Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 09:25:25 Player: Catty Watty Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (671) 671 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1766 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 203/300 Energy 188/290 System Corruption 2% Temperature Critical (598) Movement Treading (250) Ox1 Location -9/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Armored Treads > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY (8) ---- Cryofiber Web Large Matter Pod (22) Improved Terrain Scan Processor Weapon Shielding Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Salvage Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Particle Gun > --- INVENTORY -------- Cryofiber Web Large Matter Pod Improved Terrain Scan Processor Weapon Shielding Heavy EM Pulse Gun Grenade Launcher [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Salvage Targeting Computer Protection Weapon Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 23 | 7 3 13 Power 5 | 2 . 3 Engine 4 | 2 . 2 Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 2 2 Treads 2 | . . 2 Leg 4 | 2 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device . | . . . Storage 1 | 1 . . Processor 2 | . 1 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 8 | 2 . 6 Energy Gun 5 | 1 . 4 Energy Cannon . | . . . Ballistic Gun 3 | 1 . 2 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 89 90 Engine 12 | . 14 12 Treads 12 | . . 20 Leg 11 | . 27 1 Storage 12 | . 14 11 Processor 13 | . 4 19 Protection 1 | . . 2 Energy Gun 12 | . 14 12 Ballistic Gun 11 | . 14 9 Naked Turns . | . . . Heaviest Build 21 | 14 14 21 Greatest Support 40 | 20 26 40 Greatest Overweight (x) 4 | 1 4 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 1 5 8 Average Carried 4 | . 2 6 Final Capacity 8 | 8 8 8 Final Carried 5 | 1 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 560 | 243 99 218 Remotely . | . . . Salvage Created 1231 | 137 291 803 Parts 64 | 7 12 45 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . 4 13 Guns 17 | . 4 13 Classes Destroyed 10 | 2 1 7 Builder 1 | . . 1 Tunneler 2 | 2 . . Recycler 4 | 1 1 2 Operator 1 | . . 1 Watcher 2 | . . 2 Swarmer 3 | . . 3 Grunt 9 | . 4 5 Brawler 1 | . . 1 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 12 | 3 3 12 Combat Bots Only 9 | . 2 9 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 142 | . 34 108 Missed 42 | . 17 25 Damage Taken 1464 | . 206 1258 Core 443 | . 40 403 Absorbed by Shields . | . . . Redirected to Shielding 4 | . . 4 Core Remaining (%) 92 | 100 84 . Volleys Fired 78 | 4 21 53 Largest 2 | 2 2 2 Hottest 110 | 60 60 110 Shots Fired 150 | 8 42 100 Gun 150 | 8 42 100 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 60 | 4 21 35 Thermal 34 | . . 34 Explosive . | . . . Electromagnetic 56 | 4 21 31 Robot Hit Streak 14 | 1 4 14 Robot Miss Streak 6 | 2 5 6 Penetration Max . | . . . Secondary Targets 6 | . 1 5 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 79 | 3 19 57 Core Hits 40 | 3 8 29 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 2 | . . 2 Burn 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1332 | 105 322 905 Guns 1254 | 67 282 905 Cannons . | . . . Explosions 78 | 38 40 . Melee . | . . . Ramming . | . . . Kinetic 409 | 12 124 273 Thermal 449 | 38 40 371 Explosive . | . . . Electromagnetic 474 | 55 158 261 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . . 2 Average Corruption 2 | . . 2 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 4 | . . 4 Matter Fused 1 | . . 1 Parts Fused 1 | . . 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 807 | . 102 807 Average Temperature 209 | . 43 267 Received Heat Transfer 507 | . 132 375 Effects 32 | . . 32 Shutdowns 10 | . . 10 Energy Bleed 2 | . . 2 Interference 5 | . . 5 Matter Decay 1 | . . 1 Short Circuit 1 | . . 1 Damage (minor) 2 | . . 2 Damage (major) 7 | . . 7 Damage (core) 4 | . . 4 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1136 | 50 50 1036 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 337 | 15 124 337 Initial 52 | . 9 52 Average 88 | 5 77 111 Maximum Alert Level 1 | . . 1 Low Security (%) 94 | 100 100 90 Level 1 5 | . . 10 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . . 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . . 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 7 17 Peak Tracking Total 5 | . 4 5 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 13 1 Successful 7 | . 6 1 Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 11 | . 10 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 3 1 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Process 1 | . 1 . Report Inventory 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 3 | . 3 . Retrieved Matter 3 | . 3 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1043 | 111 363 569 Spaces Moved 548 | 73 240 235 Core 8 | 6 2 . Treads 206 | . . 206 Legs 334 | 67 238 29 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 139 | 121 121 163 Slowest Speed 250 | 190 250 170 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 36 25 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | 2 1 . Melee . | . . . Projectile . | . . . AOE 3 | 2 1 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 673 | 83 269 321 Wait 6 | . . 6 Move 546 | 72 239 235 Hop . | . . . Pick Up 9 | . 4 5 Fast Attach 15 | 6 3 6 Attach 7 | . . 7 Detach 2 | . . 2 Swap 1 | 1 . . Drop 9 | . 2 7 Fire 78 | 4 21 53 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 15) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 557 | -9/Materials | Discovered new exit (range 15) 603 | -9/Materials | Identified exit to Mines 733 | -9/Materials | Discovered new exit (range 16) 760 | -9/Materials | Identified exit to Materials 1034 | -9/Materials | Core integrity fell below 50% 1043 | -9/Materials | Core integrity fell below 20% 1045 | -9/Materials | Core destroyed Last Messages --------------- K-01 Serf collects debris. Overheating: System interference. Hvy. EM Pulse Gun temporarily disabled. Power failure, Lgt. Ion Engine shutdown. Overheating: Salvage Targeting Computer damaged (-4). K-01 Serf collects debris. Power failure, Imp. Ion Engine shutdown. K-01 Serf collects debris. Overheating: Energy bleed (-58). Broken Arm. Treads destroyed. K-01 Serf collects debris. System corrupted: Component data lost. Dropped Imp. EM Shotgun. Overheating: Core damaged (-64). K-01 Serf collects debris. Power failure, Lgt. Ion Engine shutdown. K-01 Serf collects debris. Acquired Hvy. Assault Rifle. Overheating: Core damaged (-80). 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