Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.02 @ 13:41:55 Player: Boris Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (117) 585 Value Destroyed (3790) 3790 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 8672 Bonus ------- High Alert Combat Kills 619 Met Data Miner 300 Friendly Fire -302 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 127/350 System Corruption 8% Temperature Cool (0) Movement Core (1000) Ox19 Location -7/Data Miner Parts ------- > --- POWER (1) -------- Enhanced Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Armored Scrap Engine High-capacity Storage Unit > --- WEAPON (3) ------- Shock Maul Shock Maul > --- INVENTORY (20) --- Improved Heat Sink Active Sensor Suite Improved Terrain Scanner Advanced Terrain Scan Processor Precision Matter Filter Precision Matter Filter Particle Charger Deep Network Scanner Authchip [R/NC] Recalibrator Power Bank Cooled Phase Gun Cooled Phase Gun Cooled Phase Gun Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Botcube Peak State ------------ > --- POWER ------------ Enhanced Fission Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Compact Wheel Compact Wheel > --- UTILITY ---------- Armored Scrap Engine Coolant Injector High-capacity Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Cooled Phase Gun Cooled Phase Gun Cooled Phase Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Heat Sink Improved Energy Well Improved Terrain Scanner Advanced Terrain Scan Processor Precision Matter Filter Precision Matter Filter Improved Shield Generator Authchip [R/NC] Power Bank Shock Rifle Shock Rifle Heavy EM Shotgun Cooled Phase Gun Cooled Phase Gun Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Shock Maul Shock Maul Botcube [Rating: 77] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Enhanced Fission Core Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Core Analyzer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Subdweller Beam Cannon Launcher Subdweller Shrapnel Launcher Impact Weapon Shock Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Slots Evolved 6 | . . . . 6 . . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 3 | . . . . 3 . . . Weapon 1 | . . . . 1 . . . Parts Attached 132 | 4 14 43 1 54 3 6 7 Power 15 | . 1 7 . 6 1 . . Engine 11 | . 1 7 . 3 . . . Core 4 | . . . . 3 1 . . Reactor . | . . . . . . . . Propulsion 14 | 2 2 2 . 8 . . . Treads 8 | 2 2 2 . 2 . . . Leg 1 | . . . . 1 . . . Wheel 5 | . . . . 5 . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 44 | . 7 18 1 12 . 4 2 Device 21 | . 5 7 1 6 . 1 1 Storage 5 | . 2 2 . 1 . . . Processor 4 | . . 1 . 3 . . . Hackware . | . . . . . . . . Protection 14 | . . 8 . 2 . 3 1 Artifact . | . . . . . . . . Weapon 59 | 2 4 16 . 28 2 2 5 Energy Gun 33 | 2 3 7 . 15 2 1 3 Energy Cannon 9 | . . 6 . 3 . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 9 | . . 3 . 5 . 1 . Special Weapon . | . . . . . . . . Impact Weapon 7 | . . . . 5 . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . Unidentified Prototypes 10 | . . . . 10 . . . Parts Lost 26 | . . 4 . 14 2 . 6 Power 6 | . . 3 . 2 1 . . Propulsion 7 | . . . . 4 . . 3 Utility 6 | . . 1 . 2 . . 3 Weapon 7 | . . . . 6 1 . . Highest Loss Streak 9 | . . 2 . 9 1 . 6 To Critical Strikes 1 | . . . . 1 . . . Average Slot Usage (%) 89 | . 98 95 99 80 70 68 59 Engine 9 | . 13 12 14 3 1 . . Core 1 | . . . . 3 5 7 7 Treads 19 | . 27 28 28 8 1 . . Wheel 2 | . . . . 10 7 7 6 Device 10 | . 14 5 13 13 15 9 8 Storage 10 | . 12 12 14 7 7 7 7 Processor 2 | . . . . 5 7 7 5 Protection 3 | . . 6 . 2 . 4 6 Energy Gun 17 | . 27 17 . 14 22 22 8 Energy Cannon 7 | . . 10 28 3 . . . Naked Turns . | . . . . . . . . Heaviest Build 92 | 3 50 64 63 76 73 89 92 Greatest Support 80 | 40 40 40 40 60 80 49 49 Greatest Overweight (x) 6 | . 1 1 1 6 4 1 1 Average Overweight (x) 1 | . . . 1 1 1 1 1 Largest Inventory Capacity 20 | 5 20 20 20 20 20 20 20 Average Capacity 18 | 5 17 18 20 20 20 20 20 Most Carried 20 | 1 20 20 20 20 20 20 20 Average Carried 17 | . 15 17 19 16 19 19 19 Final Capacity 20 | 5 20 20 20 20 20 20 20 Final Carried 20 | 1 19 19 20 20 19 20 19 Scrap Engine Consumption 68 | . . . . 53 8 7 . Constructs Created 5 | . . . . 4 1 . . Constructs Modified 16 | . . . . 10 6 . . Class Distribution -------------------- 62% | Mutant 13% | Construct 10% | Subdweller-Mutant 4% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Skirmisher | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -7 -7 -7 -7 ----------- Run | Yrd Mat Sub Rec Fac Low Low Dat Matter Collected 2180 | 222 190 624 57 784 66 145 92 Remotely . | . . . . . . . . Salvage Created 4668 | . 593 838 171 2281 383 222 180 Parts 253 | . 41 63 10 108 13 10 8 Haulers Intercepted 5 | . 1 . . 4 . . . Recyclers Shooed 4 | . 1 . . 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 35 | . . 17 . . 9 9 . Prevented 1 | . . . . . . 1 . Kills | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Combat Hostiles Destroyed 87 | . 13 23 3 36 5 5 2 Guns 41 | . 13 6 . 15 4 3 . Cannons 16 | . . 8 2 6 . . . AOE 21 | . . 7 . 12 . 2 . Classes Destroyed 24 | . 9 2 1 7 4 1 . Worker 3 | . 1 . . 2 . . . Builder 6 | . 1 . . 5 . . . Tunneler 3 | . 3 . . . . . . Hauler 5 | . 1 . . 4 . . . Recycler 5 | . 1 . . 4 . . . Mechanic 1 | . . . . 1 . . . Operator 1 | . 1 . . . . . . Watcher 4 | . 3 . . 1 . . . Swarmer 22 | . 9 7 . 3 . 3 . Grunt 22 | . 4 . . 13 3 2 . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . 1 . . Protector 2 | . . . . 2 . . . Sentry 5 | . . . 3 2 . . . Specialist 6 | . . . . 6 . . . Hunter 4 | . . . . 4 . . . Programmer 3 | . . . . 3 . . . Heavy 2 | . . . . 2 . . . Behemoth 1 | . . . . . 1 . . Enhanced Grunt 2 | . . . . . . . 2 Artisan 2 | . . 2 . . . . . Subdweller 16 | . . 16 . . . . . Samaritan 1 | . . . . . 1 . . Tinkerer 1 | . . . . . . 1 . Mutant 1 | . . . . . 1 . . Best Kill Streak 18 | . 5 4 1 18 4 3 1 Combat Bots Only 13 | . 3 4 1 13 4 3 1 Max Kills in Single Turn 4 | . 2 2 1 4 1 1 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . 2 . 3 . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Data Miner (-7/Data Miner) Combat | -11 -10 -10 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Hostile Shots Fired 489 | . 31 104 4 246 46 17 41 Missed 140 | . 4 37 1 71 15 6 6 Damage Taken 6537 | . 298 1174 46 3010 499 185 1325 Core 960 | . 24 170 46 351 62 33 274 Absorbed by Shields 295 | . . . . . . . 295 Regen/Repaired (Parts) 1086 | . 190 . . 539 257 100 . Core Remaining (%) 52 | 100 . . 4 . . . . Volleys Fired 285 | . 45 98 6 107 16 12 1 Largest 3 | . 2 2 2 3 3 3 2 Hottest 234 | . 112 160 160 234 234 102 104 Shots Fired 550 | . 89 146 12 225 50 26 2 Gun 424 | . 89 88 . 173 50 22 2 Cannon 102 | . . 49 12 41 . . . Launcher 24 | . . 9 . 11 . 4 . Special . | . . . . . . . . Kinetic 18 | . . 9 . 5 4 . . Thermal 501 | . 89 137 12 193 46 22 2 Explosive 3 | . . . . 3 . . . Electromagnetic 28 | . . . . 24 . 4 . Robot Hit Streak 21 | . 19 21 7 21 7 15 3 Robot Miss Streak 8 | . 3 2 1 8 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 8 | . 2 1 . 3 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 357 | . 59 84 7 149 29 15 14 Core Hits 191 | . 25 35 2 105 13 10 1 Critical Kills 5 | . . 2 1 2 . . . Critical Parts Destroyed 5 | . . . . 1 . . 4 Critical Strikes 31 | . 7 5 1 9 1 3 5 Burn 20 | . 7 3 . 6 1 3 . Meltdown 5 | . . 2 1 2 . . . Smash 6 | . . . . 1 . . 5 Melee Attacks 62 | . 2 . . 9 . . 51 Impact 60 | . . . . 9 . . 51 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 5 | . 2 . . 3 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12085 | . 847 2574 220 6359 808 536 741 Guns 5852 | . 843 959 . 2821 808 367 54 Cannons 1778 | . . 776 205 797 . . . Explosions 3424 | . . 837 . 2418 . 169 . Melee 1009 | . . . . 322 . . 687 Ramming 22 | . 4 2 15 1 . . . Kinetic 1817 | . . 837 . 935 45 . . Thermal 7964 | . 843 1735 205 3997 763 367 54 Explosive 443 | . . . . 443 . . . Electromagnetic 830 | . . . . 661 . 169 . Impact 1009 | . . . . 322 . . 687 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 1 1 3 7 7 8 8 Average Corruption 2 | . 1 1 2 3 7 7 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 183 | . 26 36 19 25 29 30 18 Message Errors 34 | . 3 7 6 1 5 7 5 Matter Fused 44 | . 6 7 5 8 7 6 5 Heat Flow Errors 30 | . 10 2 2 3 7 4 2 Energy Discharges 24 | . 3 7 6 3 1 3 1 Parts Rejected 1 | . . . . 1 . . . Data Loss (minor) 30 | . 2 9 . 5 4 6 4 Data Loss (major) 6 | . . 3 . . 1 1 1 Misfires 8 | . 2 . . 1 3 2 . Weapon Failures 6 | . . 1 . 3 1 1 . Overload Shots 10 | . . . . 6 3 . 1 Effects 1 | . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . Overflow Damage 654 | . . 12 . 373 . . 269 Projectiles 14 | . . . . 14 . . . Explosions 99 | . . 12 . 87 . . . Melee 541 | . . . . 272 . . 269 Knockbacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 347 | . . 38 . 301 . 8 . Shots 11 | . . 2 . 7 . 2 . Rammed 6 | . 2 1 2 1 . . . Targets Rammed 6 | . 2 1 2 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 373 | . 277 365 288 373 246 248 277 Average Temperature 84 | . 78 48 107 100 77 90 143 Received Heat Transfer 1374 | . 6 519 18 627 168 36 . Effects 12 | . 1 2 . 5 . 3 1 Shutdowns 1 | . . . . 1 . . . Energy Bleed 2 | . 1 . . . . . 1 Interference 8 | . . 2 . 3 . 3 . Matter Decay 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 9 | . . . . 4 . 1 4 Impact Corruptions 14 | . . . . 8 . . 6 Robots Melted 7 | . 1 2 1 2 1 . . Combat Hostiles 5 | . . 2 1 1 1 . . Parts Melted 43 | . 8 7 3 20 5 . . Heat Transferred 13186 | . 2678 2847 259 5592 1123 637 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Peak Influence 961 | . 192 . 145 961 . . . Initial 600 | . . . . 600 . . . Average 194 | . 49 . 52 588 . . . Maximum Alert Level 3 | . . . . 3 . . . Low Security (%) 73 | 100 100 . 100 . . . . Level 1 4 | . . . . 18 . . . Level 2 15 | . . . . 58 . . . Level 3 6 | . . . . 23 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 2 . . 8 . . . Investigation 2 | . 2 . . . . . . Extermination 3 | . . . . 3 . . . Reinforcement 5 | . . . . 5 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . 1 . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 26 45 1 49 5 6 4 Peak Tracking Total 9 | . 4 6 1 9 4 3 3 Tactical Retreats 3 | . 1 1 . . . 1 . Traps | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 22 | . 22 . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 3 | . 3 . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . Machines | -11 -10 -10 -9 -7 -7 -7 -7 ---------- Run | Yrd Mat Sub Rec Fac Low Low Dat Machines Disabled 12 | . . 5 . 6 . . 1 Max in Single Turn 4 | . . 3 . 4 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Machines Accessed 34 | . 11 2 12 4 1 . 4 Terminals 18 | . 8 . 6 3 1 . . Fabricators 1 | . . . . 1 . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 8 | . 2 . 6 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 108 | . 32 5 37 8 1 . 25 Successful 76 | . 18 5 25 2 1 . 25 Failed 31 | . 14 . 11 6 . . . Catastrophic 4 | . 2 . 1 1 . . . Database Lockouts 1 | . . . 1 . . . . Manual 42 | . 14 . 24 4 . . . Terminals 54 | . 24 . 23 6 1 . . Fabricators 2 | . . . . 2 . . . Repair Stations 4 | . 4 . . . . . . Recycling Units 18 | . 4 . 14 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 47 | . 6 5 9 1 1 . 25 Record 16 | . . 4 . . 1 . 11 Part Schematic 9 | . . . . . . . 9 Robot Schematic 4 | . . . 2 . . . 2 Robot Analysis 2 | . . . 2 . . . . Prototype ID Bank 7 | . 2 . 2 . . . 3 Branch Access Points 1 | . 1 . . . . . . Terminal Index 2 | . . . 1 1 . . . Recycling Unit Index 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . Fabricator Hacks 1 | . . . . 1 . . . Network Status 1 | . . . . 1 . . . Repair Station Hacks 4 | . 4 . . . . . . Scan Component 2 | . 2 . . . . . . Repair 2 | . 2 . . . . . . Recycling Unit Hacks 8 | . 2 . 6 . . . . Report Inventory 7 | . 2 . 5 . . . . Retrieve Components 1 | . . . 1 . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 6 . 10 . . . . Terminals 8 | . 4 . 4 . . . . Assimilate 2 | . 2 . . . . . . Botnet 5 | . 1 . 4 . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 2 . 6 . . . . Tunnel 8 | . 2 . 6 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 24 | . 10 . 10 4 . . . Full Trace Events 7 | . 1 . 6 . . . . Feedback Events 2 | . . . 2 . . . . Corruption 2 | . . . 2 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . 2 . . . 2 Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . . . . . . 9 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . 2 . . . . . . Time 52 | . 52 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . 9 . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -7 -7 -7 -7 ------------ Run | Yrd Mat Sub Rec Fac Low Low Dat Used RIF Installer . | . . . . . . . . Robots Hacked 2 | . 2 . . . . . . Non-combat 2 | . 2 . . . . . . Combat . | . . . . . . . . Robot Hacks Applied 2 | . 2 . . . . . . parse_system 2 | . 2 . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -7 -7 -7 -7 -------- Run | Yrd Mat Sub Rec Fac Low Low Dat Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 . . . . . . Highest-Rated Group 10 | . 10 . . . . . . Highest-Rated Ally 10 | . 10 . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -7 -7 -7 -7 ------- Run | Yrd Mat Sub Rec Fac Low Low Dat Robot Analysis Total 2 | . . . 2 . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -7 -7 -7 -7 ------------- Run | Yrd Mat Sub Rec Fac Low Low Dat Turns Passed 11928 | 47 2757 3831 1364 1536 898 975 520 Spaces Moved 5000 | 28 1125 1469 554 738 453 465 168 Core 3 | 3 . . . . . . . Treads 3392 | 25 1125 1469 554 219 . . . Legs . | . . . . . . . . Wheels 1605 | . . . . 519 453 465 168 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 240 115 106 193 193 Average Speed 205 | 148 216 231 240 140 183 193 193 Slowest Speed 250 | 160 240 240 240 250 242 193 193 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 60 | 3 93 55 99 18 68 67 78 Regions Visited 7 Branch Regions 5 Pre-discovered Areas 11 | . 2 1 6 . . 1 1 Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 20 | . . 14 . . 3 3 . Spaces Dug 6 | . . . . 6 . . . Terrain Destroyed 217 | . . 111 3 100 2 1 . Melee 6 | . . . . 6 . . . Projectile 21 | . . 8 3 7 2 1 . AOE 190 | . . 103 . 87 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -7 -7 -7 -7 --------- Run | Yrd Mat Sub Rec Fac Low Low Dat Total 6036 | 32 1355 1758 576 1030 485 523 277 Wait 328 | . 119 49 7 65 10 31 47 Move 4993 | 27 1124 1468 553 737 452 464 168 Hop . | . . . . . . . . Pick Up 111 | 1 22 53 3 23 1 3 5 Fast Attach 46 | 4 4 16 . 18 . 4 . Attach 45 | . 2 13 . 23 2 . 5 Detach 20 | . . 5 . 11 . 1 3 Swap 41 | . 8 14 1 13 1 2 2 Drop 82 | . 5 37 4 23 3 6 4 Fire 285 | . 45 98 6 107 16 12 1 Melee 53 | . 2 . . 9 . . 42 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . 2 1 2 1 . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 22 | . 22 . . . . . . Miscellaneous 4 | . . 4 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 16) 1224 | -10/Materials | Discovered new exit (range 12) 1383 | -10/Materials | Discovered new exit (range 15) 1705 | -10/Materials | Discovered new exit (range 14) 1893 | -10/Materials | Repaired Lgt. Treads 1942 | -10/Materials | Repaired Lgt. Treads 2805 | -10/Materials | Entered Subcaves 3261 | -10/Subcaves | Build established: Subdweller-Mutant 3371 | -10/Subcaves | Discovered new exit (range 8) 3730 | -10/Subcaves | Identified exit to Materials 3826 | -10/Subcaves | Visited Clippyterm 3833 | -10/Subcaves | Learned Factory fabricator intel 3833 | -10/Subcaves | Learned Factory trap positions 3954 | -10/Subcaves | Core integrity fell below 50% 4051 | -10/Subcaves | Discovered new exit (range 15) 4759 | -10/Subcaves | Build established: Mutant 4767 | -10/Subcaves | Discovered exit to Materials (range 3) 5226 | -10/Subcaves | Visited 4L-MR0's lab 5256 | -10/Subcaves | Found Power Bank 5288 | -10/Subcaves | Found Botcube 5460 | -10/Subcaves | Disturbed a concealed Subdweller 5696 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5706 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5772 | -10/Subcaves | Learned location of Zion (-6) 5830 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6157 | -10/Subcaves | Disturbed a concealed Subdweller 6636 | -10/Subcaves | Entered Recycling 6649 | -9/Recycling | Found Unknown Device 7024 | -9/Recycling | Discovered new exit (range 14) 7038 | -9/Recycling | Core integrity fell below 20% 8000 | -9/Recycling | Entered Factory 8000 | -7/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 8001 | -7/Factory | Loaded intel: 130 trap records 8002 | -7/Factory | Loaded intel: 6 fabricator locations 8003 | -7/Factory | Identified Scrap Engine 8400 | -7/Factory | Search patrols dispatched 8737 | -7/Factory | Build established: Scavenger-Skirmisher 8948 | -7/Factory | Cargo convoy interrupted 8981 | -7/Factory | Found Prototype Launcher 8981 | -7/Factory | Identified Com. Tesla Bomb Launcher 8998 | -7/Factory | Lost 9 parts (1p2n1u5w) 8999 | -7/Factory | Destroyed 13 combat bots 9049 | -7/Factory | Found Com. Tesla Bomb Launcher 9408 | -7/Factory | Discovered new exit (range 12) 9458 | -7/Factory | Core integrity fell below 50% 9494 | -7/Factory | Found Prototype Device 9502 | -7/Factory | Destroyed 8 combat bots 9536 | -7/Factory | Entered Lower Caves 9587 | -7/Lower Caves | Spotted B-75 Beast 9757 | -7/Lower Caves | Destroyed B-75 Beast 10025 | -7/Lower Caves | Encountered a Warlord checkpoint 10075 | -7/Lower Caves | Learned Factory terminal intel 10112 | -7/Lower Caves | Build established: Construct 10188 | -7/Lower Caves | Discovered new exit (range 15) 10434 | -7/Lower Caves | Entered another Lower Caves area 10556 | -7/Lower Caves | Discovered new exit (range 7) 11293 | -7/Lower Caves | Discovered new exit (range 8) 11409 | -7/Lower Caves | Entered Data Miner 11409 | -7/Data Miner | Discovered new exit (range 6) 11448 | -7/Data Miner | Met Data Miner 11545 | -7/Data Miner | Learned location of Section 7 (-2) 11545 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11574 | -7/Data Miner | Received God Mode back door access code from Data Miner 11680 | -7/Data Miner | Destroyed Data Miner 11680 | -7/Data Miner | Data Conduit disabled 11694 | -7/Data Miner | Found Prototype Hackware 11905 | -7/Data Miner | Core integrity fell below 20% 11929 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 11875_ System corrupted: Matter fused (-6). 11888_ Acquired Lyr. Medium Armor Plating. 11891_ System corrupted: Component data lost. 11893_ Med. Reactive Plating destroyed. 11900_ Wheeled Compact-Carbon Exoskeleton destroyed. 11900_ Wheeled Compact-Carbon Exoskeleton core remains intact and functional. 11906_ Wheeled Compact-Carbon Exoskeleton destroyed. 11906_ Wheeled Compact-Carbon Exoskeleton core remains intact and functional. 11907_ Enhanced Grunt suffers critical hit (Smash). 11907_ Destroyed Prototype Device. 11907_ Enhanced Grunt system corrupted by crushing effect. 11909_ Wheeled Compact-Carbon Exoskeleton destroyed. 11909_ Arm. Scrap Engine damaged due to network destabilization (-8). 11913_ Lyr. Medium Armor Plating destroyed. 11918_ System corrupted: Matter fused (-7). 11924_ Imp. Shield Generator destroyed. 11924_ Destroyed Prototype Device. 11924_ Enhanced Grunt system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????#################??????????? | | ???## g g*% """"""""######?????? | | ??## " @"== " """"""""####### | | ??#" """"" "" | | ??# """""" | | ??# """"""* | | ??# """"" | | ??# """" "! | | ??# """ "" """""""" | | ??# "" """" """"###### | | ??## "" """ """""###????? | | ???## """""" "#####??????? | | ????########"## "#??????????? | | ???????????#"### "#??????????? | | ???????????#"### "#??????????? | | ????????????"?# "#??????????? | | ?????????????## "#??????????? | | ?????????????# "#??????????? | | ?????????????### "#??????????? | | ???????????????# "##?????????? | | ??????????????## ""#?????????? | | ???????????#?## ""#?????????? | | ??????????##"#"X ""#?????????? | | ??????????""""" "####??????? | | ??????????""""" X"""""??????? | | ??????????##"#"X "##"#??????? | | ???????????#?## X""""#??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Resistance: KI 30 Utility Shielding 66 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Matter Filtering 50 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Robot Schematics ------------------ A-02 Transporter | -9/Recycling | Hacked Y-45 Defender | -9/Recycling | Hacked S-27 Virus | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledNuclearWand Manual? 0 Play Time 01:07:29 Cumulative 492.5 hours Start 2024.02.02 @ 12:32:53 End 2024.02.02 @ 13:41:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 160 Adventurer 15 Explorer 0 Win Type - Total 31 Types 9/3/8/2/2/0/4/2/1 Lore% 92 Gallery% 94 Achievement% 83 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42231c0a-8898-4136-82fc-4711b730dd40