Cogmind - Beta 15 --- EXPLORER MODE // 2025.06.02 @ 22:49:06 Player: Goofy__J Result: Destroyed by B-90 Cyclops with Nova Cannon Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (113) 565 Value Destroyed (4762) 4762 Prototype IDs (11) 220 Alien Tech Used (2) 400 Bonus (3099) 3099 TOTAL SCORE: 16246 Bonus ------- Follower Combat Kills 236 Used Core Reset Matrix 3000 Friendly Fire -137 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 95/100 System Corruption 11% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Visual Processing Unit Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Energy Well Visual Processing Unit Advanced Visual Processing Unit Melee Analysis Suite Improved Dynamic Insulation System > --- WEAPON ----------- Heavy Disruptor Cannon Matter Neutralizer Advanced Remote Datajack > --- INVENTORY -------- Visual Processing Unit [Rating: 139] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Improved Gyrokinetic Inverter Treads Light Treads Leg Armored Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Improved Diametric Drive Utility Improved Targeting Computer Device Experimental Sensor Array Storage Medium Matter Pod Processor Improved Targeting Computer Hackware Improved System Shield Protection Power Shielding Weapon Rocket Launcher Energy Gun Heavy Laser Energy Cannon Matter Neutralizer Ballistic Gun Minigun Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Hammer Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Slots Evolved 17 | . 1 . 2 . 2 2 . . 2 2 . . 2 2 . 2 Power 3 | . . . . . . 1 . . . . . . 2 . . . Propulsion 5 | . . . . . 1 . . . 1 1 . . . 1 . 1 Utility 5 | . 1 . 1 . 1 . . . 1 . . . . 1 . . Weapon 4 | . . . 1 . . 1 . . . 1 . . . . . 1 Parts Attached 136 | 6 3 4 4 2 2 . 2 . 27 12 7 10 22 13 10 12 Power 23 | 1 . 1 . . 1 . . . 3 2 3 . 4 1 3 4 Engine 6 | 1 . . . . . . . . 3 . . . 2 . . . Core 10 | . . 1 . . 1 . . . . 2 3 . 2 . . 1 Reactor 7 | . . . . . . . . . . . . . . 1 3 3 Propulsion 37 | 2 . 1 1 . . . 1 . 8 6 . 3 11 . 2 2 Treads 11 | 2 . 1 1 . . . 1 . 1 . . 3 2 . . . Leg 8 | . . . . . . . . . 2 6 . . . . . . Wheel 2 | . . . . . . . . . . . . . 2 . . . Hover 9 | . . . . . . . . . . . . . 7 . 2 . Flight 7 | . . . . . . . . . 5 . . . . . . 2 Utility 35 | 2 1 1 1 . 1 . 1 . 9 2 2 2 4 4 3 2 Device 16 | 1 . . . . 1 . 1 . 4 1 1 1 1 3 1 1 Storage 2 | . . . 1 . . . . . . . . . . . 1 . Processor 10 | 1 . 1 . . . . . . 3 1 . 1 2 . 1 . Hackware 3 | . . . . . . . . . 1 . 1 . . 1 . . Protection 4 | . 1 . . . . . . . 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 41 | 1 2 1 2 2 . . . . 7 2 2 5 3 8 2 4 Energy Gun 10 | . . . . . . . . . 2 1 1 . 1 2 1 2 Energy Cannon 5 | . . . . . . . . . . . . . 1 2 1 1 Ballistic Gun 16 | 1 . 1 1 . . . . . 4 . . 5 . 4 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 5 | . 1 . 1 2 . . . . . . 1 . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 Impact Weapon 1 | . 1 . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . 1 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . . . 1 . . . . . 1 1 Parts Lost 98 | . . . . . . . . . 17 8 10 2 27 5 7 22 Power 18 | . . . . . . . . . . 1 3 . 7 1 1 5 Propulsion 27 | . . . . . . . . . 7 2 3 . 8 . . 7 Utility 28 | . . . . . . . . . 5 4 2 . 6 1 3 7 Weapon 25 | . . . . . . . . . 5 1 2 2 6 3 3 3 Highest Loss Streak 17 | . . . . . . . . . 10 5 4 2 14 3 5 17 To Critical Strikes 4 | . . . . . . . . . . . 1 1 . . 1 1 Average Backups 3 | 1 1 4 3 4 4 2 3 5 4 2 2 3 3 2 4 1 Power . | . 1 1 . . . . . . 1 1 1 1 . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 1 | . . 1 1 2 2 1 2 4 2 1 1 1 2 2 1 1 Weapon . | . . 1 1 2 2 1 1 1 . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 15 | . . 2 . 1 . 1 . . 1 . . . . . 9 1 Power 1 | . . 1 . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 3 | . . 1 . . . 1 . . . . . . . . . 1 Weapon 2 | . . . . 1 . . . . 1 . . . . . . . Tool/Special 9 | . . . . . . . . . . . . . . . 9 . Average Slot Usage (%) 79 | . 97 100 87 100 91 91 97 100 82 68 59 71 78 61 76 38 Engine 4 | . 12 10 3 10 5 7 7 7 7 4 . . 1 . . . Core 5 | . . 1 4 . 2 7 7 7 2 4 7 8 12 . . . Treads 11 | . 25 25 18 20 16 14 18 21 11 . . 7 15 . . . Leg 3 | . . . . . . . . . 2 24 19 5 . . . . Hover 2 | . . . . . . . . . . . . . . 22 26 12 Device 7 | . 12 12 4 . 8 7 10 14 10 2 6 6 8 3 9 4 Storage 2 | . . . . 10 8 7 7 7 2 . . . . . . 2 Processor 13 | . 12 13 20 20 16 14 10 7 15 10 11 14 14 13 12 5 Hackware 1 | . . . . . . . . . . 2 1 5 4 4 3 . Protection 4 | . 12 10 10 10 8 7 7 7 5 5 . . . . . 1 Energy Gun 1 | . . . . . . . . . 1 9 3 2 . 1 . 1 Ballistic Gun 6 | . 12 7 9 . . . . . 9 . . 10 14 6 7 . Launcher 6 | . 8 4 6 28 25 21 21 21 4 . 1 2 . . . . Impact Weapon 2 | . 1 12 9 . . 6 7 7 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . 3 2 5 5 5 2 . . Peak Build Rating 139 | 6 8 14 18 16 26 28 36 36 55 59 59 63 85 100 110 139 Average Rating 43 | 4 7 9 13 15 24 27 32 36 40 48 47 54 67 75 100 60 On Entrance 35 | . 6 8 14 15 16 26 28 36 36 34 59 45 63 47 67 96 Naked Turns 3 | . . . . . . . . . . . . . . . . 3 Heaviest Build 97 | 7 11 14 17 20 23 30 33 33 44 30 30 31 38 39 74 97 Greatest Support 156 | 40 40 40 40 40 40 40 68 68 98 90 82 84 156 48 76 88 Greatest Overweight (x) 14 | 2 . . . . . . . . 14 . . 1 4 1 3 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 2 5 4 5 5 4 5 5 5 3 3 4 5 2 5 2 Average Carried 3 | 1 1 4 3 4 4 2 3 5 4 2 2 3 3 2 4 1 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 4 5 5 2 5 5 3 2 3 4 3 2 3 1 Class Distribution -------------------- 41% | Hacker-Mutant 16% | Hacker-Bomber 16% | Hacker-Gunner 11% | Scavenger-Gunner 8% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Bomber | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Bomber | -7/Lower Caves Hacker-Bomber | -7/Lower Caves Hacker-Gunner | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -4/Factory Hacker-Gunner | -3/Research Generator-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Matter Collected 3856 | 222 65 85 145 . 153 91 361 . 706 254 95 181 804 351 108 235 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4472 | . 39 45 268 . 116 19 286 . 960 355 160 142 1215 463 286 118 Parts 251 | . 2 1 23 . 7 3 11 . 52 20 9 7 65 32 15 4 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Combat Hostiles Destroyed 90 | . 1 2 8 . 3 . 9 . 22 7 6 3 19 4 5 1 Melee 14 | . . . . . . . . . 2 5 6 1 . . . . Guns 49 | . 1 . 6 . . . . . 15 2 . 1 19 4 . 1 Cannons 3 | . . . . . . . . . . . . . . . 3 . AOE 22 | . . 2 2 . 3 . 9 . 5 . . 1 . . . . Classes Destroyed 16 | . 1 . 5 . 1 1 2 . 3 . . 1 . 1 1 . Worker 5 | . . . . . 1 1 . . 1 . . . 2 . . . Builder 4 | . . . 1 . 1 . . . . . . . 1 1 . . Hauler 2 | . . . 1 . 1 . . . . . . . . . . . Recycler 1 | . . . . . . . . . . . . . . 1 . . Operator 2 | . . . . . . 1 . . . . . . 1 . . . Watcher 9 | . . . 1 . 1 . . . 2 1 . . 2 1 . 1 Swarmer 27 | . . . 3 . . . . . 5 3 6 2 6 . 2 . Grunt 31 | . 1 2 3 . 1 . 7 . 8 3 . . 6 . . . Brawler 3 | . . . . . . . . . 1 1 . . 1 . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . . . Sentry 12 | . . . 2 . 2 . . . 2 . . . 4 1 . 1 Specialist 3 | . . . . . . . . . . . . . . . 3 . Hunter 2 | . . . . . . . 1 . 1 . . . . . . . Programmer 8 | . . . . . . . . . 3 . . . 2 3 . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . Best Kill Streak 6 | . 1 2 4 . 4 2 3 . 4 3 2 2 5 6 3 1 Combat Bots Only 4 | . 1 2 3 . 2 . 3 . 3 3 2 2 4 4 3 1 Max Kills in Single Turn 3 | . 1 1 2 . 2 2 3 . 2 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . . 1 1 . 1 . 3 . 1 . . 1 . . . . Melee 1 | . . . . . . . . . 1 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Hostile Shots Fired 1744 | . 6 5 19 . 13 . 8 . 355 112 196 22 450 139 78 341 Missed 641 | . 2 2 2 . 6 . 3 . 121 25 90 7 170 49 33 131 Hits 1103 | . 4 3 17 . 7 . 5 . 234 87 106 15 280 90 45 210 Melee 12 | . . . . . . . . . 6 4 1 . 1 . . . Projectile 1091 | . 4 3 17 . 7 . 5 . 228 83 105 15 279 90 45 210 AOE 4 | . . . . . . . . . 2 . . . 2 . . . Critical Strikes 42 | . . . . . . . . . 7 2 3 2 9 8 1 10 Part Disruptions 3 | . . . . . . . . . 1 . . . . . 1 1 Damage Taken 13102 | . 28 44 125 . 65 . 61 . 2082 1047 1080 192 3075 1248 767 3288 Core 3094 | . 14 . 8 . 9 . . . 341 123 184 13 483 283 167 1469 Absorbed by Shields 28 | . . . . . . . . . . . . . . 28 . . Redirected to Shielding 77 | . 2 3 6 . 2 . 3 . 37 23 1 . . . . . Ignored by Resistances 7900 | . 18 27 83 . 41 . 35 . 1251 618 739 113 1853 754 443 1925 Regen/Repaired (Parts) 96 | . . . 96 . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 94 . 98 98 . . 100 59 . . 68 58 . 65 . Volleys Fired 273 | . 8 4 16 . 8 1 11 . 80 24 . 8 77 12 15 9 Largest 4 | . 1 1 2 . 3 3 3 . 3 2 . 2 3 4 3 2 Hottest 215 | . 20 30 55 . 99 99 99 . 129 134 . 93 91 132 171 215 Shots Fired 539 | . 8 4 18 . 13 3 16 . 183 30 3 10 178 36 25 12 Gun 449 | . 8 . 13 . . . . . 160 30 1 9 178 35 11 4 Cannon 23 | . . . . . . . . . . . . . . 1 14 8 Launcher 67 | . . 4 5 . 13 3 16 . 23 . 2 1 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 395 | . 8 . 13 . . . . . 150 . . 7 177 32 8 . Thermal 54 | . . . . . . . . . 3 24 . . 1 3 14 9 Explosive 64 | . . 4 5 . 13 3 16 . 23 . . . . . . . Electromagnetic 26 | . . . . . . . . . 7 6 3 3 . 1 3 3 Robot Hit Streak 44 | . 4 6 21 . 10 . 12 . 38 36 25 31 44 17 10 14 Robot Miss Streak 3 | . 1 . 1 . . . 1 . 3 1 . 1 2 3 1 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 7 | . . . . . . . . . 3 . . . 3 1 . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . 1 1 . . Shots Hit Robots 483 | . 6 4 16 . 10 . 11 . 159 41 11 13 158 24 19 11 Core Hits 272 | . 2 3 17 . 11 4 20 . 79 18 7 5 74 19 8 5 Critical Kills 6 | . . . . . . . . . . . . . 4 . 2 . Critical Parts Destroyed 8 | . . . . . . . . . . . . . 7 1 . . Critical Strikes 17 | . . . . . . . . . 2 1 . . 11 1 2 . Burn 1 | . . . . . . . . . . 1 . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . 2 . Destroy 13 | . . . . . . . . . 1 . . . 11 1 . . Impale 1 | . . . . . . . . . 1 . . . . . . . Melee Attacks 53 | . 1 . . . . . . . 15 15 13 5 3 1 . . Impact 6 | . 1 . . . . . . . 5 . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 47 | . . . . . . . . . 10 15 13 5 3 1 . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12792 | . 53 169 496 . 512 178 1062 . 3503 997 393 352 3069 994 588 426 Guns 7815 | . 53 . 288 . . . . . 2578 557 25 136 2953 944 157 124 Cannons 777 | . . . . . . . . . . . . . . 45 430 302 Explosions 2957 | . . 169 208 . 512 178 1062 . 781 . . 47 . . . . Melee 1236 | . . . . . . . . . 143 440 368 169 116 . . . Ramming 7 | . . . . . . . . . 1 . . . . 5 1 . Kinetic 6730 | . 53 . 288 . . . . . 2389 . . 85 2935 863 117 . Thermal 1408 | . . . . . 108 . . . 20 443 . . 18 81 430 308 Explosive 2802 | . . 169 208 . 404 178 1062 . 781 . . . . . . . Electromagnetic 609 | . . . . . . . . . 169 114 25 98 . 45 40 118 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 1236 | . . . . . . . . . 143 440 368 169 116 . . . Highest Corruption 12 | . . . . . . . . . 1 3 3 3 9 12 12 11 Average Corruption 3 | . . . . . . . . . 1 2 3 3 4 5 9 6 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . . . . 6 3 16 14 12 5 9 8 Message Errors 19 | . . . . . . . . . 3 . 5 6 2 . . 3 Matter Fused 24 | . . . . . . . . . . 2 5 7 5 1 3 1 Heat Flow Errors 9 | . . . . . . . . . . 1 2 . . 2 2 2 Energy Discharges 6 | . . . . . . . . . 2 . . . 1 1 1 1 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . 1 . 1 1 Data Loss (major) 2 | . . . . . . . . . . . 1 . . 1 . . Misfires 4 | . . . . . . . . . . . 3 . . . 1 . Alerts 1 | . . . . . . . . . . . . 1 . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 148 | . . 2 . . 41 19 . . . 22 38 . . . 11 15 Projectiles 26 | . . . . . . . . . . . . . . . 11 15 Explosions 62 | . . 2 . . 41 19 . . . . . . . . . . Melee 60 | . . . . . . . . . . 22 38 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 95 | . . 14 31 . . . 10 . 18 . 13 7 . 2 . . Shots 7 | . . 1 2 . . . 1 . 1 . 1 1 . . . . Rammed 3 | . . . . . . . . . . . . . . 2 1 . Targets Rammed 4 | . . . . . . . . . 1 . . . . 2 1 . Kicked 1 | . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 387 | . 6 4 3 . 21 33 42 . 309 330 218 97 344 371 98 387 Average Temperature 116 | . 6 4 3 . 8 19 19 . 92 140 77 39 122 155 25 164 Received Heat Transfer 2869 | . 24 27 33 . 36 . 27 . 840 480 267 63 616 177 . 279 Effects 12 | . . . . . . . . . 2 2 . . 5 2 . 1 Shutdowns 2 | . . . . . . . . . . . . . 1 . . 1 Energy Bleed 5 | . . . . . . . . . 2 1 . . 1 1 . . Interference 4 | . . . . . . . . . . . . . 3 1 . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . 2 . Parts Melted 7 | . . . . . . . . . . 4 . . . . 3 . Heat Transferred 1987 | . . . . . 100 . . . 37 925 . . 37 111 444 333 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Maximum Alert Level . | . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 . . 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 138 | . 20 63 102 9 138 39 . . 97 100 . . 105 84 39 80 Initial 30 | . . . . 9 . 30 . . . 1 . . . . . . Average 17 | . 2 7 46 . 60 19 . . 12 34 . . 23 18 7 9 Influence Increases 3474 | . 33 63 258 . 205 68 264 . 665 345 230 50 633 173 114 373 Destroy 0b10 Robot/C 1960 | . 20 40 160 . 60 20 220 . 440 140 120 40 380 80 100 140 Destroy 0b10 Robot/NC 115 | . . . 15 . 20 10 . . 15 5 . . 30 15 . 5 Destroy Leader 472 | . . 10 34 . 24 10 40 . 124 32 20 10 94 22 10 42 Allied During Kill 15 | . . . . . 2 1 4 . . . . . . . . 8 Successful Hack 122 | . 12 . 9 . 7 8 . . 28 18 . . 7 20 . 13 Disable Machine 28 | . . . . . 8 4 . . 12 . . . . . 4 . Destroy Structure 207 | . 1 13 40 . 84 15 . . 46 . . . 2 6 . . Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 540 | . . . . . . . . . . 150 90 . 120 30 . 150 Influence Decreases 3474 | . 33 63 225 33 112 161 264 . 660 250 330 50 633 170 117 373 Entered New Map 146 | . . . . 24 . 63 . . . 4 52 . . . 3 . Time Decay 2633 | . 33 63 225 9 112 98 264 . 540 206 238 45 456 129 70 145 Lost Part 490 | . . . . . . . . . 80 40 40 5 177 41 44 63 Lost Ally 205 | . . . . . . . . . 40 . . . . . . 165 Squads Dispatched 24 | . . 1 1 . . . . . 6 . . . 7 3 2 4 Investigation 1 | . . 1 . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . . 4 . . . 2 1 . 2 Reinforcement 10 | . . . 1 . . . . . 2 . . . 1 2 2 2 Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Distress Signals 9 | . . . 1 . . . . . 3 . . . 2 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 191 | . 1 2 11 . 4 . 10 . 26 17 16 3 44 16 12 29 Peak Tracking Total 11 | . 1 2 4 . 2 . 3 . 4 4 6 2 10 8 4 11 Tactical Retreats 22 | . . . . . . . . . . 7 4 . 4 1 . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Traps Triggered 12 | . . . 4 . . . . . 2 . . . 1 1 . 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 11 | . . . . . . 6 . . 5 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Machines Disabled 8 | . . . . . 2 1 . . 3 . . 1 . . 1 . Max in Single Turn 2 | . . . . . 2 1 . . 1 . . 1 . . 1 . Garrison Access 5 | . . . . . . . . . 2 . . . 2 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Machines Accessed 40 | . 1 1 3 . 3 2 2 . 11 1 . . 6 3 5 2 Terminals 25 | . 1 . 2 . 3 1 . . 5 1 . . 3 3 4 2 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 4 | . . . 1 . . . . . 2 . . . 1 . . . Recycling Units 2 | . . . . . . 1 . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 2 . . . 2 . 1 . Total Hacks 102 | . 2 1 8 . 11 9 6 . 27 2 . . 21 4 5 6 Successful 61 | . 1 1 5 . 6 7 6 . 13 2 . . 13 2 2 3 Failed 41 | . 1 . 3 . 5 2 . . 14 . . . 8 2 3 3 Catastrophic 8 | . . . . . . . . . 2 . . . 2 1 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 34 | . . . 3 . 8 2 . . 7 . . . 7 3 3 1 Terminals 68 | . 2 . 6 . 11 5 . . 11 2 . . 17 4 4 6 Fabricators 3 | . . . . . . . . . 3 . . . . . . . Repair Stations 8 | . . . 2 . . . . . 4 . . . 2 . . . Recycling Units 7 | . . . . . . 4 . . 3 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 6 . . . 2 . 1 . Terminal Hacks 44 | . 1 1 3 . 6 3 6 . 5 2 . . 11 2 1 3 Record 18 | . . . . . . . 5 . 2 . . . 9 . 1 1 Robot Analysis 1 | . . . . . . . . . . 1 . . . . . . Prototype ID Bank 3 | . . . . . 2 . . . . . . . . . . 1 Open Door 3 | . . 1 . . . . 1 . . . . . . 1 . . Open DSF 2 | . . . . . . . . . . . . . 1 . . 1 Level Access Points 4 | . . . . . 1 1 . . 1 . . . 1 . . . Branch Access Points 4 | . 1 . 1 . . . . . 1 . . . . 1 . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . Locate Traps 4 | . . . 1 . 2 1 . . . . . . . . . . Disarm Traps 2 | . . . . . . 1 . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . . . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . 2 . . . . . . . Scan Component 3 | . . . 1 . . . . . 2 . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . 4 . . 3 . . . . . . . Recycle Component 1 | . . . . . . 1 . . . . . . . . . . Process 3 | . . . . . . 2 . . 1 . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . 1 . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . . 2 . . . 2 . 1 . Seal Access 5 | . . . . . . . . . 2 . . . 2 . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 1 . 2 . 2 . . . 9 1 . . 3 2 3 2 Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 38 | . . . 38 . . . . . . . . . . . . . Parts Recycled 1 | . . . . . . 1 . . . . . . . . . . Recycled Matter 12 | . . . . . . 9 . . 3 . . . . . . . Retrieved Matter 12 | . . . . . . 9 . . 3 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Total Allies 21 | . . . . 2 . . . . . . . . . . . 19 Largest Group 8 | . . . . 2 2 2 2 2 2 . . . . . . 8 Highest-Rated Group 114 | . . . . 45 45 45 45 45 45 . . . . . . 114 Highest-Rated Ally 31 | . . . . 31 31 31 31 31 31 . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 68 | . . . . . 3 2 11 . 6 . . . . . . 46 Total Damage 1344 | . . . . . 21 42 231 . 63 . . . . . . 987 Kills 9 | . . . . . . 1 2 . . . . . . . . 6 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Active Infowar (turns) 5895 | 50 222 347 162 . 210 145 855 166 775 15 627 787 933 118 253 230 Optics 2963 | . . . . . . . . . . 15 627 787 933 118 253 230 Sensors 2151 | . . . . . 210 145 855 166 775 . . . . . . . Seismic 781 | 50 222 347 162 . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . 1 . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Turns Passed 8737 | 68 222 347 361 486 210 145 855 166 1830 351 808 787 1039 369 253 440 Spaces Moved 5567 | 46 97 204 158 275 111 82 496 90 780 202 651 529 590 362 330 564 Core 143 | 18 . . . . . . . . 45 . . . 77 . . 3 Treads 2655 | 28 97 204 158 275 111 82 496 90 472 . . 242 400 . . . Legs 1374 | . . . . . . . . . 234 202 651 287 . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1165 | . . . . . . . . . . . . . 113 362 330 360 Flight 230 | . . . . . . . . . 29 . . . . . . 201 Fastest Speed 27 | 50 160 160 160 165 165 165 163 163 120 112 115 120 50 58 50 27 Average Speed 133 | 126 160 160 165 165 165 165 163 163 193 116 117 138 134 82 54 66 Slowest Speed 835 | 160 160 165 170 165 165 165 165 163 835 120 120 190 250 110 190 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 3 23 63 23 60 19 3 78 18 27 7 73 63 22 15 39 19 Regions Visited 16 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . 4 . . . 4 3 . . . . Spaces Dug 11 | . 1 . . . . . . . 8 . . . 1 1 . . Terrain Destroyed 382 | . 1 15 44 . 123 16 111 . 69 . . . 1 1 1 . Melee 11 | . 1 . . . . . . . 8 . . . 1 1 . . Projectile 1 | . . . . . . . . . . . . . . . 1 . AOE 370 | . . 15 44 . 123 16 111 . 61 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Fac Res Qua Res Total 6388 | 53 155 222 235 307 125 90 524 109 961 259 673 562 726 403 372 612 Wait 261 | . 46 1 47 28 5 6 12 20 35 4 1 3 29 4 . 20 Move 5552 | 45 96 203 157 274 110 81 495 89 779 201 650 528 589 361 330 564 Hop . | . . . . . . . . . . . . . . . . . Pick Up 27 | 2 . 5 2 2 . . 3 . 3 . 1 2 4 . 3 . Fast Attach 126 | 6 2 . 9 . . . 2 . 22 10 5 10 17 12 19 12 Attach 27 | . 1 . 3 . 1 2 . . 5 2 1 1 5 1 3 2 Detach 3 | . 1 . . . . . . . 1 . . . . . 1 . Swap 23 | . . 5 1 2 1 . . . 7 2 2 2 1 . . . Drop 34 | . . 4 . 1 . . 1 . 13 1 . 3 1 4 1 5 Fire 273 | . 8 4 16 . 8 1 11 . 80 24 . 8 77 12 15 9 Melee 53 | . 1 . . . . . . . 15 15 13 5 3 1 . . Ram 2 | . . . . . . . . . . . . . . 2 . . Kick 1 | . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . 6 . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Identified exit to Materials 6 | -11/Scrapyard | Discovered exit to Materials (range 13) 69 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Evolved 1 slot: Utility x1 70 | -10/Materials | Met a group of wandering Federalists 265 | -10/Materials | Identified exit to Mines 291 | -10/Materials | Entered Mines 314 | -10/Mines | Build established: Hacker-Mutant 570 | -10/Mines | Met a Derelict shopkeep closing up shop 617 | -10/Mines | Identified exit to Materials 617 | -10/Mines | Discovered exit to Materials (range 15) 638 | -10/Mines | Entered Materials 638 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 898 | -9/Materials | Repaired Arm. Treads 930 | -9/Materials | Identified exit to Mines 999 | -9/Materials | Entered Mines 1006 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1099 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1102 | -9/Mines | Found Prototype Device 1438 | -9/Mines | Identified exit to Materials 1438 | -9/Mines | Discovered exit to Materials (range 16) 1485 | -9/Mines | Entered Materials 1485 | -8/Materials | Accompanied by 2 allies 1485 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1485 | -8/Materials | Identified Exp. Sensor Array 1490 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1505 | -8/Materials | Identified exit to Factory 1695 | -8/Materials | Entered Factory 1695 | -7/Factory | Accompanied by 2 allies 1695 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1740 | -7/Factory | Identified exit to Factory 1793 | -7/Factory | Build established: Hacker-Skirmisher 1808 | -7/Factory | Identified exit to Lower Caves 1808 | -7/Factory | Discovered exit to Lower Caves (range 15) 1840 | -7/Factory | Entered Lower Caves 1840 | -7/Lower Caves | Accompanied by 2 allies 2083 | -7/Lower Caves | Learned 8 Factory zone layouts 2083 | -7/Lower Caves | Learned Research terminal intel 2539 | -7/Lower Caves | Learned Factory non-interactive machine intel 2559 | -7/Lower Caves | Build established: Hacker-Bomber 2678 | -7/Lower Caves | Identified exit to Lower Caves 2678 | -7/Lower Caves | Discovered exit to Lower Caves (range 7) 2695 | -7/Lower Caves | Entered another Lower Caves area 2695 | -7/Lower Caves | Accompanied by 2 allies 2829 | -7/Lower Caves | Discovered exit to Factory (range 9) 2861 | -7/Lower Caves | Entered Factory 2861 | -6/Factory | Accompanied by 2 allies 2861 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2863 | -6/Factory | Loaded intel: 231 non-interactive machine locations 2910 | -6/Factory | Identified exit to Factory 3399 | -6/Factory | Spotted B-75 Beast 3575 | -6/Factory | Lost 3 parts (2n1u) 3665 | -6/Factory | Build established: Hacker-Gunner 3683 | -6/Factory | Identified exit to Lower Caves 3683 | -6/Factory | Identified exit to Extension 3712 | -6/Factory | Destroyed B-75 Beast 4357 | -6/Factory | Lost 10 parts (4n3u3w) 4691 | -6/Factory | Entered another Factory area 4691 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4810 | -5/Factory | Build established: Hacker-Mutant 4825 | -5/Factory | Lost 5 parts (1p1n2u1w) 5020 | -5/Factory | Identified exit to Upper Caves 5020 | -5/Factory | Discovered exit to Upper Caves (range 12) 5042 | -5/Factory | Entered Upper Caves 5048 | -5/Upper Caves | Learned Factory terminal intel 5074 | -5/Upper Caves | Spotted B-75 Beast 5200 | -5/Upper Caves | Lost 3 parts (1p1u1w) 5511 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5526 | -5/Upper Caves | Identified exit to Upper Caves 5600 | -5/Upper Caves | Lost 4 parts (1p2n1u) 5625 | -5/Upper Caves | Encountered a Warlord checkpoint 5850 | -5/Upper Caves | Entered another Upper Caves area 5863 | -5/Upper Caves | Identified exit to Factory 5863 | -5/Upper Caves | Discovered exit to Factory (range 8) 6033 | -5/Upper Caves | Learned Factory emergency access door positions 6213 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 6241 | -5/Upper Caves | Learned Factory security intel 6627 | -5/Upper Caves | Build established: Scavenger-Gunner 6637 | -5/Upper Caves | Entered Factory 6637 | -4/Factory | Evolved 2 slots: Power x2 6640 | -4/Factory | Loaded intel: 25 terminal locations 6783 | -4/Factory | Identified exit to Research 7127 | -4/Factory | Garrison activated, responded to threat 7351 | -4/Factory | Garrison activated, responded to threat 7458 | -4/Factory | Cargo convoy interrupted 7559 | -4/Factory | Lost 14 parts (3p4n4u3w) 7676 | -4/Factory | Entered Research 7676 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7677 | -3/Research | Loaded intel: 23 terminal locations 7693 | -3/Research | Lost 8 parts (1p4n2u1w) 7759 | -3/Research | Build established: Hacker-Mutant 7864 | -3/Research | Identified exit to Quarantine 7959 | -3/Research | Spotted B-86 Titan 8024 | -3/Research | System corruption reached 10% 8045 | -3/Research | Entered Quarantine 8071 | -3/Quarantine | Lost 3 parts (1u2w) 8155 | -3/Quarantine | Found Alien Artifact 8155 | -3/Quarantine | Identified Core Reset Matrix 8155 | -3/Quarantine | Used Core Reset Matrix 8159 | -3/Quarantine | Detected hypermatrix surge 8159 | -3/Quarantine | Sensed 17 artifacts in vicinity 8212 | -3/Quarantine | Found Subatomic Replicator 8273 | -3/Quarantine | Lost 5 parts (3u2w) 8289 | -3/Quarantine | Identified exit to Research 8289 | -3/Quarantine | Discovered exit to Research (range 19) 8298 | -3/Quarantine | Entered Research 8298 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 8401 | -2/Research | Spotted B-90 Cyclops 8507 | -2/Research | Core integrity fell below 50% 8520 | -2/Research | Emitted hypermatrix ping 8525 | -2/Research | Assembled emerged from beneath the floor 8537 | -2/Research | Assembled emerged from beneath the floor 8550 | -2/Research | Lost 17 parts (4p5n6u2w) 8564 | -2/Research | Core integrity fell below 20% 8585 | -2/Research | Assembled emerged from beneath the floor 8589 | -2/Research | Lost 12 allies 8705 | -2/Research | System corruption reached 10% 8709 | -2/Research | Spotted B-90 Cyclops 8738 | -2/Research | Destroyed by B-90 Cyclops with Nova Cannon Last Messages --------------- Acquired Unknown Reactor. Identified Mic. Antimatter Reactor. Dropped Hrd. Heavy Armor Plating. B-90 Cyclops activates siege mode. Adv. Heat Sink destroyed. P-80 Master resets B-90 Cyclops, system corruption cleaned. Prototyping Station disabled. U-05 Engineer builds a Wall. Imp. Diametric Drive destroyed. K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Energy discharge (-54). U-05 Engineer builds a Wall. Imp. Diametric Drive destroyed. K-01 Serf collects debris. Mic. Antimatter Reactor destroyed. Dropped Enh. Quantum Rifle. [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ^ #???????????# **??# #?????????? | | #???????????# ????# #?????????? | | ###+####### ######???????????#??????# #?????????? | | ?? ?????# #???????????????????????# #?????????? | | ?? ?????####???????????????????????# #?????????? | | ? ! !???????????????????????????????# #?????????? | | ? !???????????????????????????????# #?????????? | | !!??????????????????????????????# #?????????? | | ??????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | ?????????????????????????????# #?????????? | | #?????????????###????????????# #???####### | | #########?????????????# ????????????# ##### | | ??????????????????????? ????????????# # | | ??????????????????##??? ????????????# # | | ?????????????????? ??? ????????????# # | | ??????????????????? ?? ????????????+ / | | ???????????????????? ?? ????????????# # | | ???????????????????? ?#;############# # =/ | | ????????????????????? ## %* # ! =/ | | ?????????????????????? = ####### | | ??????????????????????# k #?????? | | ??????????????????????# #?????? | | ??????????????????????# """" #?????? | | ??????????????????????# """" #?????? | | ??????????????????????# @ """" #### ###?????? | | ??????????????????????# """ ######+#???????? | | ??????????????????????# " # #???##+## | | ??????????????????????# + ##### # | | ??????????????????????# # + # | | ??????????????????????# # ##### # | | ??????????????????????# # !#???# # | | ????????????????????### # #???# # | | ????????????????????# BB """########???# # | | ????????????????????# BB T"#??????????# # | | ????????????????????### p """##?????????# + | | ??????????????????????# p #?????????# # | | ??????????????????????# #????????## # | | ??????????????????????+ uu / #?# | | ??????????????????????####+### # ### " | | ???????????????????????# !# # + T" | | ???????????????????????# ### ########## | | ???????????????????????# #?# #????????# ![ | | ???????????????????????# #?# #????????### ## | | ???????????????????????# #?# #??????????#%## | | ???????????????????????######### ##????????##[## | | ????????????????????????# + /????????# ! # | | ????????????????????????# #% # ???????# + | | ????????????????????????# # #? ??????# # | | ????????????????????????# # #??#?????## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 73 Energy Capacity 1060 Matter Stores 400 Matter Capacity 400 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 600 Resistance: KI 60 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Power Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 23 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 5 Matter Filtering 30 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 68% | -9/Materials Alien Tech Used ----------------- Core Reset Matrix Subatomic Replicator Achievements -------------- Achiever Alien Roots Alien Tech Just Browsing Challenges ------------ None Game ------ Seed CargoPoweredTearclaws Manual? 0 Play Time 01:44:48 Cumulative 17.8 hours Start 2025.06.02 @ 20:30:12 End 2025.06.02 @ 22:49:06 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 21 Rogue 6 Adventurer 5 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 26 Achievement% 25 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x49 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6a42b25-e9d5-4415-b4b0-f768df6749c1