Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.29 @ 00:23:53 Player: Jezoensis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1049) 1049 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (17) 17 TOTAL SCORE: 2866 Bonus ------- High Alert Combat Kills 17 Cogmind --------- Core Integrity 357/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Exiles Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Large Storage Unit Improved Terrain Scanner > --- WEAPON (2) ------- EM Shotgun Minigun > --- INVENTORY (16) --- Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod (200) Advanced Visual Processing Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Medium Armor Plating > --- WEAPON ----------- EM Shotgun Minigun > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads High-capacity Matter Pod Advanced Visual Processing Unit Improved Terrain Scanner Medium Armor Plating Medium Armor Plating Heavy EM Pulse Gun EM Shotgun Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Makeshift Axe [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Protection Medium Armor Plating Weapon Minigun Energy Gun EM Shotgun Ballistic Gun Minigun Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 1 | . . . 1 . . Weapon . | . . . . . . Parts Attached 57 | 7 8 11 28 3 . Power 3 | 1 . . 2 . . Engine 3 | 1 . . 2 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 2 . 2 . . Treads 4 | . 2 . 2 . . Leg 2 | 2 . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 2 1 6 20 2 . Device 14 | 1 . 3 9 1 . Storage 4 | 1 1 . 2 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 13 | . . 3 9 1 . Artifact . | . . . . . . Weapon 17 | 2 5 5 4 1 . Energy Gun 7 | 1 2 1 3 . . Energy Cannon . | . . . . . . Ballistic Gun 8 | 1 3 2 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 2 | . . 2 . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . 1 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 . . Average Slot Usage (%) 99 | . 99 100 100 100 100 Engine 12 | . 14 14 11 11 11 Treads 23 | . 2 28 33 33 33 Leg 6 | . 25 . . . . Device 10 | . 14 12 6 9 11 Storage 16 | . 14 14 20 22 22 Protection 2 | . . 1 5 1 . Energy Gun 10 | . 7 9 12 14 11 Ballistic Gun 14 | . 20 18 9 7 11 Naked Turns . | . . . . . . Heaviest Build 52 | 13 27 30 52 52 46 Greatest Support 60 | 20 40 40 60 60 60 Greatest Overweight (x) 1 | . 1 . 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 16 | 6 10 10 16 16 16 Average Capacity 11 | 5 6 10 15 16 16 Most Carried 16 | 3 10 10 16 16 15 Average Carried 10 | 2 6 9 14 15 15 Final Capacity 16 | 6 10 10 16 16 16 Final Carried 16 | 3 10 10 16 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Min Exi Matter Collected 1570 | 306 191 510 473 90 . Remotely . | . . . . . . Salvage Created 2000 | 178 308 276 1020 218 . Parts 137 | 15 34 20 59 9 . Haulers Intercepted 4 | . 2 . 2 . . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Combat Hostiles Destroyed 34 | . 9 8 15 2 . Guns 32 | . 9 8 13 2 . AOE 2 | . . . 2 . . Classes Destroyed 11 | 3 4 2 2 . . Worker 4 | 1 . 1 1 1 . Builder 2 | . 1 . 1 . . Tunneler 6 | 5 . . . 1 . Hauler 4 | . 2 . 2 . . Recycler 4 | 1 . . 2 1 . Watcher 6 | . 2 . 4 . . Swarmer 16 | . 9 3 4 . . Grunt 13 | . . 4 7 2 . Brawler 1 | . . . 1 . . Sentry 3 | . . . 3 . . Demolisher 1 | . . 1 . . . Best Kill Streak 5 | 5 4 3 5 3 . Combat Bots Only 4 | . 4 3 4 2 . Max Kills in Single Turn 2 | 1 2 1 2 1 . Gunslinging 1 | . 1 . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Damage Taken 1151 | . 315 307 455 74 . Core 163 | . 74 46 43 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 52 . . . Volleys Fired 142 | 12 32 24 61 13 . Largest 2 | 2 2 2 2 2 . Hottest 100 | 60 60 100 90 90 . Shots Fired 281 | 24 64 46 121 26 . Gun 279 | 24 64 44 121 26 . Cannon . | . . . . . . Launcher . | . . . . . . Special 2 | . . 2 . . . Kinetic 157 | 12 54 33 48 10 . Thermal 28 | 12 . 13 3 . . Explosive . | . . . . . . Electromagnetic 96 | . 10 . 70 16 . Robot Hit Streak 17 | 4 9 9 17 5 . Robot Miss Streak 5 | 2 5 2 4 2 . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 195 | 12 34 32 95 22 . Core Hits 81 | 8 15 12 38 8 . Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2867 | 162 408 521 1500 276 . Guns 2715 | 162 408 521 1352 272 . Cannons . | . . . . . . Explosions 145 | . . . 145 . . Melee . | . . . . . . Ramming 7 | . . . 3 4 . Kinetic 1287 | 63 300 371 470 83 . Thermal 445 | 99 . 150 196 . . Explosive . | . . . . . . Electromagnetic 1128 | . 108 . 831 189 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 55 | . . . 55 . . Shots 2 | . . . 2 . . Rammed 1 | . . . 1 . . Targets Rammed 2 | . . . 1 1 . Kicked . | . . . . . . Crushed 1 | . . . . 1 . Highest Temperature 393 | . . 393 192 130 . Average Temperature 65 | . . 115 53 35 . Received Heat Transfer 324 | . . 153 132 39 . Effects 2 | . . 2 . . . Matter Decay 1 | . . 1 . . . Damage (minor) 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 7 | . 1 . 5 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 819 | 225 . 333 261 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . 3 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Peak Influence 445 | 35 206 185 445 238 . Initial 173 | . 22 65 33 173 . Average 144 | 12 104 94 233 203 . Maximum Alert Level 2 | . 1 . 2 1 . Low Security (%) 78 | 100 96 100 45 51 . Level 1 17 | . 3 . 41 48 . Level 2 3 | . . . 12 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . . . 2 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . . . 2 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Distress Signals 5 | . . 2 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 53 | . 14 8 29 2 . Peak Tracking Total 6 | . 4 3 6 2 . Tactical Retreats 3 | . . . 3 . . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Min Exi Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Machines Accessed 10 | . 7 . 3 . . Terminals 8 | . 6 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 31 . 11 . . Successful 27 | . 20 . 7 . . Failed 15 | . 11 . 4 . . Catastrophic 3 | . 3 . . . . Database Lockouts . | . . . . . . Manual 34 | . 23 . 11 . . Terminals 37 | . 29 . 8 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 2 . 3 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 11 . 1 . . Part Schematic 3 | . 3 . . . . Robot Analysis 2 | . 2 . . . . Terminal Index 2 | . 1 . 1 . . Locate Traps 2 | . 2 . . . . Dispatch Records 1 | . 1 . . . . Zone Layout 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 15 | . 9 . 6 . . Terminals 11 | . 7 . 4 . . Track 5 | . 4 . 1 . . Botnet 5 | . 3 . 2 . . Operators 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 2 . . Reject 2 | . 1 . 1 . . Recyclers 2 | . 1 . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 6 . 3 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . 3 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Min Exi Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Min Exi Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Min Exi Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Min Exi Turns Passed 2456 | 121 602 754 718 209 52 Spaces Moved 1280 | 65 382 413 287 101 32 Core 8 | 8 . . . . . Treads 867 | . 34 413 287 101 32 Legs 405 | 57 348 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 Average Speed 147 | 111 124 160 160 160 160 Slowest Speed 180 | 120 180 160 180 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 4 84 66 31 29 10 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug 1 | . . 1 . . . Terrain Destroyed 14 | . . 1 13 . . Melee . | . . . . . . Projectile 1 | . . 1 . . . AOE 13 | . . . 13 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Min Exi Total 1570 | 86 445 457 427 123 32 Wait 37 | . 1 1 30 5 . Move 1275 | 64 381 412 286 100 32 Hop . | . . . . . . Pick Up 30 | 3 12 3 12 . . Fast Attach 15 | 7 4 2 2 . . Attach 5 | . . . 4 1 . Detach 2 | . 1 1 . . . Swap 37 | . 4 9 22 2 . Drop 25 | . 10 5 9 1 . Fire 142 | 12 32 24 61 13 . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 2 | . . . 1 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Exiles History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 122 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 306 | -10/Materials | Discovered new exit (range 13) 400 | -10/Materials | Discovered new exit (range 4) 517 | -10/Materials | Discovered new exit (range 13) 699 | -10/Materials | Discovered new exit (range 16) 724 | -10/Materials | Entered Mines 725 | -10/Mines | Learned location of Storage (-7) 802 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 845 | -10/Mines | Assembled infested the area 957 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1064 | -10/Mines | Learned Materials stockpile data 1280 | -10/Mines | Learned Materials garrison access intel 1364 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1436 | -10/Mines | Discovered new exit (range 7) 1478 | -10/Mines | Entered Materials 1478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1856 | -9/Materials | Discovered new exit (range 13) 2135 | -9/Materials | Discovered new exit (range 9) 2196 | -9/Materials | Entered Mines 2200 | -9/Mines | Met a Derelict bent on vengeance 2284 | -9/Mines | Learned location of Zion (-6) 2347 | -9/Mines | Discovered new exit (range 6) 2390 | -9/Mines | Discovered new exit (range 14) 2398 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2398 | -9/Mines | Discovered new exit (range 5) 2405 | -9/Mines | Entered Exiles 2405 | -9/Exiles | Found Exiles lab abandoned 2457 | -9/Exiles | Self-destructed Last Messages --------------- 02265_ Dropped EM Shotgun. 02272_ K-01 Serf collects debris. 02284_ Acquired derelict log, extracted data. World map updated: -6/Zion. 02288_ K-01 Serf collects debris. 02297_ G-34 Mercenary destroyed. 02301_ Acquired 45 matter. 02302_ R-06 Scavenger collects Aluminum Leg. 02304_ R-06 Scavenger destroyed. 02314_ G-47 Trooper misfires. 02315_ Particle Gun fried. 02315_ G-47 Trooper destroyed. 02320_ Acquired 30 matter. 02341_ Crushed K-01 Serf. 02341_ K-01 Serf destroyed. 02347_ EXIT=FOUND 02398_ "No threat detected, you may enter." 02398_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ? | | ????????????????????????????????????????????# #? | | ????????????????#?????????????????????????## ## | | ????????????????????????????????????#?????# # | | ??????????????????????#####??????????#????# # | | ?????????????????????##" #??????????????## ? | | ?????????????????????#" #?????????????## #?? | | ????????????????????##" ##??????#?????# #?? | | ??????????????????### ###?#??????### #??? | | ??????????????????# ########## #??? | | ?????????????????## #""""## #???? | | ?????????????????# * ##??? | | ????????????????????????#@ * #??? | | ????????????????????????## ##?? | | ????????????????????????#"""""#### ### | | ????????????????????????#######??#### * # | | ?????????????????#??????????????????##### | | ???????????????????????????????????????#### | | ????????????????????????????????????#?????### | | ??????????????????#?????????????????????#???### | | ?????????????????????????????????#????????#??#" | | ?????????????????????????????????????????????#### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????????#?????#???????????????# | | ???????????????????????????#?????????????????????? | | ??????????????????????????????????#??????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????#?? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked ECM Suite | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayHardlightLoader Manual? 0 Play Time 00:22:14 Cumulative 324.5 hours Start 2021.09.29 @ 00:01:42 End 2021.09.29 @ 00:23:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 32 Adventurer 113 Explorer 2 Win Type - Total 25 Types 22/2/0/0/0/0/0/0/1 Lore% 49 Gallery% 79 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51d420fd-1329-412c-b242-d22dc429fb21