Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.04 @ 16:42:13 Player: DaddyWalrus Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (4465) 4465 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (610) 610 TOTAL SCORE: 10300 Bonus ------- High Alert Combat Kills 183 Follower Combat Kills 127 Met Data Miner 300 Cogmind --------- Core Integrity 678/850 Matter 249/300 Energy 8/100 System Corruption 19% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ High-capacity Storage Unit Microactuators Microactuators > --- WEAPON (4) ------- Great Maul > --- INVENTORY (20) --- Improved Treads Advanced Heat Sink High-capacity Storage Unit Large Matter Pod (0) Core Shielding Hacking Suite Long-range Tractor Beam Heavy Assault Rifle Autogun Autogun Gauss Rifle Gauss Rifle Heavy Machine Gun Gauss Cannon Heavy Flak Cannon Advanced EMP Blaster Mini Grenade Launcher Precision Rocket Launcher Segregator Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Targeting Computer Microactuators Microactuators > --- WEAPON ----------- Mace Great Maul Axe Segregator > --- INVENTORY -------- Improved Deuterium Engine Light Fission Core Improved Treads Advanced Heat Sink High-capacity Storage Unit Large Matter Pod Core Shielding Hacking Suite Long-range Tractor Beam Heavy Assault Rifle Autogun Autogun Gauss Rifle Gauss Rifle Heavy Machine Gun Gauss Cannon Heavy Flak Cannon Advanced EMP Blaster Mini Grenade Launcher Precision Rocket Launcher [Rating: 67] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Aerolev Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Heavy Assault Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 4 | . . . . 1 . 2 . . . . 1 Weapon 2 | . . 1 . . . . . . . . 1 Parts Attached 135 | 6 2 17 8 19 35 5 8 . . 12 23 Power 18 | 1 . 1 2 5 3 2 . . . 1 3 Engine 14 | 1 . 1 2 2 3 2 . . . 1 2 Core 4 | . . . . 3 . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 41 | 2 . 12 1 6 9 . 1 . . 3 7 Treads 26 | 1 . 2 1 6 9 . 1 . . 3 3 Leg 7 | . . 3 . . . . . . . . 4 Wheel 7 | 1 . 6 . . . . . . . . . Hover 1 | . . 1 . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 2 . 1 5 4 3 3 . . 3 4 Device 9 | . . . . . 2 1 2 . . 2 2 Storage 4 | 1 1 . . 1 . . . . . . 1 Processor 2 | . . . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . . . Protection 11 | . 1 . 1 3 2 1 1 . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 50 | 2 . 4 4 3 19 . 4 . . 5 9 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 36 | 2 . 4 3 3 13 . 3 . . 3 5 Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher 4 | . . . 1 . 2 . . . . 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 7 | . . . . . 4 . 1 . . . 2 Slashing Weapon 2 | . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . 4 . . . . . 1 Parts Lost 39 | . . 2 2 3 6 . 1 . . 9 16 Power 7 | . . . 2 . 1 . . . . 1 3 Propulsion 10 | . . 1 . 1 1 . . . . 3 4 Utility 11 | . . . . 2 2 . . . . 2 5 Weapon 11 | . . 1 . . 2 . 1 . . 3 4 Highest Loss Streak 8 | . . 1 1 1 2 . 1 . . 4 8 To Critical Strikes 4 | . . . . . . . 1 . . . 3 Average Slot Usage (%) 98 | . 88 99 99 99 99 98 100 100 100 99 94 Engine 7 | . 14 11 10 5 7 6 7 7 7 7 5 Treads 26 | . 14 10 11 32 36 30 30 30 30 29 19 Wheel 3 | . 14 21 22 2 . . . . . . . Device 4 | . . . . . 2 7 7 7 7 10 13 Storage 9 | . 14 11 11 9 9 7 7 7 7 7 9 Processor 9 | . . . . 8 9 15 15 15 15 15 12 Protection 6 | . 3 11 11 9 6 6 7 7 7 3 . Ballistic Gun 24 | . 28 32 33 27 25 23 23 23 23 18 16 Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 10 26 29 33 61 61 80 80 79 79 63 73 Greatest Support 107 | 10 10 36 20 80 94 94 99 99 99 102 107 Greatest Overweight (x) 3 | . 2 1 1 3 . . . . . . 1 Average Overweight (x) . | . 1 . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 13 15 15 19 20 20 20 20 20 20 20 Most Carried 20 | 6 13 15 15 20 20 20 20 20 20 20 20 Average Carried 17 | 3 9 13 14 18 19 19 19 19 20 15 16 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 Final Carried 20 | 6 13 15 15 20 20 20 20 20 20 16 19 Class Distribution -------------------- 38% | Scavenger-Skirmisher 25% | Scavenger-Gunner 10% | Gunner 9% | Tank 8% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Matter Collected 4286 | 205 100 322 127 538 1464 . 514 10 . 459 547 Remotely . | . . . . . . . . . . . . Salvage Created 5375 | . 82 477 223 743 2347 . 561 . . 233 709 Parts 294 | . 12 35 18 46 110 . 20 . . 17 36 Haulers Intercepted 1 | . . . . . 1 . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . 16 . . 19 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 105 | . 5 9 8 12 39 . 10 . . 8 14 Melee 2 | . . . . . . . . . . . 2 Guns 93 | . 5 9 5 12 39 . 10 . . 4 9 Cannons 3 | . . . . . . . . . . 2 1 AOE 5 | . . . 3 . . . . . . 2 . Classes Destroyed 16 | . 1 6 2 2 2 . . . . 1 2 Worker 9 | . . 3 . 2 4 . . . . . . Builder 3 | . . . . 1 2 . . . . . . Hauler 1 | . . . . . 1 . . . . . . Recycler 7 | . . 1 . 1 4 . . . . . 1 Operator 3 | . . 1 . . 2 . . . . . . Watcher 5 | . . 1 . 3 1 . . . . . . Swarmer 28 | . 5 3 3 3 3 . 1 . . 5 5 Saboteur 1 | . . . . . . . . . . . 1 Grunt 43 | . . 4 3 5 24 . 3 . . 1 3 Brawler 2 | . . . 1 . . . . . . . 1 Duelist 5 | . . . 1 . 3 . . . . . 1 Protector 1 | . . . . . 1 . . . . . . Sentry 14 | . . 2 . 3 8 . 1 . . . . Hunter 4 | . . . . 1 . . . . . 1 2 Programmer 1 | . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . 1 . Thug 3 | . . . . . . . 3 . . . . Savage 2 | . . . . . . . 2 . . . . Best Kill Streak 10 | . 2 5 6 6 10 . 5 . . 3 4 Combat Bots Only 7 | . 2 3 6 3 7 . 5 . . 3 4 Max Kills in Single Turn 3 | . 1 1 3 2 2 . 1 . . 2 2 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 3 | . . . 3 . . . . . . 2 . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Damage Taken 7554 | . 130 366 412 731 2249 . 761 . . 919 1986 Core 674 | . 43 87 51 54 150 . 11 . . 106 172 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 49 | . . 25 18 . . . . . . . 6 Core Remaining (%) 78 | 100 82 . 65 . 62 . . . . 83 . Volleys Fired 361 | . 15 49 15 57 122 . 40 . . 30 33 Largest 4 | . 2 3 3 3 3 . 3 . . 3 4 Hottest 116 | . 40 60 70 66 73 . 73 . . 96 116 Shots Fired 1077 | . 30 147 45 171 366 . 108 . . 90 120 Gun 1062 | . 30 147 44 171 366 . 108 . . 79 117 Cannon 13 | . . . . . . . . . . 10 3 Launcher 2 | . . . 1 . . . . . . 1 . Special . | . . . . . . . . . . . . Kinetic 1075 | . 30 147 44 171 366 . 108 . . 89 120 Thermal . | . . . . . . . . . . . . Explosive 2 | . . . 1 . . . . . . 1 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 41 | . 6 8 8 21 41 . 22 . . 14 16 Robot Miss Streak 6 | . 3 4 2 6 5 . 3 . . 3 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 9 | . . . 2 . 6 . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 . . . . Shots Hit Robots 724 | . 18 85 27 113 264 . 76 . . 58 83 Core Hits 294 | . 10 34 15 40 112 . 25 . . 24 34 Critical Kills 3 | . . . . . . . 1 . . . 2 Critical Parts Destroyed 5 | . 1 1 . 1 . . . . . . 2 Critical Strikes 9 | . 1 1 . 1 . . 1 . . . 5 Destroy 6 | . 1 1 . 1 . . 1 . . . 2 Smash 3 | . . . . . . . . . . . 3 Melee Attacks 49 | . . . . . 19 . 1 . . . 29 Thermal 2 | . . . . . . . . . . . 2 Impact 47 | . . . . . 19 . 1 . . . 27 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 10970 | . 163 704 477 1370 4140 . 1275 . . 1056 1785 Guns 9417 | . 161 704 231 1343 4048 . 1275 . . 826 829 Cannons 188 | . . . . . . . . . . 161 27 Explosions 361 | . . . 246 . 46 . . . . 69 . Melee 929 | . . . . . . . . . . . 929 Ramming 75 | . 2 . . 27 46 . . . . . . Kinetic 9605 | . 161 704 231 1343 4048 . 1275 . . 987 856 Thermal . | . . . . . . . . . . . . Explosive 361 | . . . 246 . 46 . . . . 69 . Electromagnetic . | . . . . . . . . . . . . Impact 929 | . . . . . . . . . . . 929 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 19 | . 1 . 3 . . . 4 4 4 4 19 Average Corruption 3 | . 1 . 3 . . . 4 4 4 4 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 51 | . 2 . 4 . . . 15 5 4 14 7 Message Errors 10 | . 1 . 1 . . . 3 . 1 4 . Matter Fused 9 | . . . . . . . 4 . 2 1 2 Heat Flow Errors 9 | . . . 1 . . . 2 1 . 3 2 Energy Discharges 6 | . . . 1 . . . 2 1 1 1 . Parts Rejected 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 10 | . 1 . 1 . . . 3 1 . 3 1 Data Loss (major) 4 | . . . . . . . . 2 . 2 . Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 128 | . . . . . . . . . . . 128 Projectiles 12 | . . . . . . . . . . . 12 Explosions . | . . . . . . . . . . . . Melee 116 | . . . . . . . . . . . 116 Knockbacks 3 | . . . . . . . . . . . 3 Impact 2 | . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 27 | . 1 . 26 . . . . . . . . Shots 1 | . . . 1 . . . . . . . . Rammed 5 | . 1 . . . 4 . . . . . . Targets Rammed 8 | . 1 . . 1 6 . . . . . . Kicked . | . . . . . . . . . . . . Crushed 3 | . . . . 1 2 . . . . . . Highest Temperature 281 | . . 75 228 75 281 . 255 181 . 253 216 Average Temperature 70 | . . 21 93 24 100 . 80 95 . 66 101 Received Heat Transfer 2190 | . . 150 78 342 1089 . 297 . . 168 66 Effects 5 | . . . . . 3 . 2 . . . . Interference 5 | . . . . . 3 . 2 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Peak Influence 555 | . 164 280 148 358 555 269 . . . . 306 Initial 252 | . . 20 53 57 127 252 . . . . 44 Average 205 | . 87 113 60 215 322 262 . . . . 129 Maximum Alert Level 2 | . . 1 . 1 2 1 . . . . 1 Low Security (%) 54 | 100 100 80 100 36 25 . . . . . 78 Level 1 30 | . . 19 . 63 31 100 . . . . 21 Level 2 15 | . . . . . 42 . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . 2 . 2 8 . . . . . 5 Investigation 4 | . . . . 1 2 . . . . . 1 Extermination 1 | . . . . . . . . . . . 1 Reinforcement 4 | . . 2 . 1 1 . . . . . . Assault 4 | . . . . . 3 . . . . . 1 Garrison 4 | . . . . . 2 . . . . . 2 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 Construction Impeded 1 | . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Distress Signals 7 | . . 2 . 1 4 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 14 16 8 20 56 . 12 . . 11 24 Peak Tracking Total 10 | . 5 4 6 5 10 . 5 . . 3 5 Tactical Retreats 8 | . 2 1 . 1 . . 1 . . . 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Traps Triggered 3 | . 2 . . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . . 1 3 . . . . . 1 Max in Single Turn 2 | . . . . 1 2 . . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Machines Accessed 30 | . 7 1 1 2 11 2 . . 4 . 2 Terminals 18 | . 5 . 1 1 8 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 2 1 . 1 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . . 1 Total Hacks 92 | . 14 1 7 4 30 4 . . 28 . 4 Successful 65 | . 7 1 4 3 19 2 . . 28 . 1 Failed 27 | . 7 . 3 1 11 2 . . . . 3 Catastrophic 5 | . . . . . 2 1 . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 38 | . 12 . 5 2 13 4 . . . . 2 Terminals 52 | . 12 . 7 3 24 4 . . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 8 | . 2 1 . 1 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . . 2 Terminal Hacks 41 | . 1 . 3 1 8 . . . 28 . . Record 11 | . . . . . . . . . 11 . . Part Schematic 10 | . . . . . . . . . 10 . . Robot Schematic 4 | . . . . . . . . . 4 . . Robot Analysis 2 | . . . . 1 1 . . . . . . Prototype ID Bank 5 | . 1 . 1 . . . . . 3 . . Open Door 2 | . . . . . 2 . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . Zone Layout 3 | . . . 1 . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 8 | . 2 1 . 1 4 . . . . . . Report Inventory 6 | . 2 1 . 1 2 . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 15 | . 4 . 1 1 6 2 . . . . 1 Terminals 15 | . 4 . 1 1 6 2 . . . . 1 Botnet 15 | . 4 . 1 1 6 2 . . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 5 . . 2 6 1 . . . . 2 Full Trace Events 4 | . . . . 1 2 . . . . . 1 Feedback Events 1 | . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . 2 . . . . 1 . Largest Group 2 | . . . . . 2 . . . . 1 . Highest-Rated Group 96 | . . . . . 62 . . . . 96 . Highest-Rated Ally 96 | . . . . . 31 . . . . 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . . . . 12 . . . . 15 . Total Damage 749 | . . . . . 174 . . . . 575 . Kills 4 | . . . . . 1 . . . . 3 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Robot Analysis Total 2 | . . . . 1 1 . . . . . . Derelict Logs Recovered 6 | . . . . . . . 2 2 . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Turns Passed 5684 | 46 439 506 167 619 1413 136 719 339 128 528 644 Spaces Moved 2880 | 40 366 257 111 277 557 80 373 208 81 262 268 Core 1 | 1 . . . . . . . . . . . Treads 1974 | . . . 5 206 557 80 373 208 81 262 202 Legs 75 | . . 9 . . . . . . . . 66 Wheels 830 | 39 366 248 106 71 . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 95 95 160 160 160 160 160 160 120 Average Speed 142 | 79 100 100 101 145 160 160 160 160 160 160 155 Slowest Speed 240 | 80 110 105 240 162 162 160 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 38 | 2 66 27 31 29 89 3 49 46 70 39 6 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 5 | . . . . . . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . 1 . . . 2 4 . . . Spaces Dug 4 | . . . . . 3 . 1 . . . . Terrain Destroyed 37 | . . . 6 . 14 . 1 . . 15 1 Melee 4 | . . . . . 3 . 1 . . . . Projectile 4 | . . . . . . . . . . 3 1 AOE 29 | . . . 6 . 11 . . . . 12 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Total 3774 | 51 413 433 139 384 821 89 428 215 80 315 406 Wait 169 | . 15 65 . . 41 . 1 6 . 8 33 Move 2870 | 39 365 256 110 276 557 79 372 207 80 261 268 Hop . | . . . . . . . . . . . . Pick Up 87 | 6 10 20 2 15 15 1 2 1 . 4 11 Fast Attach 39 | 6 2 4 2 4 9 2 2 . . . 8 Attach 45 | . . 7 2 4 8 3 1 . . 9 11 Detach 16 | . 1 4 . . 3 3 . . . . 5 Swap 52 | . . 7 4 11 18 . 5 . . 3 4 Drop 79 | . 4 21 4 16 24 1 3 1 . . 5 Fire 361 | . 15 49 15 57 122 . 40 . . 30 33 Melee 48 | . . . . . 19 . 1 . . . 28 Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . . . 1 5 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 47 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 11) 249 | -10/Materials | Discovered new exit (range 3) 303 | -10/Materials | Build established: Mutant 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 770 | -9/Materials | Build established: Tank 867 | -9/Materials | Discovered new exit (range 11) 947 | -9/Materials | Discovered new exit (range 16) 992 | -9/Materials | Entered Mines 1149 | -9/Mines | Discovered new exit (range 11) 1159 | -9/Mines | Entered Materials 1159 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -8/Materials | Discovered new exit (range 15) 1778 | -8/Materials | Entered Storage 2008 | -8/Storage | Build established: Scavenger-Gunner 2142 | -8/Storage | Met a pair of Derelict thieves 2294 | -8/Storage | Destroyed 7 combat bots 2978 | -8/Storage | First assault squad dispatched 3026 | -8/Storage | Garrison activated, responded to threat 3090 | -8/Storage | Discovered new exit (range 10) 3191 | -8/Storage | Entered Factory 3191 | -7/Factory | Evolved 2 slots: Utility x2 3311 | -7/Factory | Discovered new exit (range 7) 3322 | -7/Factory | Identified exit to Lower Caves 3327 | -7/Factory | Entered Lower Caves 3496 | -7/Lower Caves | Build established: Scavenger-Skirmisher 3848 | -7/Lower Caves | Learned 8 Factory zone layouts 3927 | -7/Lower Caves | Discovered new exit (range 12) 3969 | -7/Lower Caves | Learned Factory trap positions 3970 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4043 | -7/Lower Caves | Identified exit to Lower Caves 4046 | -7/Lower Caves | Entered another Lower Caves area 4192 | -7/Lower Caves | Learned Factory security intel 4350 | -7/Lower Caves | Learned Factory trap positions 4361 | -7/Lower Caves | Discovered new exit (range 10) 4384 | -7/Lower Caves | Identified exit to Data Miner 4385 | -7/Lower Caves | Entered Data Miner 4385 | -7/Data Miner | Discovered new exit (range 6) 4395 | -7/Data Miner | Identified exit to Proximity Caves 4417 | -7/Data Miner | Met Data Miner 4451 | -7/Data Miner | Learned location of Section 7 (-2) 4451 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4478 | -7/Data Miner | Received God Mode back door access code from Data Miner 4513 | -7/Data Miner | Entered Proximity Caves 4551 | -6/Proximity Caves | Lost 4 parts (1p1n1u1w) 4566 | -6/Proximity Caves | Learned Factory terminal intel 4584 | -6/Proximity Caves | Escorted by Enhanced Grunt 4663 | -6/Proximity Caves | Learned Factory terminal intel 4765 | -6/Proximity Caves | Spotted B-75 Beast 4806 | -6/Proximity Caves | Destroyed B-75 Beast 4827 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 5015 | -6/Proximity Caves | Discovered new exit (range 16) 5039 | -6/Proximity Caves | Identified exit to Factory 5041 | -6/Proximity Caves | Entered Factory 5041 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5043 | -6/Factory | Loaded intel: 104 trap records 5045 | -6/Factory | Loaded intel: 25 terminal locations 5305 | -6/Factory | Garrison activated, responded to threat 5425 | -6/Factory | Incoming investigation squad redirected 5493 | -6/Factory | Lost 6 parts (2n2u2w) 5636 | -6/Factory | Incoming assault squad redirected 5658 | -6/Factory | System corruption reached 10% 5685 | -6/Factory | Self-destructed Last Messages --------------- 05657_ System corrupted by crushing effect (+2). 05660_ R-10 Processor inserts Targeting Computer into recycling unit. 05660_ B-48 Gladiator suffers critical hit (Smash). 05660_ Destroyed Lgt. Treads. 05660_ B-48 Gladiator system corrupted by crushing effect. 05661_ Recycling unit begins recycling process. 05661_ R-10 Processor collects Lgt. Antimatter Reactor. 05664_ R-10 Processor collects Mace. 05665_ Knocked back. 05672_ Destroyed Carbon-fiber Leg. 05672_ G-50 Soldier system corrupted by crushing effect. 05672_ G-50 Soldier knocked back. 05673_ G-50 Soldier system terminally corrupted. 05679_ System corrupted: Matter fused (-8). 05681_ G-50 Soldier misfires. 05681_ Flexi-carbon Leg destroyed. 05681_ System corrupted by crushing effect (+4). 05681_ G-50 Soldier destroyed. 05682_ Acquired 47 matter. 05684_ K-01 Serf cleans the Terminal. 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"^ !^! #????? | | ?"""??????????## " " =## "%" #????? | | ??????????????##[ "" ""*## " [?????? | | ??????????????## !!!=!## """ """ ?????? | | ???????????????#### ##+####### """ """?????????? | | ???????????????###### """ """ +????? | | ???????????????????## = #????? | | ????????????????????# ! #????? | | ????????????????????# ###########"T"#?T????????? | | ???????????????????## ## #??"""???????????? | | ???????????????????# # #????????????????? | | ?????????????????### " #* "" #????????????????? | | ???????????? "TRR@% Y" #????????????????? | | ???????????######### k # "" #????????????????? | | ???????????????????# #=b #?????????????T??? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Core Shielding 20 Weapon Shielding 33 Melee Speed Boost 40 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OmegaFireTorch Manual? 0 Play Time 01:52:11 Cumulative 147.4 hours Start 2022.04.04 @ 09:14:16 End 2022.04.04 @ 16:42:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 64 Achievement% 52 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0abfb0f-1482-436b-b3e5-8a26ea60efb6