Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 21:15:21 Player: Kite Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (2450) 2450 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6770 Bonus ------- None Cogmind --------- Core Integrity 1000/1000 Matter 5/300 Energy 200/200 System Corruption 2% Temperature Cool (0) Movement Flying (102) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Micro Fission Core > --- PROPULSION (7) --- VTOL Module VTOL Module VTOL Module Improved Cesium-ion Thruster > --- UTILITY (6) ------ Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Remote Datajack > --- INVENTORY (15) --- Light Angular Momentum Engine Light Angular Momentum Engine Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster High-capacity Storage Unit Energy Well (350) Improved Sensor Array Core Analyzer Advanced ECM Suite Improved Light Armor Plating Enhanced Gauss Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Improved Sensor Array Advanced Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved Lightning Gun Remote Datajack > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Improved Cesium-ion Thruster Nuclear Pulse Thruster Improved Coolant Injector High-capacity Storage Unit Energy Well Improved Sensor Array Advanced Salvage Targeting Computer Core Analyzer Advanced ECM Suite Improved Light Armor Plating Enhanced Gauss Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . . . 1 Propulsion 5 | . . 1 2 1 . 1 Utility 4 | . . 1 . 1 2 . Weapon . | . . . . . . . Parts Attached 108 | 6 20 28 13 15 18 8 Power 17 | 1 2 5 2 1 1 5 Engine 11 | 1 2 5 1 . . 2 Core 6 | . . . 1 1 1 3 Reactor . | . . . . . . . Propulsion 37 | 2 7 9 7 7 4 1 Treads 12 | 2 1 6 3 . . . Leg 7 | . 4 3 . . . . Wheel 6 | . 2 . 4 . . . Hover . | . . . . . . . Flight 12 | . . . . 7 4 1 Utility 32 | 1 4 9 1 4 12 1 Device 10 | . 2 3 . 1 3 1 Storage 5 | 1 2 1 . 1 . . Processor 6 | . . 1 . 1 4 . Hackware 5 | . . 1 . 1 3 . Protection 6 | . . 3 1 . 2 . Artifact . | . . . . . . . Weapon 22 | 2 7 5 3 3 1 1 Energy Gun 10 | 2 4 3 . . 1 . Energy Cannon 2 | . . . . 1 . 1 Ballistic Gun 3 | . 1 . 2 . . . Ballistic Cannon 2 | . 2 . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon 4 | . . 2 1 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 7 | . . 2 . 3 1 1 Corrupted Parts 2 | . . 2 . . . . System Corruption 10 | . . 10 . . . . Parts Lost 24 | . 8 4 5 . 5 2 Power 5 | . 2 1 1 . 1 . Propulsion 12 | . 3 1 3 . 3 2 Utility 3 | . 1 . 1 . 1 . Weapon 4 | . 2 2 . . . . Highest Loss Streak 3 | . 3 2 2 . 3 1 To Critical Strikes . | . . . . . . . Average Backups 11 | . 6 14 14 9 9 11 Power . | . . . . . . 1 Propulsion 4 | . . 6 7 1 3 2 Utility 3 | . 2 4 3 6 4 6 Weapon 3 | . 3 4 3 1 . 1 Tool/Special . | . . . . . . . Unused Backups 40 | . 5 7 5 7 1 15 Power 3 | . . . . 1 . 2 Propulsion 5 | . . 3 . . . 2 Utility 17 | . . 3 2 5 . 7 Weapon 14 | . 5 1 3 1 1 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 93 | . 90 97 81 99 98 96 Engine 6 | . 7 10 6 . . 3 Core 1 | . . . . 7 6 6 Treads 13 | . 9 23 16 . . . Leg 7 | . 15 8 . . . . Wheel 2 | . 1 . 15 . . . Flight 9 | . . . . 45 39 39 Device 8 | . 13 7 . 6 12 12 Storage 10 | . 14 11 9 7 6 5 Processor 1 | . . . . 6 11 6 Hackware 6 | . . 9 9 5 6 7 Protection 2 | . . 4 5 1 . . Energy Gun 9 | . 15 15 . . . 3 Ballistic Gun 4 | . 8 . 9 3 . . Special Weapon 1 | . . . . 3 6 4 Impact Weapon 3 | . . 6 8 2 . . Peak Build Rating 71 | 6 11 22 24 40 55 71 Average Rating 21 | 3 7 17 19 34 49 64 On Entrance 22 | . 6 11 21 24 37 55 Avg Prop Armor Cover (%) 6 | . 10 7 12 2 2 3 Naked Turns . | . . . . . . . Heaviest Build 47 | 14 34 43 43 26 39 47 Greatest Support 83 | 40 40 60 83 30 39 48 Greatest Overweight (x) 2 | . 2 2 2 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 6 11 15 15 10 10 14 Most Carried 15 | 1 15 15 15 15 10 15 Average Carried 11 | . 6 14 14 9 9 11 Final Capacity 15 | 8 15 15 15 10 10 15 Final Carried 15 | 1 14 15 15 10 10 15 Class Distribution -------------------- 59% | Scavenger-Mutant 19% | Mutant 11% | Sprinter 3% | Scavenger-Scout 3% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Scavenger-Scout | -6/Factory Sprinter | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 1578 | 153 229 444 275 237 240 . Remotely . | . . . . . . . Salvage Created 3247 | . 607 1339 701 354 212 34 Parts 176 | . 33 81 29 18 13 2 Haulers Intercepted 8 | . 1 5 . 1 1 . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 60 | . 12 29 13 4 2 . Melee 10 | . 2 2 6 . . . Guns 35 | . 8 26 . . 1 . Cannons 5 | . . . . 4 1 . Classes Destroyed 12 | . 5 5 . 1 1 . Worker 10 | . . 5 2 3 . . Builder 7 | . 1 2 2 1 1 . Hauler 8 | . 1 5 . 1 1 . Recycler 5 | . 1 2 2 . . . Operator 3 | . 2 1 . . . . Watcher 3 | . . 2 . . . 1 Swarmer 9 | . . 6 3 . . . Grunt 40 | . 12 15 10 2 1 . Brawler 1 | . . 1 . . . . Sentry 7 | . . 7 . . . . Hunter 2 | . . . . 2 . . Programmer 1 | . . . . . 1 . Best Kill Streak 13 | . 2 4 13 4 2 1 Combat Bots Only 12 | . 2 3 12 4 1 . Max Kills in Single Turn 1 | . 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . 1 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 354 | . 134 107 74 2 35 2 Missed 88 | . 40 20 9 2 17 . Hits 266 | . 94 87 65 . 18 2 Projectile 266 | . 94 87 65 . 18 2 AOE 2 | . . . . . 2 . Critical Strikes 1 | . . . . . . 1 Damage Taken 3519 | . 1158 1020 866 . 434 41 Core 547 | . 227 181 118 . 21 . Absorbed by Shields . | . . . . . . . Core Remaining (%) 73 | 100 9 54 78 100 97 . Volleys Fired 255 | . 93 78 19 19 37 9 Largest 2 | . 2 2 2 2 1 1 Hottest 130 | . 100 130 46 90 90 98 Shots Fired 401 | . 161 138 35 21 37 9 Gun 352 | . 159 138 35 4 10 6 Cannon 45 | . 2 . . 16 26 1 Launcher . | . . . . . . . Special 4 | . . . . 1 1 2 Kinetic 98 | . 59 . 35 4 . . Thermal 283 | . 102 138 . 16 26 1 Explosive . | . . . . . . . Electromagnetic 16 | . . . . . 10 6 Robot Hit Streak 10 | . 10 9 5 4 9 1 Robot Miss Streak 14 | . 5 14 2 3 2 4 Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 3 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 328 | . 104 136 52 13 20 3 Core Hits 224 | . 36 157 13 9 8 1 Critical Kills 7 | . 1 1 4 1 . . Critical Parts Destroyed 11 | . . 3 7 1 . . Critical Strikes 25 | . 8 4 11 2 . . Burn 7 | . 7 . . . . . Destroy 2 | . 1 . 1 . . . Smash 16 | . . 4 10 2 . . Melee Attacks 67 | . . 20 40 7 . . Impact 67 | . . 20 40 7 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 15 | . . 10 1 4 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . 1 4 . . . Damage Inflicted 6625 | . 1125 2753 1539 515 609 84 Guns 3353 | . 1091 1569 357 41 211 84 Cannons 580 | . 23 . . 188 369 . Explosions 29 | . . . . . 29 . Melee 2652 | . . 1184 1182 286 . . Ramming 11 | . 11 . . . . . Kinetic 717 | . 319 . 357 41 . . Thermal 2950 | . 795 1569 . 188 398 . Explosive . | . . . . . . . Electromagnetic 295 | . . . . . 211 84 Impact 2652 | . . 1184 1182 286 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 15 | . . 15 . . . 2 Average Corruption 6 | . . 6 . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . 25 . . . . Message Errors 6 | . . 6 . . . . Matter Fused 8 | . . 8 . . . . Heat Flow Errors 6 | . . 6 . . . . Energy Discharges 2 | . . 2 . . . . Parts Fused 1 | . . 1 . . . . Data Loss (major) 2 | . . 2 . . . . Overload Shots 7 | . . . . 5 2 . Overflow Damage 1090 | . . 578 377 92 43 . Projectiles 10 | . . . . . 10 . Explosions 33 | . . . . . 33 . Melee 1047 | . . 578 377 92 . . Knockbacks 4 | . . . 4 . . . Impact 4 | . . . 4 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 46 | . . . . . 46 . Shots 1 | . . . . . 1 . Rammed 6 | . 6 . . . . . Targets Rammed 8 | . 8 . . . . . Kicked . | . . . . . . . Crushed 2 | . 2 . . . . . Highest Temperature 367 | . 330 232 . 187 60 367 Average Temperature 55 | . 72 54 . 36 15 101 Received Heat Transfer 1419 | . 645 345 423 . 6 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 11 | . . 4 7 . . . Combat Hostiles 8 | . . 1 7 . . . Parts Fried 20 | . . 9 10 1 . . Impact Corruptions 33 | . . 15 15 3 . . Robots Melted 2 | . 2 . . . . . Combat Hostiles 2 | . 2 . . . . . Parts Melted 11 | . 5 2 . 2 2 . Heat Transferred 5271 | . 2636 1930 . 211 494 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 85 | 100 100 62 85 100 100 100 Level 1 14 | . . 37 14 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 304 | . 54 304 238 82 30 50 Initial 119 | . . . 119 29 . 2 Average 82 | . 10 163 146 23 5 9 Influence Increases 1976 | . 373 882 339 132 144 106 Destroy 0b10 Robot/C 1200 | . 240 580 260 80 40 . Destroy 0b10 Robot/NC 180 | . 25 85 30 25 10 5 Destroy Leader 292 | . 62 174 30 12 12 2 Successful Hack 97 | . . 13 4 9 49 22 Select Force Hacks 30 | . . 30 . . . . Disable Machine 30 | . . . 15 . 15 . Destroy Structure 12 | . 1 . . 6 3 2 Partial Spotted 30 | . . . . . . 30 Lose Combat Pursuer 105 | . 45 . . . 15 45 Influence Decreases 1976 | . 373 598 557 198 137 113 Entered New Map 207 | . . . 165 37 . 5 Time Decay 1592 | . 309 558 342 161 124 98 Lost Part 177 | . 64 40 50 . 13 10 Squads Dispatched 27 | . 3 5 2 6 8 3 Investigation 10 | . . 1 . 4 4 1 Extermination 4 | . . . . 1 1 2 Reinforcement 13 | . 3 4 2 1 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 2 4 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 128 | . 30 51 16 8 17 6 Peak Tracking Total 7 | . 6 7 5 3 4 3 Tactical Retreats 4 | . 2 . . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 5 | . . 1 . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . . 1 . 1 . Max in Single Turn 1 | . . . 1 . 1 . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 35 | . 2 6 1 8 12 6 Terminals 20 | . 2 3 1 3 7 4 Fabricators 6 | . . . . 3 3 . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . 1 . . . . Scanalyzers 5 | . . 2 . 1 2 . Garrison Access 2 | . . . . 1 . 1 Total Hacks 85 | . 3 14 4 26 26 12 Successful 43 | . . 10 1 13 16 3 Failed 42 | . 3 4 3 13 10 9 Catastrophic 10 | . 1 1 1 2 2 3 Database Lockouts . | . . . . . . . Manual 48 | . 3 8 4 12 14 7 Terminals 42 | . 3 7 4 7 13 8 Fabricators 17 | . . . . 9 8 . Repair Stations 2 | . . . . . . 2 Recycling Units 1 | . . 1 . . . . Scanalyzers 19 | . . 6 . 8 5 . Garrison Access 4 | . . . . 2 . 2 Terminal Hacks 7 | . . 2 . 1 3 1 Part Schematic 1 | . . 1 . . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 1 | . . 1 . . . . Terminal Index 2 | . . . . 1 . 1 Zone Layout 2 | . . . . . 2 . Fabricator Hacks 9 | . . . . 3 6 . Load Schematic 6 | . . . . 3 3 . Build 3 | . . . . . 3 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 15 | . . 6 . 5 4 . Insert Component 5 | . . 2 . 2 1 . Analyze 6 | . . 2 . 3 1 . Retrieve Study 4 | . . 2 . . 2 . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 11 | . . 2 1 3 3 2 Terminals 7 | . . 1 1 1 2 2 Botnet 7 | . . 1 1 1 2 2 Fabricators 3 | . . . . 2 1 . Prioritize 1 | . . . . . 1 . Recompile 2 | . . . . 2 . . Repair Stations . | . . . . . . . Recycling Units 1 | . . 1 . . . . Tunnel 1 | . . 1 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 28 | . 2 3 1 6 10 6 Full Trace Events 5 | . . . . 1 3 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . . 3 . 2 1 . Parts Built 2 | . . . . . 2 . Authchips 2 | . . . . . 2 . Time 268 | . . . . . 268 . Total Part Build Rating 8 | . . . . . 8 . Part Studies Acquired 4 | . . 2 . . 2 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . 2 . 2 1 . Part Schematics Acquired 5 | . . 2 . 2 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 3 | . . . . 1 1 1 Non-combat 3 | . . . . 1 1 1 Combat . | . . . . . . . Robot Hacks Applied 3 | . . . . 1 1 1 find_chute 3 | . . . . 1 1 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 1227 | . . . . 436 460 331 Optics 391 | . . . . . 371 20 Sensors 1173 | . . . . 436 426 311 Machine Analysis 24 | . . . . . 9 15 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 5500 | 68 1497 1907 766 455 472 335 Spaces Moved 4539 | 39 680 889 497 878 864 692 Core 3 | 3 . . . . . . Treads 1152 | 36 266 736 114 . . . Legs 518 | . 365 153 . . . . Wheels 432 | . 49 . 383 . . . Hover . | . . . . . . . Flight 2434 | . . . . 878 864 692 Fastest Speed 17 | 50 90 120 80 20 20 17 Average Speed 82 | 151 168 164 109 21 21 20 Slowest Speed 260 | 160 260 260 240 103 24 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 16 | . . . . 8 2 6 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 3 76 70 45 17 21 17 Regions Visited 6 Branch Regions . Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 9 | . . . . 5 3 1 Terrain Destroyed 11 | . 1 . . 6 3 1 Melee 2 | . . . . 2 . . Projectile 9 | . 1 . . 4 3 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 5785 | 45 875 1164 614 1108 1107 872 Wait 566 | . 35 105 23 133 160 110 Move 4506 | 38 679 888 496 865 859 681 Hop 11 | . . . . 4 2 5 Pick Up 90 | 1 21 15 9 16 10 18 Fast Attach 73 | 6 13 16 11 7 6 14 Attach 31 | . 4 5 2 10 6 4 Detach 2 | . . . . 1 . 1 Swap 48 | . 5 9 4 5 17 8 Drop 121 | . 17 31 15 26 10 22 Fire 255 | . 93 78 19 19 37 9 Melee 59 | . . 17 35 7 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 8 . . . . . Escape Stasis 15 | . . . . 15 . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 509 | -10/Materials | Core integrity fell below 50% 544 | -10/Materials | Lost 3 parts (1n2w) 620 | -10/Materials | Discovered new exit (range 9) 1030 | -10/Materials | Build established: Scavenger-Mutant 1063 | -10/Materials | Discovered new exit (range 16) 1123 | -10/Materials | Core integrity fell below 20% 1172 | -10/Materials | Discovered new exit (range 15) 1248 | -10/Materials | Discovered new exit (range 11) 1566 | -10/Materials | Entered another Materials area 1566 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2078 | -9/Materials | Discovered new exit (range 15) 2153 | -9/Materials | Identified exit to Mines 2475 | -9/Materials | Discovered new exit (range 16) 2745 | -9/Materials | Discovered new exit (range 11) 3464 | -9/Materials | System corruption reached 10% 3473 | -9/Materials | Entered another Materials area 3473 | -8/Materials | Evolved 2 slots: Propulsion x2 3757 | -8/Materials | Destroyed 12 combat bots 4161 | -8/Materials | Met 7R-MNS 4225 | -8/Materials | Discovered new exit (range 15) 4239 | -8/Materials | Entered Factory 4239 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4240 | -7/Factory | Caught up to 7R-MNS 4320 | -7/Factory | Discovered new exit (range 10) 4321 | -7/Factory | Identified exit to Lower Caves 4630 | -7/Factory | Build established: Sprinter 4650 | -7/Factory | Discovered exit to Lower Caves (range 16) 4658 | -7/Factory | Discovered new exit (range 10) 4676 | -7/Factory | Identified exit to Factory 4694 | -7/Factory | Entered another Factory area 4694 | -6/Factory | Evolved 2 slots: Utility x2 4695 | -6/Factory | Caught up to 7R-MNS 4906 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 4939 | -6/Factory | Identified exit to Factory 5059 | -6/Factory | Fabricated Imp. Cesium-ion Thruster? 5080 | -6/Factory | Lost 3 parts (1p2n) 5112 | -6/Factory | Spotted B-75 Beast 5166 | -6/Factory | Entered another Factory area 5166 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5501 | -5/Factory | Self-destructed Last Messages --------------- 05455_ Imp. Cesium-ion Thruster blown off. 05455_ Acquired VTOL Module+. 05457_ Acquired Imp. Cesium-ion Thruster. 05458_ U-05 Engineer lays Concrete. 05466_ Acquired Remote Datajack. 05476_ Triggered Segregator Trap. 05476_ Arcs of energy rise from the floor. 05476_ Imp. Cesium-ion Thruster blown off. 05476_ Xenon Bombardment Thruster+ blown off. 05478_ ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 8A. 05491_ U-05 Engineer lays Concrete. 05493_ Dropped Adv. Targeting Computer. 05494_ Dropped Core Analyzer. 05494_ Acquired Imp. Cesium-ion Thruster. 05496_ Acquired Xenon Bombardment Thruster+. 05499_ Dropped Adv. Salvage Targeting Computer. 05500_ Acquired Core Analyzer. 05500_ VTOL Module+ destroyed. 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"""" ###+#######+### #????????? | | ???????# """" """# # #????????? | | ???????# """" R"# # #????????? | | ???????# """# # #????????? | | ???????# # """ """ """ # +????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 31 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 66 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked VTOL Module | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -7/Factory | Scanalyzed Transmission Jammer | -7/Factory | Scanalyzed Imp. Cesium-ion Thruster | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Cesium-ion Thruster | x1 | -6/Factory | Authchip Imp. Cesium-ion Thruster | x1 | -6/Factory Repaired ---------- Nothing Studied --------- VTOL Module | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Lgt. Nuclear Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveDispersalObliterator Manual? 0 Play Time 01:08:47 Cumulative 626.0 hours Start 2026.09.15 @ 19:35:46 End 2026.09.15 @ 21:15:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 504 Rogue 504 Adventurer 0 Explorer 0 Win Type - Total 21 Types 12/0/4/1/0/0/0/2/0/2 Lore% 70 Gallery% 74 Achievement% 70 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Cog Map View 50x35 Zoom Use 20% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3213bb68-b4e4-4940-85cc-18fac955db8e