Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.15 @ 22:54:36 Player: Sugardust Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (152) 760 Value Destroyed (5638) 5638 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (710) 710 TOTAL SCORE: 10448 Bonus ------- High Alert Combat Kills 710 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 13% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (5) ------- (None) > --- INVENTORY (10) --- Medium Treads Improved Targeting Computer Target Analyzer Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Targeting Computer Recoil Stabilizer Matter Filter Medium Reactive Plating > --- WEAPON ----------- High-powered Shotgun Flak Gun Flak Gun Flak Gun Rocket Launcher > --- INVENTORY -------- Reinforced Ion Engine Medium Treads Experimental Signal Interpreter Improved Targeting Computer Target Analyzer Layered Medium Armor Plating Focal Shield High-powered Tractor Beam Spread Laser Shotgun [Rating: 45] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Recoil Stabilizer Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Slots Evolved 8 | . . 2 2 . 2 2 Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 . . 2 1 Weapon 3 | . . 1 1 . . 1 Parts Attached 97 | 6 6 21 22 10 16 16 Power 7 | 1 1 1 1 1 . 2 Engine 7 | 1 1 1 1 1 . 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 26 | 2 . 6 8 5 4 1 Treads 26 | 2 . 6 8 5 4 1 Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 25 | 1 3 7 2 1 5 6 Device 5 | . . . . . 1 4 Storage 8 | 1 2 2 1 . 2 . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 11 | . 1 4 1 1 2 2 Artifact . | . . . . . . . Weapon 39 | 2 2 7 11 3 7 7 Energy Gun 4 | . . . 2 . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 30 | 2 2 5 9 2 5 5 Ballistic Cannon . | . . . . . . . Launcher 5 | . . 2 . 1 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 31 | . . 1 2 3 4 21 Power 1 | . . . . . . 1 Propulsion 6 | . . . . 1 2 3 Utility 8 | . . . . . . 8 Weapon 16 | . . 1 2 2 2 9 Highest Loss Streak 20 | . . 1 1 2 1 20 Average Slot Usage (%) 98 | . 95 99 98 99 99 95 Engine 8 | . 14 11 9 9 7 5 Treads 23 | . 28 21 26 26 22 18 Device 3 | . . . . . 6 12 Storage 12 | . 19 11 9 9 14 12 Processor 7 | . . 11 9 9 7 5 Protection 7 | . 3 11 9 8 7 5 Energy Gun 1 | . . . 1 6 . . Ballistic Gun 24 | . 28 27 24 22 22 24 Launcher 5 | . . 5 9 6 6 5 Naked Turns . | . . . . . . . Heaviest Build 76 | 13 36 40 44 44 63 76 Greatest Support 68 | 40 40 40 62 62 68 68 Greatest Overweight (x) 13 | . . 1 . . . 13 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 12 | 6 12 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 Most Carried 10 | 2 10 10 10 10 10 10 Average Carried 9 | . 6 9 9 9 8 9 Final Capacity 10 | 6 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 8 10 3 Class Distribution -------------------- 60% | Gunner 28% | Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Sto Fac Fac Matter Collected 3925 | 246 166 1017 649 837 534 476 Remotely 103 | . . . . . . 103 Salvage Created 4891 | . 166 978 950 1315 690 792 Parts 330 | . 13 78 60 90 47 42 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Combat Hostiles Destroyed 127 | . 4 28 26 35 17 17 Guns 105 | . 4 26 18 32 11 14 AOE 22 | . . 2 8 3 6 3 Classes Destroyed 12 | . 2 4 3 2 1 . Worker 5 | . . . 3 1 . 1 Builder 4 | . . . 1 1 1 1 Recycler 1 | . . . . 1 . . Operator 4 | . . 2 2 . . . Watcher 11 | . 1 5 1 1 3 . Swarmer 24 | . . 12 7 5 . . Grunt 58 | . 4 9 10 16 10 9 Brawler 3 | . . 1 . 1 1 . Duelist 4 | . . . 3 1 . . Sentry 28 | . . 6 6 11 1 4 Hunter 3 | . . . . 1 1 1 Programmer 7 | . . . . . 4 3 Best Kill Streak 10 | . 2 9 6 10 8 5 Combat Bots Only 9 | . 2 8 5 9 7 5 Max Kills in Single Turn 3 | . 2 2 3 2 3 2 Gunslinging 1 | . 1 1 1 . . 1 Exploded 3 | . . 2 3 1 2 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Damage Taken 7485 | . 167 867 995 1468 659 3329 Core 1233 | . 13 138 51 145 15 871 Absorbed by Shields . | . . . . . . . Core Remaining (%) 84 | 100 94 65 . 64 97 . Volleys Fired 302 | . 18 76 54 73 44 37 Largest 5 | . 2 3 3 4 4 5 Hottest 159 | . 46 69 113 138 106 159 Shots Fired 837 | . 36 194 143 233 100 131 Gun 808 | . 36 192 134 228 93 125 Cannon . | . . . . . . . Launcher 29 | . . 2 9 5 7 6 Special . | . . . . . . . Kinetic 770 | . 36 192 131 197 93 121 Thermal 38 | . . . 3 31 . 4 Explosive 29 | . . 2 9 5 7 6 Electromagnetic . | . . . . . . . Robot Hit Streak 27 | . 6 9 27 15 9 15 Robot Miss Streak 10 | . 1 5 5 5 6 10 Penetration Max . | . . . . . . . Secondary Targets 18 | . 1 4 2 6 1 4 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 Shots Hit Robots 563 | . 28 113 98 155 68 101 Core Hits 390 | . 10 49 65 107 51 108 Critical Hits 6 | . . 3 . 2 . 1 Critical Kills 3 | . . 1 . 1 . 1 Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 12256 | . 405 1796 2808 3178 1921 2148 Guns 8755 | . 405 1587 1413 2515 1071 1764 Cannons . | . . . . . . . Explosions 3472 | . . 209 1395 660 831 377 Melee . | . . . . . . . Ramming 29 | . . . . 3 19 7 Kinetic 8455 | . 405 1587 1404 2291 1071 1697 Thermal 735 | . . . 344 224 100 67 Explosive 3037 | . . 209 1060 660 731 377 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . 2 . . . 1 13 Average Corruption 1 | . 2 . . . 1 2 Corruption Purged . | . . . . . . . Effects 24 | . 11 . . . 5 8 Message Errors 8 | . 5 . . . 2 1 Heat Flow Errors 2 | . 1 . . . . 1 Energy Discharges 10 | . 5 . . . 3 2 Data Loss (minor) 2 | . . . . . . 2 Targeting Errors 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 197 | . . . 109 72 16 . Projectiles . | . . . . . . . Explosions 197 | . . . 109 72 16 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 146 | . . . 27 74 . 45 Shots 6 | . . . 2 2 . 2 Rammed 17 | . . . . 2 2 13 Targets Rammed 17 | . . . . 2 2 13 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 368 | . 235 186 158 330 131 368 Average Temperature 86 | . 59 53 39 137 40 99 Received Heat Transfer 1713 | . 96 225 270 621 189 312 Effects 6 | . 2 . . 2 . 2 Energy Bleed 1 | . . . . 1 . . Interference 5 | . 2 . . 1 . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 680 | . . . 210 275 50 145 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Peak Influence 905 | . 74 579 737 905 779 364 Initial 396 | . . 20 93 263 396 158 Average 345 | . 33 293 376 479 592 174 Maximum Alert Level 3 | . . 2 3 3 3 1 Low Security (%) 30 | 100 100 24 22 . . 64 Level 1 26 | . . 40 41 28 7 35 Level 2 39 | . . 35 33 60 86 . Level 3 3 | . . . 2 11 5 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 28 | . 1 2 3 6 8 8 Investigation 3 | . . . . . 1 2 Extermination 6 | . . . . . 3 3 Reinforcement 14 | . 1 2 2 3 4 2 Assault . | . . . . . . . Garrison 5 | . . . 1 3 . 1 Intercept . | . . . . . . . Construction Impeded 4 | . . 1 1 1 . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Distress Signals 7 | . . 2 1 2 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 188 | . 8 38 36 49 33 24 Peak Tracking Total 8 | . 2 4 6 8 6 6 Tactical Retreats 9 | . 1 . 3 5 . . Traps | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Traps Triggered 6 | . 1 4 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Disabled 24 | . 1 1 8 6 6 2 Max in Single Turn 8 | . 1 1 8 2 6 2 Garrison Access 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Machines Accessed 46 | . 6 10 6 6 10 8 Terminals 28 | . 6 8 3 4 5 2 Fabricators 1 | . . . . . . 1 Repair Stations 8 | . . 1 1 1 2 3 Recycling Units 6 | . . 1 1 1 3 . Scanalyzers 1 | . . . . . . 1 Garrison Access 2 | . . . 1 . . 1 Total Hacks 109 | . 11 25 17 18 22 16 Successful 63 | . 4 18 10 11 16 4 Failed 46 | . 7 7 7 7 6 12 Catastrophic 5 | . . 2 . . 2 1 Database Lockouts . | . . . . . . . Manual 10 | . 1 2 3 3 1 . Terminals 58 | . 11 18 5 14 6 4 Fabricators 1 | . . . . . . 1 Repair Stations 30 | . . 5 6 3 8 8 Recycling Units 13 | . . 2 2 1 8 . Scanalyzers 2 | . . . . . . 2 Garrison Access 5 | . . . 4 . . 1 Terminal Hacks 29 | . 4 12 3 7 3 . Record 3 | . 1 2 . . . . Prototype ID Bank 3 | . . 2 . 1 . . Alert Level 3 | . . 1 1 1 . . Unreport Threat 4 | . . 1 . 1 2 . Locate Traps 8 | . . 3 2 2 1 . Dispatch Records 2 | . 1 1 . . . . Maintenance Status 1 | . . 1 . . . . Patrol Status 2 | . 1 . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 19 | . . 4 4 3 6 2 Scan Component 11 | . . 2 2 2 3 2 Repair 8 | . . 2 2 1 3 . Recycling Unit Hacks 12 | . . 2 2 1 7 . Process 3 | . . . 1 . 2 . Report Inventory 6 | . . 1 1 1 3 . Retrieve Matter 2 | . . . . . 2 . Retrieve Components 1 | . . 1 . . . . Scanalyzer 1 | . . . . . . 1 Insert Component 1 | . . . . . . 1 Garrison Access Hacks 1 | . . . 1 . . . Seal Access 1 | . . . 1 . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 31 | . 4 8 4 3 5 7 Full Trace Events 2 | . . . . . 1 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 8 | . . 2 2 1 3 . Time 233 | . . 64 64 38 67 . Parts Recycled . | . . . . . . . Recycled Matter 217 | . . . 99 . 118 . Retrieved Matter 118 | . . . . . 118 . Retrieved Components 1 | . . 1 . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Sto Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -------- Run | Scr Mat Mat Mat Sto Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 ------- Run | Scr Mat Mat Mat Sto Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Sto Fac Fac Turns Passed 8809 | 68 913 1878 1252 1283 1872 1543 Spaces Moved 4326 | 37 506 927 583 569 999 705 Core 3 | 1 . . . . . 2 Treads 4323 | 36 506 927 583 569 999 703 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 155 155 160 180 Average Speed 163 | 157 160 160 156 157 162 181 Slowest Speed 700 | 160 160 180 160 163 163 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 47 | 3 74 77 46 78 37 17 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 8 | . . . . . . 8 Terrain Destroyed 323 | . . 7 108 55 78 75 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 323 | . . 7 108 55 78 75 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 --------- Run | Scr Mat Mat Mat Sto Fac Fac Total 5412 | 44 575 1164 817 796 1163 853 Wait 578 | . 28 121 133 137 90 69 Move 4320 | 36 505 926 582 568 998 705 Hop . | . . . . . . . Pick Up 41 | 2 10 6 11 1 6 5 Fast Attach 27 | 6 2 8 3 1 6 1 Attach 28 | . 1 3 4 3 6 11 Detach 6 | . 2 . . . 2 2 Swap 42 | . 3 10 15 6 4 4 Drop 51 | . 6 14 15 5 5 6 Fire 302 | . 18 76 54 73 44 37 Melee . | . . . . . . . Ram 13 | . . . . . . 13 Kick . | . . . . . . . Crush 4 | . . . . 2 2 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 8) 257 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 571 | -10/Materials | Discovered new exit (range 16) 855 | -10/Materials | Discovered new exit (range 15) 982 | -10/Materials | Entered another Materials area 982 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1150 | -9/Materials | Discovered new exit (range 9) 1555 | -9/Materials | Discovered new exit (range 8) 1559 | -9/Materials | Destroyed 8 combat bots 1774 | -9/Materials | Build established: Gunner 2441 | -9/Materials | Repaired Hvy. Assault Rifle 2474 | -9/Materials | Repaired Spread Laser 2784 | -9/Materials | Build established: Mutant 2860 | -9/Materials | Entered another Materials area 2860 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2975 | -8/Materials | Garrison activated, responded to threat 3168 | -8/Materials | Build established: Gunner 3465 | -8/Materials | Discovered new exit (range 13) 3851 | -8/Materials | Repaired Adv. Treads 3878 | -8/Materials | Repaired Lgt. Treads 4015 | -8/Materials | Discovered new exit (range 15) 4059 | -8/Materials | Crushed by falling debris 4112 | -8/Materials | Entered Storage 4230 | -8/Storage | Repaired Hrd. Medium Armor Plating 5016 | -8/Storage | Garrison activated, responded to threat 5322 | -8/Storage | Destroyed 9 combat bots 5371 | -8/Storage | Discovered new exit (range 15) 5395 | -8/Storage | Entered Factory 5395 | -7/Factory | Evolved 2 slots: Utility x2 5539 | -7/Factory | Destroyed 7 combat bots 5705 | -7/Factory | Repaired Hpw. Shotgun 5723 | -7/Factory | Repaired Shotgun 6420 | -7/Factory | Repaired Rocket Launcher 7240 | -7/Factory | Discovered new exit (range 3) 7267 | -7/Factory | Entered another Factory area 7267 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7457 | -6/Factory | Found Prototype Processor 7499 | -6/Factory | Identified Exp. Signal Interpreter 8158 | -6/Factory | Build established: Scavenger-Gunner 8725 | -6/Factory | Garrison activated, responded to threat 8790 | -6/Factory | System corruption reached 10% 8791 | -6/Factory | Core integrity fell below 50% 8803 | -6/Factory | Core integrity fell below 20% 8810 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08790_ Destabilizing: Core damaged (-25). 08792_ Focal Shield destroyed. 08792_ System corrupted by crushing effect (+1). 08793_ Slammed into L-41 Fighter. 08794_ R-10 Processor collects Rnf. Ion Engine. 08795_ System corrupted: Heat flow error (+143). 08795_ Penetrated by Slug. 08796_ Slammed into L-41 Fighter. 08797_ U-05 Engineer lays Concrete. 08799_ Slammed into L-41 Fighter. 08801_ U-05 Engineer builds a Wall. 08802_ Slammed into L-41 Fighter. 08802_ Penetrated by Slug. 08803_ U-05 Engineer lays Concrete. 08803_ K-01 Serf collects debris. 08805_ Slammed into L-41 Fighter. 08806_ K-01 Serf collects debris. 08808_ Slammed into L-41 Fighter. 08808_ Penetrated by Slug. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????? # #??# "" | | ???????????????????????????? + """ #??# !! """ | | ?????????????????????????????# """ #??# !! """ | | ?????????????????"""" ???????# """ ???# !! """ | | ?????????????????? ??????? ?????# | | ????????????????""""" ########/##?????# | | ??????????????? %####### | | ??????????????? %% % + | | ??????????????? %##########+#+# | | ???????????????? ######### #?# | | ????????????????????# ######### ### | | ????????????????????# # ! # | | ????????????????????# # """ # | | ????????????????????# # """ + | | ????????????????????# # """ # ######## | | ????????????????????# # # #??????? | | ?????????????????? # ######### #??????? | | ??????????????????? # ######### #??????? | | ????????????????????+ #??????? | | ????????????????????# #################/######## | | ????????????????????# ##?????????????#[% [ | | ???????????????###### # #????????????# | | ???????????????# ########???????# / | | ???????????????# %#%k%"" #???????# | | ???????????????# """ %h%bF #???????# | | ???????????????# ""R" %#@%% #???????# | | ???????????????# "" " #l%% #???????# | | ???????????????# ^^ # % #???????# | | ???????????????# ^ # #???????# ! | | ???????? #!!] ########???????# ! | | ???????? #!!] ### ??????????# | | ????????? #!] #?####?????????# | | ????????? # # #??????????????########### | | ?????????? #????????????????????????? | | ????????? = ????????????????????????? | | ????????? ????????????????????????? | | ??????????# ##### ???????????????????????? | | ??????????? ?????###+####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Remodeling System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed AnalysisBehemothDriver Manual? 0 Play Time 02:07:05 Cumulative 10.4 hours Start 2020.09.15 @ 20:43:47 End 2020.09.15 @ 22:54:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea0bbc60-a273-47fe-81c0-11202c87eab5