Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.25 @ 20:56:09 Player: Bikerider58 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (68) 340 Value Destroyed (1183) 1183 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3663 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 260/400 Matter 285/300 Energy 250/250 System Corruption 9% Temperature Cool (0) Movement Rolling (105) Ox1 Location -9/Exiles Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Armored Wheel Armored Wheel > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Structural Scanner Seismic Detector Medium Armor Plating Medium Armor Plating Hacking Suite Trap Extractor (0/4) Trap Extractor (0/4) Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Mace Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Cooling System Large Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Treads Improved Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Seismic Detector Hacking Suite Trap Extractor Trap Extractor EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Datajack [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 32 | 7 4 21 . . Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 2 4 . . Treads 4 | 2 2 . . . Leg 2 | . . 2 . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 1 6 . . Device 4 | 1 . 3 . . Storage 2 | 1 1 . . . Processor 2 | . . 2 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 2 . 10 . . Energy Gun 1 | . . 1 . . Energy Cannon 2 | . . 2 . . Ballistic Gun 8 | 2 . 6 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . 1 . . Unidentified Prototypes 2 | . . 2 . . Corrupted Parts 1 | . . 1 . . System Corruption 9 | . . 9 . . Parts Lost 2 | . 1 1 . . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 1 | . . 1 . . Highest Loss Streak 1 | . 1 1 . . To Critical Strikes . | . . . . . Average Backups 12 | . 10 14 14 14 Power . | . . . . . Propulsion 3 | . 4 3 2 2 Utility 5 | . 4 5 7 7 Weapon 3 | . 1 4 5 5 Tool/Special . | . . . . . Unused Backups 23 | . 1 9 . 13 Power . | . . . . . Propulsion 5 | . . 3 . 2 Utility 8 | . 1 1 . 6 Weapon 9 | . . 4 . 5 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 98 | . 98 98 100 100 Engine 12 | . 14 11 11 11 Treads 12 | . 28 4 . . Leg 6 | . . 13 . . Wheel 4 | . . 3 22 22 Device 6 | . 13 4 . . Storage 12 | . 14 11 11 11 Processor 9 | . . 15 11 11 Protection 2 | . . 1 11 11 Energy Gun 1 | . . 3 . . Energy Cannon 1 | . . 3 . . Ballistic Gun 27 | . 28 25 33 33 Peak Build Rating 24 | 7 11 24 21 21 Average Rating 16 | 5 10 21 21 21 On Entrance 11 | . 7 10 21 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 13 28 41 41 41 Greatest Support 46 | 40 46 46 24 24 Greatest Overweight (x) 3 | . . 3 1 1 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 1 15 15 14 14 Average Carried 12 | . 11 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 14 14 14 Class Distribution -------------------- 56% | Gunner 43% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Min Exi Matter Collected 1315 | 288 183 698 146 . Remotely . | . . . . . Salvage Created 1885 | 105 599 1017 164 . Parts 142 | 10 40 74 18 . Haulers Intercepted 4 | . . 4 . . Recyclers Shooed 5 | . 4 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Combat Hostiles Destroyed 49 | . 15 23 11 . Guns 48 | . 15 22 11 . Cannons 1 | . . 1 . . Classes Destroyed 11 | 2 6 3 . . Worker 2 | . 1 1 . . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Hauler 4 | . . 4 . . Recycler 2 | 1 . 1 . . Mechanic 1 | . 1 . . . Operator 4 | . 3 1 . . Watcher 2 | . 1 1 . . Swarmer 30 | . 6 13 11 . Grunt 15 | . 9 6 . . Sentry 4 | . . 4 . . Best Kill Streak 7 | 2 4 7 7 . Combat Bots Only 7 | . 4 6 7 . Max Kills in Single Turn 2 | 1 1 2 1 . Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Hostile Shots Fired 207 | . 91 81 35 . Missed 47 | . 22 22 3 . Hits 160 | . 69 59 32 . Projectile 160 | . 69 59 32 . Critical Strikes 1 | . . 1 . . Damage Taken 1593 | . 671 663 259 . Core 335 | . 195 98 42 . Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 22 . . . Volleys Fired 166 | 9 74 66 17 . Largest 3 | 2 2 3 3 . Hottest 146 | 40 40 146 69 . Shots Fired 381 | 18 148 165 50 . Gun 374 | 18 148 158 50 . Cannon 7 | . . 7 . . Launcher . | . . . . . Special . | . . . . . Kinetic 364 | 18 148 148 50 . Thermal 10 | . . 10 . . Explosive . | . . . . . Electromagnetic 7 | . . 7 . . Robot Hit Streak 26 | 3 8 26 8 . Robot Miss Streak 4 | 2 4 3 3 . Penetration Max . | . . . . . Secondary Targets 8 | . 2 4 2 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 229 | 10 90 102 27 . Core Hits 101 | 7 42 41 11 . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 2 | . 1 . 1 . Critical Strikes 4 | . 2 1 1 . Destroy 4 | . 2 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2916 | 91 716 1649 460 . Guns 2734 | 91 700 1502 441 . Cannons 128 | . . 128 . . Explosions . | . . . . . Melee . | . . . . . Ramming 54 | . 16 19 19 . Kinetic 2650 | 91 700 1418 441 . Thermal 84 | . . 84 . . Explosive . | . . . . . Electromagnetic 128 | . . 128 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 9 9 Average Corruption 9 | . . 9 9 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 54 | . . 41 8 5 Message Errors 11 | . . 8 1 2 Matter Fused 10 | . . 8 1 1 Heat Flow Errors 8 | . . 3 4 1 Energy Discharges 6 | . . 5 . 1 Parts Rejected 1 | . . 1 . . Data Loss (minor) 5 | . . 4 1 . Data Loss (major) 1 | . . 1 . . Misfires 3 | . . 3 . . Alerts 2 | . . 2 . . Weapon Failures 7 | . . 6 1 . Overload Shots . | . . . . . Overflow Damage 2 | . . 2 . . Projectiles 2 | . . 2 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 13 | . . 4 9 . Shots . | . . . . . Rammed 8 | . 4 3 1 . Targets Rammed 10 | . 5 4 1 . Kicked 1 | . . 1 . . Crushed 1 | . 1 . . . Highest Temperature 275 | . 12 275 257 164 Average Temperature 53 | . 7 50 75 84 Received Heat Transfer 342 | . 189 153 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 185 | . . 185 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Maximum Alert Level 1 | . . 1 1 . Low Security (%) 80 | 100 100 70 22 . Level 1 19 | . . 29 77 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 389 | 10 159 389 348 . Initial 138 | . . 57 138 . Average 122 | 1 95 134 274 . Influence Increases 1471 | 20 474 727 250 . Destroy 0b10 Robot/C 980 | . 300 460 220 . Destroy 0b10 Robot/NC 95 | 20 30 45 . . Destroy Leader 202 | . 62 110 30 . Successful Hack 26 | . 7 19 . . Select Force Hacks 60 | . 30 30 . . Disable Machine 15 | . . 15 . . Destroy Structure 3 | . . 3 . . Lose Combat Pursuer 90 | . 45 45 . . Influence Decreases 1471 | 20 338 508 287 318 Entered New Map 614 | . . 79 217 318 Time Decay 840 | 20 328 422 70 . Lost Part 17 | . 10 7 . . Squads Dispatched 7 | . 5 2 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 4 | . 3 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Distress Signals 6 | . 2 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 79 | . 30 38 11 . Peak Tracking Total 7 | . 5 7 4 . Tactical Retreats 5 | . 3 2 . . Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Traps Triggered 2 | . 1 1 . . Indirectly . | . . . . . Trap Hack Attempts 1 | . . 1 . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . . 1 . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Min Exi Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Machines Accessed 13 | . 4 8 . 1 Terminals 10 | . 3 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 27 | . 8 18 . 1 Successful 10 | . 3 6 . 1 Failed 17 | . 5 12 . . Catastrophic 6 | . 3 3 . . Database Lockouts . | . . . . . Manual 23 | . 7 15 . 1 Terminals 20 | . 5 15 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 6 | . 3 3 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . 1 4 . 1 Robot Schematic 1 | . 1 . . . Robot Analysis 1 | . . 1 . . Prototype ID Bank 1 | . . 1 . . Branch Access Points 1 | . . 1 . . Hauler Manifests 1 | . . 1 . . Proto ID Catalog 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 1 . . Retrieve Components 2 | . 1 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 1 . . Tunnel 2 | . 1 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 3 7 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . . 2 . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Min Exi Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Min Exi Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Min Exi Active Infowar (turns) 1372 | 44 783 545 . . Seismic 858 | 44 783 31 . . T.N.C. 514 | . . 514 . . Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Min Exi Turns Passed 2452 | 117 851 1181 146 157 Spaces Moved 1215 | 52 376 553 85 149 Core 2 | 2 . . . . Treads 534 | 50 376 108 . . Legs 292 | . . 292 . . Wheels 387 | . . 153 85 149 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 105 105 105 Average Speed 149 | 155 160 160 105 105 Slowest Speed 260 | 160 160 260 105 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 3 66 56 29 39 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 3 | . 1 1 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Min Exi Total 1552 | 70 503 727 103 149 Wait 70 | 2 31 36 1 . Move 1211 | 51 375 552 84 149 Hop . | . . . . . Pick Up 30 | 1 12 17 . . Fast Attach 20 | 7 . 13 . . Attach 4 | . . 4 . . Detach 1 | . . 1 . . Swap 9 | . 4 5 . . Drop 30 | . 2 28 . . Fire 166 | 9 74 66 17 . Melee . | . . . . . Ram 2 | . . 1 1 . Kick 1 | . . 1 . . Crush 7 | . 5 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 1 | . . 1 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 533 | -10/Materials | Discovered new exit (range 11) 693 | -10/Materials | Core integrity fell below 50% 969 | -10/Materials | Entered another Materials area 969 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1284 | -9/Materials | Build established: Gunner 1337 | -9/Materials | Discovered new exit (range 13) 1862 | -9/Materials | Discovered new exit (range 10) 2070 | -9/Materials | Identified exit to Mines 2150 | -9/Materials | Entered Mines 2179 | -9/Mines | Discovered new exit (range 8) 2217 | -9/Mines | Learned location of Storage (-7) 2219 | -9/Mines | Destroyed 7 combat bots 2292 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2292 | -9/Mines | Discovered new exit (range 5) 2296 | -9/Mines | Entered Exiles 2322 | -9/Exiles | Met 8R-AWN 2341 | -9/Exiles | Met EX-HEX 2368 | -9/Exiles | Met EX-BIN 2422 | -9/Exiles | Aligned with FarCom system 2424 | -9/Exiles | Given EX-Vault access code 2449 | -9/Exiles | Opened EX-Vault 2453 | -9/Exiles | Self-destructed Last Messages --------------- Modified TNC 0b10 Alert Chip Cloak of Protection Skeleton Box Trap Reconfigurator Supersonic Drone Bay Army-in-a-Box PSU Rigger Chronowheel AWS/Thermal Latent Energy Streamer Gui. Plasma Cannon Firepult YOLO Cannon AWS/Gauss XL Autogun Array AWS/Autocannon Field Lobotomy Kit Longsword +1 Deploy-a-Sentry Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????##??????????????????????? | | ?????????????????????####X####???????????????????? | | ?????????????????????#| @ #???????????????????? | | ?????????????????????# #???????????????????? | | ?????????????????????# ! =#???????????????????? | | ?????????????????????## ##???????????????????? | | ?????????????????????#X #????????????????????? | | ?????????????????????## #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #???####?????????????? | | ??????????????????????# #??"""""#????????????? | | ??????????????????????# ## """#????????????? | | ??????????????????????# X""#????????????? | | ??????????????????????# ## """#????????????? | | ????????????????####??# #??"""""#????????????? | | ????????????????"""""?# #???####?????????????? | | ???????????????"""" ## #????????????????????? | | ??????????????#""X" #????????????????????? | | ??????????????#" #????????????????????? | | ??????????????#" ## #????????????????????? | | ??????????????#""""""?# #?#########??????????? | | ???????????????#"###??# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ??????????????????????# #?#"""""""#??????????? | | ?????????????????????## ###"" """"#??????????? | | ?????????????????????#" """"#??????????? | | ?????????????????????#" """#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationLightDetonator Manual? 0 Play Time 00:21:07 Cumulative 292.1 hours Start 2026.06.25 @ 19:53:47 End 2026.06.25 @ 20:56:09 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 116 Rogue 111 Adventurer 5 Explorer 0 Win Type - Total 8 Types 4/0/2/1/0/0/0/0/0/1 Lore% 74 Gallery% 71 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d09dd63d-7526-4a29-b2e3-94d8d2883537