Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.29 @ 23:08:09 Player: Leaves Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1659) 1659 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1102) 1102 TOTAL SCORE: 6501 Bonus ------- High Alert Combat Kills 91 Follower Combat Kills 411 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (15) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Micro Nuclear Core Cold Fusion Reactor VTOL Module Xenon Bombardment Thruster Biomechanical Wings High-capacity Matter Pod (200) Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Shock Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Large Storage Unit Advanced Signal Interpreter Improved Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Autogun Flak Gun > --- INVENTORY -------- Light Nuclear Core Cold Fusion Reactor VTOL Module Xenon Bombardment Thruster Biomechanical Wings High-capacity Matter Pod Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Improved Medium Armor Plating Shock Rifle Gauss Rifle Heavy Rocket Launcher Heavy Rocket Launcher CR-A16's Pointy Stick [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Gatling Laser Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Slots Evolved 8 | . . . 2 . . . 6 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 4 | . . . 1 . . . 3 Weapon 1 | . . . . . . . 1 Parts Attached 55 | 5 4 1 16 2 . . 27 Power 5 | 1 1 1 1 . . . 1 Engine 4 | 1 1 1 1 . . . . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 . . 5 . . . 10 Treads 8 | 2 . . 3 . . . 3 Leg 9 | . . . 2 . . . 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 13 | . 2 . 3 . . . 8 Device 4 | . 1 . 1 . . . 2 Storage 1 | . 1 . . . . . . Processor 3 | . . . 2 . . . 1 Hackware 1 | . . . . . . . 1 Protection 4 | . . . . . . . 4 Artifact . | . . . . . . . . Weapon 20 | 2 1 . 7 2 . . 8 Energy Gun 2 | . . . . . . . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 13 | 2 . . 5 1 . . 5 Ballistic Cannon . | . . . . . . . . Launcher 5 | . 1 . 2 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 17 | . 1 . 2 . . . 14 Power 3 | . 1 . 1 . . . 1 Propulsion 5 | . . . . . . . 5 Utility 5 | . . . 1 . . . 4 Weapon 4 | . . . . . . . 4 Highest Loss Streak 13 | . 1 . 1 . . . 13 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 93 100 95 100 100 100 98 Engine 9 | . 13 14 10 11 11 11 3 Treads 21 | . 28 28 22 22 22 22 18 Leg 10 | . . . 11 11 11 11 14 Device 3 | . 8 14 9 . . . 5 Storage 10 | . 14 14 11 11 11 11 6 Processor 15 | . . . 7 22 22 22 13 Hackware 1 | . . . . . . . 5 Protection 1 | . . . . . . . 6 Energy Gun 1 | . . . . . . . 4 Ballistic Gun 19 | . 25 14 20 21 22 22 13 Naked Turns . | . . . . . . . . Heaviest Build 52 | 6 29 31 34 29 29 29 52 Greatest Support 68 | 40 40 40 40 40 40 40 68 Greatest Overweight (x) 6 | 1 . . . . . . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 Average Capacity 14 | 5 14 15 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 15 Average Carried 14 | 3 9 14 14 15 14 15 14 Final Capacity 15 | 5 15 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 15 15 Class Distribution -------------------- 62% | Scavenger-Mutant 19% | Scavenger-Gunner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Fac Matter Collected 1725 | 186 158 . 623 13 30 . 715 Remotely 238 | . . . 238 . . . . Salvage Created 1758 | . 127 . 955 32 . . 644 Parts 140 | . 9 . 74 7 . . 50 Haulers Intercepted 3 | . . . 3 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Combat Hostiles Destroyed 47 | . 5 . 24 4 . . 14 Guns 38 | . 5 . 18 1 . . 14 AOE 9 | . . . 6 3 . . . Classes Destroyed 11 | . 2 . 5 . . . 4 Worker 1 | . . . 1 . . . . Builder 1 | . . . . . . . 1 Hauler 3 | . . . 3 . . . . Operator 2 | . . . 1 . . . 1 Watcher 2 | . . . 2 . . . . Swarmer 18 | . 3 . 10 4 . . 1 Grunt 12 | . 2 . 9 . . . 1 Brawler 1 | . . . . . . . 1 Sentry 7 | . . . 5 . . . 2 Specialist 3 | . . . . . . . 3 Programmer 6 | . . . . . . . 6 Best Kill Streak 7 | . 3 . 7 4 . . 4 Combat Bots Only 6 | . 3 . 6 4 . . 4 Max Kills in Single Turn 4 | . 1 . 4 3 . . 2 Gunslinging 1 | . . . . . . . 1 Exploded 3 | . . . 2 3 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Hostile Shots Fired 411 | . 32 . 76 10 . . 293 Missed 116 | . 7 . 15 1 . . 93 Damage Taken 4613 | . 230 . 833 88 . . 3462 Core 1025 | . 56 . 91 15 . . 863 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 581 | . . . 84 . 497 . . Core Remaining (%) 83 | 100 . 77 . . . 73 . Volleys Fired 135 | . 19 . 72 4 . . 40 Largest 3 | . 2 . 2 2 . . 3 Hottest 131 | . 40 . 53 53 . . 131 Shots Fired 301 | . 38 . 139 7 . . 117 Gun 293 | . 38 . 134 6 . . 115 Cannon . | . . . . . . . . Launcher 8 | . . . 5 1 . . 2 Special . | . . . . . . . . Kinetic 259 | . 38 . 134 6 . . 81 Thermal 34 | . . . . . . . 34 Explosive 8 | . . . 5 1 . . 2 Electromagnetic . | . . . . . . . . Robot Hit Streak 20 | . 7 . 20 2 . . 13 Robot Miss Streak 6 | . 4 . 3 1 . . 6 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . . 1 Shots Hit Robots 216 | . 23 . 106 3 . . 84 Core Hits 109 | . 8 . 43 3 . . 55 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 2 | . . . 2 . . . . Destroy 2 | . . . 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4167 | . 244 . 1946 225 . . 1752 Guns 3302 | . 239 . 1467 43 . . 1553 Cannons . | . . . . . . . . Explosions 851 | . . . 479 182 . . 190 Melee . | . . . . . . . . Ramming 14 | . 5 . . . . . 9 Kinetic 2676 | . 239 . 1467 43 . . 927 Thermal 626 | . . . . . . . 626 Explosive 851 | . . . 479 182 . . 190 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 2 | . . . . . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . . 16 Message Errors 4 | . . . . . . . 4 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 2 | . . . . . . . 2 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 34 | . . . 4 30 . . . Projectiles . | . . . . . . . . Explosions 34 | . . . 4 30 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 117 | . . . 99 18 . . . Shots 4 | . . . 3 1 . . . Rammed 3 | . 2 . . . . . 1 Targets Rammed 4 | . 2 . . . . . 2 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 181 | . 12 . 20 . . . 181 Average Temperature 40 | . 7 . 6 . . . 45 Received Heat Transfer 957 | . 78 . 315 . . . 564 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . . . . 1 Heat Transferred 1371 | . . . . . . . 1371 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Peak Influence 559 | . 178 69 559 219 . . 446 Initial 123 | . . 69 26 123 . . . Average 214 | . 85 69 321 212 . . 192 Maximum Alert Level 2 | . . . 2 1 . . 2 Low Security (%) 44 | 100 100 100 24 4 . . 49 Level 1 40 | . . . 37 95 . . 42 Level 2 14 | . . . 38 . . . 7 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 1 . 4 . . . 9 Investigation 4 | . 1 . 2 . . . 1 Extermination 2 | . . . . . . . 2 Reinforcement 4 | . . . 2 . . . 2 Assault . | . . . . . . . . Garrison 4 | . . . . . . . 4 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Distress Signals 5 | . . 1 4 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 11 . 35 4 . . 36 Peak Tracking Total 7 | . 3 . 7 4 . . 5 Tactical Retreats 2 | . 1 . . . . . 1 Traps | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Disabled 2 | . . . 1 . . . 1 Max in Single Turn 1 | . . . 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Machines Accessed 13 | . 3 1 6 . . . 3 Terminals 10 | . 3 1 5 . . . 1 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 1 . . . 2 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 29 | . 7 3 14 . . . 5 Successful 10 | . 3 1 4 . . . 2 Failed 19 | . 4 2 10 . . . 3 Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 34 | . 5 1 11 . 1 . 16 Terminals 22 | . 7 3 11 . . . 1 Fabricators . | . . . . . . . . Repair Stations 7 | . . . 3 . . . 4 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 3 1 2 . . . 1 Prototype ID Bank 2 | . 1 . 1 . . . . Open DSF 1 | . . . . . . . 1 Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . 1 Scan Component 2 | . . . 1 . . . 1 Repair 1 | . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 13 | . 3 1 6 . . . 3 Full Trace Events 2 | . . 1 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 15 | . . . . . 15 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . 1 . . . . Time 26 | . . . 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 2 | . . . . . . . 2 Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total Allies 9 | . . 1 . . 4 . 4 Largest Group 5 | . . 1 1 . 4 4 5 Highest-Rated Group 153 | . . 31 31 . 153 153 153 Highest-Rated Ally 39 | . . 31 31 . 39 39 39 Zionite Dispatches 3 | . . . . . . . 3 Recon 2 | . . . . . . . 2 Fire 1 | . . . . . . . 1 Total Orders 5 | . . . . . . . 5 EXPLORE 5 | . . . . . . . 5 Ally Attacks 50 | . . . 2 . . . 48 Total Damage 1529 | . . . 21 . . . 1508 Kills 17 | . . . 1 . . . 16 Allies Corrupted 2 | . . . . . . . 2 Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 2 . . Drone Launches 5 | . . . . . . . 5 Drone Recoveries 4 | . . . . . . . 4 Zionite Intel Received 2 | . . . . . . . 2 Branch Access 1 | . . . . . . . 1 Emergency Access 1 | . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Fac Turns Passed 5505 | 59 332 143 963 409 2049 344 1206 Spaces Moved 3030 | 33 159 84 400 247 1272 211 624 Core 10 | 5 . . . . . . 5 Treads 2946 | 28 159 84 400 247 1272 211 545 Legs 74 | . . . . . . . 74 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 112 Average Speed 159 | 144 160 160 160 160 160 160 156 Slowest Speed 350 | 160 160 160 160 160 160 160 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 4 28 30 47 49 88 43 32 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . . Known Exits Taken 5 | . 1 . 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . Scrap Searched 1 | . . . . . 1 . . Spaces Dug 9 | . . . 9 . . . . Terrain Destroyed 56 | . . . 41 8 . . 7 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 56 | . . . 41 8 . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Fac Total 3468 | 42 200 93 596 253 1287 218 779 Wait 130 | . 4 7 70 1 9 8 31 Move 3023 | 32 158 83 399 246 1271 210 624 Hop . | . . . . . . . . Pick Up 64 | 5 12 1 18 . 3 . 25 Fast Attach 16 | 5 2 . 3 . . . 6 Attach 11 | . 1 . 3 . . . 7 Detach 1 | . . . . . . . 1 Swap 28 | . 1 1 10 2 . . 14 Drop 55 | . 1 1 21 . 3 . 29 Fire 135 | . 19 . 72 4 . . 40 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush 3 | . 2 . . . . . 1 Escape Stasis . | . . . . . . . . Rewire 1 | . . . . . 1 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 12) 300 | -10/Materials | Build established: Mutant 321 | -10/Materials | Identified exit to Mines 392 | -10/Materials | Entered Mines 395 | -10/Mines | Received a Mining Laser from a helpful Derelict 480 | -10/Mines | Assembled infested the area 496 | -10/Mines | Learned 2 Materials zone layouts 527 | -10/Mines | Discovered new exit (range 7) 535 | -10/Mines | Entered Materials 535 | -9/Materials | Accompanied by 1 ally 535 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 662 | -9/Materials | Repaired Assault Rifle 969 | -9/Materials | Discovered new exit (range 10) 982 | -9/Materials | Identified exit to Materials 1180 | -9/Materials | Build established: Scavenger-Mutant 1425 | -9/Materials | Discovered new exit (range 16) 1497 | -9/Materials | Identified exit to Mines 1498 | -9/Materials | Entered Mines 1528 | -9/Mines | Met a Derelict bent on vengeance 1604 | -9/Mines | Discovered exit to Materials (range 3) 1869 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1872 | -9/Mines | Identified exit to Zion 1889 | -9/Mines | Learned location of 1 exit from Proximity Caves 1907 | -9/Mines | Entered Zion 1992 | -7/Zion | Learned Factory emergency access door positions 2162 | -7/Zion | Learned location of 1 exit from Factory 2280 | -7/Zion | Found CR-A16's Pointy Stick 2371 | -7/Zion | Imprinted 2374 | -7/Zion | Declared Zion's savior 2687 | -7/Zion | Found GAL Module 3275 | -7/Zion | Learned location of Warlord (-4) 3821 | -7/Zion | Visited the Megawrench Repair Shop 3821 | -7/Zion | Megawrench repaired 7 parts 3837 | -7/Zion | Discovered new exit (range 10) 3852 | -7/Zion | Identified exit to Proximity Caves 3956 | -7/Zion | Entered Proximity Caves 3956 | -6/Proximity Caves | Accompanied by 4 allies 3957 | -6/Proximity Caves | Identified exit to Factory 4300 | -6/Proximity Caves | Entered Factory 4300 | -6/Factory | Accompanied by 4 allies 4300 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 4301 | -6/Factory | Identified exit to Factory 4601 | -6/Factory | Build established: Scavenger-Gunner 4881 | -6/Factory | Retrieved Zion intel report: Emergency Access 4882 | -6/Factory | Zion Recon squad teleported in 4921 | -6/Factory | Discovered new exit (range 54) 4952 | -6/Factory | Discovered new exit (range 63) 5102 | -6/Factory | Garrison activated, responded to threat 5132 | -6/Factory | Retrieved Zion intel report: Branch Access 5132 | -6/Factory | Identified exit to Lower Caves 5132 | -6/Factory | Identified exit to Extension 5158 | -6/Factory | Zion Fire squad teleported in 5200 | -6/Factory | Zion Recon squad teleported in 5276 | -6/Factory | Cargo convoy interrupted 5350 | -6/Factory | Lost 5 allies 5409 | -6/Factory | Spotted B-75 Beast 5475 | -6/Factory | Garrison activated, responded to threat 5496 | -6/Factory | Core integrity fell below 50% 5503 | -6/Factory | Core integrity fell below 20% 5506 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05474_ Acquired Unknown Ballistic Gun. 05474_ Identified Hvy. Machine Gun. 05475_ Imp. Carbon-fiber Leg destroyed. 05475_ X-67 Chaingunner calls for garrison reinforcements. 05475_ ALERT: Activating Garrison Access F003. 05478_ Autogun destroyed. 05479_ Flak Gun destroyed. 05479_ Knocked back. 05480_ Acquired 7 matter. 05481_ Penetrated by Slug. 05481_ Imp. Medium Armor Plating destroyed. 05482_ Carbon-fiber Leg destroyed. 05485_ Hvy. Machine Gun destroyed. 05486_ M-28 Smith repairs X-67 Chaingunner. 05491_ Flexi-carbon Leg destroyed. 05491_ Hacking Suite destroyed. 05493_ Knocked back. 05500_ U-05 Engineer builds a Wall. 05504_ M-28 Smith repairs X-67 Chaingunner. 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"## ## """ """ #????????????????? | | ##+## # ""## ## """ """ #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Mass Driver | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Greatsword | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Focal Shield | -7/Zion | Archive Microactuators | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive M-28 Smith | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I'm Back, Baby! Use The Force Challenges ------------ None Game ------ Seed FrostMetaLauncher Manual? 0 Play Time 01:07:57 Cumulative 26.3 hours Start 2024.04.29 @ 21:56:32 End 2024.04.29 @ 23:08:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ea46367d-c70e-45ac-bc6b-9506826d832a