Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.31 @ 10:40:14 Player: SuDmit Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (277) 1385 Value Destroyed (12814) 12814 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (722) 722 TOTAL SCORE: 22761 Bonus ------- High Alert Combat Kills 251 Follower Combat Kills 171 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 4/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Visual Processing Unit Improved Signal Interpreter Advanced Target Analyzer Advanced System Shield > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Structural Scanner Tesla Rifle Improved Arc Projector Linear Accelerator Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Improved Thunder Leg Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Cooling System Improved Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Particle Charger Improved Phase Shifter Graphene Brace Advanced Force Field Advanced System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Myomer Leg Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Improved Matter Neutralizer [Rating: 153] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Improved Gravmag System Flight Unit Impulse Thruster Array Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Tower Shield Weapon Force Rifle Energy Gun Force Rifle Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Enhanced Hardcell Cannon Launcher Long-range Missile Launcher Special Weapon Multitool Slashing Weapon Ripper Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Slots Evolved 14 | . . . . 4 2 . . 2 2 . . . . 2 . 2 Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 1 . . . . . . 1 Utility 9 | . . . . 2 1 . . 2 1 . . . . 2 . 1 Weapon 3 | . . . . 2 1 . . . . . . . . . . . Parts Attached 205 | 7 4 . 15 13 5 2 10 46 4 1 . 2 . 16 40 40 Power 22 | 1 1 . 3 2 2 . 1 2 . . . . . 1 3 6 Engine 11 | 1 1 . 3 . 1 . 1 2 . . . . . . . 2 Core 3 | . . . . 2 1 . . . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . 1 3 4 Propulsion 48 | 3 . . 2 5 . . 2 9 3 . . . . 6 9 9 Treads 9 | 2 . . . 1 . . 2 3 . . . . . 1 . . Leg 31 | 1 . . . 3 . . . 2 3 . . . . 5 9 8 Wheel 5 | . . . 2 1 . . . 2 . . . . . . . . Hover 2 | . . . . . . . . 2 . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . 1 Utility 75 | 1 1 . 2 4 2 2 3 24 1 . . 2 . 1 15 17 Device 51 | . 1 . . 3 . 1 . 19 1 . . 1 . 1 11 13 Storage 4 | 1 . . 1 . . . 1 1 . . . . . . . . Processor 8 | . . . . . 1 . 1 1 . . . . . . 4 1 Hackware 5 | . . . . 1 . . . 1 . . . 1 . . . 2 Protection 7 | . . . 1 . 1 1 1 2 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . Weapon 60 | 2 2 . 8 2 1 . 4 11 . 1 . . . 8 13 8 Energy Gun 19 | 1 . . . . . . 2 4 . . . . . 1 6 5 Energy Cannon 8 | . . . . . . . . 4 . . . . . . 2 2 Ballistic Gun 22 | 1 2 . 6 2 . . . 2 . . . . . 7 2 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 3 1 Launcher 4 | . . . . . . . 2 1 . 1 . . . . . . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . 1 2 1 . . . 2 . 1 . 4 Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . System Corruption 6 | . . . . . . 6 . . . . . . . . . . Parts Lost 91 | . . . 6 1 3 6 1 13 2 . . . 1 18 7 33 Power 12 | . . . 3 . 1 . . 1 . . . . . 1 1 5 Propulsion 17 | . . . 2 . . 2 . 1 . . . . 1 4 . 7 Utility 34 | . . . . 1 2 2 1 5 1 . . . . 6 5 11 Weapon 28 | . . . 1 . . 2 . 6 1 . . . . 7 1 10 Highest Loss Streak 17 | . . . 3 1 1 6 1 4 2 . . . 1 17 3 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | . 4 7 6 5 6 5 4 5 3 3 3 4 4 3 4 4 Power . | . 1 2 . . 1 . . . . . . . . . . . Propulsion . | . . . . . . 1 . . . . 1 . . . 1 . Utility 2 | . 1 2 2 2 2 1 1 2 3 3 2 3 3 2 . . Weapon 1 | . 1 3 3 1 1 . . . . . . . . . 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 10 | . . . . 2 2 1 . . . . . 1 . . 4 . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 . . . . Utility 4 | . . . . 1 1 1 . . . . . . . . 1 . Weapon 5 | . . . . 1 1 . . . . . . . . . 3 . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 98 100 79 82 89 59 57 93 92 98 100 99 94 76 94 88 Engine 6 | . 14 14 10 5 6 . 5 5 5 5 5 5 5 3 . . Treads 4 | . 27 28 . 1 . . 10 6 7 . . . . . . . Leg 6 | . . . . 7 10 9 . 2 5 17 17 17 11 10 14 16 Wheel 4 | . . . 13 4 4 . 1 2 . . . . . . . . Device 18 | . 12 14 9 7 10 7 1 25 27 29 29 28 29 24 21 26 Storage 6 | . 14 14 14 11 9 3 7 2 . . . . . . . . Processor 5 | . . . . . 5 5 1 5 5 5 5 5 5 5 22 15 Hackware 2 | . . . . 2 . . . 4 5 5 5 5 5 5 3 3 Protection 3 | . . . 2 5 5 9 14 4 4 5 5 5 5 3 . . Energy Gun 7 | . . . . . . . . 18 14 11 11 11 11 6 7 12 Energy Cannon 1 | . . . . . . . . 5 . . . . . . 6 1 Ballistic Gun 13 | . 27 28 23 26 25 14 . 5 11 11 11 11 11 11 2 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 8 6 Launcher 1 | . . . . . . . 11 1 . 3 5 5 5 3 . . Slashing Weapon 1 | . . . 4 1 4 3 . . . . . . . . . . Peak Build Rating 153 | 6 7 7 37 59 66 38 40 75 80 81 82 85 84 92 142 153 Average Rating 59 | 4 6 7 19 46 59 23 29 61 76 79 81 82 81 76 128 130 On Entrance 52 | . 6 7 7 37 59 32 14 40 75 76 81 82 84 81 84 134 Avg Prop Armor Cover (%) 5 | . . . 6 1 2 . . 7 6 . . . . 6 5 10 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 91 | 10 11 11 62 76 79 37 53 68 43 48 48 52 48 51 91 91 Greatest Support 108 | 40 40 40 40 47 30 30 44 60 60 50 50 50 35 66 80 108 Greatest Overweight (x) 23 | 1 . . 20 23 2 1 1 20 2 . . 1 1 1 1 1 Average Overweight (x) 1 | . . . 4 3 1 . . 1 . . . . 1 . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 10 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 7 8 7 6 6 6 5 5 5 5 5 5 5 5 Most Carried 10 | . 7 7 8 8 8 8 5 10 5 5 5 5 4 5 5 5 Average Carried 5 | . 4 7 7 6 7 6 4 5 3 4 4 4 4 3 4 4 Final Capacity 10 | 8 8 8 8 8 8 5 10 5 5 5 5 5 5 5 5 5 Final Carried 8 | . 7 7 8 8 8 5 5 5 3 5 5 4 4 5 5 5 Class Distribution -------------------- 22% | Mutant 17% | Hacker-Skirmisher 10% | Hacker-Gunner 9% | Scavenger-Gunner 9% | Hacker-Tank 7% | Derelict-Gunner 5% | Scavenger-Executioner 5% | Scavenger-Assassin 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Executioner | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Tank | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Upper Caves Hacker-Skirmisher | -5/Zhirov Hacker-Skirmisher | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Gunner | -4/Armory Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Matter Collected 6763 | 217 357 18 371 277 455 . 34 1411 232 131 70 . 122 471 1527 1070 Remotely 364 | . . . . . . . . 364 . . . . . . . . Salvage Created 12741 | . 493 99 237 538 676 . 105 4267 1062 174 76 . 162 1134 1794 1924 Parts 606 | . 42 15 21 26 31 . 1 192 40 11 10 . 7 66 70 74 Haulers Intercepted 2 | . . . . 1 . . 1 . . . . . . . . . Recyclers Shooed 4 | . 1 1 . . . . . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . 9 . . . . . . 11 11 . 7 . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Combat Hostiles Destroyed 245 | . 17 6 7 10 12 . 1 61 19 13 5 . 3 18 39 34 Melee 1 | . . . 1 . . . . . . . . . . . . . Guns 153 | . 17 6 6 10 12 . . 40 19 3 3 . 3 17 8 9 Cannons 66 | . . . . . . . . 15 . . . . . . 30 21 AOE 18 | . . . . . . . 1 3 . 10 2 . . 1 . 1 Classes Destroyed 22 | . 3 . 2 4 3 . 1 2 . . . . . 1 3 3 Worker 5 | . . . . . 1 . . 2 . . . . . 2 . . Builder 7 | . . . . . . . 1 . . . . . . 4 . 2 Tunneler 1 | . . . . . . . . . . . . . . . . 1 Hauler 2 | . . . . 1 . . 1 . . . . . . . . . Recycler 7 | . . . . . 2 . 1 3 . . . . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . . Operator 3 | . . . . 1 1 . . 1 . . . . . . . . Watcher 6 | . 1 . . . 1 . . 1 . . . . . . 1 2 Swarmer 69 | . 8 6 3 . 3 . . 4 7 13 5 . . 8 9 3 Saboteur 1 | . . . . . . . . . . . . . . . 1 . Grunt 75 | . 9 . . 5 3 . . 31 10 . . . . 7 6 4 Brawler 2 | . . . . 1 . . . 1 . . . . . . . . Duelist 6 | . . . . . . . . 1 . . . . . . 5 . Protector 1 | . . . . . . . . . . . . . . . 1 . Sentry 32 | . . . 1 3 2 . 1 12 2 . . . . 3 4 4 Demolisher 1 | . . . . . . . . . . . . . . . . 1 Specialist 3 | . . . . . . . . . . . . . . . 2 1 Hunter 21 | . . . . 1 1 . . 2 . . . . . . 6 11 Programmer 29 | . . . . . 3 . . 9 . . . . 3 . 5 9 Behemoth 1 | . . . . . . . . 1 . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 Subdweller 3 | . . . 3 . . . . . . . . . . . . . Best Kill Streak 11 | . 5 3 2 3 4 . 4 5 11 5 3 . 2 11 6 6 Combat Bots Only 11 | . 5 3 2 2 3 . 1 4 11 5 3 . 2 10 6 6 Max Kills in Single Turn 4 | . 1 1 1 2 2 . 2 3 3 4 1 . 1 3 2 2 Gunslinging 2 | . . . . . . . . . 2 . . . . 1 . . Exploded 4 | . . . . . . . 1 2 . 4 1 . . 1 . 1 Melee 1 | . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Hostile Shots Fired 1952 | . 53 20 56 17 108 6 45 456 38 12 13 . 13 198 254 663 Missed 678 | . 8 6 14 4 37 1 15 156 11 7 4 . 4 62 97 252 Hits 1274 | . 45 14 42 13 71 5 30 300 27 5 9 . 9 136 157 411 Melee 10 | . . . . . . 5 . 3 . . . . . . 2 . Projectile 1264 | . 45 14 42 13 71 . 30 297 27 5 9 . 9 136 155 411 AOE 4 | . . . . . . . 1 . . . . . . . . 3 Critical Strikes 44 | . . 1 1 1 . . . 9 1 . . . 1 7 5 18 Actively Blocked 19 | . . . . . . . . . . . . . . . 3 16 Part Disruptions 2 | . . . . . . . . . . . . . . . . 2 Damage Taken 15507 | . 365 80 589 156 657 174 245 2889 443 60 96 . 104 1858 2308 5483 Core 2861 | . 62 6 114 12 21 50 16 612 14 13 . . . 185 446 1310 Absorbed by Shields 1473 | . . . . . . . . 304 4 6 36 . 37 292 39 755 Redirected to Shielding 81 | . . . . . . . 55 26 . . . . . . . . Ignored by Resistances 5133 | . 117 28 147 45 199 46 79 1071 147 20 36 . 41 834 616 1707 Regen/Repaired (Parts) 121 | . 39 . . . 46 . . 36 . . . . . . . . Core Remaining (%) 67 | 100 . . 27 97 . . 87 28 . . . . 97 . 36 . Volleys Fired 484 | . 36 9 48 14 30 . 3 118 20 5 5 . 6 36 75 79 Largest 6 | . 2 2 2 5 6 . 2 5 5 5 5 . 5 5 5 5 Hottest 472 | . 60 40 50 138 168 . 78 330 300 263 263 . 263 256 472 373 Shots Fired 1616 | . 72 18 94 70 131 . 6 409 94 23 22 . 25 125 289 238 Gun 1169 | . 72 18 94 70 129 . . 310 94 20 20 . 24 121 89 108 Cannon 417 | . . . . . . . . 87 . . . . . . 200 130 Launcher 28 | . . . . . . . 6 12 . 3 2 . 1 4 . . Special 2 | . . . . . 2 . . . . . . . . . . . Kinetic 861 | . 66 18 94 70 129 . . 78 40 10 10 . 12 81 142 111 Thermal 681 | . 6 . . . 2 . . 277 54 10 10 . 12 40 147 123 Explosive 28 | . . . . . . . 6 12 . 3 2 . 1 4 . . Electromagnetic 46 | . . . . . . . . 42 . . . . . . . 4 Robot Hit Streak 30 | . 21 8 14 21 28 . 4 30 25 27 3 . 13 21 23 26 Robot Miss Streak 5 | . 2 2 4 2 3 . 1 2 2 1 5 . 2 2 5 4 Penetration Max 2 | . . . . 1 1 . . . . . . . . 2 2 . Secondary Targets 16 | . . 2 . 2 2 . . . 6 . . . . 4 . . Max Gunslinging Chain 2 | . . 1 . 1 1 . . . 2 . . . . 2 . . Shots Hit Robots 1041 | . 54 12 38 42 90 . 4 284 72 4 7 . 19 85 162 168 Core Hits 510 | . 34 8 14 22 36 . 11 134 32 14 10 . 5 56 68 66 Critical Kills 11 | . . . . . . . . 3 2 . . . 1 . 5 . Critical Parts Destroyed 23 | . . . . 1 2 . . 9 1 . . . 1 1 8 . Critical Strikes 77 | . . . . 1 3 . . 16 3 . . . 2 1 33 18 Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 35 | . . . . 1 3 . . 13 3 . . . 2 1 12 . Blast 37 | . . . . . . . . . . . . . . . 20 17 Corrupt 4 | . . . . . . . . 3 . . . . . . . 1 Melee Attacks 24 | . . . 18 . 6 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 24 | . . . 18 . 6 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 31708 | . 477 106 457 718 1613 . 403 7493 1750 825 292 . 609 3152 6553 7260 Guns 16160 | . 463 106 339 715 1538 . . 5061 1750 93 136 . 516 2202 865 2376 Cannons 12244 | . . . . . . . . 1765 . . . . . . 5688 4791 Explosions 2989 | . . . . . . . 403 655 . 732 156 . 93 950 . . Melee 184 | . . . 118 . 66 . . . . . . . . . . . Ramming 131 | . 14 . . 3 9 . . 12 . . . . . . . 93 Kinetic 15060 | . 417 106 339 715 1538 . . 1338 754 68 88 . 278 1636 3686 4097 Thermal 12820 | . 46 . . . . . 166 4853 996 25 48 . 238 566 2867 3015 Explosive 2661 | . . . . . . . 237 493 . 732 156 . 93 950 . . Electromagnetic 852 | . . . . . . . . 797 . . . . . . . 55 Impact . | . . . . . . . . . . . . . . . . . Slashing 184 | . . . 118 . 66 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . . . 1 15 15 7 . . . . 1 . 1 15 Average Corruption 4 | . . . . . 1 6 15 2 . . . . 1 . 1 5 Corruption Purged 7 | . . . . . . . . . . . . . . . 1 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 117 | . . . . . 3 3 21 63 . . . . 4 . . 23 Message Errors 27 | . . . . . 1 1 3 17 . . . . 1 . . 4 Matter Fused 26 | . . . . . . 1 5 13 . . . . 2 . . 5 Heat Flow Errors 13 | . . . . . . . 4 8 . . . . . . . 1 Energy Discharges 17 | . . . . . 1 . 2 9 . . . . . . . 5 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . . . . 4 7 . . . . 1 . . 1 Data Loss (major) 8 | . . . . . . . 2 5 . . . . . . . 1 Misfires 3 | . . . . . . . . 1 . . . . . . . 2 Alerts 3 | . . . . . 1 . 1 . . . . . . . . 1 Misdirections 2 | . . . . . . 1 . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 2 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 786 | . . . 22 . . . 73 53 . 31 . . . . 192 415 Projectiles 628 | . . . . . . . . 34 . . . . . . 192 402 Explosions 123 | . . . . . . . 73 19 . 31 . . . . . . Melee 35 | . . . 22 . . . . . . . . . . . . 13 Knockbacks 65 | . . . . . . . . 1 . . . . . . 31 33 Impact 1 | . . . . . . . . 1 . . . . . . . . Kinetic 57 | . . . . . . . . . . . . . . . 28 29 Secondary 7 | . . . . . . . . . . . . . . . 3 4 Self-Inflicted Damage 224 | . . . . . 4 . . 178 . 8 . . . 17 16 1 Shots 12 | . . . . . . . . 9 . 1 . . . 1 1 . Rammed 13 | . 6 . . . 2 . . 3 . . . . . . . 2 Targets Rammed 20 | . 7 . . 1 2 . . 3 . . . . . . . 7 Kicked 6 | . . . . 1 . . . . . . . . . . . 5 Crushed 1 | . 1 . . . . . . . . . . . . . . . Highest Temperature 656 | . 52 . . 323 211 . 261 656 405 256 51 . 60 54 593 222 Average Temperature 131 | . 15 . . 85 73 . 98 161 139 89 17 . 20 14 200 62 Received Heat Transfer 2933 | . 192 . 60 90 93 . 78 1062 150 . 9 . . 500 454 245 Effects 49 | . . . . . . . . 32 1 . . . . . 16 . Shutdowns 9 | . . . . . . . . 4 . . . . . . 5 . Energy Bleed 3 | . . . . . . . . 3 . . . . . . . . Interference 11 | . . . . . . . . 11 . . . . . . . . Matter Decay 4 | . . . . . . . . 2 1 . . . . . 1 . Short Circuit 6 | . . . . . . . . 5 . . . . . . 1 . Damage (minor) 4 | . . . . . . . . 2 . . . . . . 2 . Damage (major) 10 | . . . . . . . . 4 . . . . . . 6 . Damage (core) 2 | . . . . . . . . 1 . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . Robots Corrupted 4 | . . . . . . . . 2 . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . 1 Parts Fried 8 | . . . . . . . . 5 . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 Robots Melted 4 | . . . . . . . . 1 . . . . . . 1 2 Combat Hostiles 4 | . . . . . . . . 1 . . . . . . 1 2 Parts Melted 37 | . . . . . . . . 18 5 . . . 1 . 8 5 Heat Transferred 15977 | . 100 . . . . . 100 7156 1480 37 74 . 296 851 2738 3145 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Maximum Alert Level 2 | . . . . . . . . 1 1 . . . . 1 2 2 Low Security (%) 75 | 100 100 100 . 100 100 100 100 89 25 . . . . 62 42 15 Level 1 20 | . . . . . . . . 10 74 . . . . 37 16 83 Level 2 4 | . . . . . . . . . . . . . . . 40 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 584 | . 130 80 . 69 104 27 70 258 276 . . . . 327 584 419 Initial 239 | . . . . . . 27 . . . . . . . . 96 239 Average 122 | . 49 35 . 19 15 7 10 112 183 . . . . 127 307 253 Influence Increases 7514 | . 503 140 90 307 484 . 101 1896 472 290 130 . 80 590 1251 1180 Destroy 0b10 Robot/C 4900 | . 340 120 80 200 240 . 20 1240 380 260 120 . 60 360 800 680 Destroy 0b10 Robot/NC 165 | . 5 . . 10 25 . 15 35 . . . . . 35 10 30 Destroy Leader 1078 | . 62 20 10 52 82 . 12 342 60 30 10 . 20 60 154 164 Allied During Kill 20 | . . . . . . . . 1 . . . . . . 15 4 Successful Hack 359 | . 21 . . 31 83 . 21 103 30 . . . . . 28 42 Disable Machine 225 | . . . . 9 18 . 9 72 . . . . . 18 90 9 Destroy Structure 407 | . . . . 5 6 . 24 88 2 . . . . 102 94 86 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 345 | . 75 . . . 30 . . 15 . . . . . 15 60 150 Influence Decreases 7265 | . 503 140 90 307 390 94 101 1896 246 446 190 10 80 360 954 1458 Entered New Map 621 | . . . . . . 67 . . . 102 20 10 . . 134 288 Time Decay 5611 | . 427 140 80 297 360 20 101 1766 226 344 150 . 80 160 650 810 Lost Part 787 | . . . 10 10 30 7 . 130 20 . . . . 180 70 330 Lost Ally 170 | . . . . . . . . . . . 20 . . 20 100 30 Purge Threat 76 | . 76 . . . . . . . . . . . . . . . Squads Dispatched 59 | . 2 . . . 8 . 1 24 3 . . . . 2 6 13 Investigation 16 | . 2 . . . 2 . . 7 1 . . . . . 2 2 Extermination 19 | . . . . . 3 . 1 9 . . . . . . 2 4 Reinforcement 8 | . . . . . . . . 5 . . . . . 1 1 1 Assault 1 | . . . . . . . . . . . . . . . 1 . Garrison 15 | . . . . . 3 . . 3 2 . . . . 1 . 6 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 2 . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Distress Signals 16 | . 2 . . 1 . . . 4 1 . . . . 1 5 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 332 | . 30 6 8 12 15 6 1 79 20 13 6 . 3 22 53 58 Peak Tracking Total 13 | . 5 3 3 3 3 6 1 6 5 5 3 . 2 9 7 13 Tactical Retreats 16 | . 4 . . . 1 1 . 1 . . . . . 1 3 5 Traps | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Traps Triggered 25 | . 2 . 4 . 2 . 1 8 2 . . . . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . 1 . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Machines Disabled 26 | . . . 1 1 2 . 1 8 . . . . . 2 10 1 Max in Single Turn 3 | . . . 1 1 1 . 1 3 . . . . . 1 2 1 Garrison Access 5 | . . . . . 1 . . 1 1 . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Machines Accessed 80 | . 10 . 2 6 9 . 3 18 8 1 2 9 . 1 2 9 Terminals 36 | . 7 . . 5 4 . 2 9 5 1 1 . . . 1 1 Fabricators 10 | . . . . . 2 . 1 2 2 . . . . . 1 2 Repair Stations 5 | . 1 . . . 1 . . 2 . . . . . . . 1 Recycling Units 5 | . 2 . . . 1 . . 2 . . . . . . . . Scanalyzers 6 | . . . . 1 . . . 2 . . . . . . . 3 Garrison Access 6 | . . . . . 1 . . 1 1 . . . . 1 . 2 Total Hacks 236 | . 36 . 6 24 18 . 7 47 21 1 2 48 . 2 5 19 Successful 156 | . 22 . 6 16 11 . 4 26 10 1 2 48 . 1 2 7 Failed 78 | . 14 . . 7 7 . 3 20 11 . . . . 1 3 12 Catastrophic 11 | . 1 . . 1 . . 2 3 1 . . . . . 1 2 Database Lockouts 2 | . . . . 1 . . . 1 . . . . . . . . Manual 113 | . 29 . . 14 12 . 7 28 14 . . . . . 3 6 Terminals 111 | . 31 . . 20 9 . 6 28 11 1 1 . . . 3 1 Fabricators 24 | . . . . . 4 . 1 5 7 . . . . . 2 5 Repair Stations 11 | . 2 . . . 2 . . 4 . . . . . . . 3 Recycling Units 10 | . 3 . . . 2 . . 5 . . . . . . . . Scanalyzers 13 | . . . . 4 . . . 3 . . . . . . . 6 Garrison Access 12 | . . . . . 1 . . 2 3 . . . . 2 . 4 Terminal Hacks 84 | . 9 . 6 9 2 . . 5 2 1 2 48 . . . . Record 43 | . . . 5 . . . . . . 1 1 36 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 9 | . 3 . . . . . . 2 . . . 4 . . . . Prototype ID Bank 7 | . . . . 2 . . . 1 . . . 4 . . . . Open Door 1 | . . . . . . . . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . Branch Access Points 3 | . 1 . . 2 . . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . Machine Index 1 | . . . . . 1 . . . . . . . . . . . Terminal Index 3 | . 1 . . 1 . . . . 1 . . . . . . . Recycling Unit Index 3 | . 1 . . 1 . . . . 1 . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . . 1 . . . 1 . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 2 . . 3 . . . . . . . 1 Scan Component 5 | . 1 . . . 1 . . 2 . . . . . . . 1 Repair 3 | . 1 . . . 1 . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . 2 . . . 2 . . . . . . . 3 Retrieve Study 7 | . . . . 2 . . . 2 . . . . . . . 3 Garrison Access Hacks 5 | . . . . . 1 . . 1 1 . . . . 1 . 1 Seal Access 5 | . . . . . 1 . . 1 1 . . . . 1 . 1 Unauthorized Hacks 46 | . 8 . . 5 5 . 4 13 7 . . . . . 2 2 Terminals 38 | . 8 . . 5 4 . 4 11 5 . . . . . 1 . Track 5 | . 2 . . . 1 . 1 1 . . . . . . . . Botnet 26 | . 6 . . 3 2 . 2 8 4 . . . . . 1 . Disrupt 3 | . . . . 1 . . . 2 . . . . . . . . Operators 4 | . . . . 1 1 . 1 . 1 . . . . . . . Fabricators 8 | . . . . . 1 . . 2 2 . . . . . 1 2 Liberate 1 | . . . . . . . . . . . . . . . . 1 Fabnet 7 | . . . . . 1 . . 2 2 . . . . . 1 1 Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 1 1 . . 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 55 | . 8 . . 4 5 . 3 17 8 . . . . 1 2 7 Full Trace Events 12 | . 1 . . 1 1 . . 4 1 . . . . . 2 2 Feedback Events 2 | . . . . 1 . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . 2 . . . 2 . . . . . . . 3 Parts Repaired 3 | . 1 . . . 1 . . 1 . . . . . . . . Time 125 | . 26 . . . 19 . . 80 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 11 | . . . . . . . . 2 1 . 1 . . 2 4 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . 2 1 . 1 . . 2 4 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . 3 7 7 7 7 8 8 8 5 Autooverrided 11 | . . . . . . . . 2 1 . 1 . . 2 4 1 Robots Rewired 6 | . . . . . . . . . . . . . . . 6 . Allies Hacked 2 | . . . . . . . . . . . . . . . 1 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Total Allies 17 | . . . . . . . . 2 1 . 1 . . 2 10 1 Largest Group 4 | . . . . . . . . 1 1 . 1 . . 1 4 3 Highest-Rated Group 256 | . . . . . . . . 29 12 . 12 . . 12 256 192 Highest-Rated Ally 64 | . . . . . . . . 29 12 . 12 . . 12 64 64 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 48 | . . . . . . . . 13 2 . 6 . . 5 19 3 Total Damage 980 | . . . . . . . . 185 29 . 69 . . 61 562 74 Kills 4 | . . . . . . . . 1 . . 1 . . . 2 . Allies Corrupted 3 | . . . . . . . . . . . . . . . 1 2 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Active Infowar (turns) 12663 | . 1023 306 2641 1109 1341 103 . 2288 558 796 551 200 614 343 . 790 Optics 712 | . . . . 375 . 10 . . . . . . . . . 327 Sensors 5520 | . . . . 68 1299 . . 1122 558 796 551 200 614 312 . . IFF 3764 | . . . . . . . . 1419 . 763 542 83 614 343 . . Structural 6549 | . 1023 306 2641 1106 1341 96 . . . . . . . . . 36 Traps 383 | . . . . . . . . 383 . . . . . . . . Seismic 3 | . . . . 3 . . . . . . . . . . . . Triangulation 731 | . . . . . . . . . . . . . . . . 731 Cloaking 86 | . . . . . . 7 . . . . . . . . . 79 Robot Analysis Total 9 | . 3 . . . . . . 2 . . . 4 . . . . Derelict Logs Recovered 3 | . . . 1 . . . . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Turns Passed 19056 | 62 1133 306 4110 1109 1341 127 537 4186 558 796 551 200 614 506 1300 1620 Spaces Moved 9309 | 41 568 177 1275 301 671 141 371 2061 290 557 438 158 312 187 648 1113 Core 1391 | 14 . . 1046 29 . 96 49 34 . . . . . . . 123 Treads 2071 | 25 568 177 40 . . . 229 868 160 . . . . 4 . . Legs 4007 | 2 . . . 233 69 45 . 383 130 557 438 158 312 183 648 849 Wheels 1666 | . . . 189 39 602 . 93 743 . . . . . . . . Hover 33 | . . . . . . . . 33 . . . . . . . . Flight 141 | . . . . . . . . . . . . . . . . 141 Fastest Speed 45 | 50 160 160 110 130 100 50 50 100 120 120 120 120 190 120 120 45 Average Speed 169 | 129 160 160 302 325 136 85 135 166 149 120 120 120 190 162 140 100 Slowest Speed 1200 | 160 160 160 1050 1200 260 190 225 1050 260 120 120 190 190 190 190 183 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 45 | 4 90 44 80 31 26 82 11 64 10 73 62 62 53 7 39 34 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . . . . . . . . . 3 1 . . . Known Exits Taken 11 | . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 8 | . . . 3 . . . . . . 3 2 . . . . . Spaces Dug 4 | . . . . . 4 . . . . . . . . . . . Terrain Destroyed 398 | . . . . 3 5 . 36 118 . 47 17 . 10 75 52 35 Melee 4 | . . . . . 4 . . . . . . . . . . . Projectile 108 | . . . . 3 1 . . 4 . . . . . 13 52 35 AOE 286 | . . . . . . . 36 114 . 47 17 . 10 62 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Min Sub Mat Fac Was Fac Fac Fac Upp Upp Zhi Pro Fac Arm Res Total 11451 | 47 727 186 1427 394 1018 145 393 2536 363 670 451 167 319 302 865 1441 Wait 1107 | . 107 1 43 40 286 . . 255 42 106 7 . . 54 1 165 Move 9290 | 40 567 176 1274 300 671 140 370 2060 289 556 437 157 311 186 647 1109 Hop 2 | . . . . . . . . . . . . . . . . 2 Pick Up 60 | . 5 . 13 7 5 1 3 6 . 1 1 1 . 4 9 4 Fast Attach 137 | 6 2 . 6 7 5 2 10 31 4 1 . 4 . 14 19 26 Attach 49 | . . . 5 5 3 1 3 10 1 . . . . 4 4 13 Detach 34 | . . . . 4 2 . 1 11 2 . . . . . 3 11 Swap 89 | 1 3 . 12 5 3 1 . 19 2 1 . 1 . 2 27 12 Drop 101 | . . . 8 9 4 . 1 23 3 . 1 4 . 2 33 13 Fire 484 | . 36 9 48 14 30 . 3 118 20 5 5 . 6 36 75 79 Melee 24 | . . . 18 . 6 . . . . . . . . . . . Ram 6 | . . . . . 2 . . 2 . . . . . . . 2 Kick 6 | . . . . 1 . . . . . . . . . . . 5 Crush 8 | . 7 . . . . . . 1 . . . . . . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . . . Rewire 49 | . . . . . . . . . . . . . 2 . 47 . Trap 1 | . . . . . 1 . . . . . . . . . . . Miscellaneous 2 | . . . . 2 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Fac x2) -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Armory -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 3) 308 | -10/Materials | Build established: Mutant 403 | -10/Materials | Repaired Lgt. Treads 434 | -10/Materials | Discovered new exit (range 9) 718 | -10/Materials | Discovered new exit (range 6) 736 | -10/Materials | Identified exit to Mines 1196 | -10/Materials | Entered Mines 1276 | -10/Mines | Learned location of Storage (-8) 1339 | -10/Mines | Discovered new exit (range 8) 1483 | -10/Mines | Discovered new exit (range 12) 1502 | -10/Mines | Entered Subcaves 1613 | -10/Subcaves | Lost 3 parts (1p1n1w) 2659 | -10/Subcaves | Shifting Twisted Machinery released Ripper 2674 | -10/Subcaves | Shifting Twisted Machinery released Multitool 3205 | -10/Subcaves | Build established: Scavenger-Mutant 3556 | -10/Subcaves | Build established: Mutant 3664 | -10/Subcaves | Core integrity fell below 50% 3713 | -10/Subcaves | Discovered new exit (range 13) 3887 | -10/Subcaves | Visited Clippyterm 3893 | -10/Subcaves | Learned Factory fabricator intel 3893 | -10/Subcaves | Learned Factory garrison access intel 3970 | -10/Subcaves | Build established: Scavenger-Mutant 4061 | -10/Subcaves | Learned location of 1 exit from Materials 4127 | -10/Subcaves | Visited 4L-MR0's lab 4143 | -10/Subcaves | Found Tower Shield 4145 | -10/Subcaves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 4445 | -10/Subcaves | Build established: Derelict-Gunner 5612 | -10/Subcaves | Entered Materials 5612 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 5613 | -8/Materials | Identified exit to Factory 5904 | -8/Materials | Build established: Scavenger-Executioner 6243 | -8/Materials | Discovered new exit (range 4) 6367 | -8/Materials | Central database locked down 6621 | -8/Materials | Identified exit to Storage 6651 | -8/Materials | System Shield fried by hacking feedback 6721 | -8/Materials | Entered Factory 6721 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6722 | -7/Factory | Loaded intel: 6 fabricator locations 6723 | -7/Factory | Loaded intel: 4 garrison access locations 6964 | -7/Factory | Identified exit to DSF 7190 | -7/Factory | Garrison activated, responded to threat 7295 | -7/Factory | Build established: Scavenger-Assassin 7644 | -7/Factory | Discovered new exit (range 15) 7667 | -7/Factory | Identified exit to Factory 7779 | -7/Factory | Discovered exit to Factory (range 7) 7970 | -7/Factory | Repaired Lgt. Deuterium Engine 8062 | -7/Factory | Sucked down chute 8062 | -7/Factory | Entered Waste 8077 | -7/Waste | EMP discharged 8091 | -7/Waste | Spotted C-40 Crusher 8105 | -7/Waste | Spotted C-40 Crusher 8108 | -7/Waste | Spotted C-40 Crusher 8111 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8114 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8118 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8139 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8140 | -7/Waste | Spotted C-40 Crusher 8155 | -7/Waste | Spotted C-40 Crusher 8158 | -7/Waste | Spotted C-40 Crusher 8158 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8166 | -7/Waste | System corruption reached 10% 8177 | -7/Waste | EMP discharged 8183 | -7/Waste | Discovered new exit (range 12) 8189 | -7/Waste | Lost 6 parts (2n2u2w) 8189 | -7/Waste | Entered Factory 8416 | -7/Factory | Build established: Mutant 8541 | -7/Factory | Discovered exit to Factory (range 6) 8726 | -7/Factory | Entered another Factory area 8726 | -6/Factory | Evolved 2 slots: Utility x2 9001 | -6/Factory | Build established: Tank 9422 | -6/Factory | Garrison activated, responded to threat 9487 | -6/Factory | Lost 3 parts (2u1w) 9566 | -6/Factory | Core integrity fell below 50% 9600 | -6/Factory | Lost 4 parts (1p1u2w) 9768 | -6/Factory | Build established: Mutant 10098 | -6/Factory | Build established: Scavenger-Gunner 10632 | -6/Factory | Repaired Force Rifle 10673 | -6/Factory | Build established: Hacker-Gunner 11147 | -6/Factory | Build established: Hacker-Tank 11624 | -6/Factory | Spotted B-75 Beast 11665 | -6/Factory | Destroyed B-75 Beast 11861 | -6/Factory | Build established: Hacker-Skirmisher 11864 | -6/Factory | Central database locked down 12888 | -6/Factory | Discovered new exit (range 12) 12911 | -6/Factory | Identified exit to Factory 12912 | -6/Factory | Entered another Factory area 12912 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13036 | -5/Factory | Garrison activated, responded to threat 13095 | -5/Factory | Destroyed 11 combat bots 13320 | -5/Factory | Build established: Hacker-Tank 13355 | -5/Factory | Discovered new exit (range 10) 13365 | -5/Factory | Identified exit to Upper Caves 13380 | -5/Factory | Discovered new exit (range 12) 13395 | -5/Factory | Identified exit to Factory 13470 | -5/Factory | Entered Upper Caves 13648 | -5/Upper Caves | Found DCF Scrap (13 items) 13764 | -5/Upper Caves | Build established: Hacker-Skirmisher 14194 | -5/Upper Caves | Learned Factory stockpile data 14257 | -5/Upper Caves | Discovered new exit (range 7) 14264 | -5/Upper Caves | Identified exit to Upper Caves 14266 | -5/Upper Caves | Entered another Upper Caves area 14275 | -5/Upper Caves | Discovered exit to Factory (range 12) 14355 | -5/Upper Caves | Encountered a Warlord checkpoint 14798 | -5/Upper Caves | Spotted B-75 Beast 14812 | -5/Upper Caves | Discovered new exit (range 5) 14816 | -5/Upper Caves | Identified exit to Zhirov 14817 | -5/Upper Caves | Entered Zhirov 14817 | -5/Zhirov | Discovered new exit (range 3) 14827 | -5/Zhirov | Identified exit to Proximity Caves 14847 | -5/Zhirov | Met Zhirov 14869 | -5/Zhirov | Learned location of Quarantine (-2) 14869 | -5/Zhirov | Learned location of Testing (-3) 14869 | -5/Zhirov | Learned location of Command (-1) 14894 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14919 | -5/Zhirov | Found Alien Artifact 14919 | -5/Zhirov | Identified Integrated Reactor 14919 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14970 | -5/Zhirov | Found Alien Artifact 15017 | -5/Zhirov | Entered Proximity Caves 15608 | -4/Proximity Caves | Discovered exit to Factory (range 11) 15631 | -4/Proximity Caves | Entered Factory 15631 | -4/Factory | Evolved 2 slots: Utility x2 15815 | -4/Factory | Garrison activated, responded to threat 15905 | -4/Factory | Destroyed 10 combat bots 15915 | -4/Factory | Build established: Hacker-Tank 15961 | -4/Factory | Identified Transdimensional Reconstructor 15961 | -4/Factory | Warped through subspace 15968 | -4/Factory | Discovered new exit (range 9) 16082 | -4/Factory | Lost 17 parts (1p4n6u6w) 16135 | -4/Factory | Identified exit to Armory 16137 | -4/Factory | Entered Armory 16375 | -4/Armory | Local machine network offline 16470 | -4/Armory | Build established: Hacker-Gunner 16717 | -4/Armory | Core integrity fell below 50% 17184 | -4/Armory | Lost 3 parts (1p1u1w) 17387 | -4/Armory | First assault squad dispatched 17430 | -4/Armory | Discovered new exit (range 6) 17436 | -4/Armory | Identified exit to Research 17437 | -4/Armory | Build established: Scavenger-Gunner 17437 | -4/Armory | Entered Research 17437 | -3/Research | Accompanied by 3 allies 17437 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 18102 | -3/Research | Garrison activated, responded to threat 18513 | -3/Research | Build established: Hacker-Gunner 18570 | -3/Research | Garrison activated, responded to threat 18615 | -3/Research | Spotted Executioner 18616 | -3/Research | Cargo convoy interrupted 18620 | -3/Research | System corruption reached 10% 18635 | -3/Research | Destroyed Executioner 18692 | -3/Research | Lost 10 parts (1p1n4u4w) 18774 | -3/Research | Lost 3 parts (1p2n) 18872 | -3/Research | Lost 13 parts (2p2n3u6w) 18920 | -3/Research | Core integrity fell below 50% 18993 | -3/Research | Core integrity fell below 20% 18997 | -3/Research | Lost 5 parts (1p2n2u) 19057 | -3/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 18978_ Destroyed Xenon Bombardment Thruster. 18978_ S-43 Plague knocked back. 18980_ Destroyed Xenon Bombardment Thruster. 18980_ S-43 Plague suffers critical hit (Blast). 18980_ Destroyed Xenon Bombardment Thruster. 18982_ S-43 Plague knocked back. 18986_ S-43 Plague destroyed. 18992_ S-43 Plague knocked back. 18996_ S-43 Plague destroyed. 18998_ System corrupted: Triangulator rejected. 18999_ R-10 Processor collects Hvy. Machine Gun. 19002_ Door malfunctions. 19006_ R-10 Processor collects Hvy. Machine Gun. 19028_ K-01 Serf cleans the Terminal. 19030_ Fabnet algorithm triggers B-74 Champion IFF filter rewrite. 19034_ G-67 Veteran suffers critical hit (Smash). 19034_ G-67 Veteran system corrupted by crushing effect. 19034_ G-67 Veteran knocked back. 19036_ G-67 Veteran misfires. 19045_ System corrupted: Heat flow error (+268). Map ----- +----------------------------------------------------+ | ########################### #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# ######### #? | | ??????????????????????????# ! #? | | ??????????????????????????# !######### ?? | | ????????????######+######## #??????????????? | | ????????????+ #??????????????? | | ????????????###### ############+###??????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# #?????????????????????????????? | | ?????????????????# ##????????????????????????????? | | ?????????????????# T#????????????????????????????? | | ?????????????????# ######???????????????????????? | | ?????????????????# ## #???????????????????????? | | ?????????????????# ## #???????????????????????? | | ?????????????????# ## #???????????????????????? | | ?????????????????# ## #???????????????????????? | | ?????????????????# ## #???????????????????????? | | ?????????????????# ## #???????????????????????? | | ?????????????????# ## #???????????????????????? | | ?????????????????# ## #???????????????????????? | | ?????????????????# #?? #???????????????????????? | | ??????????######## #?###+###?????????????????????? | | ??????????# ! # #?# @ ##### = #?????????? | | ??????????# # ### #?????????? | | ??????????# + Y +?????????? | | ??????????# ##### #?????????? | | ??????????# #???# ##### #?????????? | | ??????????# #???#######????? #?????????? | | ??????????#######??????????????????#####?????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 38 Energy Capacity 800 Matter Stores 500 Matter Capacity 500 Sight Range 21 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 30 Armor Coverage 2000 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 80 Targeting Accuracy 5 Target Analysis 12 Recoil Reduction 2 Matter Filtering 50 Energy Filtering 30 Particle Charging 30 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 72% | -10/Materials Lgt. Deuterium Engine | 8% | -7/Factory Force Rifle | 67% | -6/Factory Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Adv. Treads | -6/Factory | Hacked Com. Wheel | -6/Factory | Hacked Enh. Hardcell Cannon | -3/Research | Hacked Enh. Quantum Rifle | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Botjacking Construction Begets Destruction Hydra I Laugh At Your Crits Well Done Challenges ------------ None Game ------ Seed MatterTimingArray Manual? 0 Play Time 03:05:29 Cumulative 221.1 hours Start 2025.12.31 @ 07:29:54 End 2025.12.31 @ 10:40:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 2 Adventurer 56 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 60 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 151cc000-7aa7-4b85-8fa7-4b8efd88e571