Cogmind - Beta 9.5 --- EXPLORER MODE // 2020.04.03 @ 23:02:32 Player: Bepis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2081) 2081 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 5062 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 414/700 Matter 236/300 Energy 24/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Shock Rifle Medium Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Targeting Computer Layered Light Armor Plating > --- WEAPON ----------- Shock Rifle Heavy Laser Heavy Laser Plasma Cannon > --- INVENTORY -------- Medium Laser Particle Gun Assault Rifle Heavy Assault Rifle Autogun Minigun Minigun Light Cannon Grenade Launcher [Rating: 37] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Storage Medium Storage Unit Processor Targeting Computer Protection Layered Light Armor Plating Weapon Grenade Launcher Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 7 | . 1 2 2 2 . Power 1 | . 1 . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . 1 1 . Weapon 2 | . . . 1 1 . Parts Attached 62 | 7 11 7 16 12 9 Power 5 | 1 1 1 2 . . Engine 3 | 1 1 1 . . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 17 | 2 6 5 2 2 . Treads 13 | 2 4 5 2 . . Leg . | . . . . . . Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight 2 | . 2 . . . . Utility 4 | 2 . . 1 1 . Device . | . . . . . . Storage 2 | 1 . . 1 . . Processor 1 | 1 . . . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 36 | 2 4 1 11 9 9 Energy Gun 13 | 2 1 . 4 3 3 Energy Cannon 2 | . . . . 1 1 Ballistic Gun 13 | . 1 1 4 3 4 Ballistic Cannon 3 | . 1 . 1 . 1 Launcher 5 | . 1 . 2 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 8 | . . . . 1 7 Power 1 | . . . . . 1 Propulsion 4 | . . . . 1 3 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . 1 6 Average Slot Usage (%) 97 | . 98 99 99 93 87 Engine 15 | . 23 20 15 . . Core 2 | . . . . 14 12 Treads 30 | . 24 39 32 21 13 Storage 12 | . 12 10 16 14 14 Processor 9 | . 12 10 8 7 7 Protection 1 | . . . . 5 4 Energy Gun 4 | . 7 . 2 11 4 Ballistic Gun 9 | . 6 10 12 8 10 Ballistic Cannon 2 | . 4 . 3 1 4 Launcher 6 | . 5 10 4 4 1 Naked Turns . | . . . . . . Heaviest Build 58 | 17 21 26 47 58 58 Greatest Support 92 | 40 46 92 92 92 26 Greatest Overweight (x) 13 | 3 . . . 2 13 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 14 | 8 8 8 14 14 14 Average Capacity 10 | 7 8 8 14 14 13 Most Carried 11 | 4 7 6 11 11 9 Average Carried 5 | . 4 4 7 8 7 Final Capacity 14 | 8 8 8 14 14 4 Final Carried 9 | 1 6 5 9 9 2 Class Distribution -------------------- 75% | Hacker-Mutant 20% | Hacker-Bomber 3% | Hacker-Gunner Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Bomber | -8/Materials Hacker-Bomber | -7/Factory Hacker-Gunner | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 2011 | 270 163 358 726 334 160 Remotely . | . . . . . . Salvage Created 3129 | 346 199 338 1238 510 498 Parts 184 | 27 23 31 76 24 3 Haulers Intercepted 3 | . . . 2 1 . Recyclers Shooed 4 | . . 1 3 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 49 | . 8 12 23 4 2 Guns 21 | . 3 8 8 2 . Cannons 12 | . 4 . 6 . 2 AOE 16 | . 1 4 9 2 . Classes Destroyed 13 | 3 4 . 4 1 1 Worker 8 | 4 1 . 3 . . Builder 8 | . 2 1 3 2 . Tunneler 11 | 9 . . 2 . . Hauler 3 | . . . 2 1 . Recycler 6 | 1 . . 2 3 . Watcher 9 | . 3 1 4 1 . Swarmer 14 | . 4 5 5 . . Grunt 24 | . 4 7 11 2 . Duelist 1 | . . . 1 . . Sentry 5 | . . . 4 1 . Hunter 2 | . . . 2 . . Programmer 1 | . . . . 1 . Compactor 2 | . . . . . 2 Best Kill Streak 11 | 4 5 3 11 6 1 Combat Bots Only 3 | . 2 3 3 2 1 Max Kills in Single Turn 3 | 2 2 1 3 2 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . 1 1 2 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 1557 | . 236 191 493 422 215 Core 375 | . 33 11 45 152 134 Absorbed by Shields . | . . . . . . Core Remaining (%) 93 | 100 86 97 91 . . Volleys Fired 198 | 27 31 35 65 22 18 Largest 4 | 2 2 2 3 4 4 Hottest 241 | 100 100 53 173 191 241 Shots Fired 412 | 54 50 40 150 69 49 Gun 305 | 54 27 28 109 57 30 Cannon 62 | . 18 . 20 5 19 Launcher 45 | . 5 12 21 7 . Special . | . . . . . . Kinetic 225 | . 23 28 118 21 35 Thermal 138 | 54 22 . 11 37 14 Explosive 45 | . 5 12 21 7 . Electromagnetic 4 | . . . . 4 . Robot Hit Streak 43 | 18 20 14 17 43 22 Robot Miss Streak 2 | 1 2 1 2 2 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 299 | 42 33 27 112 49 36 Core Hits 160 | 15 21 26 67 26 5 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7288 | 495 916 899 2805 1388 785 Guns 3595 | 495 196 299 1324 859 422 Cannons 1040 | . 282 . 319 76 363 Explosions 2556 | . 438 600 1131 387 . Melee . | . . . . . . Ramming 97 | . . . 31 66 . Kinetic 2902 | . 335 299 1493 262 513 Thermal 1689 | 495 143 . 150 629 272 Explosive 2556 | . 438 600 1131 387 . Electromagnetic 44 | . . . . 44 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 78 | . 47 4 23 4 . Projectiles 3 | . 3 . . . . Explosions 61 | . 44 4 9 4 . Melee 14 | . . . 14 . . Knockbacks 7 | . 3 . 4 . . Impact 1 | . . . 1 . . Kinetic 6 | . 3 . 3 . . Secondary . | . . . . . . Self-Inflicted Damage 134 | . . 41 61 32 . Shots 6 | . . 2 3 1 . Rammed 14 | . . 1 3 10 . Targets Rammed 14 | . . 1 3 10 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 562 | 156 170 18 446 562 540 Average Temperature 125 | 48 61 8 82 217 234 Received Heat Transfer 624 | . 138 69 279 138 . Effects 32 | . . . . 19 13 Shutdowns 17 | . . . . 9 8 Energy Bleed 1 | . . . . 1 . Interference 4 | . . . . 1 3 Matter Decay 3 | . . . . 3 . Short Circuit 2 | . . . . 1 1 Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 2 1 Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions 1 | . . . 1 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | 2 . . . 1 . Heat Transferred 3891 | 1480 407 . 296 1186 522 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 417 | 55 220 150 417 275 8 Average Influence 93 | 19 71 56 200 101 3 Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 83 | 100 93 100 43 87 100 Level 1 16 | . 6 . 55 12 . Level 2 . | . . . 1 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 3 4 3 . Investigation . | . . . . . . Extermination 1 | . . . . 1 . Reinforcement 7 | . . 3 3 1 . Assault . | . . . . . . Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Construction Impeded 4 | . . 1 2 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 3 | . 2 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 74 | . 14 14 31 11 4 Peak Tracking Total 4 | . 4 3 3 3 2 Tactical Retreats 4 | . 1 2 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 6 | . 2 . 3 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 4 | . 2 . . 2 . Max in Single Turn 1 | . 1 . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 3 | . 1 2 . . . Terminals 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 7 | . 2 5 . . . Successful 7 | . 2 5 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . 1 . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 2 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . 1 . . . Scan Component 1 | . . 1 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 383 | . . . . . 383 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 4846 | 697 1081 1121 1153 662 132 Spaces Moved 2666 | 422 604 634 588 361 57 Core 72 | 71 . . . . 1 Treads 2442 | 351 604 634 588 265 . Legs . | . . . . . . Wheels 152 | . . . . 96 56 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 110 100 Average Speed 155 | 143 160 160 160 154 121 Slowest Speed 700 | 200 160 160 160 180 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 12 76 39 42 7 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | 1 1 1 1 . . Unknown Exits Taken . | . . . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 269 | . 20 78 150 21 . Melee . | . . . . . . Projectile . | . . . . . . AOE 269 | . 20 78 150 21 . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 3029 | 460 676 705 690 410 88 Wait 26 | . 7 19 . . . Move 2662 | 421 603 633 587 361 57 Hop . | . . . . . . Pick Up 36 | 5 10 5 12 4 . Fast Attach 3 | 3 . . . . . Attach 44 | 4 11 7 11 4 7 Detach 15 | . 10 1 4 . . Swap 15 | . . . 5 8 2 Drop 16 | . 4 4 3 1 4 Fire 198 | 27 31 35 65 22 18 Melee . | . . . . . . Ram 4 | . . . . 4 . Kick . | . . . . . . Crush 10 | . . 1 3 6 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 14 | -11/Scrapyard | Identified exit to Materials 14 | -11/Scrapyard | Discovered exit to Materials (range 16) 698 | -11/Scrapyard | Entered Materials 698 | -10/Materials | Evolved 1 slot: Power x1 699 | -10/Materials | Build established: Hacker-Mutant 1068 | -10/Materials | Identified exit to Mines 1068 | -10/Materials | Discovered exit to Mines (range 8) 1546 | -10/Materials | Identified exit to Materials 1546 | -10/Materials | Discovered exit to Materials (range 15) 1749 | -10/Materials | Discovered exit to Materials (range 11) 1779 | -10/Materials | Entered another Materials area 1779 | -9/Materials | Evolved 2 slots: Propulsion x2 2017 | -9/Materials | Identified exit to Mines 2017 | -9/Materials | Discovered exit to Mines (range 15) 2198 | -9/Materials | Identified exit to Materials 2198 | -9/Materials | Discovered exit to Materials (range 15) 2900 | -9/Materials | Entered another Materials area 2900 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3220 | -8/Materials | Identified exit to Factory 3220 | -8/Materials | Discovered exit to Factory (range 5) 3490 | -8/Materials | Garrison activated, responded to threat 3861 | -8/Materials | Build established: Hacker-Bomber 3872 | -8/Materials | Discovered exit to Factory (range 11) 4053 | -8/Materials | Entered Factory 4053 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4636 | -7/Factory | Garrison activated, responded to threat 4715 | -7/Factory | Sucked down chute 4715 | -7/Factory | Entered Waste 4716 | -7/Waste | Met a frightened Derelict 4729 | -7/Waste | Spotted C-40 Crusher 4741 | -7/Waste | Destroyed C-40 Crusher 4745 | -7/Waste | Spotted C-40 Crusher 4759 | -7/Waste | Spotted C-40 Crusher 4800 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4810 | -7/Waste | Destroyed C-40 Crusher 4831 | -7/Waste | Spotted C-40 Crusher 4831 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4834 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4837 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4840 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4843 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4846 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4847 | -7/Waste | Self-destructed Last Messages --------------- C-40 Crusher destroyed. Acquired 72 matter. Acquired 12 matter. Plasma Cannon crushed. Autogun crushed. 180 Matter crushed. Imp. Treads crushed. Wheel crushed. Minigun crushed. Mic. Nuclear Core crushed. Lgt. Cannon crushed. Minigun crushed. Imp. Treads crushed. Hvy. Laser crushed. Med. Storage Unit crushed. Hvy. Laser crushed. Lrg. Storage Unit crushed. Particle Gun crushed. Assault Rifle crushed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????##########??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# CC #??????????????????? | | ?????????????????????# [=CC #??????????????????? | | ?????????????????????# [@[ #??????????????????? | | ?????????????????????# [ #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????### CC ###??????????????????? | | ?????????############??# CC #????????????????????? | | ?????????# #??# #????????????????????? | | ?????????# #??# #????????? #????????? | | ?????????# #### ######## ###??????? | | ?????????# * ?????? | | ?????????# * ?????? | | ?????????# ! %! ?????? | | ?????????# ! ! ?????? | | ?????????# #### ######## ##???????? | | ?????????# #??# #????????? #????????? | | ?????????# #??# #???????????#????????? | | ?????????############??# #????????????????????? | | ???????????????????????# #????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????? #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????# #????????????????????? | | ?????????????????????### #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Particle Gun | -9/Materials | Scanalyzed Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Let's See Who's Tougher Loot Pinata Made in Tau Ceti IV Remodeling Shopping List Troublemaker Challenges ------------ None Game ------ Seed CooledCouplerMaul Manual? 0 Play Time 00:56:26 Cumulative 2.5 hours Start 2020.04.03 @ 22:06:13 End 2020.04.03 @ 23:02:32 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 5 Rogue 4 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9bf85f21-4749-4ddc-a674-50355fdf1c93