Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 09:25:37 Player: Matt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (6) 30 Value Destroyed (43) 43 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-171) -171 TOTAL SCORE: 302 Bonus ------- Friendly Fire -171 Cogmind --------- Core Integrity 0/250 Matter 125/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit Tractor Beam > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Large Storage Unit Large Matter Pod (150) Seismic Detector Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Large Storage Unit Large Matter Pod Seismic Detector Tractor Beam Light Assault Rifle [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 13 | 6 1 6 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 3 | 2 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 1 2 Device 2 | . 1 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 11 | . . 11 Power 2 | . . 2 Propulsion 3 | . . 3 Utility 2 | . . 2 Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 To Critical Strikes . | . . . Average Backups 5 | 1 7 5 Power 1 | . 1 . Propulsion . | . . . Utility 3 | . 4 4 Weapon 1 | . 1 . Tool/Special . | . . . Unused Backups 7 | . 4 3 Power 2 | . 2 . Propulsion . | . . . Utility 5 | . 2 3 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 92 | . 98 73 Engine 12 | . 14 8 Leg 26 | . 28 21 Device 10 | . 12 5 Storage 14 | . 14 14 Ballistic Gun 24 | . 28 12 Launcher 1 | . . 7 Peak Build Rating 11 | 6 9 11 Average Rating 7 | 4 8 7 On Entrance 5 | . 6 9 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 17 | 10 11 17 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 2 | 2 . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 4 8 8 Average Carried 5 | 1 7 5 Final Capacity 8 | 8 8 8 Final Carried 8 | 4 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 448 | 260 184 4 Remotely . | . . . Salvage Created 199 | 83 32 84 Parts 12 | 5 4 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 21 | . 2 19 Guns 4 | . 2 2 AOE 17 | . . 17 Classes Destroyed 5 | 2 1 2 Tunneler 1 | 1 . . Recycler 1 | 1 . . Swarmer 3 | . 2 1 Assembled 18 | . . 18 Guerrilla 1 | . . 1 Best Kill Streak 18 | 2 2 18 Combat Bots Only 18 | . 2 18 Max Kills in Single Turn 4 | 1 1 4 Gunslinging . | . . . Exploded 3 | . . 3 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 69 | . 4 65 Missed 20 | . 1 19 Hits 49 | . 3 46 Melee 4 | . . 4 Projectile 45 | . 3 42 AOE 12 | . . 12 Critical Strikes 3 | . 1 2 Damage Taken 1089 | . 28 1061 Core 250 | . . 250 Absorbed by Shields . | . . . Regen/Repaired (Parts) 13 | . 13 . Core Remaining (%) 100 | 100 . . Volleys Fired 27 | 10 2 15 Largest 2 | 2 2 2 Hottest 40 | 40 40 40 Shots Fired 41 | 20 4 17 Gun 28 | 20 4 4 Cannon . | . . . Launcher 13 | . . 13 Special . | . . . Kinetic 28 | 20 4 4 Thermal . | . . . Explosive 13 | . . 13 Electromagnetic . | . . . Robot Hit Streak 7 | 5 7 6 Robot Miss Streak 1 | 1 . 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 27 | 14 2 11 Core Hits 55 | 6 2 47 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1445 | 131 17 1297 Guns 164 | 131 17 16 Cannons . | . . . Explosions 1281 | . . 1281 Melee . | . . . Ramming . | . . . Kinetic 164 | 131 17 16 Thermal . | . . . Explosive 1281 | . . 1281 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 16 | . . 16 Projectiles . | . . . Explosions 16 | . . 16 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 47 | . . 47 Shots 4 | . . 4 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 15 | . . 15 Average Temperature 10 | . . 10 Received Heat Transfer 26 | . . 26 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 65 | 10 65 45 Initial . | . . . Average 7 | 1 9 5 Influence Increases 180 | 10 67 103 Destroy 0b10 Robot/C 60 | . 40 20 Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 20 | . 10 10 Successful Hack 2 | . 2 . Destroy Structure 43 | . . 43 Lose Combat Pursuer 45 | . 15 30 Influence Decreases 180 | 10 67 103 Time Decay 108 | 10 67 31 Lost Part 72 | . . 72 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 5 28 Peak Tracking Total 14 | . 3 14 Tactical Retreats 4 | . 1 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 2 | . 2 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 462 | . 426 36 Terrain 462 | . 426 36 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 731 | 113 479 139 Spaces Moved 479 | 57 342 80 Core 32 | 16 . 16 Treads . | . . . Legs 447 | 41 342 64 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 118 | 114 120 117 Slowest Speed 190 | 150 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 5 55 23 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 55 | . . 55 Melee . | . . . Projectile . | . . . AOE 55 | . . 55 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 606 | 89 410 107 Wait 62 | 7 52 3 Move 477 | 56 341 80 Hop . | . . . Pick Up 19 | 10 9 . Fast Attach 2 | . 1 1 Attach 12 | 6 1 5 Detach . | . . . Swap 3 | . . 3 Drop 4 | . 4 . Fire 27 | 10 2 15 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Repaired Imp. Terrain Scanner 481 | -10/Materials | Discovered new exit (range 10) 553 | -10/Materials | Discovered new exit (range 8) 593 | -10/Materials | Entered Mines 594 | -10/Mines | Assembled infested the area 599 | -10/Mines | Assisted by a Guerilla fighting off Assembled 666 | -10/Mines | Lost 4 parts (1p1n1u1w) 668 | -10/Mines | Destroyed 18 combat bots 691 | -10/Mines | Core integrity fell below 50% 695 | -10/Mines | Core integrity fell below 20% 732 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00684_ Core Extractor disabled. 00687_ The unstable cave ceiling collapses. 00687_ Ion Engine destroyed. 00692_ Lgt. Assault Rifle destroyed. 00692_ Aluminum Leg destroyed. 00693_ U-05 Engineer lays Concrete. 00694_ The unstable cave ceiling collapses. 00694_ U-05 Engineer lays Concrete. 00695_ The unstable cave ceiling collapses. 00695_ U-05 Engineer destroyed. 00698_ K-01 Serf collects debris. 00700_ The unstable cave ceiling collapses. 00702_ K-01 Serf collects debris. 00703_ The unstable cave ceiling collapses. 00706_ R-06 Scavenger collects Structural Scanner. 00708_ The unstable cave ceiling collapses. 00708_ K-01 Serf collects debris. 00713_ Flexi-carbon Leg destroyed. 00724_ The unstable cave ceiling collapses. 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Terrain Scanner | 40% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Exterminator Overwhelming Challenges ------------ None Game ------ Seed EfficiencyLaserSaw Manual? 0 Play Time 00:21:25 Cumulative 6.6 hours Start 2026.05.09 @ 09:00:36 End 2026.05.09 @ 09:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cff9b281-f208-48b9-90d7-4391f838be66