Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.18 @ 21:27:22 Player: Firely Result: Destroyed by PL-DZL0MUEZXL with Nanosword Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (210) 1050 Value Destroyed (8433) 8433 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 15583 Bonus ------- High Alert Combat Kills 140 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 247/935 System Corruption 28% Temperature Cool (2) Movement Flying (39) Location -3/Testing Parts ------- > --- POWER (2) -------- Compact Particle Reactor > --- PROPULSION (4) --- Cooled Field Propulsion Drive Faulty Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (12) ----- Improved Energy Well Improved Energy Well Gravity Neutralizer Advanced Visual Processing Unit Faulty Spectral Analyzer Advanced Signal Interpreter Hacking Suite System Shield Improved Recalibrator > --- WEAPON (3) ------- Faulty Advanced KE Penetrator > --- INVENTORY (5) ---- Particle Reactor Coolant Network Compact Matter Pod (0) Advanced Remote Shield Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Improved Energy Well Improved Energy Well Gravity Neutralizer Advanced Visual Processing Unit Spectral Analyzer Advanced Signal Interpreter Hacking Suite System Shield Improved Recalibrator > --- WEAPON ----------- Advanced KE Penetrator > --- INVENTORY -------- Particle Reactor Coolant Network Compact Matter Pod Advanced Remote Shield [Rating: 102] Favorites ----------- Power Nuclear Core Engine Improved Ion Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Hacking Suite Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . 1 . . . 1 . . . Utility 10 | . . 2 2 1 2 . . . 1 2 . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 194 | 6 7 21 26 25 14 1 13 23 34 13 11 Power 26 | 1 2 3 2 3 1 . 2 5 3 3 1 Engine 13 | 1 1 3 . 1 . . 2 3 1 1 . Core 9 | . 1 . 2 2 1 . . 2 1 . . Reactor 4 | . . . . . . . . . 1 2 1 Propulsion 54 | 2 3 4 7 9 3 . 5 6 8 4 3 Treads 16 | 2 3 4 7 . . . . . . . . Leg 31 | . . . . 9 3 . 5 5 6 3 . Wheel 4 | . . . . . . . . 1 2 1 . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . 3 Utility 56 | 1 2 6 8 6 7 . 3 5 10 2 6 Device 19 | . 1 . . 1 3 . 2 3 7 . 2 Storage 7 | 1 1 1 1 1 . . . . . . 2 Processor 9 | . . 1 1 . 2 . . 1 2 . 2 Hackware 6 | . . 1 3 1 . . . . . 1 . Protection 15 | . . 3 3 3 2 . 1 1 1 1 . Artifact . | . . . . . . . . . . . . Weapon 58 | 2 . 8 9 7 3 1 3 7 13 4 1 Energy Gun 17 | 1 . 2 4 . . . 2 2 3 3 . Energy Cannon 5 | . . . . 1 1 . . 3 . . . Ballistic Gun 18 | 1 . 4 3 3 2 . . 2 2 . 1 Ballistic Cannon 12 | . . 2 . 3 . . . . 7 . . Launcher 2 | . . . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . . . 1 . . Slashing Weapon 2 | . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . 7 Parts Lost 100 | . . 1 5 13 6 2 2 15 30 26 . Power 13 | . . . . 2 1 1 . 3 2 4 . Propulsion 30 | . . . 1 5 3 1 . 5 8 7 . Utility 28 | . . . 1 2 2 . 2 2 10 9 . Weapon 29 | . . 1 3 4 . . . 5 10 6 . Highest Loss Streak 21 | . . 1 2 5 5 2 1 6 14 21 . To Critical Strikes 2 | . . . . 1 1 . . . . . . Average Backups 10 | 2 10 14 14 9 8 10 9 9 9 5 3 Power 1 | . 1 1 1 1 . . . 1 1 . . Propulsion 2 | 1 2 2 3 1 1 5 4 1 1 2 . Utility 3 | . 3 6 5 2 2 2 1 3 2 1 2 Weapon 3 | . 3 3 4 3 4 3 3 3 2 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 38 | . 7 4 10 8 . . 4 1 . . 4 Power 10 | . . 1 1 6 . . 1 . . . 1 Propulsion 7 | . 1 1 3 1 . . 1 . . . . Utility 15 | . 4 1 3 1 . . 2 1 . . 3 Weapon 6 | . 2 1 3 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 99 96 93 97 98 92 75 39 Engine 4 | . 10 6 3 . . . 5 6 3 . . Core 4 | . 3 4 5 6 5 4 . 3 2 2 . Treads 10 | . 28 22 17 . . . . . . . . Leg 10 | . . . . 22 17 18 18 21 16 13 . Device 8 | . 13 1 . 6 13 6 8 11 21 15 5 Storage 8 | . 14 11 9 7 6 6 6 5 5 2 5 Processor 8 | . . 10 9 7 10 20 14 10 9 8 8 Hackware 15 | . . 9 23 22 20 20 20 17 10 11 9 Protection 6 | . . 10 11 7 7 4 8 5 . 2 . Energy Gun 4 | . 14 3 2 . . . 5 2 3 4 . Energy Cannon 1 | . . . . 1 6 . 2 5 . . . Ballistic Gun 7 | . 14 11 12 6 5 4 . 1 3 . 1 Ballistic Cannon 2 | . . 7 1 4 . . . . 4 4 . Peak Build Rating 102 | 6 10 18 33 42 51 49 54 67 91 97 102 Average Rating 36 | 4 8 16 29 36 47 45 48 64 79 74 57 On Entrance 33 | . 6 10 17 31 42 49 34 54 65 90 9 Avg Prop Armor Cover (%) 4 | . . . . . . . . 13 4 6 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 11 29 38 41 41 44 31 44 52 68 80 27 Greatest Support 95 | 40 40 40 44 52 52 45 45 65 90 95 35 Greatest Overweight (x) 22 | 2 . . 1 1 3 . . 2 22 5 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 10 10 10 10 10 10 5 Average Capacity 11 | 7 12 15 15 10 10 10 10 10 10 8 5 Most Carried 15 | 4 15 15 15 15 10 10 10 10 10 10 5 Average Carried 10 | 2 10 14 14 8 8 10 9 9 9 5 3 Final Capacity 15 | 8 15 15 15 10 10 10 10 10 10 5 5 Final Carried 15 | 4 14 15 15 10 10 10 10 8 7 2 5 Class Distribution -------------------- 42% | Scavenger-Mutant 34% | Hacker-Mutant 16% | Mutant 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Matter Collected 6805 | 236 595 731 911 1424 260 . 568 431 1368 126 155 Remotely 136 | . . . . . . . . . 10 126 . Salvage Created 8061 | . 622 1169 1449 1300 233 . 436 1344 1210 298 . Parts 435 | . 37 86 87 60 14 . 24 65 45 17 . Haulers Intercepted 8 | . 2 2 2 1 . . . . 1 . . Recyclers Shooed 2 | . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Combat Hostiles Destroyed 173 | . 12 30 37 36 4 . 5 22 23 4 . Melee 2 | . . . . . . . . 1 1 . . Guns 91 | . 12 19 30 12 1 . . 8 5 4 . Cannons 71 | . . 11 2 24 3 . 3 11 17 . . AOE 7 | . . . 5 . . . 2 . . . . Classes Destroyed 13 | . 5 1 2 1 1 . 1 1 1 . . Worker 6 | . . . 2 . . . 3 1 . . . Builder 3 | . . . . . . . . 2 1 . . Tunneler 1 | . . . . . . . . . 1 . . Hauler 8 | . 2 2 2 1 . . . . 1 . . Recycler 1 | . . . . . . . 1 . . . . Operator 7 | . 2 3 1 . . . . 1 . . . Watcher 11 | . 3 3 2 . . . 1 1 . 1 . Swarmer 39 | . 3 9 14 10 . . . 3 . . . Grunt 67 | . 9 14 13 15 . . . 7 6 3 . Duelist 3 | . . . 1 1 . . . . . 1 . Sentry 27 | . . 7 9 5 1 . 1 2 2 . . Hunter 14 | . . . . . 2 . 2 2 8 . . Programmer 23 | . . . . 5 1 . 2 8 7 . . Best Kill Streak 6 | . 3 5 4 6 2 . 3 5 6 4 . Combat Bots Only 6 | . 3 3 4 6 2 . 2 4 5 4 . Max Kills in Single Turn 2 | . 1 1 2 1 1 . 2 2 1 1 . Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . . 1 . . . . Melee 1 | . . . . . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Hostile Shots Fired 1660 | . 65 118 171 308 106 2 29 171 402 236 52 Missed 511 | . 16 32 43 95 33 . 5 34 148 78 27 Hits 1149 | . 49 86 128 213 73 2 24 137 254 158 25 Melee 15 | . . . . 6 . 2 . . . 6 1 Projectile 1134 | . 49 86 128 207 73 . 24 137 254 152 24 AOE 2 | . . . . . . . . . 1 1 . Critical Strikes 55 | . . 2 7 12 2 1 . 5 12 12 2 Part Disruptions 2 | . . . . . . . . . . 2 . Damage Taken 18601 | . 593 953 1846 3015 920 64 380 2577 4200 3519 534 Core 3110 | . 109 85 172 418 107 . 66 266 538 1222 127 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 68 | 100 56 78 68 40 . . 79 73 53 . . Volleys Fired 591 | . 78 98 111 122 18 1 11 70 70 12 . Largest 3 | . 2 2 2 2 2 1 2 2 3 3 . Hottest 208 | . 60 79 90 93 95 30 134 171 208 174 . Shots Fired 1223 | . 156 195 221 237 34 1 22 136 193 28 . Gun 797 | . 156 138 203 115 18 1 10 65 70 21 . Cannon 417 | . . 57 13 122 16 . 8 71 123 7 . Launcher 9 | . . . 5 . . . 4 . . . . Special . | . . . . . . . . . . . . Kinetic 825 | . 78 155 170 214 18 1 . 38 144 7 . Thermal 377 | . 78 40 46 23 16 . 18 98 39 19 . Explosive 9 | . . . 5 . . . 4 . . . . Electromagnetic 12 | . . . . . . . . . 10 2 . Robot Hit Streak 38 | . 11 9 25 11 9 . 8 38 25 12 . Robot Miss Streak 7 | . 7 4 6 7 1 . 1 1 5 4 . Penetration Max 1 | . . . . 1 . . . 1 1 . . Secondary Targets 3 | . . . 1 . . . . . . 2 . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . Shots Hit Robots 827 | . 83 109 146 156 25 . 18 120 144 26 . Core Hits 372 | . 35 53 84 61 8 . 14 48 56 13 . Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 5 | . . 1 1 1 . . . 1 1 . . Critical Strikes 27 | . . 5 4 7 . . 1 2 7 1 . Burn 7 | . . 2 3 . . . 1 . 1 . . Meltdown 1 | . . . . . . . . 1 . . . Destroy 5 | . . 1 1 1 . . . 1 1 . . Blast 13 | . . 2 . 6 . . . . 5 . . Sever 1 | . . . . . . . . . . 1 . Melee Attacks 32 | . . . 4 2 . 3 7 3 8 5 . Impact 10 | . . . 4 2 . . . . 4 . . Slashing 22 | . . . . . . 3 7 3 4 5 . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 . 1 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 19543 | . 966 1638 2732 3783 570 . 843 3365 4813 833 . Guns 9351 | . 966 1112 2194 1372 209 . 104 1398 1437 559 . Cannons 8693 | . . 526 158 2411 361 . 180 1854 3094 109 . Explosions 749 | . . . 380 . . . 244 . 125 . . Melee 745 | . . . . . . . 315 113 157 160 . Ramming 5 | . . . . . . . . . . 5 . Kinetic 11567 | . 507 1340 1936 3309 209 . . 780 3377 109 . Thermal 6302 | . 459 298 416 474 361 . 284 2472 1055 483 . Explosive 624 | . . . 380 . . . 244 . . . . Electromagnetic 300 | . . . . . . . . . 224 76 . Impact . | . . . . . . . . . . . . Slashing 745 | . . . . . . . 315 113 157 160 . Piercing . | . . . . . . . . . . . . Highest Corruption 28 | . . . . 1 2 17 20 7 8 21 28 Average Corruption 7 | . . . . 1 1 6 18 5 3 13 22 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 156 | . . . . 16 2 3 65 37 18 4 11 Message Errors 32 | . . . . 3 . 1 17 7 3 . 1 Matter Fused 37 | . . . . 5 . . 19 4 3 . 6 Heat Flow Errors 19 | . . . . 3 . . 6 6 3 1 . Energy Discharges 18 | . . . . . . . 8 4 3 2 1 Parts Rejected 2 | . . . . . . . . 1 1 . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 18 | . . . . 1 1 . 8 6 . 1 1 Data Loss (major) 10 | . . . . 2 . 2 4 2 . . . Misfires 8 | . . . . 1 . . 2 2 3 . . Alerts 6 | . . . . . 1 . . 4 . . 1 Misdirections 2 | . . . . . . . 1 . . . 1 Weapon Failures 3 | . . . . . . . . 1 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 241 | . . . 2 42 . . 67 68 62 . . Projectiles 163 | . . . . 42 . . . 68 53 . . Explosions 2 | . . . 2 . . . . . . . . Melee 76 | . . . . . . . 67 . 9 . . Knockbacks 59 | . . 1 3 16 . . . . 30 9 . Impact . | . . . . . . . . . . . . Kinetic 53 | . . 1 3 14 . . . . 28 7 . Secondary 6 | . . . . 2 . . . . 2 2 . Self-Inflicted Damage 140 | . . . 138 . . . . . . 2 . Shots 2 | . . . 2 . . . . . . . . Rammed 2 | . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 425 | . 63 258 277 299 10 . 221 417 248 425 . Average Temperature 74 | . 20 66 70 71 5 . 68 106 75 177 . Received Heat Transfer 3597 | . 309 396 918 876 78 . 18 439 257 276 30 Effects 5 | . . 3 . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 3 | . . 3 . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 1 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Melted 16 | . . 2 2 1 1 . 4 4 1 1 . Heat Transferred 10320 | . 1050 999 1258 629 481 . 481 3507 1360 555 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Maximum Alert Level 2 | . . 1 2 2 . . . . 2 . . Low Security (%) 77 | 100 100 69 64 69 100 100 100 100 32 100 100 Level 1 18 | . . 30 19 30 . . . . 63 . . Level 2 3 | . . . 16 . . . . . 3 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 446 | . 148 310 443 401 181 1 84 97 446 136 27 Initial 181 | . . 44 51 76 181 . . 17 29 120 . Average 121 | . 36 124 203 168 49 . 17 46 250 63 3 Influence Increases 5909 | . 386 900 1118 1094 111 2 234 665 1166 206 27 Destroy 0b10 Robot/C 3460 | . 240 600 740 720 80 . 100 440 460 80 . Destroy 0b10 Robot/NC 185 | . 35 40 35 5 . . 25 25 15 5 . Destroy Leader 888 | . 70 170 178 172 30 . 42 102 112 12 . Successful Hack 194 | . 10 40 26 6 . . 39 24 22 . 27 Disable Machine 315 | . . 15 45 45 . . . 15 195 . . Destroy Structure 432 | . 1 5 49 26 1 2 28 14 302 4 . Partial Spotted 15 | . . . . . . . . . 15 . . Lose Combat Pursuer 420 | . 30 30 45 120 . . . 45 45 105 . Influence Decreases 5909 | . 279 884 1073 891 482 2 198 640 996 437 27 Entered New Map 579 | . . 63 72 92 190 . . 19 32 111 . Time Decay 3619 | . 279 511 651 519 262 1 198 491 514 166 27 Lost Part 811 | . . 10 50 130 30 1 . 130 300 160 . Purge Threat 900 | . . 300 300 150 . . . . 150 . . Squads Dispatched 37 | . 3 5 4 10 1 . 2 4 6 1 1 Investigation 6 | . 1 2 2 1 . . . . . . . Extermination 15 | . . . . 5 1 . 2 3 3 1 . Reinforcement 12 | . 2 3 2 1 . . . 1 2 . 1 Assault . | . . . . . . . . . . . . Garrison 4 | . . . . 3 . . . . 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . 1 . . Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Distress Signals 18 | . 2 2 8 3 . . . 3 . . . Communications Jammed 5 | . . . . . . . . . 5 . . Distress Signals 5 | . . . . . . . . . 5 . . Times Spotted 311 | . 29 47 60 53 4 7 7 39 35 18 12 Peak Tracking Total 11 | . 3 4 5 8 2 6 2 6 7 7 11 Tactical Retreats 19 | . 2 1 3 6 . 1 . 2 2 2 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Traps Triggered 14 | . 1 2 4 2 3 . 2 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Machines Disabled 21 | . . 1 3 3 . . . 1 13 . . Max in Single Turn 5 | . . 1 2 1 . . . 1 5 . . Garrison Access 2 | . . . 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Machines Accessed 75 | . 6 11 14 12 2 . 8 8 5 2 7 Terminals 53 | . 6 8 9 8 1 . 5 4 4 2 6 Fabricators 4 | . . . . 2 . . 1 1 . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 6 | . . 1 2 1 . . 1 . 1 . . Scanalyzers 7 | . . 1 2 . . . 1 2 . . 1 Garrison Access 4 | . . . 1 1 1 . . 1 . . . Total Hacks 178 | . 12 30 43 26 5 . 19 15 14 3 11 Successful 107 | . 6 22 28 16 1 . 11 12 8 . 3 Failed 70 | . 6 8 14 10 4 . 8 3 6 3 8 Catastrophic 13 | . . 1 1 2 . . 1 1 3 . 4 Database Lockouts 1 | . . . 1 . . . . . . . . Manual 56 | . 3 14 18 8 . . 5 3 2 . 3 Terminals 131 | . 12 23 27 17 4 . 13 10 12 3 10 Fabricators 6 | . . . . 3 . . 2 1 . . . Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 18 | . . 3 7 4 . . 2 . 2 . . Scanalyzers 16 | . . 3 7 . . . 2 3 . . 1 Garrison Access 6 | . . . 2 2 1 . . 1 . . . Terminal Hacks 69 | . 6 16 14 10 1 . 7 7 6 . 2 Record 9 | . . 2 1 . 1 . . . 4 . 1 Robot Analysis 4 | . 1 1 . . . . 1 1 . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Level Access Points 4 | . . 1 . 1 . . 1 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . Alert Level 23 | . 1 7 5 5 . . 1 3 1 . . Unreport Threat 6 | . . 2 2 1 . . . . 1 . . Locate Traps 8 | . 2 . 2 1 . . 1 2 . . . Dispatch Records 2 | . 1 . . 1 . . . . . . . Security Status 1 | . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 1 . 1 1 . . 1 . . . . Fabricator Hacks 5 | . . . . 3 . . 1 1 . . . Network Status 4 | . . . . 2 . . 1 1 . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . Recycling Unit Hacks 17 | . . 3 7 3 . . 2 . 2 . . Process 4 | . . 1 2 1 . . . . . . . Report Inventory 8 | . . 1 3 1 . . 2 . 1 . . Retrieve Matter 4 | . . 1 2 1 . . . . . . . Retrieve Components 1 | . . . . . . . . . 1 . . Scanalyzer 13 | . . 2 6 . . . 1 3 . . 1 Insert Component 6 | . . 2 2 . . . . 1 . . 1 Analyze 2 | . . . 2 . . . . . . . . Retrieve Study 5 | . . . 2 . . . 1 2 . . . Garrison Access Hacks 2 | . . . 1 . . . . 1 . . . Seal Access 2 | . . . 1 . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 64 | . 5 10 12 10 2 . 8 5 4 1 7 Full Trace Events 5 | . . 1 3 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . Time 116 | . . . . 116 . . . . . . . Total Robot Build Rating 3 | . . . . 3 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 5 | . . . 2 . . . 1 2 . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 950 | . . 382 389 179 . . . . . . . Retrieved Matter 1201 | . . 431 591 179 . . . . . . . Retrieved Components 9 | . . . . . . . . . 9 . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 . . . . . . . Highest-Rated Group 26 | . . . . 26 . . . . . . . Highest-Rated Ally 26 | . . . . 26 . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Active Infowar (turns) 16664 | . 2270 2455 3036 3061 805 118 1373 1477 1414 409 246 Optics 14331 | . . 2392 3036 3061 805 118 1373 1477 1414 409 246 Terrain 2590 | . 2270 320 . . . . . . . . . Structural 4531 | . . . . 2754 453 . . . 963 361 . Jamming 946 | . . . . . . . . . 946 . . Robot Analysis Total 4 | . 1 1 . . . . 1 1 . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Turns Passed 16792 | 65 2333 2455 3036 3061 805 118 1373 1477 1414 409 246 Spaces Moved 10136 | 35 1215 1213 1539 2001 452 95 1128 955 746 298 459 Core 256 | 6 . . . . . . . . 5 77 168 Treads 4004 | 29 1215 1213 1539 8 . . . . . . . Legs 5474 | . . . . 1993 452 95 1128 953 655 198 . Wheels 111 | . . . . . . . . 2 86 23 . Hover . | . . . . . . . . . . . . Flight 291 | . . . . . . . . . . . 291 Fastest Speed 39 | 50 160 160 145 120 110 110 90 86 95 50 39 Average Speed 129 | 152 160 160 149 121 145 112 100 110 130 103 47 Slowest Speed 1150 | 160 160 160 225 195 330 120 120 181 1150 190 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 45 | 4 99 78 93 54 15 88 19 23 17 11 49 Regions Visited 11 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . 1 . 1 . . 1 1 . . . Unknown Exits Taken 5 | 1 1 . 1 . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 13 | . . . 3 2 . 3 . . 5 . . Terrain Destroyed 309 | . . . 43 24 1 3 59 4 173 2 . Melee 13 | . . . 3 2 . 3 . . 5 . . Projectile 61 | . . . . 22 1 . 1 4 31 2 . AOE 235 | . . . 40 . . . 58 . 137 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Tes Total 12605 | 44 1453 1539 2046 2410 567 100 1337 1242 1020 365 482 Wait 1344 | . 123 177 303 213 54 . 146 169 128 25 6 Move 10122 | 34 1214 1212 1538 2000 452 94 1127 954 745 297 455 Hop 2 | . . . . . . . . . . . 2 Pick Up 150 | 4 18 9 22 26 12 . 12 14 20 6 7 Fast Attach 64 | 6 1 2 11 2 5 1 3 3 18 5 7 Attach 81 | . . 2 5 17 5 . 5 16 17 10 4 Detach 4 | . . . . . 1 . . 1 1 1 . Swap 85 | . 6 18 20 9 5 1 12 7 7 . . Drop 123 | . 13 21 32 19 10 . 14 5 6 2 1 Fire 591 | . 78 98 111 122 18 1 11 70 70 12 . Melee 32 | . . . 4 2 . 3 7 3 8 5 . Ram 2 | . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory (discovered 5 exits: *Fac x4 / [*Ext]) -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 8) 727 | -10/Materials | Discovered new exit (range 4) 2082 | -10/Materials | Discovered new exit (range 12) 2179 | -10/Materials | Discovered new exit (range 6) 2291 | -10/Materials | Discovered new exit (range 15) 2399 | -10/Materials | Entered another Materials area 2399 | -9/Materials | Evolved 2 slots: Utility x2 2925 | -9/Materials | Discovered new exit (range 18) 3081 | -9/Materials | Build established: Scavenger-Mutant 3967 | -9/Materials | Discovered new exit (range 6) 4250 | -9/Materials | Discovered new exit (range 17) 4768 | -9/Materials | Identified exit to Materials 4854 | -9/Materials | Entered another Materials area 4854 | -8/Materials | Evolved 2 slots: Utility x2 5046 | -8/Materials | Central database locked down 5335 | -8/Materials | Build established: Hacker-Mutant 6775 | -8/Materials | Discovered new exit (range 13) 7521 | -8/Materials | Discovered new exit (range 10) 7890 | -8/Materials | Entered Factory 7890 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8389 | -7/Factory | Fabricated O-24 Administrator (x1) 8747 | -7/Factory | Discovered new exit (range 9) 9129 | -7/Factory | Lost 5 parts (2n1u2w) 9413 | -7/Factory | Build established: Scavenger-Mutant 10069 | -7/Factory | Garrison activated, responded to threat 10116 | -7/Factory | Lost 3 parts (1p1n1w) 10255 | -7/Factory | Identified exit to Factory 10366 | -7/Factory | Build established: Hacker-Mutant 10546 | -7/Factory | Core integrity fell below 50% 10951 | -7/Factory | Entered another Factory area 10951 | -6/Factory | Evolved 2 slots: Utility x2 11052 | -6/Factory | Discovered new exit (range 19) 11442 | -6/Factory | Lost 5 parts (1p2n2u) 11540 | -6/Factory | Identified exit to Lower Caves 11693 | -6/Factory | Build established: Scavenger-Mutant 11756 | -6/Factory | Sucked down chute 11756 | -6/Factory | Entered Waste 11768 | -6/Waste | Spotted C-40 Crusher 11771 | -6/Waste | EMP discharged 11779 | -6/Waste | Spotted C-40 Crusher 11823 | -6/Waste | Spotted C-40 Crusher 11833 | -6/Waste | Spotted C-40 Crusher 11837 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11844 | -6/Waste | Spotted C-40 Crusher 11845 | -6/Waste | Spotted C-40 Crusher 11850 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11864 | -6/Waste | Discovered new exit (range 10) 11871 | -6/Waste | EMP discharged 11871 | -6/Waste | System corruption reached 10% 11873 | -6/Waste | Identified exit to Factory 11874 | -6/Waste | Entered Factory 12694 | -6/Factory | Identified exit to Factory 13247 | -6/Factory | Entered another Factory area 13247 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13720 | -5/Factory | Lost 6 parts (2p1n1u2w) 13779 | -5/Factory | Lost 3 parts (2n1w) 13995 | -5/Factory | Discovered new exit (range 12) 14232 | -5/Factory | Lost 3 parts (1p1n1w) 14445 | -5/Factory | Discovered new exit (range 6) 14547 | -5/Factory | Lost 3 parts (1n1u1w) 14581 | -5/Factory | Identified exit to Factory 14724 | -5/Factory | Entered another Factory area 14724 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14861 | -4/Factory | Lost 6 parts (3n2u1w) 15022 | -4/Factory | Lost 14 parts (2p3n3u6w) 15333 | -4/Factory | Watched by a mysterious "MATRIX" hacker 15474 | -4/Factory | Build established: Scavenger-Gunner 15944 | -4/Factory | Discovered new exit (range 7) 16106 | -4/Factory | Lost 6 parts (3u3w) 16108 | -4/Factory | Garrison activated, responded to threat 16138 | -4/Factory | Entered Research 16138 | -3/Research | Evolved 2 slots: Utility x2 16315 | -3/Research | Spotted B-86 Titan 16359 | -3/Research | Lost 5 parts (2n1u2w) 16493 | -3/Research | System corruption reached 10% 16509 | -3/Research | Core integrity fell below 50% 16520 | -3/Research | Discovered new exit (range 18) 16543 | -3/Research | Core integrity fell below 20% 16547 | -3/Research | Entered Testing 16557 | -3/Testing | Lost 21 parts (4p5n8u4w) 16691 | -3/Testing | Found Prototype Processor 16691 | -3/Testing | Identified Spectral Analyzer 16754 | -3/Testing | Spotted PL-DZL0MUEZXL 16777 | -3/Testing | Spotted Striker 16777 | -3/Testing | Spotted Striker 16783 | -3/Testing | Spotted Alpha 7 16791 | -3/Testing | Build established: Hacker-Mutant 16791 | -3/Testing | Spotted PH-E1ODAJQ2WO 16793 | -3/Testing | Destroyed by PL-DZL0MUEZXL with Nanosword Last Messages --------------- Identified Cld. Impulse Thruster. Faulty integration triggers system corruption (+5). Acquired Prototype Flight Unit. Identified Cld. Field Propulsion Drive. Dropped Com. Matter Pod. Extracted 150 matter. Acquired Com. Matter Pod. Acquired Prototype Device. System corrupted: Energy discharge (-185). Knocked back. Slug penetrates Wall. Machine disabled. Penetrated by Slug. Slug penetrates Striker. Acquired 5 matter. Penetrated by Slug. PL-DZL0MUEZXL follow-up attacks with Prototype Slashing Weapon. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????#### ## ??? | | ????????????????# ## ????? | | ?????????????#### ## ??????? | | ?????????????"T# ## ##????????? | | ?????????????" ## #?????????? | | ?????????????" ## #?????????? | | ?????????????#" T ## #?????????? | | ?????????????######## ##### ####??????? | | ????????????????????# #???# +?????? | | ?????????????????######+###### ###########?????? | | ?????????????????# # #???????????????? | | ?????????????????# """ "" # #???????????????? | | ?????????????????# "" "" # #???????????????? | | ?????????????????# """" """ # #???????????????? | | ?????????????????# """"""" # #???????????????? | | ?????????????????# # #???????????????? | | ?????????????????# # #???????????????? | | ????????????????##############/######??????????? | | ????????????????#""""""#?????# #??????????? | | ????????????????#""" ""#?????# #??????????? | | ????########????#" "#?????# #??????????? | | ????#""""""#????#"" "#?????# #??????????? | | ????#""&"""#????#" #?????# #??????????? | | ????#"" "####?? ???????# #??????????? | | ????#"" #; #####;#############h######+###! | | ????#" K/K g @l " | | ????#" 7 g % k w = | | ????#"c ## ;####+###### ############### = | | ????#""" #####? ???# #?????????????????? | | ????##### #????# ! #?# #?????????????????? | | ????????####????# #?#####?????????????????? | | ????????????????#/ """ #???????????????????????? | | ????????????????# """ #???????????????????????? | | ????????????????#! """ #???????????????????????? | | ????????????????########???????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 35 Energy Capacity 935 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 600 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 28 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ O-24 Administrator | x1 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- Grenade Launcher | -8/Materials | Hacked Lgt. Cannon | -8/Materials | Hacked VSS Leg | -6/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Just Browsing Oops Use The Force root@ Challenges ------------ None Game ------ Seed SalvagingGammaScanner Manual? 0 Play Time 04:17:26 Cumulative 57.1 hours Start 2026.09.16 @ 21:21:02 End 2026.09.18 @ 21:27:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 25 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 145fb1f5-76de-42d0-a28d-b07837cf5e8a