3 2 . 1 5 5 Device 9 | 3 . . 1 2 3 Storage 4 | . 1 . . 2 1 Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 18 | 6 6 . 1 2 3 Energy Gun 8 | 6 2 . . . . Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . 1 . . Special Weapon 2 | . 2 . . . . Impact Weapon 4 | . 1 . . 2 1 Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Corrupted Parts 1 | 1 . . . . . System Corruption 1 | 1 . . . . . Parts Lost 15 | . 1 . 1 4 9 Power 1 | . . . . 1 . Propulsion 9 | . 1 . 1 3 4 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Highest Loss Streak 8 | . 1 . 1 3 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 83 85 88 84 75 Engine 7 | . 11 14 11 8 4 Treads 2 | . 8 . . . . Flight 26 | . 17 28 44 35 27 Device 12 | . 20 14 11 10 6 Storage 4 | . . . . 8 6 Processor 11 | . 5 14 11 14 15 Energy Gun 2 | . 10 . . . . Impact Weapon 5 | . 6 14 1 7 2 Slashing Weapon 4 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 26 | 9 11 7 11 22 26 Greatest Support 40 | 20 40 8 16 18 18 Greatest Overweight (x) 6 | 2 2 . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 5 8 5 5 10 10 Average Capacity 7 | 5 5 5 5 7 9 Most Carried 10 | 5 5 5 5 9 10 Average Carried 6 | 2 3 5 4 6 9 Final Capacity 10 | 5 5 5 5 10 5 Final Carried 7 | 2 5 5 4 7 5 Class Distribution -------------------- 53% | Mutant 25% | Scavenger-Mutant 12% | Scavenger-Sprinter 7% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Sprinter | -9/Materials Scavenger-Sprinter | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 892 | 350 232 5 . 215 90 Remotely . | . . . . . . Salvage Created 1169 | 265 256 . 11 226 411 Parts 81 | 28 24 . 7 3 19 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 25 | . 9 . 4 7 5 Melee 5 | . 1 . . 2 2 Guns 3 | . 3 . . . . AOE 13 | . 5 . 4 4 . Classes Destroyed 11 | 3 3 . . . 5 Worker 6 | 2 4 . . . . Builder 2 | . 1 . . 1 . Tunneler 7 | 7 . . . . . Hauler 1 | . . . . . 1 Recycler 4 | 1 . . . 2 1 Operator 1 | . . . . . 1 Watcher 6 | . 3 . . 2 1 Swarmer 20 | . 9 . 4 7 . Grunt 3 | . . . . . 3 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Best Kill Streak 7 | 6 7 . 4 4 3 Combat Bots Only 5 | . 5 . 4 4 3 Max Kills in Single Turn 3 | 1 3 . 2 2 1 Gunslinging . | . . . . . . Exploded 2 | . 2 . 2 2 . Melee 1 | . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 1784 | . 149 7 65 369 1194 Core 914 | . 36 7 8 151 712 Absorbed by Shields 65 | . . . 12 44 9 Regen/Repaired (Parts) 56 | . 18 . . 38 . Core Remaining (%) 88 | 100 . 82 98 72 . Volleys Fired 41 | 17 18 . 1 5 . Largest 2 | 2 2 . 1 1 . Hottest 90 | 90 90 . 30 30 . Shots Fired 65 | 30 29 . 1 5 . Gun 52 | 30 22 . . . . Cannon . | . . . . . . Launcher 13 | . 7 . 1 5 . Special . | . . . . . . Kinetic . | . . . . . . Thermal 28 | 17 11 . . . . Explosive 13 | . 7 . 1 5 . Electromagnetic 24 | 13 11 . . . . Robot Hit Streak 18 | 7 18 . 1 . . Robot Miss Streak 2 | 1 2 . . . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 69 | 18 26 . 1 11 13 Core Hits 46 | 11 17 . 6 6 6 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . . . 3 2 Critical Strikes 8 | . 2 . . 3 3 Burn 1 | . 1 . . . . Corrupt 1 | . 1 . . . . Smash 5 | . . . . 3 2 Sever 1 | . . . . . 1 Melee Attacks 45 | . 6 . . 18 21 Impact 30 | . 6 . . 18 6 Slashing 15 | . . . . . 15 Piercing . | . . . . . . Sneak Attacks 9 | . 2 . . 3 4 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 3216 | 255 922 . 406 914 719 Guns 490 | 229 261 . . . . Cannons . | . . . . . . Explosions 987 | 26 315 . 406 240 . Melee 1734 | . 346 . . 674 714 Ramming 5 | . . . . . 5 Kinetic . | . . . . . . Thermal 215 | 90 125 . . . . Explosive 961 | . 315 . 406 240 . Electromagnetic 301 | 165 136 . . . . Impact 1403 | . 346 . . 674 383 Slashing 331 | . . . . . 331 Piercing . | . . . . . . Highest Corruption 2 | 1 1 1 . 1 2 Average Corruption 1 | 1 1 1 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 9 2 . 1 2 Message Errors 4 | . 3 . . . 1 Matter Fused 3 | . 1 1 . 1 . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 3 | . 3 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 2 | . . 1 . . 1 Overload Shots . | . . . . . . Overflow Damage 791 | . 144 . 19 422 206 Projectiles . | . . . . . . Explosions 23 | . . . 19 4 . Melee 768 | . 144 . . 418 206 Knockbacks 8 | . 1 . . 5 2 Impact 8 | . 1 . . 5 2 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 33 | . . . . 31 2 Shots 1 | . . . . 1 . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 224 | 45 224 . 2 . 11 Average Temperature 48 | 15 78 . 2 . 3 Received Heat Transfer 790 | . . . 9 63 718 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 21 | . 5 . . 10 6 Impact Corruptions 27 | . 5 . . 16 6 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 679 | 235 444 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | 1 . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 540 | 50 373 110 231 540 313 Initial 198 | . 28 74 36 79 198 Average 181 | 29 157 74 164 327 217 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 60 | 100 80 100 32 32 38 Level 1 35 | . 19 . 67 32 61 Level 2 4 | . . . . 35 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 1 4 Investigation 4 | . . . . 1 3 Extermination . | . . . . . . Reinforcement 1 | . . . . . 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . 3 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 13 3 8 21 18 Peak Tracking Total 10 | . 4 3 6 10 10 Tactical Retreats 6 | . . 1 . 5 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 4 | . 2 . 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 3 | . 2 . 1 . . Max in Single Turn 1 | . 1 . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 8 | . 4 . . 2 2 Terminals 3 | . 2 . . 1 . Fabricators . | . . . . . . Repair Stations 2 | . 1 . . 1 . Recycling Units 3 | . 1 . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 12 . . 5 5 Successful 15 | . 10 . . 5 . Failed 7 | . 2 . . . 5 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual 12 | . 9 . . 3 . Terminals 12 | . 9 . . 3 . Fabricators . | . . . . . . Repair Stations 4 | . 2 . . 2 . Recycling Units 6 | . 1 . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . . 2 . Terminal Index 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 4 . . 1 . Terminals 5 | . 4 . . 1 . Track 3 | . 2 . . 1 . Botnet 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 1 . . 2 2 Full Trace Events 3 | . . . . 1 2 Feedback Events 2 | . . . . 1 1 Corruption 2 | . . . . 1 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 39 | . 13 . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies 3 | . . 3 . . . Largest Group 3 | . . 3 . . . Highest-Rated Group 40 | . . 40 . . . Highest-Rated Ally 16 | . . 16 . . . Total Orders . | . . . . . . Ally Attacks 1 | . . 1 . . . Total Damage 10 | . . 10 . . . Kills 1 | . . 1 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2078 | 296 531 105 58 277 811 Spaces Moved 2452 | 223 745 267 98 409 710 Core 364 | 221 106 . . . 37 Treads 22 | 2 20 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 2066 | . 619 267 98 409 673 Fastest Speed 28 | 50 37 37 31 28 28 Average Speed 58 | 70 54 37 31 35 85 Slowest Speed 360 | 160 200 37 31 106 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . 5 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 76 54 20 35 23 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 8 | . . . . 3 5 Terrain Destroyed 63 | 4 22 . 16 16 5 Melee 8 | . . . . 3 5 Projectile . | . . . . . . AOE 55 | 4 22 . 16 13 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 2943 | 334 826 272 123 500 888 Wait 274 | 60 19 6 18 43 128 Move 2438 | 222 735 266 97 408 710 Hop 4 | . 4 . . . . Pick Up 44 | 12 12 . 1 9 10 Fast Attach 14 | 1 7 . 1 . 5 Attach 34 | 14 6 . 3 9 2 Detach 16 | 6 5 . 1 3 1 Swap 11 | . 3 . 1 4 3 Drop 24 | 2 11 . . 1 10 Fire 41 | 17 18 . 1 5 . Melee 41 | . 6 . . 18 17 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 14) 297 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 588 | -10/Materials | Discovered new exit (range 13) 616 | -10/Materials | Identified exit to Materials 743 | -10/Materials | Discovered exit to Materials (range 12) 756 | -10/Materials | Build established: Scavenger-Mutant 766 | -10/Materials | Repaired Flight Unit 821 | -10/Materials | Discovered new exit (range 12) 827 | -10/Materials | Identified exit to Mines 828 | -10/Materials | Entered Mines 831 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 874 | -10/Mines | Learned location of Storage (-8) 905 | -10/Mines | Discovered exit to Materials (range 11) 919 | -10/Mines | Found a hidden stash of uninstalled traps 933 | -10/Mines | Entered Materials 933 | -9/Materials | Evolved 2 slots: Propulsion x2 990 | -9/Materials | Discovered new exit (range 5) 991 | -9/Materials | Identified exit to Materials 991 | -9/Materials | Entered another Materials area 991 | -8/Materials | Evolved 2 slots: Utility x2 1064 | -8/Materials | Repaired Lgt. Ion Engine 1213 | -8/Materials | Discovered new exit (range 15) 1217 | -8/Materials | Identified exit to Factory 1268 | -8/Materials | Entered Factory 1268 | -7/Factory | Evolved 2 slots: Propulsion x2 1298 | -7/Factory | Lost 3 parts (1p2n) 1776 | -7/Factory | Build established: Mutant 2060 | -7/Factory | Core integrity fell below 50% 2076 | -7/Factory | Core integrity fell below 20% 2079 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02046_ Dropped Med. Storage Unit. 02046_ Extracted 11 energy. 02047_ Acquired Com. Battery. 02047_ R-06 Scavenger collects Imp. Terrain Scanner. 02049_ Acquired Actuator Array. 02051_ R-06 Scavenger collects Lgt. Deuterium Engine. 02054_ Com. Battery destroyed. 02055_ R-06 Scavenger collects Scythe. 02058_ R-06 Scavenger collects Hardlight Generator. 02059_ U-05 Engineer destroyed. 02059_ Scythe destroyed. 02059_ Critical hit (Burn: +37). 02068_ K-01 Serf collects debris. 02068_ Actuator Array destroyed. 02073_ K-01 Serf collects debris. 02077_ R-06 Scavenger collects Terrain Scanner. 02077_ K-01 Serf collects debris. 02077_ G-47 Trooper suffers critical hit (Burn). 02077_ Slammed into U-05 Engineer. 02079_ Slammed into G-47 Trooper. 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"""#???????? | | ????????????"""""" # """"""" F"#???????? | | ??????????# """""" [# """"""" ""#???????? | | ??????????# """""" # [[ """"""" ####???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 64 Melee Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FrostSiegeCapacitor Manual? 0 Play Time 00:42:21 Cumulative 198.9 hours Start 2022.08.13 @ 13:56:19 End 2022.08.13 @ 14:41:21 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 228 Rogue 110 Adventurer 69 Explorer 49 Win Type - Total 8 Types 7/0/1/0/0/0/0/0/0 Lore% 31 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2556a795-6da4-47e4-a1cb-40dce9cb0f71