Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.09.25 @ 20:57:33 Player: youngster Result: Destroyed by B-48 Gladiator with Mace Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (250) 1250 Value Destroyed (8368) 8368 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2410) 2410 TOTAL SCORE: 15768 Bonus ------- High Alert Combat Kills 1947 Follower Combat Kills 394 Entered Garrisons 400 Friendly Fire -331 Cogmind --------- Core Integrity 0/700 Matter 60/300 Energy 290/290 System Corruption 20% Temperature Hot (244) Movement Treading (255) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Light Treads Medium Treads Treaded Carbon-Armored Exoskeleton > --- UTILITY (4) ------ Armored Scrap Engine Improved Heat Sink Huge Storage Unit > --- WEAPON (3) ------- Advanced Assault Cannon > --- INVENTORY (25) --- Nuclear Core Light Treads Light Treads Light Treads Light Treads High-capacity Matter Pod (34) Improved Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Weapon Cycler Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating Improved Thermal Shield Shield Generator Improved Component Analysis Suite Long-range Tractor Beam Sensor Drone Bay (18/20) Flail Heavy Flail Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Multi-Nuclear Core > --- PROPULSION ------- Advanced Treads Treaded Carbon-Armored Exoskeleton Armored Huge Wheel > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Sensor Drone Bay > --- WEAPON ----------- Advanced Plasma Cannon Gauss Rifle High-powered Ballistic Autogun Construct/G > --- INVENTORY -------- Light Treads Light Treads Cooling System Coolant Injector Compact Matter Pod Improved Terrain Scanner Advanced Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Improved Weapon Cycler Improved Transmission Jammer Hardened Medium Armor Plating Hardened Heavy Armor Plating Medium Reactive Plating Improved Thermal Shield Improved Component Analysis Suite Long-range Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Rifle Rocket Launcher Flail [Rating: 73] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Flail Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . 1 . . . . . Utility 2 | . . . . 1 . . 1 . . Weapon 1 | . . 1 . . . . . . . Parts Attached 301 | 6 25 50 8 67 37 29 40 24 15 Power 9 | 1 1 2 . 1 . 1 . 1 2 Engine 8 | 1 1 2 . 1 . 1 . . 2 Core 1 | . . . . . . . . 1 . Reactor . | . . . . . . . . . . Propulsion 63 | 2 3 12 2 14 13 3 6 5 3 Treads 53 | 2 3 12 2 12 12 3 1 3 3 Leg . | . . . . . . . . . . Wheel 10 | . . . . 2 1 . 5 2 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 112 | 1 8 11 3 26 8 17 21 10 7 Device 71 | . 4 6 3 10 5 17 16 6 4 Storage 5 | 1 2 . . 1 . . 1 . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 36 | . 2 5 . 15 3 . 4 4 3 Artifact . | . . . . . . . . . . Weapon 117 | 2 13 25 3 26 16 8 13 8 3 Energy Gun 15 | 1 8 5 . 1 . . . . . Energy Cannon 17 | . . 4 . 1 1 1 6 3 1 Ballistic Gun 46 | 1 3 9 2 15 5 4 4 2 1 Ballistic Cannon 2 | . . . . 1 . . . . 1 Launcher 21 | . 1 7 1 3 5 2 2 . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 14 | . . . . 4 5 1 1 3 . Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . System Corruption 1 | . . . . . 1 . . . . Parts Lost 44 | . 3 4 . 4 6 1 6 14 6 Power 6 | . 1 . . . . . . 4 1 Propulsion 11 | . . 1 . 1 3 . 3 2 1 Utility 8 | . 1 . . 1 1 1 . 4 . Weapon 19 | . 1 3 . 2 2 . 3 4 4 Highest Loss Streak 5 | . 3 2 . 2 5 1 2 3 5 To Critical Strikes 4 | . . . . 1 2 . . 1 . Average Slot Usage (%) 92 | . 96 98 100 98 93 97 80 74 74 Engine 9 | . 14 11 11 9 9 8 13 4 4 Treads 28 | . 28 32 33 35 34 33 13 16 23 Wheel 1 | . . . . . 1 2 8 2 . Device 7 | . 2 6 11 5 3 9 14 10 13 Storage 9 | . 14 11 11 9 9 9 7 7 7 Protection 6 | . 8 4 . 12 14 8 . 3 1 Energy Gun 2 | . 11 9 . . . . 2 . . Energy Cannon 1 | . . 3 . . . 1 7 1 . Ballistic Gun 17 | . 15 17 30 22 10 22 9 12 10 Impact Weapon 2 | . . . . 3 4 1 . 6 6 Naked Turns . | . . . . . . . . . . Heaviest Build 151 | 14 52 60 71 132 151 141 143 137 122 Greatest Support 109 | 40 40 63 63 86 86 109 109 74 67 Greatest Overweight (x) 11 | . 1 1 1 9 10 11 11 4 1 Average Overweight (x) 1 | . . . . 1 2 3 3 2 1 Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 Average Capacity 22 | 6 17 20 20 24 25 25 25 25 25 Most Carried 25 | 3 19 20 20 25 25 25 25 22 23 Average Carried 20 | 2 13 19 19 24 24 24 23 16 17 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 Final Carried 25 | 3 19 20 20 25 25 25 21 15 21 Scrap Engine Consumption 58 | . . . . . . . 28 19 11 Constructs Created 6 | . . . . . . . 3 2 1 Constructs Modified 14 | . . . . . . . 4 7 3 Class Distribution -------------------- 40% | Mutant 15% | Gunner 14% | Tank 13% | Scavenger-Mutant 6% | Scavenger-Tank 5% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Matter Collected 7194 | 197 804 935 155 1481 968 955 769 682 248 Remotely 382 | . . . . . . . 382 . . Salvage Created 9254 | . 1082 1741 140 2041 671 943 1075 1147 414 Parts 493 | . 55 107 16 118 36 45 49 42 25 Haulers Intercepted 12 | . 2 4 . 6 . . . . . Recyclers Shooed 9 | . . 3 . 2 . 2 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 196 | . 24 41 . 32 28 17 19 24 11 Melee 4 | . . . . . . . . 4 . Guns 94 | . 22 18 . 22 4 11 2 9 6 Cannons 37 | . . 2 . 4 8 2 12 6 3 AOE 55 | . 2 21 . 6 16 4 4 . 2 Classes Destroyed 17 | . 7 3 1 3 3 . . . . Worker 7 | . 1 2 1 2 . . . . 1 Builder 7 | . 2 1 . 1 . . 3 . . Tunneler 3 | . . . 3 . . . . . . Hauler 12 | . 2 4 . 6 . . . . . Recycler 13 | . 1 1 . 5 . 3 3 . . Operator 4 | . . 1 . 1 . 1 1 . . Watcher 7 | . 2 2 . 3 . . . . . Swarmer 54 | . 6 11 . 12 9 4 3 6 3 Grunt 81 | . 18 19 . 5 12 7 10 6 4 Brawler 6 | . . 1 . . . 1 . 4 . Duelist 1 | . . . . . . . . 1 . Sentry 31 | . . 10 . 9 . 5 3 3 1 Specialist 2 | . . . . 2 . . . . . Hunter 6 | . . . . 3 2 . 1 . . Programmer 12 | . . . . . 3 . 2 4 3 Heavy 1 | . . . . 1 . . . . . Behemoth 1 | . . . . . 1 . . . . Thug 1 | . . . 1 . . . . . . Butcher 1 | . . . . . 1 . . . . Best Kill Streak 16 | . 4 16 1 7 6 7 9 4 3 Combat Bots Only 12 | . 3 12 . 4 6 6 5 4 3 Max Kills in Single Turn 4 | . 2 4 1 3 3 2 3 1 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 4 . 3 3 2 1 . 1 Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Damage Taken 13187 | . 1220 1050 . 2006 2136 706 1517 3151 1401 Core 1422 | . 217 114 . 131 151 96 230 425 58 Absorbed by Shields 542 | . . . . . 420 44 . 78 . Regen/Repaired (Parts) 1889 | . 93 145 . 211 . 324 26 789 301 Core Remaining (%) 53 | 100 13 . 71 . . 31 . . . Volleys Fired 660 | . 98 92 8 117 68 48 76 112 41 Largest 3 | . 2 3 3 3 3 3 3 3 3 Hottest 154 | . 80 135 69 109 109 109 154 154 145 Shots Fired 1362 | . 195 204 24 308 126 136 134 165 70 Gun 1051 | . 194 156 24 279 83 124 57 97 37 Cannon 260 | . . 33 . 24 27 7 68 68 33 Launcher 50 | . 1 15 . 4 16 5 9 . . Special 1 | . . . . 1 . . . . . Kinetic 929 | . 110 107 24 284 109 124 57 56 58 Thermal 181 | . 32 14 . . . . 48 81 6 Explosive 50 | . 1 15 . 4 16 5 9 . . Electromagnetic 201 | . 52 68 . 19 1 7 20 28 6 Robot Hit Streak 32 | . 11 13 11 19 32 22 10 20 7 Robot Miss Streak 7 | . 4 3 1 5 3 4 3 7 3 Penetration Max 1 | . . . . . . 1 1 . . Secondary Targets 5 | . 1 . . 3 . . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . Shots Hit Robots 878 | . 125 128 15 203 93 90 62 119 43 Core Hits 429 | . 56 87 9 82 47 36 39 53 20 Critical Kills 4 | . . . . . . 4 . . . Critical Parts Destroyed 11 | . . 1 . 4 . 5 . 1 . Critical Strikes 31 | . . 5 . 7 2 9 1 5 2 Burn 3 | . . 1 . . . . . 2 . Destroy 14 | . . 1 . 4 . 9 . . . Blast 5 | . . . . 2 2 . . . 1 Corrupt 8 | . . 3 . 1 . . 1 2 1 Smash 1 | . . . . . . . . 1 . Melee Attacks 74 | . 3 . . 16 16 3 3 31 2 Impact 71 | . . . . 16 16 3 3 31 2 Slashing 3 | . 3 . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 20864 | . 1638 3324 302 3997 3431 1752 2332 2738 1350 Guns 10591 | . 1460 1487 269 2745 1038 1143 534 1376 539 Cannons 4900 | . . 512 . 547 962 150 1316 828 585 Explosions 4684 | . 145 1276 . 618 1431 459 482 47 226 Melee 511 | . . . . 27 . . . 484 . Ramming 178 | . 33 49 33 60 . . . 3 . Kinetic 10245 | . 691 977 269 2989 1983 1143 534 745 914 Thermal 2504 | . 398 147 . 35 . . 834 938 152 Explosive 4343 | . . 1214 . 583 1431 459 482 . 174 Electromagnetic 3083 | . 516 937 . 303 17 150 482 568 110 Impact 511 | . . . . 27 . . . 484 . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . 6 6 6 14 20 Average Corruption 7 | . . . . . 2 6 6 10 15 Corruption Purged . | . . . . . . . . . . Corruption Blocked 4 | . . . . . . . . . 4 Effects 186 | . . . . . 28 31 13 67 47 Message Errors 49 | . . . . . 10 9 . 19 11 Matter Fused 45 | . . . . . 10 3 5 15 12 Heat Flow Errors 22 | . . . . . 2 4 1 10 5 Energy Discharges 18 | . . . . . 2 5 2 6 3 Parts Rejected 4 | . . . . . 1 . 2 1 . Data Loss (minor) 17 | . . . . . 3 3 . 5 6 Data Loss (major) 6 | . . . . . . 2 1 2 1 Misfires 5 | . . . . . . 3 . 1 1 Alerts 5 | . . . . . . 1 . 2 2 Weapon Failures 15 | . . . . . . 1 2 6 6 Overload Shots . | . . . . . . . . . . Overflow Damage 484 | . . 23 . 148 154 12 60 32 55 Projectiles 163 | . . . . 52 42 . 47 . 22 Explosions 281 | . . 23 . 88 112 12 13 . 33 Melee 40 | . . . . 8 . . . 32 . Knockbacks 14 | . . . . 3 4 . . 1 6 Impact 2 | . . . . 1 . . . 1 . Kinetic 11 | . . . . 2 4 . . . 5 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 254 | . 50 16 . 75 113 . . . . Shots 12 | . 2 2 . 2 6 . . . . Rammed 32 | . 7 5 7 12 1 . . . . Targets Rammed 37 | . 8 6 8 13 1 . . 1 . Kicked . | . . . . . . . . . . Crushed 5 | . 1 1 1 1 . . . 1 . Highest Temperature 445 | . 219 313 9 357 306 347 349 445 385 Average Temperature 99 | . 52 90 3 68 108 122 99 124 175 Received Heat Transfer 3538 | . 597 396 . 468 404 433 285 619 336 Effects 22 | . 2 1 . 2 2 3 6 3 3 Shutdowns 2 | . . . . . . 1 . . 1 Energy Bleed 11 | . 2 1 . 2 2 2 1 1 . Interference 6 | . . . . . . . 5 1 . Short Circuit 1 | . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 1 1 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . Combat Hostiles 2 | . . . . . . . 1 1 . Parts Fried 16 | . 2 3 . 6 . . 3 2 . Impact Corruptions 4 | . . . . 1 . . . 3 . Robots Melted 2 | . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . 2 . Parts Melted 23 | . . . . . 1 . 4 18 . Heat Transferred 5734 | . 875 396 . 50 . . 1150 2806 457 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 8 | . 4 1 . 1 . . . 1 1 Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Peak Influence 1689 | . 478 890 407 564 1689 986 673 1039 724 Initial 822 | . . 172 346 1 368 822 448 450 545 Average 505 | . 311 495 168 178 1059 789 489 790 581 Maximum Alert Level 5 | . 2 3 2 2 5 3 2 3 3 Low Security (%) 19 | 100 15 4 46 58 . . . . . Level 1 26 | . 58 35 51 33 4 . 33 . . Level 2 27 | . 25 39 2 8 13 19 66 26 99 Level 3 22 | . . 21 . . 42 80 . 73 . Level 4 4 | . . . . . 33 . . . . Level 5 . | . . . . . 6 . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 33 | . 6 7 . 9 . 1 8 . 2 Investigation 13 | . 4 5 . 2 . . 2 . . Extermination 4 | . . . . . . . 3 . 1 Reinforcement 12 | . 2 2 . 4 . 1 3 . . Assault 1 | . . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 3 | . . 1 . . . . 2 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Distress Signals 14 | . 3 5 . 4 . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 263 | . 43 55 . 49 31 21 22 25 17 Peak Tracking Total 6 | . 6 6 . 6 5 3 6 4 5 Tactical Retreats 15 | . 4 1 . 2 2 2 . 3 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Traps Triggered 16 | . 1 . . 1 3 . 4 5 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . 1 . . . . . . 1 Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Machines Disabled 22 | . . 6 1 2 7 2 2 . 2 Max in Single Turn 2 | . . 1 . 2 1 1 1 . 1 Garrison Relay 3 | . . . . . 3 . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Machines Accessed 57 | . 9 14 1 13 4 5 8 1 2 Terminals 40 | . 6 10 . 9 4 2 6 1 2 Fabricators . | . . . . . . . . . . Repair Stations 6 | . 1 2 . 1 . 1 1 . . Recycling Units 6 | . 2 2 . 1 . 1 . . . Scanalyzers 2 | . . . . 1 . 1 . . . Garrison Access 2 | . . . . 1 . . 1 . . Total Hacks 152 | . 18 51 1 36 8 17 14 2 5 Successful 76 | . 9 23 1 22 3 12 4 . 2 Failed 76 | . 9 28 . 14 5 5 10 2 3 Catastrophic 16 | . 2 3 . 5 . 2 4 . . Database Lockouts . | . . . . . . . . . . Manual 55 | . 8 18 . 14 . 4 9 . 2 Terminals 111 | . 14 41 . 23 8 6 12 2 5 Fabricators . | . . . . . . . . . . Repair Stations 22 | . 2 8 . 7 . 4 1 . . Recycling Units 9 | . 2 2 . 2 . 3 . . . Scanalyzers 6 | . . . . 2 . 4 . . . Garrison Access 3 | . . . . 2 . . 1 . . Terminal Hacks 38 | . 4 15 1 9 3 3 2 . 1 Part Schematic 2 | . . 1 . 1 . . . . . Robot Analysis 2 | . . 2 . . . . . . . Prototype ID Bank 10 | . 3 4 . 3 . . . . . Open Door 2 | . . . 1 . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . Alert Level 2 | . . . . 1 . . . . 1 Unreport Threat 5 | . . 3 . 1 . 1 . . . Locate Traps 9 | . 1 4 . 2 . 1 1 . . Hauler Manifests 2 | . . 1 . . . 1 . . . Garrison Registry 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 18 | . 2 6 . 6 . 4 . . . Scan Component 9 | . 1 3 . 3 . 2 . . . Repair 9 | . 1 3 . 3 . 2 . . . Recycling Unit Hacks 3 | . . . . 1 . 2 . . . Retrieve Matter 2 | . . . . 1 . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer 5 | . . . . 2 . 3 . . . Insert Component 3 | . . . . 1 . 2 . . . Analyze 2 | . . . . 1 . 1 . . . Garrison Access Hacks 2 | . . . . 1 . . 1 . . Unlock Access 2 | . . . . 1 . . 1 . . Unauthorized Hacks 10 | . 3 2 . 3 . . 1 . 1 Terminals 6 | . 1 . . 3 . . 1 . 1 Botnet 5 | . 1 . . 2 . . 1 . 1 Operators 1 | . . . . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . Tunnel 4 | . 2 2 . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 52 | . 7 12 . 13 4 5 8 1 2 Full Trace Events 11 | . 1 3 . 1 2 1 2 1 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . 1 . 2 . 1 . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 9 | . 1 3 . 3 . 2 . . . Time 287 | . 26 77 . 96 . 88 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter 178 | . . . . . . 178 . . . Retrieved Components 9 | . . . . . . 9 . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . 1 . . . . . Non-combat 1 | . . . . 1 . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . 1 . . . . . parse_system 1 | . . . . 1 . . . . . Relay Couplers Released 17 | . . . . . 14 . . . 3 Machine Destruction 10 | . . . . . 10 . . . . Programmers 7 | . . . . . 4 . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Total Allies 10 | . . . 3 . 7 . . . . Largest Group 6 | . . . 3 3 6 . . . . Highest-Rated Group 148 | . . . 40 40 148 . . . . Highest-Rated Ally 31 | . . . 16 16 31 . . . . Total Orders 62 | . . . . 21 . 18 14 2 7 STAY 8 | . . . . 2 . 3 2 1 . FOLLOW 10 | . . . . 3 . 4 2 . 1 EXPLORE 1 | . . . . . . . 1 . . RETURN 43 | . . . . 16 . 11 9 1 6 Ally Attacks 64 | . . . 5 11 48 . . . . Total Damage 1015 | . . . 58 110 847 . . . . Kills 13 | . . . 2 1 10 . . . . Allies Corrupted 2 | . . . . 1 . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Robot Analysis Total 2 | . . 2 . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 61 | . . . 1 15 . 8 11 7 19 Drone Recoveries 59 | . . . . 15 . 8 11 6 19 Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Turns Passed 15141 | 88 1722 1876 1488 3024 1844 1078 1267 1774 980 Spaces Moved 5551 | 50 680 856 684 948 604 300 583 530 316 Core 3 | 3 . . . . . . . . . Treads 4697 | 47 680 856 684 946 511 224 82 351 316 Legs . | . . . . . . . . . . Wheels 851 | . . . . 2 93 76 501 179 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 225 240 238 140 145 255 Average Speed 207 | 153 190 160 206 239 240 240 156 222 255 Slowest Speed 386 | 160 240 240 240 240 240 255 386 320 255 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 57 | 4 98 96 97 85 80 34 24 48 13 Regions Visited 9 Branch Regions 1 Pre-discovered Areas 4 | . 2 2 . . . . . . . Known Exits Taken 4 | . . . 1 1 . 1 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 3 | . . . 3 . . . . . . Spaces Dug 154 | . 6 17 . 25 71 3 21 8 3 Terrain Destroyed 460 | . 17 103 . 111 98 41 63 10 17 Melee 33 | . 1 . . 13 9 3 1 5 1 Projectile 46 | . . . . 8 6 . 24 5 3 AOE 381 | . 16 103 . 90 83 38 38 . 13 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Mat Min Mat Gar Mat Fac Gar Fac Total 7851 | 58 900 1200 743 1401 853 542 809 931 414 Wait 875 | . 62 137 14 184 15 155 73 211 24 Move 5543 | 49 679 855 683 948 603 299 583 528 316 Hop . | . . . . . . . . . . Pick Up 122 | 3 18 26 8 22 17 4 12 3 9 Fast Attach 37 | 6 4 5 1 6 . 2 8 4 1 Attach 52 | . 3 8 . 5 9 2 10 12 3 Detach 13 | . 1 1 . 1 1 . 6 3 . Swap 212 | . 18 37 7 56 28 25 22 8 11 Drop 127 | . 6 33 14 33 18 4 16 . 3 Fire 660 | . 98 92 8 117 68 48 76 112 41 Melee 74 | . 3 . . 16 16 3 3 31 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 37 | . 8 6 8 13 1 . . 1 . Escape Stasis 26 | . . . . . 4 . . 18 4 Rewire 73 | . . . . . 73 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 580 | -10/Materials | Core integrity fell below 50% 789 | -10/Materials | Discovered new exit (range 12) 882 | -10/Materials | Discovered new exit (range 10) 1006 | -10/Materials | Repaired Lgt. Treads 1036 | -10/Materials | Discovered new exit (range 9) 1565 | -10/Materials | Lost 3 parts (1p1u1w) 1631 | -10/Materials | Core integrity fell below 20% 1779 | -10/Materials | Discovered new exit (range 11) 1811 | -10/Materials | Entered another Materials area 1811 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1959 | -9/Materials | Repaired Lgt. Armor Plating 2176 | -9/Materials | Destroyed 12 combat bots 2200 | -9/Materials | Discovered new exit (range 15) 2482 | -9/Materials | Discovered new exit (range 13) 2880 | -9/Materials | Repaired Imp. Treads 2913 | -9/Materials | Repaired Lgt. EM Pulse Cannon 2930 | -9/Materials | Discovered new exit (range 9) 3054 | -9/Materials | Build established: Gunner 3153 | -9/Materials | Discovered new exit (range 13) 3378 | -9/Materials | Discovered new exit (range 12) 3687 | -9/Materials | Entered Mines 3877 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3983 | -9/Mines | Build established: Mutant 4022 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4120 | -9/Mines | Discovered new exit (range 15) 4150 | -9/Mines | Learned Materials stockpile data 4177 | -9/Mines | Found the Drone Emporium 4181 | -9/Mines | Learned 8 Materials zone layouts 4184 | -9/Mines | Found Prototype Device 4184 | -9/Mines | Identified Sensor Drone Bay 4247 | -9/Mines | Discovered new exit (range 5) 4294 | -9/Mines | Identified exit to Materials 4300 | -9/Mines | Build established: Gunner 5175 | -9/Mines | Entered Materials 5175 | -8/Materials | Accompanied by 4 allies 5175 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5176 | -8/Materials | Identified exit to Factory 5521 | -8/Materials | Build established: Tank 6273 | -8/Materials | Build established: Scavenger-Mutant 6826 | -8/Materials | Build established: Tank 7426 | -8/Materials | Repaired Imp. Treads? 7475 | -8/Materials | Repaired Imp. Treads 7482 | -8/Materials | Build established: Mutant 7508 | -8/Materials | Repaired Cooling System 7961 | -8/Materials | Garrison activated, responded to threat 8073 | -8/Materials | Build established: Tank 8123 | -8/Materials | Discovered exit to Factory (range 7) 8199 | -8/Materials | Identified exit to Garrison 8199 | -8/Materials | Entered Garrison 8244 | -8/Garrison | Triggered checkpoint 8354 | -8/Garrison | Garrison Relay disabled 8521 | -8/Garrison | Triggered checkpoint 8598 | -8/Garrison | Discovered new exit (range 10) 8650 | -8/Garrison | Triggered checkpoint 8701 | -8/Garrison | Triggered checkpoint 8788 | -8/Garrison | Build established: Mutant 9305 | -8/Garrison | Triggered checkpoint 9340 | -8/Garrison | Triggered checkpoint 9370 | -8/Garrison | Build established: Scavenger-Mutant 9409 | -8/Garrison | P-60 Hacker assimilated allied CW-RSR(l) 9506 | -8/Garrison | Discovered new exit (range 6) 9563 | -8/Garrison | Discovered new exit (range 52) 9563 | -8/Garrison | Discovered new exit (range 23) 9563 | -8/Garrison | Discovered new exit (range 31) 9570 | -8/Garrison | Triggered checkpoint 9724 | -8/Garrison | Spotted B-75 Beast 9787 | -8/Garrison | Core integrity fell below 50% 9801 | -8/Garrison | Destroyed B-75 Beast 9829 | -8/Garrison | Lost 5 parts (2n1u2w) 10043 | -8/Garrison | Entered Materials 10184 | -8/Materials | Repaired Med. Reactive Plating 10229 | -8/Materials | Repaired Rnf. Deuterium Engine 10900 | -8/Materials | Build established: Scavenger-Tank 10970 | -8/Materials | Discovered exit to Factory (range 15) 11121 | -8/Materials | Entered Factory 11121 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11122 | -7/Factory | Found Scrap Engine 11368 | -7/Factory | Discovered new exit (range 6) 11408 | -7/Factory | Identified exit to Factory 11799 | -7/Factory | Build established: Mutant 11933 | -7/Factory | Crushed by falling debris 12388 | -7/Factory | Identified exit to Garrison 12388 | -7/Factory | Entered Garrison 12406 | -7/Garrison | Triggered checkpoint 12616 | -7/Garrison | Triggered checkpoint 12620 | -7/Garrison | System corruption reached 10% 12904 | -7/Garrison | Triggered checkpoint 12929 | -7/Garrison | Discovered new exit (range 14) 12937 | -7/Garrison | Core integrity fell below 50% 13278 | -7/Garrison | Build established: Scavenger-Construct 13602 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13725 | -7/Garrison | Triggered checkpoint 13796 | -7/Garrison | Heavy support dispatched to Factory 13821 | -7/Garrison | Discovered new exit (range 11) 13852 | -7/Garrison | Core integrity fell below 20% 13883 | -7/Garrison | Lost 3 parts (2p1w) 13902 | -7/Garrison | Triggered checkpoint 13969 | -7/Garrison | Lost 3 parts (1n2u) 14137 | -7/Garrison | Build established: Mutant 14162 | -7/Garrison | Entered Factory 14878 | -7/Factory | Cargo convoy interrupted 14962 | -7/Factory | First assault squad dispatched 15142 | -7/Factory | Destroyed by B-48 Gladiator with Mace Last Messages --------------- 15115_ Treaded Carbon-Armored Exoskeleton core remains intact and functional. 15116_ System corrupted: Component data lost. 15116_ Destroyed Lgt. Angular Momentum Engine. 15116_ G-50 Soldier Hvy. Laser blasted off. 15119_ P-60 Hacker destroyed. 15119_ Slug penetrates Wall. 15120_ Gauss Rifle destroyed. 15122_ G-47 Trooper knocked back. 15123_ M-28 Smith repairs G-50 Soldier. 15128_ System corrupted: Adv. Assault Cannon jammed. 15131_ System corrupted: Heat flow error (+140). 15133_ Power failure, Imp. Deuterium Engine shutdown. 15133_ Multi-Nuclear Core destroyed. 15133_ Arm. Scrap Engine damaged due to network destabilization (-10). 15133_ System corrupted by crushing effect (+3). 15134_ Imp. Heat Sink broken. 15134_ Overheating: Short circuit. 15139_ M-28 Smith repairs G-47 Trooper. 15140_ System corrupted: Adv. Assault Cannon jammed. Map ----- +----------------------------------------------------+ | # " " " "???????????? | | # " " " ????????????? | | ######### ####+######### #? " " " ????????????? | | ????????# # #???# #? " " " ????????????? | | ????????# # ! #???# #?? ????????????? | | ????????# # ! ! #####+###########??????????? | | ????????# # !* ## #??????????? | | ????????# ### ## #??????????? | | ????????# ??# """ ## """"" """"" #??????????? | | ????????# ??# """ ## """"" """"" #??????????? | | ????????# ??# """ ## """ """ #??????????? | | ????????# ??# ## #??????????? | | ????????# ??########### """"" """"" ############ | | ???????? ?????????????# """"" """"" # # | | ??????????????????????# """ """ # # | | ??????????????????????# # # | | ?????????????????#############+#+##### # | | ???????????????? ^ # # | | ???????????????? # # | | ???????????????? ^ # # | | ???????????????? ^ + # | | ???????????????? ^ # # | | ???????????????? # # | | ????????????????? ^ # # | | ?????????????????###############m###+# # | | ????????????????????????#@ =%%=! # # | | ????????????????????????#b %[g!= # # | | ????????????????????????# %u""!"""" # # | | ????????????????????????#% " ""%"""" ############ | | ????????????????????????# [ """ """" #??????????? | | ????????????????????????# %"""" """" #??????????? | | ????????????????????????#!% #??????????? | | ????????????????????????# %"""" """" #??????????? | | ????????????????????????# """" """" #??????????? | | ??????????????????????###! """" ""?" #??????????? | | ?????????????????????## # """" """" #??????????? | | ?????????????????????# #??????????? | | ?????????????????????################???????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 20 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Plasma Cutter | -8/Materials | Hacked EM Pulse Cannon | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaWardroneMapper Manual? 0 Play Time 02:32:11 Cumulative 339.2 hours Start 2022.09.24 @ 11:27:23 End 2022.09.25 @ 20:57:33 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 155 Rogue 155 Adventurer 0 Explorer 0 Win Type - Total 8 Types 5/0/1/1/0/0/0/1/0 Lore% 87 Gallery% 91 Achievement% 70 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c728f6c3-da6d-4689-862a-f035012c07b8