Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.25 @ 22:34:57 Player: SoftwareLlama Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (75) 375 Value Destroyed (3158) 3158 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1641) 1641 TOTAL SCORE: 8174 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 944 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -624 Cogmind --------- Core Integrity 0/700 Matter 43/300 Energy 100/100 System Corruption 15% Temperature Hot (254) Movement Core (350) Ox6 Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Targeting Computer Advanced ECM Suite Relay Coupler [Grunt] > --- WEAPON ----------- Advanced Assault Cannon Guided EMP Blaster > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Heat Sink Advanced Targeting Computer Transmission Jammer Advanced ECM Suite EM Disruption Field Hardlight Generator Relay Coupler [Swarmer] Relay Coupler [Specialist] Heavy Assault Cannon [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Advanced ECM Suite Storage Large Storage Unit Processor Machine Analyzer Hackware Relay Coupler [Grunt] Protection Improved Power Shielding Weapon Minigun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Advanced Assault Cannon Launcher Guided EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . 1 . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . . 2 1 . . . Weapon 1 | . . . . 1 . . . Parts Attached 97 | 9 12 20 22 11 16 1 6 Power 17 | 1 2 5 3 2 2 . 2 Engine 9 | 1 2 4 1 . 1 . . Core 8 | . . 1 2 2 1 . 2 Reactor . | . . . . . . . . Propulsion 26 | 3 3 5 5 3 7 . . Treads 7 | . . 4 3 . . . . Leg 8 | . . . 1 . 7 . . Wheel 6 | 3 . . . 3 . . . Hover 1 | . . 1 . . . . . Flight 4 | . 3 . 1 . . . . Utility 29 | . 5 5 9 3 4 1 2 Device 14 | . 2 1 6 2 1 . 2 Storage 6 | . 2 3 . . 1 . . Processor 5 | . . 1 1 1 2 . . Hackware 1 | . . . . . . 1 . Protection 3 | . 1 . 2 . . . . Artifact . | . . . . . . . . Weapon 25 | 5 2 5 5 3 3 . 2 Energy Gun 6 | 3 . 1 2 . . . . Energy Cannon 1 | . . . 1 . . . . Ballistic Gun 13 | 2 2 3 2 2 2 . . Ballistic Cannon 3 | . . . . 1 1 . 1 Launcher 1 | . . . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 1 . . . 1 Parts Lost 38 | . 1 6 5 4 10 . 12 Power 7 | . . 1 2 . 2 . 2 Propulsion 9 | . 1 1 1 2 1 . 3 Utility 9 | . . 1 1 . 4 . 3 Weapon 13 | . . 3 1 2 3 . 4 Highest Loss Streak 12 | . 1 3 5 2 4 . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 95 | . 75 80 95 97 98 100 96 Engine 6 | . 14 10 7 3 6 7 6 Core 7 | . . 2 8 11 7 7 7 Treads 8 | . . 24 25 14 . . . Leg 11 | . . . . . 20 23 21 Wheel 2 | . 9 . . 5 2 . . Device 9 | . . 2 20 15 6 7 6 Storage 7 | . 7 11 9 7 7 7 7 Processor 16 | . . 5 5 14 22 20 14 Ballistic Gun 16 | . 16 14 15 20 17 15 13 Ballistic Cannon 2 | . . . . 2 3 7 6 Peak Build Rating 42 | 5 7 18 25 34 40 39 42 Average Rating 30 | 3 5 12 23 30 36 38 37 On Entrance 20 | . 5 6 18 25 31 38 39 Naked Turns . | . . . . . . . . Heaviest Build 51 | 6 7 40 45 46 50 50 51 Greatest Support 60 | 20 20 60 60 60 36 30 30 Greatest Overweight (x) 6 | . 1 . 1 2 1 1 6 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 Average Capacity 14 | 5 5 13 15 15 15 15 15 Most Carried 15 | 3 5 14 15 15 15 15 15 Average Carried 13 | . 1 7 13 14 13 13 14 Final Capacity 15 | 5 5 15 15 15 15 15 15 Final Carried 15 | 2 1 12 15 14 13 15 . Class Distribution -------------------- 42% | Scavenger-Gunner 20% | Mutant 14% | Skirmisher 12% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Commander-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Commander-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Matter Collected 2643 | 290 104 320 349 615 619 91 255 Remotely . | . . . . . . . . Salvage Created 2804 | 45 152 768 438 760 515 38 88 Parts 159 | 1 13 45 32 37 24 1 6 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 2 | . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Combat Hostiles Destroyed 51 | 1 7 12 9 9 11 1 1 Melee 3 | . . 3 . . . . . Guns 39 | 1 7 9 8 7 7 . . Cannons 9 | . . . 1 2 4 1 1 Classes Destroyed 14 | 1 1 6 2 2 2 . . Worker 6 | . . 2 . 3 . . 1 Builder 3 | . . 1 1 . . . 1 Hauler 1 | . . 1 . . . . . Recycler 4 | . . 1 . 3 . . . Mechanic 1 | . . . 1 . . . . Operator 2 | . . . . 1 . 1 . Watcher 5 | . . 3 1 1 . . . Swarmer 12 | . 6 . 3 . 3 . . Grunt 28 | 1 1 10 2 7 5 1 1 Duelist 1 | . . . . . 1 . . Sentry 7 | . . 2 3 1 1 . . Hunter 2 | . . . 1 . 1 . . Programmer 1 | . . . . 1 . . . Thug 1 | . . . . . 1 . . Infiltrator 1 | . . . . . 1 . . Best Kill Streak 8 | 1 3 8 4 3 2 1 3 Combat Bots Only 3 | 1 3 3 3 2 2 1 1 Max Kills in Single Turn 2 | 1 1 2 1 2 1 1 2 Gunslinging 1 | . . . . 1 . . . Exploded . | . . . . . . . . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Hostile Shots Fired 441 | 2 32 67 85 77 71 3 104 Missed 121 | 1 8 18 25 22 27 1 19 Damage Taken 5098 | 11 202 638 898 784 826 57 1682 Core 983 | 11 74 106 89 42 77 . 584 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 166 | . . . 166 . . . . Core Remaining (%) 79 | 95 66 73 83 . . . . Volleys Fired 214 | 2 21 45 38 39 44 5 20 Largest 3 | 2 2 2 2 3 3 3 3 Hottest 116 | 80 80 65 116 89 101 101 108 Shots Fired 488 | 4 42 78 74 115 111 15 49 Gun 416 | 4 42 78 64 99 92 10 27 Cannon 71 | . . . 10 16 19 5 21 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 434 | . 34 69 42 115 111 15 48 Thermal 42 | 2 4 9 27 . . . . Explosive . | . . . . . . . . Electromagnetic 12 | 2 4 . 5 . . . 1 Robot Hit Streak 14 | 2 6 10 7 14 6 3 6 Robot Miss Streak 10 | 1 5 4 7 6 8 10 6 Penetration Max . | . . . . . . . . Secondary Targets 7 | . 1 . 2 2 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 252 | 3 25 58 42 63 36 6 19 Core Hits 132 | 2 12 31 22 31 24 3 7 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 3 | . . 1 . 2 . . . Critical Strikes 8 | . . 2 . 3 1 . 2 Destroy 4 | . . 1 . 2 1 . . Blast 3 | . . . . 1 . . 2 Sever 1 | . . 1 . . . . . Melee Attacks 6 | . . 6 . . . . . Impact . | . . . . . . . . Slashing 6 | . . 6 . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5119 | 35 204 1069 794 1232 1056 138 591 Guns 3476 | 35 204 780 678 1018 510 84 167 Cannons 988 | . . . 116 207 283 54 328 Explosions 470 | . . 111 . . 263 . 96 Melee 178 | . . 178 . . . . . Ramming 7 | . . . . 7 . . . Kinetic 3947 | . 160 687 449 1225 793 138 495 Thermal 434 | 22 12 93 307 . . . . Explosive 263 | . . . . . 263 . . Electromagnetic 290 | 13 32 111 38 . . . 96 Impact . | . . . . . . . . Slashing 178 | . . 178 . . . . . Piercing . | . . . . . . . . Highest Corruption 15 | . . 5 . . 6 6 15 Average Corruption 5 | . . 5 . . 5 6 6 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 112 | . . 6 . . 83 7 16 Message Errors 20 | . . 1 . . 16 . 3 Matter Fused 31 | . . 1 . . 23 1 6 Heat Flow Errors 14 | . . 1 . . 11 1 1 Energy Discharges 13 | . . 1 . . 10 2 . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 18 | . . . . . 13 2 3 Data Loss (major) 5 | . . . . . 2 1 2 Misfires 3 | . . 1 . . 2 . . Alerts 4 | . . 1 . . 2 . 1 Weapon Failures 3 | . . . . . 3 . . Overload Shots . | . . . . . . . . Overflow Damage 107 | . . . . . 94 13 . Projectiles 13 | . . . . . . 13 . Explosions 94 | . . . . . 94 . . Melee . | . . . . . . . . Knockbacks 7 | . . . . 1 1 . 5 Impact 1 | . . . . 1 . . . Kinetic 6 | . . . . . 1 . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 126 | . . 2 . . 124 . . Shots 2 | . . 1 . . 1 . . Rammed 2 | . . . . 1 . . 1 Targets Rammed 3 | . . . . 1 . . 2 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 475 | 42 72 218 472 239 267 201 475 Average Temperature 91 | 21 14 39 142 79 64 52 216 Received Heat Transfer 1830 | 6 18 273 189 411 240 18 675 Effects 13 | . . . 6 1 1 . 5 Shutdowns 3 | . . . 1 . . . 2 Energy Bleed 2 | . . . . 1 1 . . Interference 4 | . . . 4 . . . . Matter Decay 1 | . . . . . . . 1 Short Circuit 3 | . . . 1 . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 . . . . 1 . . Heat Transferred 889 | 50 25 222 592 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Peak Influence 2231 | 20 203 328 286 158 2231 1235 713 Initial 1171 | . 13 85 138 65 18 1171 561 Average 650 | 2 104 216 118 74 1154 1214 604 Maximum Alert Level 5 | . 1 1 1 . 5 4 3 Low Security (%) 38 | 100 87 33 85 100 2 . . Level 1 11 | . 12 66 14 . 7 . 8 Level 2 16 | . . . . . 23 . 90 Level 3 4 | . . . . . 9 . . Level 4 17 | . . . . . 31 100 . Level 5 11 | . . . . . 26 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 16 | . 1 2 2 3 . 1 7 Investigation 5 | . . 1 . 1 . . 3 Extermination 1 | . . . . 1 . . . Reinforcement 5 | . 1 1 1 . . 1 1 Assault 3 | . . . . . . . 3 Garrison 2 | . . . 1 1 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Alert ID Control Effect 12 | . . . . . . . 12 Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Distress Signals 6 | . 2 2 . 1 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | 1 11 21 16 19 26 3 22 Peak Tracking Total 11 | 1 4 5 3 6 8 1 11 Tactical Retreats 10 | . . 2 . 3 3 . 2 Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Traps Triggered 14 | . . 1 . 1 11 . 1 Indirectly 1 | . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Disabled 12 | . . 2 1 . 7 . 2 Max in Single Turn 2 | . . 1 1 . 2 . 1 Garrison Relay 4 | . . . . . 4 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Machines Accessed 24 | . . . 7 6 4 2 5 Terminals 17 | . . . 4 3 4 1 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . . 2 . . . . Recycling Units 1 | . . . . . . 1 . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 2 | . . . . 2 . . . Total Hacks 48 | . . . 12 9 9 4 14 Successful 27 | . . . 11 5 4 1 6 Failed 21 | . . . 1 4 5 3 8 Catastrophic 4 | . . . . 1 1 . 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 34 | . . . 6 4 9 1 14 Fabricators . | . . . . . . . . Repair Stations 4 | . . . 4 . . . . Recycling Units 3 | . . . . . . 3 . Scanalyzers 3 | . . . 2 1 . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 19 | . . . 5 4 4 . 6 Record 6 | . . . 5 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . . . . 1 Open DSF 2 | . . . . 2 . . . Emergency Access Points 1 | . . . . . 1 . . Dispatch Records 1 | . . . . . . . 1 Transport Status 1 | . . . . . . . 1 Extermination Status 1 | . . . . . . . 1 Recall Extermination 1 | . . . . . . . 1 Zone Layout 1 | . . . . . . . 1 Garrison Registry 1 | . . . . . 1 . . Patrol Navigation 1 | . . . . . 1 . . Security Stations 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . Scan Component 2 | . . . 2 . . . . Repair 2 | . . . 2 . . . . Recycling Unit Hacks 1 | . . . . . . 1 . Retrieve Matter 1 | . . . . . . 1 . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used . | . . . . . . . . Hacking Detections 15 | . . . 4 2 3 2 4 Full Trace Events 7 | . . . . 1 3 . 3 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . 2 . . . . Time 64 | . . . 64 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Sto Used RIF Installer 2 | . . . . . 2 . . Alert ID Control 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 16 | . . . . . 16 . . Machine Destruction 16 | . . . . . 16 . . Attached 1 | . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total Allies 15 | . . . . 3 2 . 10 Largest Group 11 | . . . . 3 3 1 11 Highest-Rated Group 268 | . . . . 93 206 95 268 Highest-Rated Ally 95 | . . . . 31 95 95 95 Total Orders . | . . . . . . . . Ally Attacks 196 | . . . . 9 74 3 110 Total Damage 4136 | . . . . 190 2261 166 1519 Kills 35 | . . . . 1 19 1 14 Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . . 1 Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Turns Passed 7256 | 78 162 593 1076 1355 3249 239 504 Spaces Moved 3576 | 75 125 333 395 666 1652 116 214 Core 25 | 24 . . . . . . 1 Treads 1008 | . . 223 395 390 . . . Legs 1792 | . . . . . 1463 116 213 Wheels 564 | 51 48 . . 276 189 . . Hover . | . . . . . . . . Flight 187 | . 77 110 . . . . . Fastest Speed 37 | 50 37 37 160 101 86 190 190 Average Speed 160 | 70 54 119 162 149 179 190 191 Slowest Speed 350 | 80 120 160 240 320 190 190 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 8 22 30 30 19 98 5 35 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 57 | . . . 3 . 49 2 3 Melee . | . . . . . . . . Projectile 10 | . . . 3 . 2 2 3 AOE 47 | . . . . . 47 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Sto Total 4739 | 93 188 464 771 961 1862 125 275 Wait 584 | 1 2 11 280 220 64 . 6 Move 3561 | 74 124 332 394 665 1643 115 214 Hop . | . . . . . . . . Pick Up 125 | 7 13 33 23 15 27 3 4 Fast Attach . | . . . . . . . . Attach 71 | 5 7 17 18 6 12 1 5 Detach 12 | . 4 4 3 . . . 1 Swap 26 | 4 5 3 4 5 4 . 1 Drop 83 | . 12 13 11 10 19 1 17 Fire 214 | 2 21 45 38 39 44 5 20 Melee 6 | . . 6 . . . . . Ram 1 | . . . . . . . 1 Kick 1 | . . . . . . . 1 Crush 1 | . . . . 1 . . . Escape Stasis 51 | . . . . . 46 . 5 Rewire 3 | . . . . . 3 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 1 exit: [Rec]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 60 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 9) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 426 | -9/Materials | Build established: Scavenger-Mutant 443 | -9/Materials | Lost 3 parts (3w) 769 | -9/Materials | Discovered new exit (range 15) 834 | -9/Materials | Entered another Materials area 834 | -8/Materials | Evolved 2 slots: Utility x2 856 | -8/Materials | Build established: Mutant 1109 | -8/Materials | Lost 5 parts (2p1n1u1w) 1224 | -8/Materials | Repaired Lgt. Treads? 1836 | -8/Materials | Garrison activated, responded to threat 1854 | -8/Materials | Repaired Lgt. Nuclear Core 1904 | -8/Materials | Discovered new exit (range 3) 1910 | -8/Materials | Entered Factory 1910 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2221 | -7/Factory | Build established: Skirmisher 2423 | -7/Factory | Garrison activated, responded to threat 2980 | -7/Factory | Allied Derelicts emerged from ambush trap array 3241 | -7/Factory | Build established: Scavenger-Skirmisher 3250 | -7/Factory | Identified exit to Garrison 3265 | -7/Factory | Entered Garrison 3265 | -7/Garrison | Accompanied by 3 allies 3387 | -7/Garrison | Triggered checkpoint 3433 | -7/Garrison | Discovered new exit (range 12) 3463 | -7/Garrison | Triggered checkpoint 3518 | -7/Garrison | Identified exit to Factory 3555 | -7/Garrison | Triggered checkpoint 3598 | -7/Garrison | Lost 4 parts (1p1n1u1w) 3651 | -7/Garrison | Triggered checkpoint 3664 | -7/Garrison | Found embedded Infiltrators 3733 | -7/Garrison | Discovered exit to Factory (range 14) 3789 | -7/Garrison | Learned Factory security intel 3794 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3862 | -7/Garrison | Build established: Scavenger-Mutant 4105 | -7/Garrison | Triggered checkpoint 4178 | -7/Garrison | Build established: Scavenger-Gunner 4200 | -7/Garrison | Discovered exit to Factory (range 10) 4219 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4287 | -7/Garrison | Triggered checkpoint 4332 | -7/Garrison | Garrison Relay disabled 4505 | -7/Garrison | Triggered checkpoint 4533 | -7/Garrison | Garrison Relay disabled 4618 | -7/Garrison | Garrison Relay disabled 4938 | -7/Garrison | Phase Generator disabled 5018 | -7/Garrison | Installed Relay Interface Framework 5285 | -7/Garrison | Garrison Relay disabled 6338 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6481 | -7/Garrison | Discovered exit to Factory (range 15) 6481 | -7/Garrison | Discovered exit to Factory (range 50) 6481 | -7/Garrison | Discovered exit to Factory (range 86) 6514 | -7/Garrison | Entered Factory 6514 | -7/Factory | Accompanied by 1 ally 6728 | -7/Factory | Discovered new exit (range 14) 6751 | -7/Factory | Identified exit to Storage 6753 | -7/Factory | Entered Storage 6753 | -7/Storage | Accompanied by 1 ally 6766 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 7064 | -7/Storage | Build established: Commander-Gunner 7090 | -7/Storage | Discovered new exit (range 7) 7153 | -7/Storage | First assault squad dispatched 7243 | -7/Storage | System corruption reached 10% 7246 | -7/Storage | Lost 6 allies 7246 | -7/Storage | Core integrity fell below 50% 7251 | -7/Storage | Core integrity fell below 20% 7257 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07247_ System corrupted by crushing effect (+1). 07247_ Knocked back. 07247_ Dropped Imp. Heat Sink. 07248_ Dropped Adv. Targeting Computer. 07248_ Dropped Transmission Jammer. 07249_ Targeting Computer broken. 07249_ Overheating: Short circuit. 07249_ Dropped Adv. ECM Suite. 07249_ Dropped EM Disruption Field. 07250_ M-28 Smith repairs G-47 Trooper. 07250_ Dropped Hardlight Generator. 07250_ Dropped Relay Coupler [Swarmer]. 07251_ K-01 Serf collects debris. 07251_ Dropped Relay Coupler [Specialist]. 07251_ Dropped Gui. EMP Blaster. 07251_ Broken Targeting Computer destroyed. 07251_ System corrupted by crushing effect (+3). 07255_ L,0LZMQIRYA9L 8C< IY 07255_ Slammed into D-53 Grenadier. 07256_ Acquired 1 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ###############????????????????? | | # #????????????????? | | # """" """" #????????????????? | | " """" #??###???????????? | | """" !#### ###?????????? | | """" # #?????????? | | # # "" #?????????? | | #+####+####+### """ #?????????? | | % + T" #?????????? | | % ###% """ #####?????? | | ######### #?# "" # #?????? | | #???????# #?# # < #?????? | | #???????# ### # ##????? | | #???????# ##"!!! #""""#????? | | #???????# ##T!! ## ##????? | | ##??????# ##"d! g #T ##????? | | ######### ### ! #;*!!###### | | ######### ### ==%gl=!! # | | #?## !!+ #####k=!m* !b!""" # | | ""####T# " *%! %g=g ]@d""" # | | T"###### "T!% g g m """ # | | ""#????# !%##### %! # | | ###????## ##???# # # """ # | | #???????# #????# # """ # | | #???????# #????######### """ # | | #???????# #????????????# # | | ##???????#% #????????????# ?? | | #????????#% #????????????? ?? | | #????????# %#????????????? ?? | | #????????/ #?????????????####?? | | ?????????# #??????????????????? | | ?????????# +??????????????????? | | ?????????# #??????????????????? | | ?????????# ???????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 5 Recoil Reduction 3 Kinecelleration 30 Relay Coupler Types 1 Relay Coupler Value 22 Authchip Count 2 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab I Spy Novice Programmer Part-time Mechanic Party Time The More The Merrier Challenges ------------ None Game ------ Seed GrapheneCommSource Manual? 0 Play Time 01:36:29 Cumulative 6.0 hours Start 2024.08.25 @ 18:54:00 End 2024.08.25 @ 22:34:57 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d69a8f5-8728-4e9b-98d4-3cf545cb5029