Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.24 @ 01:34:09 Player: Xintrosi Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (0) 0 Value Destroyed (10) 10 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (22322) 22322 TOTAL SCORE: 29932 Bonus ------- Pacifist 10669 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 7853 Cogmind --------- Core Integrity 1600/1600 Matter 175/300 Energy 331/340 System Corruption 0% Temperature Cool (18) Movement Flying (22) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Nuclear Core Micro Nuclear Core Micro Fission Core > --- PROPULSION (8) --- Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Array Nuclear Pulse Array Diametric Drive Q-thruster > --- UTILITY (12) ----- Advanced Power Amplifier Advanced Cooling System Advanced Visual Processing Unit Improved Signal Interpreter ECM Suite Improved Reaction Control System Layered Light Armor Plating Advanced Shield Generator Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON (2) ------- Enhanced Nova Cannon Ripper > --- INVENTORY (5) ---- Q-thruster Reaction Control System Improved Field Recycling Unit (0) Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Xenon Bombardment Thruster Cooled VTOL Module Nuclear Pulse Array Nuclear Pulse Array Diametric Drive Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Cooling System Advanced Visual Processing Unit Improved Signal Interpreter ECM Suite Improved Reaction Control System Layered Light Armor Plating Advanced Shield Generator Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Nova Cannon Ripper > --- INVENTORY -------- Reaction Control System Improved Field Recycling Unit Drone Bay [Rating: 132] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Xenon Bombardment Thruster Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Xenon Bombardment Thruster Utility ECM Suite Device ECM Suite Processor Advanced Visual Processing Unit Hackware Improved Hacking Suite Protection Layered Light Armor Plating Weapon Ripper Energy Cannon Enhanced Nova Cannon Impact Weapon Maul Slashing Weapon Ripper Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 2 2 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . . Propulsion 6 | . . . . . 2 . . 1 . 1 . 1 1 Utility 10 | . . . . . 1 2 . 1 2 1 1 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 49 | 3 5 1 . . 9 4 5 2 7 2 5 4 2 Power 5 | 1 . . . . 2 1 . . . 1 . . . Engine 2 | 1 . . . . 1 . . . . . . . . Core 3 | . . . . . 1 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 16 | 2 2 . . . 3 . 4 . 1 . 2 2 . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . Hover 5 | . 2 . . . 3 . . . . . . . . Flight 9 | . . . . . . . 4 . 1 . 2 2 . Utility 23 | . 2 . . . 3 3 1 2 6 1 2 1 2 Device 14 | . 2 . . . . 3 1 2 3 . 1 . 2 Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . . 1 . . . 1 . . . . Hackware 4 | . . . . . . . . . 1 1 1 1 . Protection 3 | . . . . . 2 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . Weapon 5 | . 1 1 . . 1 . . . . . 1 1 . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . 1 1 . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . . . 1 . Parts Lost 5 | . . . . . . . 1 . . 3 . . 1 Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 . . . Utility 4 | . . . . . . . 1 . . 2 . . 1 Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . . . . 1 . . 3 . . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 4 | 2 4 5 5 5 4 4 4 5 4 4 3 3 3 Power . | . 1 1 1 1 . . 1 1 1 1 . . . Propulsion . | 2 3 4 3 3 . . . 1 . . . . . Utility 2 | . . . . . 2 2 3 3 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 8 | . 2 . 1 . 2 . 1 . . . . . 2 Power . | . . . . . . . . . . . . . . Propulsion 5 | . 2 . 1 . 1 . . . . . . . 1 Utility 2 | . . . . . 1 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . 1 . . . . . . Average Slot Usage (%) 87 | . 59 90 100 100 98 99 95 83 87 78 81 86 88 Engine 5 | . 14 14 14 14 9 7 7 6 5 . 3 . . Core 7 | . . . . . 8 7 7 6 5 9 9 13 12 Hover 11 | . 8 28 28 28 35 30 24 . . . . . . Flight 12 | . . . . . . . 6 26 23 19 18 21 24 Device 18 | . 12 28 28 28 10 22 19 23 23 20 16 17 19 Processor 7 | . . . . . 7 7 7 6 11 10 9 8 8 Hackware 6 | . . . . . . . . . 3 10 12 16 15 Protection 4 | . . . . . 8 7 7 6 5 . 4 4 4 Impact Weapon 2 | . 4 14 14 14 2 . . . . . . . . Slashing Weapon 7 | . . 4 14 14 15 15 13 6 5 5 4 4 4 Peak Build Rating 132 | 3 9 13 14 14 30 39 40 47 67 76 102 121 132 Average Rating 60 | 2 5 10 13 14 28 36 35 44 59 69 87 113 126 On Entrance 38 | . 3 9 13 14 14 29 39 40 47 66 62 96 113 Avg Prop Armor Cover (%) 2 | . . . . . . . 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 52 | 5 11 14 14 14 24 35 25 23 28 34 36 49 52 Greatest Support 57 | 26 26 14 14 14 28 27 27 24 34 34 44 50 57 Greatest Overweight (x) 1 | . 1 . . . . 1 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | 2 4 5 4 5 4 4 4 5 4 4 3 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 4 5 5 4 Class Distribution -------------------- 37% | Hacker-Sprinter 30% | Mutant 18% | Ninja 5% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Ninja | -7/Factory Scout | -7/DSF Ninja | -6/Factory Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Matter Collected 285 | 143 . 30 . 38 . . . . . . 74 . . Remotely . | . . . . . . . . . . . . . . Salvage Created . | . . . . . . . . . . . . . . Parts . | . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled 14 | . . . . . . 11 . . . 3 . . . Retrieved Matter 392 | . . . . . . 202 . . . 190 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed . | . . . . . . . . . . . . . . Best Kill Streak . | . . . . . . . . . . . . . . Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn . | . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Hostile Shots Fired 68 | . . 7 . . 17 . 10 . . 4 14 1 15 Missed 35 | . . 4 . . 8 . 4 . . 3 6 1 9 Hits 33 | . . 3 . . 9 . 6 . . 1 8 . 6 Projectile 33 | . . 3 . . 9 . 6 . . 1 8 . 6 Damage Taken 971 | . . 26 . . 187 . 207 . 50 282 124 . 95 Core 210 | . . . . . 65 . 94 . . 51 . . . Absorbed by Shields 82 | . . . . . . . . . . . 47 . 35 Core Remaining (%) 96 | 100 . . . 100 88 . 86 100 100 95 100 100 100 Volleys Fired 16 | . . . . . . . . . . . . 6 10 Largest 1 | . . . . . . . . . . . . 1 1 Hottest 120 | . . . . . . . . . . . . 120 120 Shots Fired 16 | . . . . . . . . . . . . 6 10 Gun . | . . . . . . . . . . . . . . Cannon 16 | . . . . . . . . . . . . 6 10 Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal 16 | . . . . . . . . . . . . 6 10 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 81 | . . . . . 10 4 . 9 14 11 17 7 9 Impact . | . . . . . . . . . . . . . . Slashing 81 | . . . . . 10 4 . 9 14 11 17 7 9 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted . | . . . . . . . . . . . . . . Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . . . 9 . . . Average Corruption 9 | . . . . . . . . . . 9 . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . 2 . . . Message Errors 1 | . . . . . . . . . . 1 . . . Matter Fused 1 | . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 144 | . . . . . 14 . . 16 1 12 . 136 144 Average Temperature 24 | . . . . . 4 . . 7 1 5 . 61 67 Received Heat Transfer 36 | . . . . . 36 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 28 | . . . . . 25 2 . 17 24 28 22 20 15 Initial 4 | . . . . . . . . . . 4 . . . Average 3 | . . . . . 5 . . 4 6 4 2 4 4 Influence Increases 416 | . . . . . 84 4 . 49 63 46 80 39 51 Successful Hack 92 | . . . . . . . . 25 5 17 33 12 . Disable Machine 15 | . . . . . 15 . . . . . . . . Destroy Structure 174 | . . . . . 9 4 . 9 28 14 32 27 51 Partial Spotted 135 | . . . . . 60 . . 15 30 15 15 . . Influence Decreases 416 | . . . . . 84 3 1 49 54 55 80 39 51 Entered New Map 6 | . . . . . . . 1 . . 5 . . . Time Decay 372 | . . . . . 84 3 . 49 54 22 80 39 41 Lost Part 32 | . . . . . . . . . . 28 . . 4 Lost Ally 6 | . . . . . . . . . . . . . 6 Squads Dispatched 7 | . . . . . . . . 2 . 1 2 . 2 Investigation 2 | . . . . . . . . . . 1 1 . . Extermination 3 | . . . . . . . . 1 . . 1 . 1 Reinforcement 2 | . . . . . . . . 1 . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Distress Signals 6 | . 1 . . . 2 . . . . 1 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 60 | . 1 3 . . 14 . 1 1 4 6 20 1 9 Peak Tracking Total 6 | . 2 3 . . 6 . 1 1 2 5 5 2 6 Tactical Retreats 11 | . . 1 . . 3 . . . 1 . 5 . 1 ECM-based Alert Blocks 32 | . . 3 . . 6 . . . 1 . 18 . 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Traps Triggered 4 | . . . . . 1 . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Disabled 1 | . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Machines Accessed 24 | . 2 . 1 . 1 1 . 3 5 2 4 2 3 Terminals 17 | . 2 . . . 1 1 . 3 3 1 1 2 3 Fabricators 2 | . . . . . . . . . . 1 1 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 2 . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 55 | . 3 . 1 . 1 1 . 7 14 5 10 9 4 Successful 25 | . . . 1 . . 1 . 3 5 4 5 5 1 Failed 29 | . 3 . . . 1 . . 4 8 1 5 4 3 Catastrophic 6 | . 2 . . . 1 . . . 1 . . 1 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . Manual 24 | . 3 . 1 . 1 . . 2 7 3 2 4 1 Terminals 39 | . 3 . . . 1 1 . 7 10 2 2 9 4 Fabricators 6 | . . . . . . . . . . 3 3 . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . . 4 . 3 . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 16 | . . . 1 . . 1 . 3 4 1 . 5 1 Part Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 2 | . . . . . . . . . . . . 2 . Open Door 1 | . . . . . . . . . . . . . 1 Open DSF 1 | . . . . . . 1 . . . . . . . Level Access Points 3 | . . . . . . . . 1 1 . . 1 . Fabricator Index 1 | . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . . . . 1 . . 1 . Registered Components 1 | . . . . . . . . 1 . . . . . Zone Layout 3 | . . . . . . . . 1 2 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 1 2 . . Load Schematic 2 | . . . . . . . . . . 1 1 . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 1 . 2 . . Retrieve Study 3 | . . . . . . . . . 1 . 2 . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . . . . . . . . . . 2 . . . Terminals 1 | . . . . . . . . . . 1 . . . Assimilate 1 | . . . . . . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 1 . . 3 5 1 3 2 3 Full Trace Events 2 | . . . . . . . . . . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . Parts Built 1 | . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . Time 44 | . . . . . . . . . . . 44 . . Total Part Build Rating 4 | . . . . . . . . . . . 4 . . Part Studies Acquired 3 | . . . . . . . . . 1 . 2 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . . . 1 . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Active Infowar (turns) 2275 | . 75 47 117 101 346 138 43 128 191 149 640 155 145 Optics 1888 | . . . . . 299 138 43 128 191 149 640 155 145 Terrain 595 | . . . . . . 138 43 128 191 95 . . . Seismic 387 | . 75 47 117 101 47 . . . . . . . . ECM 2133 | . 12 47 117 101 346 81 21 128 191 149 640 155 145 Robot Analysis Total 2 | . . . . . . . . . . . . 2 . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Turns Passed 2333 | 43 90 47 117 101 346 138 43 128 191 149 640 155 145 Spaces Moved 3514 | 38 102 81 207 180 523 172 62 315 454 235 562 257 326 Core 1 | 1 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels 98 | 37 61 . . . . . . . . . . . . Hover 1254 | . 41 81 207 180 523 172 50 . . . . . . Flight 2161 | . . . . . . . 12 315 454 235 562 257 326 Fastest Speed 22 | 50 56 56 56 56 48 48 31 31 31 31 29 25 22 Average Speed 39 | 88 76 56 56 56 48 65 45 31 31 31 31 25 22 Slowest Speed 120 | 90 120 56 56 56 48 108 116 31 31 34 34 27 22 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 1 2 . . . . Potential Cave-ins 10 | . . . . . . . . . . 6 . 4 . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . . Time Travels 1 | . . . . . . . 1 . . . . . . Exploration Rate (%) 29 | 4 26 27 60 61 61 6 90 15 17 4 22 7 17 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . 1 . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . . . . Spaces Dug 95 | . . . . . 9 4 . 9 14 11 16 13 19 Terrain Destroyed 95 | . . . . . 9 4 . 9 14 11 16 13 19 Melee 79 | . . . . . 9 4 . 9 14 11 16 7 9 Projectile 16 | . . . . . . . . . . . . 6 10 AOE . | . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Fac Fac Res Res Acc Total 4299 | 45 112 81 208 179 603 191 74 330 481 291 1001 329 374 Wait 575 | . . . . . 48 9 . 5 2 39 407 50 15 Move 3495 | 37 101 80 206 179 522 172 61 312 449 234 561 256 325 Hop 3 | . . . . . . . . 1 2 . . . . Pick Up 25 | 5 2 . 1 . 5 1 2 . 2 . 4 2 1 Fast Attach 29 | 3 5 1 . . 5 1 3 1 3 . 5 1 1 Attach 18 | . . . . . 3 2 1 . 2 2 2 3 3 Detach 9 | . . . . . 2 1 . . 1 1 1 2 1 Swap 14 | . . . . . 1 1 3 1 2 3 1 1 1 Drop 26 | . 4 . 1 . 7 . 4 1 4 1 3 1 . Fire 16 | . . . . . . . . . . . . 6 10 Melee 81 | . . . . . 10 4 . 9 14 11 17 7 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory -3/Research -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Entered Mines 159 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 163 | -10/Mines | Discovered new exit (range 15) 178 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 179 | -10/Mines | Discovered new exit (range 5) 181 | -10/Mines | Entered Exiles 196 | -10/Exiles | Met 8R-AWN 204 | -10/Exiles | Met EX-HEX 221 | -10/Exiles | Met EX-BIN 227 | -10/Exiles | Aligned with FarCom system 228 | -10/Exiles | Given EX-Vault access code 241 | -10/Exiles | Opened EX-Vault 245 | -10/Exiles | Found Chronowheel 257 | -10/Exiles | Warned to stay clear of 0b10 Research branches 274 | -10/Exiles | Met EX-DEC 292 | -10/Exiles | Discovered new exit (range 14) 298 | -10/Exiles | Left Exiles lab with Chronowheel 298 | -10/Exiles | Entered Mines 302 | -9/Mines | Learned Materials terminal intel 303 | -9/Mines | Build established: Mutant 336 | -9/Mines | Identified exit to Materials 399 | -9/Mines | Entered Materials 399 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 400 | -8/Materials | Loaded intel: 12 terminal locations 725 | -8/Materials | Discovered new exit (range 20) 745 | -8/Materials | Entered Factory 745 | -7/Factory | Evolved 2 slots: Utility x2 883 | -7/Factory | Identified exit to DSF 883 | -7/Factory | Entered DSF 887 | -7/DSF | Activated Chronowheel 887 | -7/DSF | Spacetime reconverged on an earlier point 906 | -7/DSF | Discovered new exit (range 18) 915 | -7/DSF | Additional patrols routed to DSF 926 | -7/DSF | Entered Factory 926 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -6/Factory | Identified exit to Factory 1054 | -6/Factory | Entered another Factory area 1054 | -5/Factory | Evolved 2 slots: Utility x2 1174 | -5/Factory | Identified exit to Factory 1223 | -5/Factory | Discovered new exit (range 12) 1227 | -5/Factory | Identified exit to Upper Caves 1232 | -5/Factory | Build established: Ninja 1236 | -5/Factory | Central database locked down 1245 | -5/Factory | Entered another Factory area 1245 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1267 | -4/Factory | Spotted B-86 Titan 1340 | -4/Factory | Crushed by falling debris 1371 | -4/Factory | Lost 3 parts (1n2u) 1392 | -4/Factory | Discovered new exit (range 4) 1393 | -4/Factory | Identified exit to Research 1394 | -4/Factory | Entered Research 1394 | -3/Research | Evolved 2 slots: Power x1, Utility x1 1710 | -3/Research | Fabricated Cld. VTOL Module? 1761 | -3/Research | Build established: Hacker-Sprinter 2017 | -3/Research | Discovered new exit (range 11) 2034 | -3/Research | Identified exit to Research 2034 | -3/Research | Entered another Research area 2034 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 2039 | -2/Research | Identified exit to Access 2189 | -2/Research | Entered Access 2189 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2259 | -1/Access | Spotted B-99 Colossus 2333 | -1/Access | Discovered new exit (range 6) 2334 | -1/Access | Identified exit to Surface 2334 | *** | Escaped! Last Messages --------------- 02264_ Field strength at 64. 02265_ Field strength at 46. 02266_ Field strength at 28. 02267_ Field strength at 10. 02268_ Stasis field depleted. 02277_ U-05 Engineer builds a Wall. 02318_ Slug penetrates Wall. 02318_ Penetrated by Slug. 02318_ Imp. Hacking Suite destroyed. 02320_ Connecting with Terminal... 02324_ Acquired Q-thruster. 02327_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 02332_ K-01 Serf cleans the Terminal. 02333_ The Access Shell folds into the floor. 02333_ EXIT=FOUND 02334_ EXIT=IDENTIFIED: SURFACE [Achievement: Pacifist] [Achievement: Travel Light] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ?????????????????????????????????? | | ??????????# ??????????????????????????????????" | | ??????????# ??????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ??????????# ??????????????????????????????????? | | ??????????# ??????###??????????????????????????? | | ??????????# ####### ##########?????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# """ """ "????BB ??????????? | | ??????????# k "????BB ######### | | ??????????# "????? | | ??????????# "" "???? | | ??????????# @" "???? | | ??????????# "???? | | ??????????# "????BB???????###### | | ??????????# "????BB????????????? | | ??????????# "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# #?#########?????????????????????????? | | ??????????# # ] #?????????????????????????? | | ??????????# # #?????????????????????????? | | ??????????+ + = #?????????????????????????? | | ??????????# # +?????????????????????????? | | ??????????# # " #?????????????????????????? | | ??????????# #? """ #?????????????????????????? | | ??????????# #? """ #?????????????????????????? | | ??????????# #?? " #????????????????????????#? | | ??????????# #??########???????????????????????? ? | | ??????????# #?????????????????????????????????? ? | | ??????????# #?????????????????????????????????? ? | | ??????????# #?????????????????????????????????# # | | ?????????## ##????????????????????????????????# # | | ?????????# #????????????????????????????????# # | | ?????????+ "T #????????????????????????????????# # | | ?????????# "" #????????????????????????????????# # | | ?????????# #?????????????????????#+?????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 44 Energy Capacity 390 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 30 Armor Coverage 300 Power Shielding 66 Evasion (%) 75 Offensive Hacking 38 Defensive Hacking 12 Item Schematics ----------------- Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -3/Research Repaired ---------- Nothing Studied --------- Xenon Bombardment Thruster | -5/Factory | Hacked Nuclear Pulse Array | -3/Research | Hacked Mic. Fission Core | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Pacifist Spacetime Is Relative Travel Light Challenges ------------ None Game ------ Seed SwordTiamatRedistributor Manual? 0 Play Time 01:10:08 Cumulative 248.0 hours Start 2026.07.23 @ 23:44:55 End 2026.07.24 @ 01:34:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type 0 Total 13 Types 5/1/2/2/1/0/0/1/0/1 Lore% 61 Gallery% 64 Achievement% 64 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d82d0550-6fed-411e-9a7f-a9429ce26392