Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 22:52:58 Player: goobie Result: Destroyed by B-86 Titan with Hardcell Cannon Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (97) 485 Value Destroyed (4405) 4405 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 10270 Bonus ------- None Cogmind --------- Core Integrity 0/1150 Matter 261/300 Energy 97/100 System Corruption 2% Temperature Hot (203) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Triangulator Targeting Computer > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Improved Treads Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor > --- PROPULSION ------- Improved Treads Advanced Medium Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Coolant Injector Large Storage Unit Targeting Computer Advanced Targeting Computer Improved Transmission Jammer > --- WEAPON ----------- Wave Gun Disruptor Cannon Heavy Disruptor Cannon Heavy Phase Cannon KE Penetrator > --- INVENTORY -------- Improved Treads Improved Treads Flexi-carbon Leg Improved VSS Leg Advanced Heat Sink Coolant Injector Triangulator Improved Phase Shifter Thermal Defense Suite Pulse Rifle Heavy Assault Rifle Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Heavy Flak Cannon [Rating: 97] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Utility Advanced Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Utility Shielding Weapon Cooled Particle Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Slots Evolved 12 | . . 2 . 2 2 . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . . . . Utility 5 | . . . . 1 1 . . 2 . 1 . Weapon 4 | . . 2 . . . . . . 1 1 . Parts Attached 124 | 7 5 7 . 13 27 8 1 23 8 12 13 Power 12 | 1 1 1 . . 4 . . 2 . 1 2 Engine 8 | 1 1 1 . . 3 . . 2 . . . Core 3 | . . . . . 1 . . . . . 2 Reactor 1 | . . . . . . . . . . 1 . Propulsion 36 | 2 . 2 . 4 7 5 1 6 2 2 5 Treads 23 | 2 . 2 . 4 3 2 1 2 . 2 5 Leg 12 | . . . . . 4 3 . 4 1 . . Wheel 1 | . . . . . . . . . 1 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 29 | 1 2 1 . 3 6 2 . 5 2 5 2 Device 17 | . 1 . . 1 5 1 . 3 2 2 2 Storage 4 | 1 1 . . . 1 . . 1 . . . Processor 7 | . . 1 . 2 . . . 1 . 3 . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 47 | 3 2 3 . 6 10 1 . 10 4 4 4 Energy Gun 15 | 1 . 2 . 3 3 . . 4 1 1 . Energy Cannon 10 | . 1 . . 1 3 . . 2 . 2 1 Ballistic Gun 15 | 2 1 1 . 2 . 1 . 3 1 1 3 Ballistic Cannon 5 | . . . . . 2 . . 1 2 . . Launcher 2 | . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 . . 3 . 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . 2 Parts Lost 70 | . 1 . . 13 2 8 . 21 3 . 22 Power 7 | . 1 . . . . . . 4 . . 2 Propulsion 23 | . . . . 5 1 6 . 4 2 . 5 Utility 15 | . . . . 2 1 1 . 5 1 . 5 Weapon 25 | . . . . 6 . 1 . 8 . . 10 Highest Loss Streak 20 | . 1 . . 12 1 2 . 12 2 . 20 To Critical Strikes . | . . . . . . . . . . . . Average Backups 7 | 2 6 7 7 7 7 7 6 7 5 10 12 Power 1 | . 1 2 2 1 2 2 2 2 . . . Propulsion . | . 2 2 2 1 . . . . . 1 1 Utility 2 | . . . 2 2 3 2 2 . 2 4 4 Weapon 2 | . 2 1 1 1 1 2 2 3 3 4 5 Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 1 1 2 1 7 . . 2 . . 5 Power 5 | . 1 . . 1 3 . . . . . . Propulsion 2 | . . 1 1 . . . . . . . . Utility 7 | . . . 1 . 4 . . . . . 2 Weapon 5 | . . . . . . . . 2 . . 3 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 88 99 100 97 88 87 96 97 67 84 86 Engine 5 | . 14 11 11 8 6 7 7 5 . . . Treads 12 | . 28 22 22 26 12 5 11 9 4 5 16 Leg 8 | . . . . . 14 11 15 16 10 4 . Device 11 | . 3 3 . 7 10 9 15 20 9 17 19 Storage 6 | . 14 11 11 9 6 7 7 5 5 5 4 Processor 8 | . . 7 11 10 11 7 7 8 11 10 9 Protection 1 | . . . . . . 4 . 3 . . . Energy Gun 6 | . . 10 11 9 7 7 7 9 2 5 4 Energy Cannon 9 | . 12 11 11 8 10 15 15 6 . 4 12 Ballistic Gun 6 | . 15 22 22 17 . 1 7 5 4 9 4 Ballistic Cannon 4 | . . . . . 4 5 . 2 14 11 2 Peak Build Rating 97 | 6 8 12 12 26 45 45 45 61 68 92 97 Average Rating 44 | 4 6 10 12 18 38 40 44 54 48 84 85 On Entrance 29 | . 6 8 12 12 6 41 44 45 23 68 92 Avg Prop Armor Cover (%) 7 | . . . . . 4 5 8 7 10 7 8 Naked Turns . | . . . . . . . . . . . . Heaviest Build 97 | 11 16 21 21 30 48 48 43 55 57 84 97 Greatest Support 99 | 40 40 40 40 62 72 60 49 62 35 28 99 Greatest Overweight (x) 15 | . . . . 1 1 15 1 1 3 2 13 Average Overweight (x) . | . . . . . . 1 . . . 2 . Largest Inventory Capacity 25 | 8 25 8 8 8 8 8 8 15 15 15 15 Average Capacity 10 | 6 8 8 8 8 7 8 8 9 15 15 14 Most Carried 15 | 4 9 8 8 8 8 8 8 11 11 15 15 Average Carried 8 | 2 6 6 7 7 7 7 6 7 5 11 13 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 5 Final Carried 14 | 4 8 8 8 3 8 6 8 6 9 14 2 Class Distribution -------------------- 43% | Scavenger-Gunner 16% | Gunner 12% | Mutant 9% | Skirmisher 8% | Scavenger-Executioner 5% | Executioner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Executioner | -4/Factory Scavenger-Executioner | -4/Extension Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Matter Collected 2893 | 224 128 214 14 278 378 333 82 522 177 90 453 Remotely . | . . . . . . . . . . . . Salvage Created 4694 | . 305 266 . 498 618 1022 120 681 150 90 944 Parts 206 | . 12 23 . 27 26 24 6 41 8 5 34 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . 19 12 . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Combat Hostiles Destroyed 90 | . 8 10 . 9 10 22 3 13 4 1 10 Guns 41 | . 4 4 . 8 . 11 3 4 3 . 4 Cannons 41 | . 4 6 . 1 10 8 . 7 1 1 3 AOE 1 | . . . . . . . . 1 . . . Classes Destroyed 14 | . 2 2 . 1 3 2 . 3 . . 1 Builder 1 | . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . . . . 1 Operator 2 | . . . . . 1 . . 1 . . . Watcher 3 | . . . . 1 1 . . 1 . . . Swarmer 18 | . 1 7 . . . 5 2 3 . . . Grunt 26 | . 7 2 . 7 3 6 . . 1 . . Brawler 4 | . . . . . 1 3 . . . . . Duelist 3 | . . . . . . 3 . . . . . Sentry 17 | . . 1 . 2 4 1 1 2 . 1 5 Specialist 2 | . . . . . . . . 2 . . . Hunter 7 | . . . . . . . . 2 1 . 4 Programmer 7 | . . . . . 2 . . 3 2 . . Heavy 1 | . . . . . . . . 1 . . . Thug 2 | . . . . . . 1 . . . . 1 Fireman 3 | . . . . . . 3 . . . . . Best Kill Streak 6 | . 4 6 . 3 4 4 3 3 1 1 3 Combat Bots Only 5 | . 4 5 . 3 4 4 3 3 1 1 3 Max Kills in Single Turn 2 | . 1 2 . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Hostile Shots Fired 964 | . 53 43 . 112 162 114 15 218 52 6 189 Missed 306 | . 16 20 . 32 69 26 9 61 16 3 54 Hits 658 | . 37 23 . 80 93 88 6 157 36 3 135 Melee 8 | . . . . . 4 4 . . . . . Projectile 650 | . 37 23 . 80 89 84 6 157 36 3 135 AOE 2 | . . . . . . . . 1 1 . . Critical Strikes 26 | . . . . 6 . 4 . 4 2 . 10 Actively Blocked 1 | . . . . . . 1 . . . . . Part Disruptions 2 | . . . . . . 2 . . . . . Damage Taken 12216 | . 392 208 . 1678 939 1469 76 2956 852 74 3572 Core 2461 | . 90 27 . 320 125 246 . 333 161 . 1159 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 107 | . . . . . . 78 . 29 . . . Core Remaining (%) 69 | 100 64 . 93 41 . . 47 60 83 . . Volleys Fired 208 | . 21 18 . 28 20 44 3 30 19 3 22 Largest 6 | . 2 4 . 4 4 4 4 4 5 2 6 Hottest 395 | . 80 150 . 224 214 170 158 257 233 171 395 Shots Fired 759 | . 42 70 . 103 68 175 12 119 61 6 103 Gun 383 | . 21 53 . 82 23 47 6 76 27 3 45 Cannon 376 | . 21 17 . 21 45 128 6 43 34 3 58 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 295 | . 21 36 . 51 13 43 3 49 53 . 26 Thermal 429 | . 21 34 . 52 55 132 9 70 8 6 42 Explosive . | . . . . . . . . . . . . Electromagnetic 35 | . . . . . . . . . . . 35 Robot Hit Streak 28 | . 11 3 . 10 18 22 12 17 5 8 28 Robot Miss Streak 10 | . 2 4 . 4 2 2 2 3 10 . 3 Penetration Max 2 | . . . . . . 1 . 2 . . 1 Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 459 | . 28 26 . 59 43 106 5 79 33 6 74 Core Hits 201 | . 14 14 . 25 21 40 6 31 15 3 32 Critical Kills 3 | . . . . . . 1 . . . . 2 Critical Parts Destroyed 5 | . . . . . . . . 5 . . . Critical Strikes 21 | . . . . . . 4 . 9 1 . 7 Burn 4 | . . . . . . . . 3 . . 1 Meltdown 2 | . . . . . . 1 . . . . 1 Destroy 6 | . . . . . . . . 5 . . 1 Blast 5 | . . . . . . 3 . 1 1 . . Corrupt 4 | . . . . . . . . . . . 4 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10389 | . 445 381 . 1082 1114 2438 125 1839 814 174 1977 Guns 4222 | . 139 224 . 778 372 667 74 856 309 70 733 Cannons 6073 | . 297 157 . 293 736 1771 51 915 505 104 1244 Explosions 68 | . . . . . . . . 68 . . . Melee . | . . . . . . . . . . . . Ramming 26 | . 9 . . 11 6 . . . . . . Kinetic 3376 | . 139 150 . 486 125 632 16 622 753 . 453 Thermal 6273 | . 297 231 . 585 983 1806 109 1149 61 174 878 Explosive 68 | . . . . . . . . 68 . . . Electromagnetic 646 | . . . . . . . . . . . 646 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . 4 5 5 5 3 1 . 2 Average Corruption 4 | . . . . 3 5 5 5 2 1 . 2 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 65 | . . . . 11 13 25 8 1 2 . 5 Message Errors 21 | . . . . 2 4 12 3 . . . . Matter Fused 17 | . . . . 1 3 6 4 . 1 . 2 Heat Flow Errors 8 | . . . . 2 1 3 1 . . . 1 Energy Discharges 6 | . . . . 2 3 1 . . . . . Parts Rejected 2 | . . . . . . . . 1 . . 1 Data Loss (minor) 2 | . . . . . . 1 . . . . 1 Data Loss (major) 6 | . . . . 2 1 2 . . 1 . . Misfires 2 | . . . . 1 1 . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 179 | . . . . 4 3 46 . 121 . . 5 Projectiles 76 | . . . . 4 3 46 . 18 . . 5 Explosions 103 | . . . . . . . . 103 . . . Melee . | . . . . . . . . . . . . Knockbacks 17 | . . . . . 1 9 . 2 5 . . Impact . | . . . . . . . . . . . . Kinetic 16 | . . . . . 1 8 . 2 5 . . Secondary 1 | . . . . . . 1 . . . . . Self-Inflicted Damage 123 | . . . . . 14 . . 109 . . . Shots 2 | . . . . . 1 . . 1 . . . Rammed 12 | . 5 . . 7 . . . . . . . Targets Rammed 14 | . 5 . . 7 2 . . . . . . Kicked 2 | . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 654 | . 186 278 . 308 306 318 260 195 111 95 654 Average Temperature 95 | . 77 113 . 85 106 101 76 57 38 54 138 Received Heat Transfer 4141 | . 171 18 . 558 243 892 6 738 84 18 1413 Effects 11 | . . 3 . 4 . 1 . . . . 3 Shutdowns 1 | . . . . . . . . . . . 1 Energy Bleed 3 | . . . . 1 . 1 . . . . 1 Interference 6 | . . 3 . 3 . . . . . . . Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 7 | . . . . . . . . . . . 7 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 6 | . . . . . . 3 . 1 . . 2 Combat Hostiles 6 | . . . . . . 3 . 1 . . 2 Parts Melted 32 | . . . . 4 5 12 . 5 . . 6 Heat Transferred 11580 | . 629 555 . 1295 1570 3533 211 2307 74 222 1184 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 175 | . 121 175 60 69 125 . . 111 56 30 76 Initial 60 | . . 25 60 . . . . . . 3 4 Average 25 | . 50 71 24 11 27 . . 35 9 3 17 Influence Increases 2596 | . 216 297 . 252 338 430 60 489 202 30 282 Destroy 0b10 Robot/C 1720 | . 160 200 . 180 200 360 60 260 80 20 200 Destroy 0b10 Robot/NC 35 | . . 5 . 5 10 . . 10 . . 5 Destroy Leader 356 | . 30 40 . 32 72 40 . 92 20 10 20 Allied During Kill 2 | . . . . . . . . . . . 2 Successful Hack 58 | . 10 7 . 4 . . . 16 14 . 7 Disable Machine 150 | . 15 15 . 15 45 . . 45 15 . . Destroy Structure 80 | . 1 . . 1 11 . . 21 28 . 18 Lose Combat Pursuer 195 | . . 30 . 15 . 30 . 45 45 . 30 Influence Decreases 2596 | . 155 203 155 252 266 480 82 489 194 28 292 Entered New Map 174 | . . 36 95 . . 27 5 . . 5 6 Time Decay 2024 | . 145 167 60 182 256 408 77 305 180 23 221 Lost Part 378 | . 10 . . 70 10 45 . 184 14 . 45 Lost Ally 20 | . . . . . . . . . . . 20 Squads Dispatched 19 | . 2 1 1 1 3 . . 7 3 . 1 Investigation 2 | . . . 1 . 1 . . . . . . Extermination 6 | . . . . . 2 . . 3 1 . . Reinforcement 11 | . 2 1 . 1 . . . 4 2 . 1 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Distress Signals 7 | . 3 . . . . . . 3 . . 1 Communications Jammed 30 | . . . . . . . . . . . 30 Distress Signals 30 | . . . . . . . . . . . 30 Times Spotted 133 | . 14 14 . 15 17 23 4 23 7 1 15 Peak Tracking Total 7 | . 7 4 . 6 4 5 4 5 2 1 5 Tactical Retreats 13 | . . 2 . 1 . 2 . 3 3 . 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Traps Triggered 8 | . . . . 3 1 . . 2 2 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Machines Disabled 11 | . 1 1 . 1 3 1 . 3 1 . . Max in Single Turn 1 | . 1 1 . 1 1 1 . 1 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Machines Accessed 19 | . 3 1 1 1 2 1 . 3 3 1 3 Terminals 17 | . 3 1 . 1 2 . . 3 3 1 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 42 | . 11 4 1 3 4 1 . 6 7 2 3 Successful 19 | . 6 2 1 2 2 1 . 1 3 . 1 Failed 23 | . 5 2 . 1 2 . . 5 4 2 2 Catastrophic 9 | . 1 1 . . 1 . . 1 1 2 2 Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 40 | . 11 4 . 3 4 . . 6 7 2 3 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 19 | . 6 2 1 2 2 1 . 1 3 . 1 Record 1 | . . . . 1 . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 3 | . . . 1 . . 1 . . . . 1 Alert Level 4 | . 2 . . 1 . . . . 1 . . Dispatch Records 3 | . 1 . . . 1 . . . 1 . . Maintenance Status 1 | . . . . . 1 . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 3 1 . 1 2 . . 3 3 1 2 Full Trace Events 1 | . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Total Allies 1 | . . . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . . . 1 Highest-Rated Group 51 | . . . . . . . . . . . 51 Highest-Rated Ally 51 | . . . . . . . . . . . 51 Total Orders . | . . . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . . . 12 Total Damage 169 | . . . . . . . . . . . 169 Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . 1 . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Active Infowar (turns) 3080 | . 95 365 166 701 637 . . . 1 224 891 Optics 1773 | . . 269 166 701 637 . . . . . . Sensors 191 | . 95 96 . . . . . . . . . Triangulation 30 | . . . . . . . . . . . 30 Jamming 1086 | . . . . . . . . . 1 224 861 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Turns Passed 8108 | 77 387 365 166 733 1192 1437 301 1238 996 299 917 Spaces Moved 4055 | 41 177 175 103 356 773 505 159 666 424 197 479 Core 171 | 6 . . . 4 99 32 . . . . 30 Treads 2112 | 35 177 175 103 352 310 203 116 320 . . 321 Legs 1440 | . . . . . 364 270 43 346 417 . . Wheels 332 | . . . . . . . . . 7 197 128 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 100 50 120 165 105 90 130 50 Average Speed 161 | 143 160 160 160 158 127 239 174 149 174 130 150 Slowest Speed 800 | 160 160 160 160 160 240 800 250 250 360 130 700 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 24 | 3 33 18 28 30 26 61 15 15 10 7 47 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . 1 . . 5 2 . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 78 | . . . . 1 16 21 1 20 12 . 7 Melee . | . . . . . . . . . . . . Projectile 54 | . . . . 1 9 21 1 3 12 . 7 AOE 24 | . . . . . 7 . . 17 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Fac Fac Ext Total 5157 | 58 238 217 108 462 938 621 176 843 638 234 624 Wait 522 | . 13 6 . 41 62 54 9 81 168 9 79 Move 4044 | 40 176 174 102 355 772 504 158 665 423 196 479 Hop . | . . . . . . . . . . . . Pick Up 121 | 10 10 6 3 6 27 3 3 19 13 10 11 Fast Attach 23 | . 1 . . . 9 3 . 7 . . 3 Attach 78 | 6 2 2 . 8 8 4 2 16 10 6 14 Detach 7 | . . . . . 1 . 1 1 . 1 3 Swap 57 | 2 4 5 . 8 15 1 . 13 . 6 3 Drop 71 | . 6 6 3 9 22 1 . 11 . 3 10 Fire 208 | . 21 18 . 28 20 44 3 30 19 3 22 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . Crush 12 | . 5 . . 7 . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . . Rewire 7 | . . . . . . 7 . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/Extension History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 30 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 15) 465 | -10/Materials | Entered another Materials area 465 | -9/Materials | Evolved 2 slots: Weapon x2 785 | -9/Materials | Build established: Skirmisher 792 | -9/Materials | Discovered new exit (range 18) 830 | -9/Materials | Entered Mines 883 | -9/Mines | Met a Derelict shopkeep closing up shop 963 | -9/Mines | Discovered new exit (range 15) 996 | -9/Mines | Entered Materials 996 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1643 | -8/Materials | Build established: Scavenger-Skirmisher 1720 | -8/Materials | Discovered new exit (range 8) 1721 | -8/Materials | Core integrity fell below 50% 1729 | -8/Materials | Entered Factory 1729 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1756 | -7/Factory | Lost 12 parts (5n1u6w) 2260 | -7/Factory | Build established: Gunner 2641 | -7/Factory | Build established: Scavenger-Gunner 2914 | -7/Factory | Discovered new exit (range 4) 2921 | -7/Factory | Entered Lower Caves 2947 | -7/Lower Caves | Ambushed by wild Derelicts 2964 | -7/Lower Caves | Lost 3 allies 3467 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3816 | -7/Lower Caves | Build established: Gunner 4025 | -7/Lower Caves | Spotted B-75 Beast 4105 | -7/Lower Caves | Core integrity fell below 50% 4276 | -7/Lower Caves | Discovered new exit (range 15) 4358 | -7/Lower Caves | Entered another Lower Caves area 4403 | -7/Lower Caves | Build established: Scavenger-Gunner 4455 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4654 | -7/Lower Caves | Discovered new exit (range 4) 4659 | -7/Lower Caves | Entered Factory 4659 | -6/Factory | Evolved 2 slots: Utility x2 4738 | -6/Factory | Discovered new exit (range 14) 5378 | -6/Factory | Cargo convoy interrupted 5412 | -6/Factory | Lost 4 parts (2u2w) 5865 | -6/Factory | Discovered new exit (range 15) 5897 | -6/Factory | Entered another Factory area 5897 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5928 | -5/Factory | Lost 12 parts (3p3n2u4w) 6841 | -5/Factory | Discovered new exit (range 11) 6893 | -5/Factory | Entered another Factory area 6893 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7170 | -4/Factory | Discovered new exit (range 13) 7184 | -4/Factory | Build established: Executioner 7192 | -4/Factory | Entered Extension 7547 | -4/Extension | Rescued a captive Derelict 7644 | -4/Extension | Spotted B-86 Titan 7652 | -4/Extension | Build established: Scavenger-Executioner 8011 | -4/Extension | Spotted B-86 Titan 8057 | -4/Extension | Core integrity fell below 50% 8069 | -4/Extension | Core integrity fell below 20% 8090 | -4/Extension | Lost 20 parts (2p4n5u9w) 8109 | -4/Extension | Destroyed by B-86 Titan with Hardcell Cannon Last Messages --------------- 08059_ Knocked back. 08062_ Acquired Imp. Treads. 08063_ B-86 Titan activates siege mode. 08063_ Penetrated by Slug. 08063_ Acquired 3 matter. 08064_ System corrupted: Imp. Treads rejected. 08065_ Machine disabled. 08068_ Critical hit (Meltdown: +340). 08068_ Knocked back. 08068_ Acquired 7 matter. 08098_ Acquired 1 matter. 08099_ Penetrated by Slug. 08099_ Machine disabled. 08104_ Critical hit (Meltdown: +380). 08104_ Penetrated by Slug. 08106_ B-86 Titan activates siege mode. 08106_ Hyp. Gauss Rifle destroyed. [Achievement: Physics Hates This One Trick] 08109_ Imp. Treads destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ###### #???# #?????????????????????????????????? | | !# ####+##### #?????????????????????????????????? | | #### % = ##]##????????????????????????????????? | | % + # % ########?????????????????????????? | | ###### + #?????????????????????????? | | ?###?# / # ###### #?????????????????????????? | | ?????# / ## ##????# #?????????????????????????? | | ?????# ## #?????# #?????????????????????????? | | ?????######### #?????# #?????????????????????????? | | ?????????????# #?????# #?????????????????????????? | | ?????????????# #?????# #?????????????????????????? | | ?????????????# #?????# #?????????????????????????? | | ?????????????#%#?????# #?????????????????????????? | | ?????????????#%#######%#?????????????????????????? | | ?????????????#% #?????????????????????????? | | ?????????????#% #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# %#?????????????????????????? | | ?????????????######### #?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????#%#?????????????????????????? | | ?????????????????????# #?????????????????????????? | | ?????????????????????# #??##??#??????????????????? | | ???????????????????### ### ## ### #??????????????? | | ??????????##???????#"" @% "" ""?????????????? | | ??????????# #?###??# " " #????????????? | | ???????????# ## ##?#u= R #????????????? | | ?????????####%# ### R R #????????????? | | ##########""""[!""##!! #????????????? | | %%% ![! =[u[% u ???????????? | | % %% ! %! ??????????? | | % ! ??????????? | | % !%* BBk ???????????? | | % u*t= kBB utu ???????????? | | #####""############; BB #????????????? | | ????##?????????####; BB #????????????? | | ??????????????????## ??????????????? | | ???????????????????# ??????????????? | | ???????????????????# ???????????????? | | ???????????????????######T#"""####???????????????? | | ?????????????????????????##??????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 65 Energy Generation 35 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 9 Base Temperature (-) 100 Utility Shielding 66 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 13 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Just Browsing Physics Hates This One Trick You Again Challenges ------------ None Game ------ Seed ThrowingZhirovConstruct Manual? 0 Play Time 01:27:14 Cumulative 35.1 hours Start 2026.06.29 @ 21:22:46 End 2026.06.29 @ 22:52:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 24 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e596031-991f-4b37-bc99-8a2c2d5d30d0