Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 20:43:18 Player: Zeldest Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (87) 435 Value Destroyed (2055) 2055 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (239) 239 TOTAL SCORE: 4529 Bonus ------- High Alert Combat Kills 171 Follower Combat Kills 68 Cogmind --------- Core Integrity 0/550 Matter 38/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Compact Matter Pod Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Light Deuterium Engine Carbon-fiber Leg Improved Heat Sink Disposable Heat Sink High-capacity Storage Unit Medium Battery (150) Compact Matter Pod (150) Structural Scanner Improved Light Armor Plating Hacking Suite Faulty Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Minigun Minigun Grenade Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Compact Matter Pod Structural Scanner Advanced Visual Processing Unit > --- WEAPON ----------- Minigun Minigun Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Deuterium Engine Disposable Heat Sink High-capacity Storage Unit Medium Battery Compact Matter Pod Hacking Suite Beam Rifle Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Gun Heavy Particle Cannon Heavy Particle Cannon Heavy Assault Rifle Heavy Assault Rifle Minigun Grenade Launcher [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Weapon Minigun Energy Gun Small Laser Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . . 2 Weapon 1 | . . 1 . . Parts Attached 46 | 7 6 17 1 15 Power 7 | 1 . 4 . 2 Engine 6 | 1 . 4 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 4 . 3 Treads 5 | 2 . . . 3 Leg 4 | . . 4 . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 3 1 1 3 Device 1 | . . . . 1 Storage 6 | 1 3 1 1 . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 3 3 8 . 7 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 11 | 2 1 6 . 2 Ballistic Cannon 3 | . . . . 3 Launcher 6 | . 2 2 . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 8 | . . . . 8 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon 3 | . . . . 3 Highest Loss Streak 5 | . . . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 91 97 100 90 Engine 9 | . 14 11 11 4 Core 1 | . . . . 3 Treads 7 | . 28 1 . 10 Leg 20 | . . 29 33 8 Device 1 | . . . . 4 Storage 20 | . 20 22 22 18 Processor 4 | . . . . 13 Ballistic Gun 20 | . 14 28 22 12 Ballistic Cannon 1 | . . . . 5 Launcher 7 | . 13 2 11 7 Naked Turns . | . . . . . Heaviest Build 90 | 13 90 58 57 64 Greatest Support 66 | 40 40 51 51 66 Greatest Overweight (x) 19 | . 2 1 1 19 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 16 20 20 20 Most Carried 20 | 5 7 20 20 20 Average Carried 14 | 1 4 12 18 19 Final Capacity 20 | 8 20 20 20 20 Final Carried 20 | 2 7 18 19 20 Class Distribution -------------------- 60% | Gunner 19% | Mutant 14% | Skirmisher 5% | Bomber Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1902 | 277 82 530 498 515 Remotely . | . . . . . Salvage Created 1858 | 105 50 886 5 812 Parts 147 | . 13 79 . 55 Haulers Intercepted 2 | . . 1 . 1 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 51 | . 4 22 3 22 Guns 23 | . 1 13 1 8 Cannons 2 | . . . . 2 AOE 26 | . 3 9 2 12 Classes Destroyed 11 | 2 5 3 . 1 Worker 10 | . 1 4 . 5 Builder 11 | . 2 1 . 8 Tunneler 2 | 1 . 1 . . Hauler 2 | . . 1 . 1 Recycler 3 | 1 . 1 . 1 Operator 1 | . . 1 . . Watcher 7 | . 1 4 . 2 Swarmer 16 | . 3 7 3 3 Grunt 25 | . 1 10 . 14 Sentry 8 | . . 5 . 3 Specialist 2 | . . . . 2 Best Kill Streak 12 | 1 5 12 3 10 Combat Bots Only 7 | . 4 7 3 4 Max Kills in Single Turn 6 | 1 2 4 2 6 Gunslinging . | . . . . . Exploded 3 | . 2 2 2 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 321 | . 23 58 4 236 Missed 112 | . 8 23 2 79 Damage Taken 2771 | . 171 486 17 2097 Core 644 | . 12 66 9 557 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 95 . 81 . Volleys Fired 103 | 5 9 35 2 52 Largest 3 | 2 2 3 3 3 Hottest 132 | 60 50 83 83 132 Shots Fired 278 | 10 17 105 6 140 Gun 192 | 10 9 95 4 74 Cannon 40 | . . . . 40 Launcher 46 | . 8 10 2 26 Special . | . . . . . Kinetic 228 | 6 9 95 4 114 Thermal 4 | 4 . . . . Explosive 46 | . 8 10 2 26 Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 4 10 2 9 Robot Miss Streak 9 | 2 2 5 1 9 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 154 | 6 5 53 3 87 Core Hits 134 | 3 11 43 2 75 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5928 | 71 441 1968 200 3248 Guns 1694 | 71 12 857 34 720 Cannons 447 | . . . . 447 Explosions 3787 | . 429 1111 166 2081 Melee . | . . . . . Ramming . | . . . . . Kinetic 2119 | 49 12 857 34 1167 Thermal 22 | 22 . . . . Explosive 3787 | . 429 1111 166 2081 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 188 | . 11 98 32 47 Projectiles . | . . . . . Explosions 188 | . 11 98 32 47 Melee . | . . . . . Knockbacks 17 | . . . . 17 Impact . | . . . . . Kinetic 17 | . . . . 17 Secondary . | . . . . . Self-Inflicted Damage 213 | . 39 101 . 73 Shots 10 | . 3 4 . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 321 | . 10 116 54 321 Average Temperature 63 | . 6 43 30 82 Received Heat Transfer 531 | . 12 132 . 387 Effects 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Interference 3 | . . . . 3 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | 50 . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 783 | 10 186 783 346 698 Initial 246 | . 6 78 246 56 Average 242 | 3 61 219 254 363 Maximum Alert Level 3 | . . 3 1 2 Low Security (%) 53 | 100 100 68 28 31 Level 1 29 | . . 12 71 33 Level 2 16 | . . 17 . 34 Level 3 . | . . 2 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 3 . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . 3 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . 1 4 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 6 30 3 32 Peak Tracking Total 7 | . 6 7 3 5 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 11 | . 1 6 1 3 Max in Single Turn 2 | . 1 2 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . 1 2 . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 6 | . 1 5 . . Successful 4 | . . 4 . . Failed 2 | . 1 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 4 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . 4 . . Recycle Component 1 | . . 1 . . Process 1 | . . 1 . . Retrieve Matter 2 | . . 2 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . 1 . . Recycled Matter 200 | . . 200 . . Retrieved Matter 200 | . . 200 . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 25 | . . . . 25 Total Damage 311 | . . . . 311 Kills 2 | . . . . 2 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2543 | 114 292 820 557 760 Spaces Moved 1020 | 72 120 321 273 234 Core 33 | 28 . . . 5 Treads 315 | 44 120 27 . 124 Legs 672 | . . 294 273 105 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 130 200 160 Average Speed 202 | 117 202 202 200 231 Slowest Speed 1000 | 160 320 240 200 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 4 36 33 62 28 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 15 | . . . . 15 Terrain Destroyed 318 | . 44 87 16 171 Melee . | . . . . . Projectile . | . . . . . AOE 318 | . 44 87 16 171 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1324 | 94 155 433 281 361 Wait 66 | . 8 21 3 34 Move 1016 | 71 119 320 272 234 Hop . | . . . . . Pick Up 63 | 9 9 28 2 15 Fast Attach . | . . . . . Attach 21 | 7 4 4 . 6 Detach 2 | 1 1 . . . Swap 25 | . 2 13 1 9 Drop 28 | 1 3 12 1 11 Fire 103 | 5 9 35 2 52 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 14) 407 | -10/Materials | Entered another Materials area 407 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 926 | -9/Materials | Build established: Gunner 1043 | -9/Materials | Discovered new exit (range 8) 1085 | -9/Materials | Destroyed 7 combat bots 1227 | -9/Materials | Entered Mines 1233 | -9/Mines | Discovered new exit (range 15) 1737 | -9/Mines | Discovered new exit (range 5) 1747 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1784 | -9/Mines | Entered Materials 1784 | -8/Materials | Accompanied by 3 allies 1784 | -8/Materials | Evolved 2 slots: Utility x2 2079 | -8/Materials | Build established: Skirmisher 2450 | -8/Materials | Build established: Gunner 2519 | -8/Materials | Core integrity fell below 50% 2538 | -8/Materials | Core integrity fell below 20% 2538 | -8/Materials | Discovered new exit (range 20) 2544 | -8/Materials | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 02460_ W-25 Informer knocked back. 02463_ K-01 Serf collects debris. 02465_ U-05 Engineer builds a Wall. 02479_ W-25 Informer sends out distress signal. 02490_ X-57 Shotgunner knocked back. 02499_ Lgt. Treads destroyed. 02499_ W-25 Informer destroyed. 02500_ X-57 Shotgunner knocked back. 02502_ Lgt. Nuclear Core destroyed. 02503_ X-57 Shotgunner knocked back. 02505_ Overheating: Energy bleed (-11). 02507_ Overheating: Energy bleed (-22). 02508_ Flak Cannon destroyed. 02520_ R-06 Scavenger collects Visual Processing Unit. 02526_ R-06 Scavenger destroyed. 02531_ U-05 Engineer builds a Door. 02538_ Acquired 17 matter. 02538_ EXIT=FOUND [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ############## "Y^ [ #### ?????????## " | | ?????######### "" [[ """ ##???????????????## " | | ????????????## """ ##???????????????## | | ????????????## """ ##???????????????## | | ????????????## ##???????????????## | | ????????????## ##???????????????## | | ????????????## #######+###??????#### | | ????????????## ?????#### | | ????????????## ????????? | | ???????????### ! ????????? | | ???????????# ! 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