Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 02:02:00 Player: mephiles96 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (12) 60 Value Destroyed (293) 293 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 1174 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/250 Matter 292/300 Energy 124/125 System Corruption 2% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink Large Storage Unit > --- WEAPON (2) ------- Particle Gun Makeshift Sword > --- INVENTORY (15) --- Ion Engine Light Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Structural Scanner EM Pulse Gun Small Laser Small Laser Light Assault Rifle Grenade Launcher Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Makeshift Sword > --- INVENTORY -------- Ion Engine Light Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg High-capacity Storage Unit Structural Scanner EM Pulse Gun Small Laser Small Laser Light Assault Rifle Grenade Launcher Rocket Launcher Mining Laser [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 19 | 6 3 . 5 5 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 5 | 2 . . 1 2 Treads . | . . . . . Leg 5 | 2 . . 1 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 3 . 3 . Device 1 | . . . 1 . Storage 4 | 1 1 . 2 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 4 | 2 . . . 2 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 3 | . . . . 3 Power 1 | . . . . 1 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 1 | . . . . 1 Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 12 | 1 6 14 12 12 Power 1 | . 1 1 2 1 Propulsion 1 | . . 1 1 3 Utility 2 | . 1 3 2 2 Weapon 5 | 1 3 6 6 5 Tool/Special . | . . . . . Unused Backups 21 | . . 4 5 12 Power 2 | . . . . 2 Propulsion 3 | . . . . 3 Utility 7 | . . 4 2 1 Weapon 8 | . . . 2 6 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 96 | . 96 100 100 86 Engine 12 | . 14 14 14 6 Leg 26 | . 28 28 28 22 Device 4 | . . . 6 14 Storage 14 | . 14 14 14 14 Protection 8 | . 4 14 7 . Energy Gun 13 | . 14 14 14 10 Ballistic Gun 12 | . 14 14 14 4 Slashing Weapon 2 | . . . . 12 Peak Build Rating 15 | 6 8 8 10 15 Average Rating 9 | 4 7 8 9 12 On Entrance 6 | . 6 8 8 10 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 48 | 12 30 30 48 29 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | 3 1 1 2 2 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 15 Average Capacity 14 | 7 9 15 16 15 Most Carried 16 | 4 13 15 16 15 Average Carried 12 | 2 6 14 12 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 13 14 10 15 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 482 | 260 . 71 . 151 Remotely . | . . . . . Salvage Created 347 | . . 118 . 229 Parts 26 | . . 13 . 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 10 | . . 5 . 5 Melee 1 | . . . . 1 Guns 9 | . . 5 . 4 Classes Destroyed 3 | . . 2 . 1 Builder 2 | . . . . 2 Swarmer 4 | . . 3 . 1 Grunt 6 | . . 2 . 4 Best Kill Streak 3 | . . 3 . 2 Combat Bots Only 3 | . . 3 . 1 Max Kills in Single Turn 1 | . . 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 99 | . 20 27 . 52 Missed 25 | . 7 6 . 12 Hits 74 | . 13 21 . 40 Projectile 74 | . 13 21 . 40 Damage Taken 874 | . 145 260 . 469 Core 256 | . 68 60 . 128 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 44 | . . 12 . 32 Largest 2 | . . 2 . 1 Hottest 65 | . . 60 . 65 Shots Fired 55 | . . 24 . 31 Gun 55 | . . 24 . 31 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 22 | . . 12 . 10 Thermal 33 | . . 12 . 21 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | . . 3 . 10 Robot Miss Streak 4 | . . 3 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 34 | . . 11 . 23 Core Hits 19 | . . 10 . 9 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 4 | . . . . 4 Impact . | . . . . . Slashing 4 | . . . . 4 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 538 | . . 108 . 430 Guns 357 | . . 108 . 249 Cannons . | . . . . . Explosions . | . . . . . Melee 181 | . . . . 181 Ramming . | . . . . . Kinetic 133 | . . 57 . 76 Thermal 224 | . . 51 . 173 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 181 | . . . . 181 Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 2 Average Corruption 2 | . 2 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 45 | . 3 18 13 11 Message Errors 9 | . 1 5 2 1 Matter Fused 13 | . . 5 6 2 Heat Flow Errors 5 | . 1 . 1 3 Energy Discharges 7 | . . 3 1 3 Parts Rejected 1 | . . . . 1 Parts Fused 2 | . . 1 1 . Data Loss (minor) 4 | . 1 2 1 . Data Loss (major) 1 | . . . 1 . Alerts 2 | . . 2 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 74 | . . . . 74 Projectiles . | . . . . . Explosions . | . . . . . Melee 74 | . . . . 74 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 209 | . 207 186 198 209 Average Temperature 84 | . 110 72 102 83 Received Heat Transfer 390 | . 78 117 . 195 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 532 | . . 125 . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 64 | . . 64 . 60 Initial . | . . . . . Average 7 | . . 7 . 12 Influence Increases 380 | . . 135 . 245 Destroy 0b10 Robot/C 260 | . . 100 . 160 Destroy 0b10 Robot/NC 10 | . . . . 10 Destroy Leader 50 | . . 20 . 30 Allied During Kill 15 | . . . . 15 Lose Combat Pursuer 45 | . . 15 . 30 Influence Decreases 355 | . . 135 . 220 Time Decay 265 | . . 135 . 130 Lost Part 30 | . . . . 30 Lost Ally 60 | . . . . 60 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 24 | . 3 8 . 13 Peak Tracking Total 4 | . 3 3 . 4 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 2 | . . 1 1 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . . 2 23 . Successful 24 | . . 1 23 . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 24 | . . 1 23 . Record 24 | . . 1 23 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies 3 | . . . . 3 Largest Group 3 | . . . . 3 Highest-Rated Group 40 | . . . . 40 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 19 | . . . . 19 Total Damage 225 | . . . . 225 Kills 3 | . . . . 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 3380 | 59 316 1297 1050 658 Spaces Moved 1677 | 36 226 661 499 255 Core 16 | 16 . . . . Treads . | . . . . . Legs 1661 | 20 226 661 499 255 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 190 Average Speed 189 | 127 131 190 207 214 Slowest Speed 260 | 200 190 190 260 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 4 27 98 79 30 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1825 | 49 245 683 517 331 Wait 28 | . 4 . . 24 Move 1673 | 35 225 660 498 255 Hop . | . . . . . Pick Up 42 | 8 13 6 5 10 Fast Attach . | . . . . . Attach 11 | 6 1 . . 4 Detach . | . . . . . Swap 8 | . 2 . 5 1 Drop 14 | . . 5 8 1 Fire 44 | . . 12 . 32 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 1 | . . . 1 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Met 8R-AWN 204 | -10/Materials | Discovered new exit (range 12) 217 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 376 | -10/Materials | Entered Mines 379 | -10/Mines | Followed 8R-AWN into the Mines 453 | -10/Mines | Found a hidden stash of uninstalled traps 490 | -10/Mines | Identified exit to Materials 783 | -10/Mines | Learned location of Storage (-9) 794 | -10/Mines | Discovered exit to Materials (range 6) 1274 | -10/Mines | Core integrity fell below 50% 1659 | -10/Mines | Discovered new exit (range 5) 1673 | -10/Mines | Entered Exiles 1709 | -10/Exiles | Discovered new exit (range 15) 1773 | -10/Exiles | Welcomed by 8R-AWN 1804 | -10/Exiles | Met EX-HEX 1908 | -10/Exiles | Met EX-DEC 2084 | -10/Exiles | Learned location of Zion (-6) 2201 | -10/Exiles | Discovered new exit (range 12) 2386 | -10/Exiles | Visited The Gauntlet 2723 | -10/Exiles | Entered Mines 2733 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2771 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2832 | -9/Mines | Learned 2 Materials zone layouts 2840 | -9/Mines | Discovered new exit (range 15) 3007 | -9/Mines | Core integrity fell below 20% 3320 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3381 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- depths." JX-ZBX(g): "They are crazy." JX-ZBX(g): "Everyone knows a good old rocket launcher goes a long way." JX-ZBX(g): "Need to get rid of a swarm? Done. Need a big hole in the wall? Done." JX-ZBX(g): "Need a small hole in the wall? Leave that to the mining laser wimps, I say!" JX-ZBX(g): "Would you like a rocket launcher? I know I would if I were you, so I'm going to lend you mine." JX-ZBX(g) slips back into the shadows. Dropped Lgt. Armor Plating. Acquired Rocket Launcher. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. System corrupted: Matter fused (-8). U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???????????##?????????????????????? | | ?????????### ##???????????????????? | | ?????????? ###?????????????????? | | ??????????? ##????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ??????????## #????????????????? | | ??????????# ##???????????????? | | ???????# ## ###?????????????? | | ???????# ! ##???#####????? | | ???????????# % #??## ##???? | | ########???## s #### ##??? | | #???## < ## ##?? | | "" """ #??## % s% #?? | | "" """ #?## %| @ #?? | | "" """ ### = ##?? | | # ##??? | | # ## ##???? | | ## ######????? | | ########## % % ##?????????? | | #????????## ####??????????? | | #?????????## % # #?????????????? | | #??????????###% ## #?????????????? | | ?????????????# %## #?????????????? | | ?????????????# ## #?????????????? | | ??????????####% ## #?????????????? | | ??????????# ## ?????????????? | | ??????????#= ## ??????????????? | | ??????????#!%######???????????????? | | ??????????# *#????????????????????? | | ??????????# #????????????????????? | | ??????????# #????????????????????? | | ########### #????????????????????? | | #????????????????????? | | #############????????????????????? | | ##????????????????????????????????? | | #?????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Follow The Leader Librarian Challenges ------------ None Game ------ Seed PulsePlexusImmobilizer Manual? 0 Play Time 00:27:58 Cumulative 2.1 hours Start 2025.12.02 @ 01:34:15 End 2025.12.02 @ 02:02:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4842fc65-104d-4fb8-aedb-9e07b35fdfb2