Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.31 @ 21:22:59 // Winter2019/RPGLIKE Player: Chiefwannatoke Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1377) 1377 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 4497 Bonus ------- High Alert Combat Kills 105 Cogmind --------- Core Integrity 284/600 Matter 290/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (2) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Advanced Beam Rifle Improved Grenade Launcher > --- INVENTORY (2) ---- Beam Rifle Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Improved Light Armor Plating Thief Drone Bay > --- WEAPON ----------- Advanced Beam Rifle Improved Grenade Launcher > --- INVENTORY -------- Hardened Light Armor Plating Beam Rifle [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Advanced Targeting Computer Device Thief Drone Bay Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 6 | 3 . 1 . . 2 . Power . | . . . . . . . Propulsion 1 | 1 . . . . . . Utility 4 | 1 . 1 . . 2 . Weapon 1 | 1 . . . . . . Parts Attached 27 | 5 5 7 4 1 4 1 Power 2 | 1 . . 1 . . . Engine 2 | 1 . . 1 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 5 | 2 1 1 . . 1 . Treads . | . . . . . . . Leg 5 | 2 1 1 . . 1 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 3 4 2 . 2 1 Device 5 | . 2 2 . . . 1 Storage . | . . . . . . . Processor 6 | . 1 2 2 . 1 . Hackware . | . . . . . . . Protection 1 | . . . . . 1 . Artifact . | . . . . . . . Weapon 8 | 2 1 2 1 1 1 . Energy Gun 6 | 2 1 1 1 1 . . Energy Cannon 1 | . . 1 . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . Parts Lost . | . . . . . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak . | . . . . . . . Average Slot Usage (%) 98 | . 94 99 100 100 100 100 Engine 12 | . 14 13 12 12 10 10 Leg 25 | . 28 27 25 25 21 20 Device 16 | . 15 27 12 12 10 10 Processor 16 | . 8 . 25 25 28 30 Protection 2 | . . . . . 6 10 Energy Gun 17 | . 28 19 12 24 11 10 Energy Cannon 3 | . . 8 12 . . . Launcher 3 | . . . . . 10 10 Naked Turns . | . . . . . . . Heaviest Build 24 | 9 10 16 19 19 24 24 Greatest Support 25 | 20 20 20 20 20 25 25 Greatest Overweight (x) 1 | . . . . . 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 Most Carried 2 | . 1 2 2 2 2 2 Average Carried 1 | . . 1 2 2 1 2 Final Capacity 2 | 2 2 2 2 2 2 2 Final Carried 2 | . 1 2 2 2 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 746 | 250 50 40 60 20 326 . Remotely . | . . . . . . . Salvage Created 1218 | . 308 92 58 81 679 . Parts 82 | . 11 13 5 4 49 . Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 37 | . 7 2 3 3 22 . Guns 23 | . 7 2 1 3 10 . Cannons 2 | . . . 2 . . . AOE 12 | . . . . . 12 . Classes Destroyed 8 | . 4 2 . . 2 . Worker 2 | . . 1 . . 1 . Builder 2 | . . . . . 2 . Hauler 2 | . . . . . 2 . Recycler 3 | . 1 . . . 2 . Watcher 1 | . 1 . . . . . Swarmer 11 | . 3 . . . 8 . Grunt 13 | . 4 . 2 . 7 . Sentry 13 | . . 2 1 3 7 . Best Kill Streak 10 | . 4 3 2 2 10 . Combat Bots Only 6 | . 3 2 2 2 6 . Max Kills in Single Turn 2 | . 1 2 1 1 2 . Gunslinging . | . . . . . . . Exploded 2 | . . . . . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 1760 | . 254 . 223 291 992 . Core 1375 | . 198 . 173 232 772 . Absorbed by Shields . | . . . . . . . Redirected to Core 1174 | . 182 . 173 217 602 . Core Remaining (%) 86 | 100 . 100 100 . 47 . Volleys Fired 113 | . 28 3 10 13 59 . Largest 2 | . 2 2 2 2 2 . Hottest 117 | . 90 116 116 117 97 . Shots Fired 167 | . 55 6 20 26 60 . Gun 132 | . 55 3 10 26 38 . Cannon 13 | . . 3 10 . . . Launcher 22 | . . . . . 22 . Special . | . . . . . . . Kinetic . | . . . . . . . Thermal 131 | . 41 6 20 26 38 . Explosive 22 | . . . . . 22 . Electromagnetic 14 | . 14 . . . . . Robot Hit Streak 21 | . 20 5 12 11 21 . Robot Miss Streak 2 | . 2 . 1 2 2 . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 123 | . 40 4 16 21 42 . Core Hits 72 | . 16 3 6 6 41 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3426 | . 489 78 271 344 2244 . Guns 1631 | . 489 44 132 344 622 . Cannons 173 | . . 34 139 . . . Explosions 1622 | . . . . . 1622 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 1657 | . 342 78 271 344 622 . Explosive 1622 | . . . . . 1622 . Electromagnetic 147 | . 147 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 67 | . . . 15 . 52 . Projectiles 15 | . . . 15 . . . Explosions 52 | . . . . . 52 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 81 | . . . . . 81 . Shots 2 | . . . . . 2 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 495 | . 225 108 345 495 282 . Average Temperature 125 | . 115 56 154 227 70 . Received Heat Transfer 594 | . 120 . 114 72 288 . Effects 4 | . . . 1 3 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 2 | . . . 1 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 12 | . 3 . 1 7 1 . Heat Transferred 3653 | . 952 185 629 740 1147 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 660 | . 227 45 227 216 660 305 Initial 291 | . . 10 17 95 91 291 Average 206 | . 77 13 132 145 476 292 Maximum Alert Level 2 | . 1 . 1 1 2 1 Low Security (%) 60 | 100 91 100 74 81 5 . Level 1 9 | . 8 . 25 18 6 100 Level 2 29 | . . . . . 87 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 2 | . 1 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 5 | . 1 . . 1 3 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 50 | . 10 2 7 4 27 . Peak Tracking Total 6 | . 3 2 3 2 6 . Tactical Retreats 4 | . . . 2 . 2 . Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled 7 | . . . . 1 6 . Max in Single Turn 1 | . . . . 1 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 6 | . . 1 . . 4 1 Terminals 4 | . . . . . 4 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 15 | . . 1 . . 12 2 Successful 10 | . . 1 . . 8 1 Failed 5 | . . . . . 4 1 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 12 | . . . . . 12 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 9 | . . 1 . . 8 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . . . . . 1 . Open Door 3 | . . 1 . . 2 . Alert Level 1 | . . . . . 1 . Unreport Threat 1 | . . . . . 1 . Locate Traps 1 | . . . . . 1 . Registered Prototypes 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . . 3 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 7 | . . 3 4 . . . EXPLORE 5 | . . 2 3 . . . RETURN 2 | . . 1 1 . . . Ally Attacks 28 | . . 8 15 . 5 . Total Damage 127 | . . 72 37 . 18 . Kills 3 | . . . 3 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 7 | . . 3 3 . 1 . Drone Recoveries 4 | . . 3 1 . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 2322 | 41 423 626 266 143 771 52 Spaces Moved 1452 | 31 263 434 155 78 450 41 Core 5 | 5 . . . . . . Treads . | . . . . . . . Legs 1447 | 26 263 434 155 78 450 41 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 122 | 108 120 120 120 120 127 120 Slowest Speed 150 | 120 120 120 120 120 150 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 36 | 3 53 98 26 10 62 2 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 91 | . . . . . 91 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 91 | . . . . . 91 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 1831 | 35 314 534 219 101 585 43 Wait 171 | . 13 77 37 . 44 . Move 1446 | 30 262 433 154 77 449 41 Hop . | . . . . . . . Pick Up 5 | . . 2 2 . 1 . Fast Attach 18 | 5 4 5 . 1 2 1 Attach . | . . . . . . . Detach . | . . . . . . . Swap 9 | . 1 2 4 . 2 . Drop 17 | . 2 7 4 1 2 1 Fire 113 | . 28 3 10 13 59 . Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 3 | . . . . . 3 . Trap . | . . . . . . . Miscellaneous 49 | . 4 5 8 9 23 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -8/Materials -8/Storage -7/Factory (discovered 1 exit: Gar) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 14 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 13) 338 | -10/Materials | Build established: Mutant 452 | -10/Materials | Discovered new exit (range 7) 465 | -10/Materials | Entered Mines 493 | -10/Mines | Met a Derelict bent on vengeance 533 | -10/Mines | Discovered new exit (range 14) 539 | -10/Mines | Learned location of Zion (-6) 600 | -10/Mines | Learned location of Storage (-8) 683 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 808 | -10/Mines | Found the Drone Emporium 815 | -10/Mines | Found Prototype Device 815 | -10/Mines | Identified Thief Drone Bay 920 | -10/Mines | Discovered new exit (range 29) 994 | -10/Mines | Reached level 2 1050 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1058 | -10/Mines | Upgraded with Utility slot (x1) 1091 | -10/Mines | Entered Materials 1092 | -9/Materials | Identified exit to Mines 1093 | -9/Materials | Reached level 3 1352 | -9/Materials | Discovered new exit (range 4) 1357 | -9/Materials | Entered another Materials area 1359 | -8/Materials | Reached level 4 1468 | -8/Materials | Discovered new exit (range 12) 1474 | -8/Materials | Reached level 5 1500 | -8/Materials | Entered Storage 1549 | -8/Storage | Reached level 6 1579 | -8/Storage | Core integrity fell below 50% 1787 | -8/Storage | Upgraded with Utility slot (x1) 1790 | -8/Storage | Upgraded with Utility slot (x1) 1891 | -8/Storage | Reached level 7 2202 | -8/Storage | Reached level 8 2235 | -8/Storage | Discovered new exit (range 5) 2270 | -8/Storage | Identified exit to Factory 2271 | -8/Storage | Entered Factory 2272 | -7/Factory | Core integrity fell below 50% 2273 | -7/Factory | Reached level 9 2319 | -7/Factory | Identified exit to Garrison 2323 | -7/Factory | Self-destructed Last Messages --------------- 02202_ Y-45 Defender destroyed. 02206_ The unstable cave ceiling collapses. 02206_ Acquired 26 matter. 02214_ R-06 Scavenger collects Lgt. Treads. 02217_ R-06 Scavenger collects Hvy. Assault Rifle. 02218_ Used Protomatter to restore core integrity (+150, depleted) 02221_ R-06 Scavenger collects Lgt. Treads. 02226_ R-06 Scavenger collects Flight Unit. 02235_ EXIT=FOUND 02270_ EXIT=IDENTIFIED: FACTORY LOCATION=FACTORY GOAL=ESCAPE 02273_ Reached level 9. 02306_ Dropped Thief Drone Bay. 02307_ Acquired Adv. Sensor Array. 02308_ R-06 Scavenger collects Thief Drone Bay. 02319_ Connecting with Garrison Access... >>Unlock Access door unlocked. 02319_ EXIT=UNLOCKED: GARRISON Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# !! #?? | | ??????????????????????????????????? !! #?? | | ????????????????????????????????????? !! ???? | | ??????????????????????????????????????? ?????? | | ???????????????############+#############+####???? | | ?????????????? #???? | | ?????????????? #???? | | ????????????? #???? | | ????????????? #???? | | ????????????? r #???? | | ????????????????????#######+#############+#######? | | ?????????????r???????# ## #? | | ?????????????????????# ## #? | | ?????????????????????# " " ## #? | | ?????????????????????# " " ## """ """ #? | | ???????????????k?????# " " ## """ """ #? | | ?????????????????????# " " ## """ """ !#? | | ?????????????????????# " " ## #? | | ?????????????????????#! 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""?? #? | | ?????????????????????# @ " " #???"" ????? #? | | ?????????????????????# "">"" " " #???? ?????? #? | | ?????????????k???????# ""G"" #???? ????????? | | ?????????????????????##############????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????k???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 19 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Levels Raised 8 | . . 1 1 2 3 1 XP Earned 15089 | 3000 885 700 2400 2025 4509 1570 XP Spent 6300 | 3000 . 800 . . 2500 . Upgrades 11 | 8 . 1 . . 2 . Propulsion Slot 1 | 1 . . . . . . Utility Slot 4 | 1 . 1 . . 2 . Weapon Slot 1 | 1 . . . . . . Heat Dissipation 1 | 1 . . . . . . Energy Generation 1 | 1 . . . . . . Inventory Capacity 2 | 2 . . . . . . Ranged Accuracy 1 | 1 . . . . . . Protomatter Created 465 | . 80 53 77 89 166 . Integrity Restored 1059 | . 96 102 173 196 492 . Core 1059 | . 96 102 173 196 492 . Protomatter Decayed 154 | . 48 99 7 . . . Game ------ Seed ImpactRiotMinigun Manual? 0 Play Time 00:26:25 Cumulative 26.4 hours Start 2021.02.13 @ 14:21:51 End 2021.03.31 @ 21:22:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 43 Achievement% 38 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b32f3946-ca19-42b3-8e3f-06b1941bd9f3