Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 16:59:44 Player: Infinigon Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (144) 720 Value Destroyed (6250) 6250 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (2742) 2742 TOTAL SCORE: 13032 Bonus ------- High Alert Combat Kills 922 Follower Combat Kills 120 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 230/300 Energy 110/160 System Corruption 8% Temperature Cool (9) Movement Treading (155) Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Advanced Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Light Armor Plating (fused) Hacking Suite Relay Coupler [Sentry] (15) > --- WEAPON (2) ------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY (20) --- Improved Ion Engine Reinforced Ion Engine Light Treads Light Treads Light Treads Light Treads Superbattery (1500) High-capacity Matter Pod (200) Reactive Plating Relay Coupler [NC] (40) Relay Coupler [NC] (25) Relay Coupler [Brawler] (24) Tractor Beam Decoy Drone Bay (16/16) Beam Rifle Gauss Rifle Improved Grenade Launcher Remote Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Superbattery High-capacity Matter Pod Hardened Light Armor Plating Relay Coupler [NC] Relay Coupler [Specialist] Tractor Beam Decoy Drone Bay Heavy Ion Cannon Improved Grenade Launcher Datajack Makeshift Spear [Rating: 39] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 103 | 7 15 . . 4 27 14 20 16 Power 16 | 1 2 . . 1 3 3 2 4 Engine 8 | 1 2 . . . 1 1 2 1 Core 8 | . . . . 1 2 2 . 3 Reactor . | . . . . . . . . . Propulsion 32 | 2 4 . . 1 6 4 12 3 Treads 24 | . . . . . 5 4 12 3 Leg . | . . . . . . . . . Wheel 8 | 2 4 . . 1 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 23 | 2 2 . . . 7 3 4 5 Device 2 | 1 . . . . 1 . . . Storage 2 | 1 1 . . . . . . . Processor 1 | . 1 . . . . . . . Hackware 5 | . . . . . 1 . 2 2 Protection 13 | . . . . . 5 3 2 3 Artifact . | . . . . . . . . . Weapon 32 | 2 7 . . 2 11 4 2 4 Energy Gun 6 | 1 1 . . . 2 . 1 1 Energy Cannon 5 | . . . . . 4 1 . . Ballistic Gun 14 | 1 3 . . 2 5 . 1 2 Ballistic Cannon 1 | . 1 . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon 2 | . 1 . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . Special Melee Weapon 2 | . 1 . . . . 1 . . Unidentified Prototypes 3 | . . . . . 2 . 1 . Parts Lost 21 | . 5 . . . 1 5 1 9 Power 6 | . 2 . . . 1 2 . 1 Propulsion 5 | . 2 . . . . 1 . 2 Utility 6 | . . . . . . 2 . 4 Weapon 4 | . 1 . . . . . 1 2 Highest Loss Streak 4 | . 2 . . . 1 1 1 4 To Critical Strikes . | . . . . . . . . . Average Backups 17 | 4 16 19 19 18 17 18 18 18 Power . | 1 1 1 1 1 . . . 1 Propulsion 3 | 1 2 4 4 3 3 3 3 5 Utility 7 | . 4 6 7 7 7 7 10 7 Weapon 4 | . 6 7 7 6 5 4 3 3 Tool/Special . | . . . . . . . . . Unused Backups 44 | . 11 . 2 3 3 4 6 15 Power 3 | . 1 . . . . 1 . 1 Propulsion 7 | . 2 . . . . . 1 4 Utility 23 | . 3 . 2 1 1 3 4 9 Weapon 11 | . 5 . . 2 2 . 1 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 96 91 96 98 Engine 7 | . 13 14 14 2 6 5 9 1 Core 2 | . . . . 11 2 3 . 7 Treads 17 | . . . . . 18 27 27 26 Wheel 9 | . 28 28 28 28 8 . . . Device 10 | . 11 13 14 14 10 9 9 9 Storage 10 | . 14 14 14 14 9 9 9 9 Hackware 6 | . . . . . . 9 13 11 Protection 9 | . . . . . 21 10 10 15 Energy Gun 1 | . 7 . . . . . . 1 Energy Cannon 4 | . . . . . 5 1 7 8 Ballistic Gun 14 | . 18 28 28 28 12 14 9 6 Peak Build Rating 39 | 7 11 13 13 17 35 36 37 39 Average Rating 26 | 5 9 11 12 15 31 34 32 34 On Entrance 18 | . 7 11 13 13 17 34 32 36 Naked Turns . | . . . . . . . . . Heaviest Build 81 | 11 51 50 50 50 81 78 80 74 Greatest Support 64 | 32 32 24 24 24 60 60 64 64 Greatest Overweight (x) 2 | 1 2 2 2 2 2 1 1 1 Average Overweight (x) 1 | . 1 2 2 2 1 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 20 20 20 20 Average Carried 19 | 4 16 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 20 20 20 18 20 Class Distribution -------------------- 37% | Mutant 33% | Scavenger-Mutant 28% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 4988 | 288 680 224 . 82 646 1200 1043 825 Remotely . | . . . . . . . . . Salvage Created 5689 | 188 677 312 . 187 698 1019 1399 1209 Parts 328 | 17 43 17 . 8 42 45 80 76 Haulers Intercepted 8 | . 2 . . . 3 . 3 . Recyclers Shooed 9 | . 1 1 . . 2 . 5 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 102 | . 12 2 . 3 10 23 23 29 Guns 64 | . 12 2 . 3 8 18 11 10 Cannons 25 | . . . . . 2 3 7 13 AOE 12 | . . . . . . 2 4 6 Classes Destroyed 14 | 3 4 . . 1 2 2 2 . Worker 11 | 2 2 2 . . 2 . 3 . Builder 2 | . . . . . . . 2 . Tunneler 4 | 3 . 1 . . . . . . Hauler 8 | . 2 . . . 3 . 3 . Recycler 8 | 1 3 2 . . . . 2 . Watcher 8 | . 3 . . . 1 . 4 . Swarmer 19 | . 9 . . . . 3 3 4 Grunt 35 | . 3 2 . 3 . 5 13 9 Brawler 6 | . . . . 1 . 2 . 3 Duelist 6 | . . . . . . 4 1 1 Protector 1 | . . . . . . . 1 . Sentry 23 | . . . . . 8 5 5 5 Hunter 6 | . . . . . 2 1 . 3 Programmer 7 | . . . . . . 3 . 4 Best Kill Streak 6 | 2 3 3 . 3 2 4 6 4 Combat Bots Only 5 | . 3 2 . 3 2 4 5 4 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 3 3 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . 1 2 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 570 | . 69 23 . 12 50 152 88 176 Missed 149 | . 16 7 . 4 11 34 27 50 Hits 421 | . 53 16 . 8 39 118 61 126 Melee 15 | . . . . 1 . 6 3 5 Projectile 406 | . 53 16 . 7 39 112 58 121 Critical Strikes 12 | . 2 . . . 1 3 2 4 Damage Taken 6109 | . 470 212 . 92 597 1933 1021 1784 Core 730 | . 88 63 . 23 71 168 51 266 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 31 | . . . . . . . . 31 Core Remaining (%) 65 | 100 . . . 30 . . . . Volleys Fired 509 | 18 90 19 . 7 78 101 111 85 Largest 2 | 2 2 2 . 2 2 2 2 2 Hottest 130 | 60 100 40 . 40 98 130 130 130 Shots Fired 933 | 36 164 38 . 14 142 187 199 153 Gun 673 | 36 149 38 . 14 96 160 114 66 Cannon 227 | . 5 . . . 46 19 82 75 Launcher 22 | . . . . . . 8 3 11 Special 11 | . 10 . . . . . . 1 Kinetic 583 | 18 100 38 . 14 87 160 114 52 Thermal 327 | 18 64 . . . 55 19 82 89 Explosive 22 | . . . . . . 8 3 11 Electromagnetic . | . . . . . . . . . Robot Hit Streak 22 | 7 12 8 . 10 15 11 12 22 Robot Miss Streak 8 | 3 8 3 . 2 3 2 4 3 Penetration Max 1 | . . . . . 1 1 1 1 Secondary Targets 5 | . . . . 1 . 4 . . Max Gunslinging Chain 1 | . . . . 1 . 1 . . Shots Hit Robots 571 | 22 81 24 . 11 92 113 140 88 Core Hits 226 | 11 32 11 . 6 26 40 52 48 Critical Kills 3 | . 1 . . . . . 2 . Critical Parts Destroyed 3 | . . . . . 2 . 1 . Critical Strikes 8 | . 3 . . . 2 . 3 . Burn 2 | . 2 . . . . . . . Destroy 6 | . 1 . . . 2 . 3 . Melee Attacks 51 | . 3 . . . . 12 22 14 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 27 | . . . . . . 12 1 14 Sneak Attacks 24 | . 3 . . . . . 21 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 11691 | 206 1034 327 . 148 1402 2650 3121 2803 Guns 6834 | 206 1034 327 . 148 973 1939 1350 857 Cannons 3454 | . . . . . 424 341 1381 1308 Explosions 1336 | . . . . . . 324 374 638 Melee 33 | . . . . . . 33 . . Ramming 34 | . . . . . 5 13 16 . Kinetic 6124 | 63 724 327 . 148 844 1939 1350 729 Thermal 4164 | 143 310 . . . 553 341 1381 1436 Explosive 1336 | . . . . . . 324 374 638 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 33 | . . . . . . 33 . . Highest Corruption 8 | . . . . . . 2 3 8 Average Corruption 4 | . . . . . . 1 2 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 101 | . . . . . . 5 34 62 Message Errors 25 | . . . . . . 1 10 14 Matter Fused 19 | . . . . . . 1 7 11 Heat Flow Errors 7 | . . . . . . 2 1 4 Energy Discharges 19 | . . . . . . . 8 11 Parts Fused 4 | . . . . . . 1 1 2 Data Loss (minor) 11 | . . . . . . . 5 6 Data Loss (major) 2 | . . . . . . . . 2 Misfires 3 | . . . . . . . . 3 Alerts 5 | . . . . . . . 2 3 Weapon Failures 6 | . . . . . . . . 6 Overload Shots . | . . . . . . . . . Overflow Damage 139 | . . . . . 8 62 17 52 Projectiles 112 | . . . . . 8 62 17 25 Explosions 27 | . . . . . . . . 27 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 176 | . . . . . . 94 59 23 Shots 7 | . . . . . . 3 3 1 Rammed 6 | . . . . . . 3 3 . Targets Rammed 9 | . . . . . 1 3 5 . Kicked . | . . . . . . . . . Crushed 3 | . . . . . 1 . 2 . Highest Temperature 251 | 40 60 9 . 2 4 121 177 251 Average Temperature 23 | 19 17 3 . 1 4 38 19 87 Received Heat Transfer 1833 | . 90 117 . 42 153 504 450 477 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 9 | . 1 . . . 3 2 3 . Heat Transferred 6654 | 325 1001 . . . 1036 370 1887 2035 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . . . . 4 3 4 Low Security (%) 45 | 100 100 100 . 100 100 15 . 9 Level 1 6 | . . . . . . 22 2 7 Level 2 26 | . . . . . . 15 92 15 Level 3 16 | . . . . . . 31 5 50 Level 4 5 | . . . . . . 14 . 16 Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1389 | 10 109 50 . 60 77 1389 775 1344 Initial 676 | . . . . . . 46 676 167 Average 393 | 1 34 7 . 14 15 612 595 770 Influence Increases 4751 | 30 601 133 . 128 416 1393 783 1267 Destroy 0b10 Robot/C 2100 | . 240 80 . 100 200 460 440 580 Destroy 0b10 Robot/NC 215 | 30 50 25 . . 30 5 75 . Destroy Leader 382 | . 60 20 . 20 108 20 114 40 Allied During Kill 16 | . . 8 . 8 . . . . Trap Triggered on 0b10 20 | . . . . . . 20 . . Successful Hack 64 | . 14 . . . 11 12 27 . Disable Machine 195 | . 15 . . . 15 30 75 60 Anti-Garrison Action 1150 | . . . . . . 700 . 450 Destroy Structure 279 | . 12 . . . 22 146 37 62 Lose Combat Pursuer 330 | . 210 . . . 30 . 15 75 Influence Decreases 3427 | 30 601 125 8 128 345 75 1915 200 Entered New Map 836 | . . . 8 . . 25 713 90 Time Decay 1806 | 30 503 125 . 128 338 . 682 . Lost Part 165 | . 15 . . . . 50 10 90 Lost Ally 37 | . . . . . 7 . 10 20 Purge Threat 583 | . 83 . . . . . 500 . Squads Dispatched 6 | . 1 . . 1 1 . 3 . Investigation 2 | . 1 . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 2 . Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 8 | . 2 . . . 2 1 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 139 | . 37 3 . 4 12 24 32 27 Peak Tracking Total 7 | . 5 2 . 3 4 4 5 7 Tactical Retreats 18 | . 13 . . . 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 9 | . 1 . . . . 3 1 4 Indirectly . | . . . . . . . . . Trap Hack Attempts 61 | . 16 . . . . 34 11 . Triggered . | . . . . . . . . . Disarmed 12 | . 5 . . . 6 1 . . Reprogrammed 5 | . . . . . . 3 2 . Reused 2 | . . . . . . 2 . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . 2 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 24 | . 1 . . . 1 10 5 7 Max in Single Turn 2 | . 1 . . . 1 2 2 1 Garrison Relay 9 | . . . . . . 6 . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 34 | . 9 1 5 1 6 1 9 2 Terminals 18 | . 7 . . . 3 1 5 2 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units 5 | . 2 . . . 1 . 2 . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 133 | . 25 1 50 1 23 2 29 2 Successful 95 | . 9 1 50 1 15 1 18 . Failed 37 | . 15 . . . 8 1 11 2 Catastrophic 3 | . . . . . . . 1 2 Database Lockouts 1 | . 1 . . . . . . . Manual 32 | . 7 . 1 . 9 1 14 . Terminals 56 | . 20 . . . 14 2 18 2 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units 15 | . 5 . . . 3 . 7 . Scanalyzers 5 | . . . . . 5 . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 73 | . 8 1 50 1 4 1 8 . Record 50 | . . . 49 . 1 . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 5 | . 2 . . . 1 . 2 . Open Door 2 | . . 1 . 1 . . . . Emergency Access Points 1 | . . . . . . 1 . . Terminal Index 1 | . . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 4 | . 1 . . . 1 . 2 . Disarm Traps 2 | . 1 . . . 1 . . . Dispatch Records 2 | . 1 . . . . . 1 . Patrol Status 1 | . . . . . . . 1 . Hauler Manifests 1 | . . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . Scan Component 1 | . . . . . . . 1 . Recycling Unit Hacks 4 | . 1 . . . 1 . 2 . Retrieve Components 4 | . 1 . . . 1 . 2 . Scanalyzer 4 | . . . . . 4 . . . Insert Component 3 | . . . . . 3 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 11 | . . . . . 5 . 6 . Terminals 7 | . . . . . 4 . 3 . Track 1 | . . . . . 1 . . . Assimilate 1 | . . . . . 1 . . . Botnet 4 | . . . . . 2 . 2 . Operators 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . . . . . 1 . 3 . Reject 3 | . . . . . 1 . 2 . Mask 1 | . . . . . . . 1 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 8 . . . 5 1 8 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 29 | . 2 . . . 9 . 18 . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 1 . 1 Command Fork 1 | . . . . . . . . 1 Robots Hacked 10 | . 1 . . . . . 8 1 Non-combat 9 | . 1 . . . . . 8 . Combat 1 | . . . . . . . . 1 Robot Hacks Applied 23 | . 2 . . . . . 20 1 parse_system 5 | . 1 . . . . . 4 . no_distress 1 | . 1 . . . . . . . generate_anomaly 1 | . . . . . . . 1 . generate_echo 1 | . . . . . . . 1 . deconstruct_machine 1 | . . . . . . . 1 . ignore_repairs 2 | . . . . . . . 2 . map_walls 1 | . . . . . . . 1 . randomize_corridors 1 | . . . . . . . 1 . map_earth 1 | . . . . . . . 1 . ignore_parts 1 | . . . . . . . 1 . purge_threat 5 | . . . . . . . 5 . locate_traps 1 | . . . . . . . 1 . overwrite_iff 1 | . . . . . . . . 1 formatsys_low 1 | . . . . . . . 1 . Relay Couplers Released 34 | . . . . . . 24 . 10 Machine Destruction 34 | . . . . . . 24 . 10 Attached 4 | . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 6 | . . 3 . . 1 . 1 1 Largest Group 3 | . . 3 3 3 1 . 1 1 Highest-Rated Group 40 | . . 40 40 40 10 . 10 15 Highest-Rated Ally 16 | . . 16 16 16 10 . 10 15 Total Orders 5 | . . . . 5 . . . . STAY 3 | . . . . 3 . . . . FOLLOW 2 | . . . . 2 . . . . Ally Attacks 27 | . . 5 . 21 . . . 1 Total Damage 290 | . . 65 . 210 . . . 15 Kills 4 | . . 2 . 2 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 3836 | 62 1296 914 610 572 382 . . . Seismic 3836 | 62 1296 914 610 572 382 . . . Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 12816 | 188 1612 922 610 572 1703 2331 2718 2160 Spaces Moved 6056 | 116 1038 706 501 427 697 790 900 881 Core 3 | 3 . . . . . . . . Treads 2979 | . . . . . 408 790 900 881 Legs . | . . . . . . . . . Wheels 3074 | 113 1038 706 501 427 289 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 120 120 120 105 240 155 153 Average Speed 170 | 99 113 120 120 120 184 240 235 202 Slowest Speed 240 | 100 120 120 120 120 240 240 240 238 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 72 | 6 98 99 92 84 51 72 69 79 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 47 | . 8 . . . 12 . 9 18 Terrain Destroyed 187 | . 8 . . . 17 65 38 59 Melee 3 | . . . . . . . 1 2 Projectile 62 | . 8 . . . 16 8 27 3 AOE 121 | . . . . . . 57 10 54 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 7547 | 153 1294 745 513 474 982 1020 1283 1083 Wait 454 | 5 83 13 9 25 124 3 162 30 Move 6050 | 115 1037 705 500 426 697 789 900 881 Hop . | . . . . . . . . . Pick Up 109 | 8 28 3 2 5 21 18 7 17 Fast Attach 35 | 7 4 . . 1 9 1 4 9 Attach 29 | . 4 1 . . 6 6 5 7 Detach 6 | . 2 1 . . . . 2 1 Swap 112 | . 9 . . 3 16 31 33 20 Drop 112 | . 18 3 2 7 30 16 21 15 Fire 509 | 18 90 19 . 7 78 101 111 85 Melee 51 | . 3 . . . . 12 22 14 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 9 | . . . . . 1 3 5 . Escape Stasis 10 | . . . . . . 6 . 4 Rewire . | . . . . . . . . . Trap 61 | . 16 . . . . 34 11 . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / Gar) -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 65 | -11/Scrapyard | Discovered new exit (range 15) 189 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 487 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Discovered new exit (range 7) 822 | -10/Materials | Central database locked down 1120 | -10/Materials | Discovered new exit (range 16) 1355 | -10/Materials | Discovered new exit (range 10) 1482 | -10/Materials | Discovered new exit (range 9) 1800 | -10/Materials | Identified exit to Mines 1801 | -10/Materials | Entered Mines 1817 | -10/Mines | Discovered new exit (range 12) 1824 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1857 | -10/Mines | Learned location of Storage (-9) 1962 | -10/Mines | Discovered new exit (range 9) 1995 | -10/Mines | Core integrity fell below 50% 2152 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2152 | -10/Mines | Discovered new exit (range 5) 2284 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2515 | -10/Mines | Learned Materials emergency access door positions 2518 | -10/Mines | Found the Drone Emporium 2524 | -10/Mines | Found Prototype Device 2723 | -10/Mines | Entered Exiles 2723 | -10/Exiles | Accompanied by 3 allies 2740 | -10/Exiles | Discovered new exit (range 15) 2757 | -10/Exiles | Met 8R-AWN 2776 | -10/Exiles | Met EX-HEX 2843 | -10/Exiles | Met EX-DEC 2870 | -10/Exiles | Visited The Gauntlet 3041 | -10/Exiles | Learned location of Zion (-7) 3079 | -10/Exiles | Met EX-BIN 3168 | -10/Exiles | Aligned with FarCom system 3169 | -10/Exiles | Given EX-Vault access code 3197 | -10/Exiles | Opened EX-Vault 3205 | -10/Exiles | Found Superbattery 3233 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3247 | -10/Exiles | Exiles lab attacked by MAIN.C 3311 | -10/Exiles | Discovered new exit (range 14) 3333 | -10/Exiles | Left Exiles lab with Superbattery 3333 | -10/Exiles | Entered Mines 3333 | -9/Mines | Accompanied by 3 allies 3342 | -9/Mines | Assembled infested the area 3623 | -9/Mines | Learned Materials terminal intel 3634 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3712 | -9/Mines | Lost 3 allies 3725 | -9/Mines | Discovered new exit (range 12) 3743 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3786 | -9/Mines | Met a Derelict shopkeep closing up shop 3905 | -9/Mines | Entered Materials 3905 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3907 | -8/Materials | Loaded intel: 12 terminal locations 4382 | -8/Materials | Garrison activated, responded to threat 4741 | -8/Materials | Build established: Scavenger-Mutant 4773 | -8/Materials | Discovered new exit (range 8) 4936 | -8/Materials | Identified Decoy Drone Bay 5608 | -8/Materials | Identified exit to Garrison 5608 | -8/Materials | Entered Garrison 5926 | -8/Garrison | Triggered checkpoint 5974 | -8/Garrison | Garrison Relay disabled 6424 | -8/Garrison | Installed Relay Interface Framework 6501 | -8/Garrison | Triggered checkpoint 6503 | -8/Garrison | Triggered checkpoint 6549 | -8/Garrison | Triggered checkpoint 6574 | -8/Garrison | Triggered checkpoint 6855 | -8/Garrison | Garrison Relay disabled 6855 | -8/Garrison | Garrison Relay disabled 6858 | -8/Garrison | Garrison Relay disabled 6858 | -8/Garrison | Garrison Relay disabled 6933 | -8/Garrison | Discovered new exit (range 10) 7004 | -8/Garrison | Triggered checkpoint 7173 | -8/Garrison | Garrison Relay disabled 7456 | -8/Garrison | Discovered new exit (range 12) 7585 | -8/Garrison | Triggered checkpoint 7939 | -8/Garrison | Entered Materials 8054 | -8/Materials | Build established: Bothacker-Mutant 8658 | -8/Materials | Discovered new exit (range 7) 8739 | -8/Materials | First assault squad dispatched 9527 | -8/Materials | Discovered new exit (range 7) 10469 | -8/Materials | Core integrity fell below 50% 10657 | -8/Materials | Identified exit to Garrison 10657 | -8/Materials | Entered Garrison 10870 | -8/Garrison | Triggered checkpoint 10881 | -8/Garrison | Triggered checkpoint 10895 | -8/Garrison | Build established: Mutant 10969 | -8/Garrison | Lost 4 parts (1p2u1w) 11136 | -8/Garrison | Discovered new exit (range 15) 11280 | -8/Garrison | Core integrity fell below 20% 11316 | -8/Garrison | Triggered checkpoint 11371 | -8/Garrison | Garrison Relay disabled 11592 | -8/Garrison | Triggered checkpoint 11682 | -8/Garrison | Build established: Bothacker-Mutant 11709 | -8/Garrison | Discovered new exit (range 12) 11825 | -8/Garrison | Triggered checkpoint 11888 | -8/Garrison | Garrison Relay disabled 11994 | -8/Garrison | Triggered checkpoint 12066 | -8/Garrison | Discovered new exit (range 10) 12363 | -8/Garrison | Triggered checkpoint 12419 | -8/Garrison | Expanded RIF knowledge: Command Fork 12454 | -8/Garrison | Garrison Relay disabled 12572 | -8/Garrison | Build established: Scavenger-Mutant 12811 | -8/Garrison | Triggered checkpoint 12817 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 12545_ System corrupted: Energy discharge (-40). 12605_ 2MR0X3|LRIR|/A<%HUHZ1Q7XH3PW#UVPTKAROXC 12662_ System corrupted: Energy discharge (-49). 12687_ System corrupted: Heat flow error (+294). 12711_ Dropped Reactive Plating. 12712_ Acquired Relay Coupler [Sentry]. 12713_ Dropped Relay Coupler [Brawler]. 12715_ Acquired Reactive Plating. 12734_ System corrupted: Energy discharge (-49). 12738_ Acquired 10 matter. 12757_ ALERT: Garrison interior compromised. 12794_ O3LGB|F/V3P%D&&R SPUK1U4YBBF 12811_ Beams of light sweep through the air. An alarm sounds. 12813_ Jacked Y-45 Defender... >>overwrite_iff Rewriting IFF filter. 12815_ Y-45 Defender destroyed. 12817_ System corrupted: Matter fused (-8). 12817_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ????????????????????????????????????????????# #?? | | ?????????????????????????##?????????????????# #?? | | ????????????????????????? ?????????????????# #?? | | ????????????????????????? ?????????????????# #?? | | ?????????######?????????? #????????????????# #?? | | ????????## #?????????? #????????????????# #?? | | ??????#" < #?????????? #????????????????# #?? | | """####### #?????????? #????????????????# #?? | | #"## #?????????" ????????????????# #?? | | #### #????????g" Y ????????????????# #?? | | + #?????????g * ????????????????# #?? | | """######### #?????????#g%##???????????????# #?? | | ?????????# #????????? = #???????????????# ### | | ???????????# ########## ##########??????# #T# | | ???????????# ^ #??????# | | ???????????# #??????# | | ???????????############## ######?# #??????# ### | | ????????????????????????# #??????# #??????# #?? | | ????????????????????????# #??????# #??????# #?? | | ????????????????????????# #??????# #???#??# #?? | | ????????????????????????# #??????# #?? #??# #?? | | ????????????????????????#@ #??????# #?? #### #?? | | ????????????????????????# #??????# #? % ## #?? | | ????????????????????????# #?????## ## =%=# ##? | | ????????????????????????# ####### #? | | ????????????????????????# ! #? | | ????????????????????????# =* #? | | ????????????????????????########## ## #? | | ???????????????????????????????### ## ## ## | | ???????????????????????????????# | | ???????????????????????????????# | | ???????????????????????????????# %=%= | | ???????????????????????????????# ^^^^ | | ???????????????????????????????### ##^^[!## ## | | ???????????????????????########### ## ## # | | ???????????????????????# | | ???????????????????????# | | ???????????????????????# ######## # | | ???????????????????????# #??????## ## [ ### ### | | ???????????????????????# #???????# ## = [# # #?# | | ???????????????????????# #???????# ######### #?? | | ???????????????????????# #???????# #???# ### #?? | | ???????????????????????# #???????# #???# #?? | | ???????????????????????# #???????# #???##### #?? | | ??????????????########## ######### #???????# #?? | | ??????????????# = #???????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 37 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Dramatic Entrance Challenges ------------ None Game ------ Seed TimingEncryptedHammer Manual? 0 Play Time 03:04:36 Cumulative 40.4 hours Start 2025.06.19 @ 23:34:03 End 2025.06.20 @ 16:59:44 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 31 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c01e89a7-0fd7-4e5e-8157-7a0e70f2f8ae