Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.07 @ 12:55:53 Player: Scringis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (903) 903 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2243 Bonus ------- None Cogmind --------- Core Integrity 275/400 Matter 171/300 Energy 280/280 System Corruption 1% Temperature Cool (50) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (4) ------- Heavy Particle Gun Autogun Autogun Improved Light Cannon > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Light Treads Large Storage Unit Heavy Particle Gun Autogun Shock Bomb Launcher Grenade Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Heavy Particle Gun Autogun Autogun Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Light Treads Large Storage Unit Autogun Shock Bomb Launcher Grenade Launcher [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Weapon Autogun Energy Gun Heavy Particle Gun Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . 2 . Parts Attached 24 | 6 1 17 . Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 5 | 2 . 3 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 1 1 . Device 1 | . . 1 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 . 11 . Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 9 | 2 . 7 . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 4 | . . 4 . Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility 1 | . . 1 . Weapon . | . . . . Highest Loss Streak 2 | . . 2 . To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 85 85 . Engine 11 | . 14 10 . Treads 18 | . 28 15 . Device 3 | . . 4 . Storage 11 | . 14 11 . Energy Gun 2 | . . 3 . Ballistic Gun 34 | . 28 36 . Ballistic Cannon 3 | . . 3 . Peak Build Rating 20 | 6 6 20 17 Average Rating 11 | 4 6 13 17 On Entrance 7 | . 6 6 17 Naked Turns . | . . . . Heaviest Build 32 | 10 15 32 . Greatest Support 40 | 40 40 40 . Greatest Overweight (x) 9 | . . 9 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 10 Most Carried 9 | 5 6 9 8 Average Carried 4 | 2 3 5 8 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 2 5 8 8 Class Distribution -------------------- 71% | Gunner 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1072 | 221 89 762 . Remotely . | . . . . Salvage Created 1296 | . 252 1032 12 Parts 79 | . 12 65 2 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 5 21 1 Guns 21 | . 5 15 1 Cannons 6 | . . 6 . Classes Destroyed 9 | . 1 8 . Worker 2 | . . 2 . Hauler 2 | . . 2 . Recycler 3 | . . 3 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 7 | . . 6 1 Grunt 16 | . 5 11 . Brawler 1 | . . 1 . Sentry 3 | . . 3 . Best Kill Streak 5 | . 2 5 1 Combat Bots Only 4 | . 2 4 1 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 137 | . 36 97 4 Missed 27 | . 9 17 1 Damage Taken 1256 | . 363 869 24 Core 219 | . 94 125 . Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 62 . . Volleys Fired 88 | . 25 62 1 Largest 4 | . 2 4 4 Hottest 140 | . 40 140 140 Shots Fired 298 | . 50 244 4 Gun 276 | . 50 223 3 Cannon 22 | . . 21 1 Launcher . | . . . . Special . | . . . . Kinetic 281 | . 50 228 3 Thermal 17 | . . 16 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 16 13 2 Robot Miss Streak 6 | . 2 6 1 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 176 | . 43 131 2 Core Hits 66 | . 18 47 1 Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 4 | . 1 3 . Burn 1 | . . 1 . Destroy 2 | . 1 1 . Blast 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2336 | . 344 1960 32 Guns 2008 | . 344 1632 32 Cannons 316 | . . 316 . Explosions . | . . . . Melee . | . . . . Ramming 12 | . . 12 . Kinetic 2129 | . 344 1753 32 Thermal 195 | . . 195 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 8 . Matter Fused 1 | . . 1 . Heat Flow Errors 1 | . . 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 3 | . . 3 . Misfires 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . 1 . Impact . | . . . . Kinetic 1 | . . 1 . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 2 | . . 2 . Targets Rammed 2 | . . 2 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 420 | . 30 420 72 Average Temperature 82 | . 11 96 48 Received Heat Transfer 492 | . 204 288 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . 1 . Heat Transferred 444 | . . 444 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 369 | . 145 369 168 Initial 138 | . . 61 138 Average 163 | . 87 197 168 Maximum Alert Level 1 | . . 1 . Low Security (%) 52 | 100 100 34 100 Level 1 47 | . . 65 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . 4 . Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . . 4 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 8 36 6 Peak Tracking Total 5 | . 4 5 2 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 1263 | 65 279 915 4 Spaces Moved 497 | 44 123 330 . Core 49 | 18 . 31 . Treads 448 | 26 123 299 . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 . Average Speed 181 | 115 160 198 . Slowest Speed 500 | 160 160 500 . Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 3 34 38 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 704 | 59 165 479 1 Wait 59 | 2 12 45 . Move 494 | 43 122 329 . Hop . | . . . . Pick Up 29 | 8 4 17 . Fast Attach . | . . . . Attach 19 | 6 . 13 . Detach . | . . . . Swap 5 | . 1 4 . Drop 8 | . 1 7 . Fire 88 | . 25 62 1 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 2 | . . 2 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 218 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 4) 345 | -10/Materials | Entered another Materials area 345 | -9/Materials | Evolved 2 slots: Weapon x2 672 | -9/Materials | Build established: Gunner 1047 | -9/Materials | Discovered new exit (range 9) 1239 | -9/Materials | Discovered new exit (range 13) 1260 | -9/Materials | Entered Mines 1264 | -9/Mines | Self-destructed Last Messages --------------- 01201_ K-01 Serf collects debris. 01201_ Acquired 3 matter. 01202_ System corrupted: Component data lost. 01205_ K-01 Serf collects debris. 01222_ S-10 Pest destroyed. 01227_ Flight Unit melted. 01227_ S-10 Pest destroyed. 01230_ Acquired 9 matter. 01231_ Acquired 20 matter. 01235_ U-05 Engineer builds a Door. 01239_ EXIT=FOUND 01239_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01241_ Slammed into T-07 Excavator. 01249_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M009. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. 01260_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????#####????????????????? | | ?????????????????????##%s ##???????????????? | | ??????????????????#### s ##??????????????? | | ??????????????????# @ #??????????????? | | ?????????????????# #??????????????? | | ????????????????# ##??????????????? | | ????????????? ####???????????????? | | ???????????# ### ##???????????????????? | | ????????????????## #?????????????????????? | | ?????????????????####??????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BraceMultitargetingDiverter Manual? 0 Play Time 00:06:02 Cumulative 19.3 hours Start 2025.03.05 @ 15:57:03 End 2025.03.07 @ 12:55:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 61 Rogue 61 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 19 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f64e98d3-2ebc-4941-8216-d777279bada5