Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.26 @ 22:35:18 Player: Root Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (54) 270 Value Destroyed (1203) 1203 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (28) 28 TOTAL SCORE: 3501 Bonus ------- High Alert Combat Kills 28 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 98/100 System Corruption 14% Temperature Cool (9) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Trap Scanner Terrain Scan Processor Targeting Computer > --- WEAPON (2) ------- Gauss Rifle Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Large Matter Pod (150) Improved Signal Interpreter Medium Laser Beam Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Trap Scanner Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Medium Laser Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Large Matter Pod Trap Scanner Improved Terrain Scanner Terrain Scan Processor Medium Laser Medium Laser Beam Rifle Mini Grenade Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 . 2 Weapon . | . . . . . . Parts Attached 46 | 8 8 4 4 1 21 Power 6 | 1 1 . 1 . 3 Engine 5 | 1 . . 1 . 3 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 . 1 . 3 Treads 2 | 2 . . . . . Leg 6 | . 2 . 1 . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 4 . 2 . 8 Device 8 | 1 1 . 1 . 5 Storage 5 | 1 2 . 1 . 1 Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 16 | 3 1 4 . 1 7 Energy Gun 7 | 2 1 1 . . 3 Energy Cannon . | . . . . . . Ballistic Gun 5 | 1 . 2 . . 2 Ballistic Cannon . | . . . . . . Launcher 4 | . . 1 . 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 18 | . 2 . . 1 15 Power 5 | . 1 . . . 4 Propulsion 6 | . . . . 1 5 Utility 4 | . . . . . 4 Weapon 3 | . 1 . . . 2 Highest Loss Streak 6 | . 2 . . 1 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 97 99 92 92 80 Engine 7 | . 9 . 6 11 7 Core 2 | . 3 14 4 . . Treads 6 | . 24 . . . . Leg 16 | . 3 28 26 26 14 Device 13 | . 12 . 11 11 17 Storage 11 | . 14 14 11 11 9 Processor 8 | . . 14 11 11 10 Protection 1 | . . . . . 3 Energy Gun 11 | . 18 3 11 11 8 Ballistic Gun 7 | . 8 23 11 5 2 Launcher 3 | . . . . 5 6 Naked Turns . | . . . . . . Heaviest Build 30 | 15 30 13 19 19 26 Greatest Support 40 | 40 40 20 33 33 38 Greatest Overweight (x) 4 | 4 . . . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 8 10 10 10 Average Capacity 9 | 7 11 8 9 10 10 Most Carried 15 | 5 15 8 10 10 10 Average Carried 7 | 2 3 8 8 9 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 2 8 8 10 10 6 Class Distribution -------------------- 60% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1068 | 282 196 153 75 28 334 Remotely . | . . . . . . Salvage Created 1393 | 159 296 117 105 65 651 Parts 85 | 10 11 7 4 4 49 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . 1 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 34 | . 5 3 2 4 20 Guns 23 | . 5 3 2 4 9 AOE 10 | . . . . . 10 Classes Destroyed 10 | 3 1 1 1 . 4 Worker 7 | 1 . . . 1 5 Builder 4 | . . . . . 4 Tunneler 2 | 2 . . . . . Hauler 1 | . . . . . 1 Recycler 3 | 1 1 1 . . . Watcher 3 | . . . . . 3 Swarmer 14 | . . 3 . 4 7 Grunt 13 | . 5 . . . 8 Sentry 5 | . . . 2 . 3 Hunter 2 | . . . . . 2 Best Kill Streak 9 | 3 3 4 1 5 9 Combat Bots Only 5 | . 3 3 1 4 5 Max Kills in Single Turn 4 | 1 1 1 1 1 4 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 2967 | . 656 35 177 101 1998 Core 744 | . 142 . 29 18 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 43 . 88 . Volleys Fired 175 | 10 41 7 15 12 90 Largest 2 | 2 2 2 2 2 2 Hottest 106 | 70 90 90 70 70 106 Shots Fired 274 | 20 80 14 29 24 107 Gun 257 | 20 80 14 29 24 90 Cannon . | . . . . . . Launcher 17 | . . . . . 17 Special . | . . . . . . Kinetic 107 | 10 28 8 15 12 34 Thermal 135 | 10 40 3 14 12 56 Explosive 17 | . . . . . 17 Electromagnetic 15 | . 12 3 . . . Robot Hit Streak 17 | 7 8 4 17 8 14 Robot Miss Streak 4 | 3 4 3 2 4 3 Penetration Max 1 | . . . . . 1 Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 175 | 14 43 6 22 12 78 Core Hits 106 | 5 13 5 6 6 71 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 9 | . 3 . 1 . 5 Burn 9 | . 3 . 1 . 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3749 | 172 569 73 226 127 2582 Guns 2208 | 172 569 73 226 127 1041 Cannons . | . . . . . . Explosions 1541 | . . . . . 1541 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 902 | 82 213 36 73 40 458 Thermal 1249 | 90 299 37 153 87 583 Explosive 1541 | . . . . . 1541 Electromagnetic 57 | . 57 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 14 | . . . . . 14 Average Corruption 14 | . . . . . 14 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . . . 6 Message Errors 3 | . . . . . 3 Matter Fused 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 34 | . . . . . 34 Projectiles . | . . . . . . Explosions 34 | . . . . . 34 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 67 | . . . . . 67 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 505 | 54 505 108 145 81 150 Average Temperature 71 | 20 132 37 64 39 29 Received Heat Transfer 1137 | . 417 . 72 . 648 Effects 4 | . 4 . . . . Energy Bleed 1 | . 1 . . . . Interference 3 | . 3 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 12 | 1 . . 1 1 9 Heat Transferred 4292 | 259 1110 111 518 259 2035 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 552 | 20 177 95 142 145 552 Initial 56 | . 13 5 37 55 56 Average 126 | 6 78 92 108 112 198 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 86 | 100 100 100 100 100 62 Level 1 11 | . . . . . 31 Level 2 1 | . . . . . 5 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . . . 3 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 5 | . . . . . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 10 2 3 4 34 Peak Tracking Total 7 | . 5 2 1 4 7 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . 2 . 2 1 1 Terminals 4 | . 1 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 19 | . 6 . 10 2 1 Successful 12 | . 3 . 7 1 1 Failed 6 | . 3 . 2 1 . Catastrophic . | . . . . . . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 15 | . 3 . 10 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 3 . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 9 | . 1 . 7 1 . Record 6 | . . . 6 . . Robot Analysis 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 Report Inventory 2 | . 1 . . . 1 Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 2 1 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . 9 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1876 | 131 443 146 277 199 680 Spaces Moved 910 | 59 185 100 170 136 260 Core 29 | 19 . . . . 10 Treads 199 | 40 159 . . . . Legs 682 | . 26 100 170 136 250 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 142 | 144 154 120 120 120 169 Slowest Speed 260 | 250 160 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 24 | 6 32 20 13 47 27 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 133 | . . . . . 133 Melee . | . . . . . . Projectile . | . . . . . . AOE 133 | . . . . . 133 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 1220 | 83 263 113 217 150 394 Wait 33 | . 5 . 24 . 4 Move 905 | 58 184 99 169 135 260 Hop . | . . . . . . Pick Up 43 | 7 19 . 4 1 12 Fast Attach 11 | 2 3 3 . . 3 Attach 25 | 5 3 . 2 1 14 Detach 1 | . . . . . 1 Swap 10 | 1 2 1 2 . 4 Drop 17 | . 6 3 1 1 6 Fire 175 | 10 41 7 15 12 90 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 425 | -10/Materials | Core integrity fell below 50% 482 | -10/Materials | Discovered new exit (range 12) 575 | -10/Materials | Entered Mines 676 | -10/Mines | Discovered new exit (range 11) 721 | -10/Mines | Entered Materials 721 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 833 | -9/Materials | Build established: Scavenger-Mutant 864 | -9/Materials | Discovered new exit (range 6) 883 | -9/Materials | Central database locked down 998 | -9/Materials | Entered Mines 1037 | -9/Mines | Learned location of Zion (-7) 1165 | -9/Mines | Discovered new exit (range 8) 1197 | -9/Mines | Entered Materials 1197 | -8/Materials | Evolved 2 slots: Utility x2 1355 | -8/Materials | Build established: Mutant 1694 | -8/Materials | Crushed by falling debris 1694 | -8/Materials | System corruption reached 10% 1725 | -8/Materials | Lost 6 parts (2n3u1w) 1821 | -8/Materials | Core integrity fell below 50% 1852 | -8/Materials | Core integrity fell below 20% 1877 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01855_ K-01 Serf collects debris. 01861_ U-05 Engineer lays Concrete. 01863_ K-01 Serf collects debris. 01864_ The unstable cave ceiling collapses. 01866_ K-01 Serf collects debris. 01869_ Slug penetrates G-47 Trooper. 01869_ Critical hit (Burn: +37). 01870_ U-05 Engineer builds a Wall. 01871_ K-01 Serf collects debris. 01871_ Slug penetrates G-47 Trooper. 01871_ G-47 Trooper destroyed. 01872_ The unstable cave ceiling collapses. 01872_ Aluminum Leg crushed. 01874_ K-01 Serf collects debris. 01875_ U-05 Engineer lays Concrete. 01875_ Slug penetrates G-47 Trooper. [Achievement: Please Form A Line] 01876_ U-05 Engineer lays Concrete. 01877_ K-01 Serf collects debris. 01877_ Slug penetrates G-47 Trooper. 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