Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.22 @ 18:18:12 // Halloween2020/ForbiddenLore Player: Gobbopathe Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (3386) 3386 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1197) 1197 TOTAL SCORE: 8738 Bonus ------- High Alert Combat Kills 200 Follower Combat Kills 297 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 85/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (4) ---- Makeshift Kinetic Plating Relay Coupler [NC] (22) Relay Coupler [Swarmer] (39) Missile Launcher Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Compact Battery Insulated Plating Hacking Drone Bay > --- WEAPON ----------- CR-A16's Pointy Stick > --- INVENTORY -------- Light Nuclear Core Micro Fission Core Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Kinecellerator Makeshift Kinetic Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Advanced Assault Cannon Missile Launcher Datajack Katana Dirty Bomb Trap [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Wheel Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 2 . . 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 6 | . . 2 2 . . 2 . . . . Weapon . | . . . . . . . . . . . Parts Attached 96 | 7 4 19 7 9 6 2 17 15 6 4 Power 10 | 1 1 1 1 . 1 . 1 3 . 1 Engine 7 | 1 1 1 1 . 1 . 1 1 . . Core 3 | . . . . . . . . 2 . 1 Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 4 . 2 1 . 3 5 3 . Treads 3 | . . . . . . . 1 2 . . Leg 6 | . . . . . . . . 3 3 . Wheel 11 | 2 . 4 . 2 1 . 2 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 2 3 6 4 1 2 2 8 2 1 1 Device 11 | 1 . 2 1 . 1 . 5 . 1 . Storage 6 | 1 3 1 . . . . . 1 . . Processor 1 | . . . . . . . 1 . . . Hackware 3 | . . 1 . . . 1 . . . 1 Protection 11 | . . 2 3 1 1 1 2 1 . . Artifact . | . . . . . . . . . . . Weapon 34 | 2 . 8 2 6 2 . 5 5 2 2 Energy Gun 15 | 1 . 6 1 3 1 . 2 1 . . Energy Cannon 7 | . . 1 . 3 . . 3 . . . Ballistic Gun 3 | 1 . 1 . . 1 . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 . Launcher 1 | . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . . . . 2 . . Piercing Weapon 2 | . . . . . . . . . 1 1 Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 3 | . . 1 . . 1 . . . 1 . Parts Lost 44 | . . 5 1 3 2 . 17 9 3 4 Power 4 | . . . . . . . 1 2 . 1 Propulsion 11 | . . 1 . 1 . . 3 2 2 2 Utility 14 | . . 1 1 . 2 . 8 1 1 . Weapon 15 | . . 3 . 2 . . 5 4 . 1 Highest Loss Streak 11 | . . 5 1 2 1 . 11 5 3 4 Average Slot Usage (%) 92 | . 100 97 98 99 100 100 93 70 78 76 Engine 7 | . 14 11 7 9 9 7 7 4 . . Treads 2 | . . . . . . . 3 6 13 . Wheel 13 | . 28 21 18 17 18 15 9 1 . . Device 10 | . 8 3 9 9 9 7 15 12 10 15 Storage 25 | . 20 24 27 27 27 23 23 23 30 30 Processor 1 | . . . . . . . 4 . . . Hackware 6 | . . 7 9 9 9 15 6 . . 7 Protection 6 | . . 5 8 9 9 15 5 1 6 . Energy Gun 6 | . 14 17 6 9 2 7 2 . . . Energy Cannon 5 | . . 1 9 8 7 . 8 3 . . Ballistic Gun 2 | . 14 3 . . 7 7 2 . . . Naked Turns 1 | . . . . . . . . . . 1 Heaviest Build 77 | 13 40 63 68 69 70 70 75 73 77 59 Greatest Support 56 | 26 26 26 24 28 28 28 28 56 56 28 Greatest Overweight (x) 6 | . 1 2 2 2 2 2 6 2 2 5 Average Overweight (x) 1 | . . 1 2 2 2 2 2 1 1 1 Largest Inventory Capacity 22 | 6 16 22 22 22 22 22 22 22 22 22 Average Capacity 20 | 5 11 17 22 22 22 22 22 22 22 19 Most Carried 22 | 4 9 21 22 22 22 22 22 19 18 14 Average Carried 17 | 2 6 15 21 21 21 21 18 16 17 11 Final Capacity 22 | 6 16 22 22 22 22 22 22 22 22 4 Final Carried 22 | 4 9 21 22 22 22 22 19 17 15 4 Class Distribution -------------------- 56% | Bothacker-Mutant 22% | Hauler-Mutant 14% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Zion Bothacker-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Matter Collected 1586 | 281 12 477 70 80 171 . 289 206 . . Remotely 177 | 62 . 81 . . . . 34 . . . Salvage Created 3784 | 111 12 988 278 800 487 . 785 323 . . Parts 199 | 6 4 54 23 41 24 . 36 11 . . Haulers Intercepted 2 | . . 2 . . . . . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 50 | . . . . . . . 40 10 . . Prevented 5 | . . . . . . . 5 . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 73 | . . 16 5 19 10 . 16 7 . . Melee 8 | . . . 4 . . . . 4 . . Guns 42 | . . 15 . 9 6 . 12 . . . Cannons 19 | . . . 1 8 4 . 3 3 . . AOE 4 | . . 1 . 2 . . 1 . . . Classes Destroyed 14 | 3 1 7 . 1 1 . 1 . . . Worker 2 | 1 . 1 . . . . . . . . Builder 2 | . . 2 . . . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . Hauler 2 | . . 2 . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . Operator 4 | . . 1 2 . 1 . . . . . Watcher 3 | . 1 1 . . 1 . . . . . Swarmer 17 | . . . . 7 3 . 7 . . . Grunt 28 | . . 10 2 4 2 . 3 7 . . Brawler 5 | . . 1 . 2 . . 2 . . . Duelist 4 | . . 1 . . . . 3 . . . Sentry 17 | . . 4 3 6 3 . 1 . . . Hunter 2 | . . . . . 2 . . . . . Best Kill Streak 6 | 2 1 6 2 6 4 . 4 2 . . Combat Bots Only 6 | . . 5 1 6 3 . 4 2 . . Max Kills in Single Turn 3 | 1 1 1 1 3 1 . 1 1 . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . 1 . 2 . . 1 . . . Melee 1 | . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Damage Taken 5707 | 15 . 655 299 767 525 65 1830 827 414 310 Core 1004 | . . 137 42 74 48 . 274 138 96 195 Absorbed by Shields 83 | . . . . 83 . . . . . . Core Remaining (%) 83 | 100 100 65 . . 70 . . . . . Volleys Fired 246 | 11 3 66 5 47 38 . 59 17 . . Largest 2 | 2 2 2 2 2 2 . 2 2 . . Hottest 136 | 60 60 108 131 136 94 . 136 136 . . Shots Fired 474 | 22 6 127 10 94 76 . 112 27 . . Gun 331 | 22 6 127 5 51 45 . 72 3 . . Cannon 143 | . . . 5 43 31 . 40 24 . . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 112 | 11 3 18 . . 38 . 31 11 . . Thermal 253 | . . 57 10 68 38 . 67 13 . . Explosive . | . . . . . . . . . . . Electromagnetic 109 | 11 3 52 . 26 . . 14 3 . . Robot Hit Streak 19 | 4 5 12 6 19 8 . 15 12 . . Robot Miss Streak 6 | 2 2 6 2 2 3 . 4 4 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . . 3 . 2 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . Shots Hit Robots 338 | 13 3 82 22 73 43 . 67 32 3 . Core Hits 154 | 4 2 36 9 41 18 . 31 13 . . Critical Hits 9 | . . . . 2 5 . 2 . . . Critical Kills 4 | . . . . 1 2 . 1 . . . Critical Parts Destroyed 5 | . . . . 1 3 . 1 . . . Melee Attacks 34 | . . . 17 . . . . 14 3 . Impact . | . . . . . . . . . . . Slashing 31 | . . . 17 . . . . 14 . . Piercing 3 | . . . . . . . . . 3 . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6830 | 120 54 1393 576 1554 782 . 1352 902 97 . Guns 3345 | 89 54 1267 68 703 390 . 705 69 . . Cannons 2047 | . . . 83 614 392 . 518 440 . . Explosions 523 | 31 . 126 . 237 . . 129 . . . Melee 915 | . . . 425 . . . . 393 97 . Ramming . | . . . . . . . . . . . Kinetic 1005 | 34 10 174 . . 277 . 235 275 . . Thermal 3667 | 31 . 727 151 1175 505 . 913 165 . . Explosive . | . . . . . . . . . . . Electromagnetic 1243 | 55 44 492 . 379 . . 204 69 . . Impact . | . . . . . . . . . . . Slashing 818 | . . . 425 . . . . 393 . . Piercing 97 | . . . . . . . . . 97 . Highest Corruption 13 | . . . . . . . 13 13 13 . Average Corruption 12 | . . . . . . . 12 13 13 . Corruption Purged . | . . . . . . . . . . . Effects 76 | . . . . . . . 36 30 10 . Message Errors 20 | . . . . . . . 7 8 5 . Matter Fused 12 | . . . . . . . 6 5 1 . Heat Flow Errors 6 | . . . . . . . 4 2 . . Energy Discharges 5 | . . . . . . . . 3 2 . Data Loss (minor) 9 | . . . . . . . 4 4 1 . Data Loss (major) 1 | . . . . . . . 1 . . . Misfires 3 | . . . . . . . 2 1 . . Alerts 1 | . . . . . . . 1 . . . Misdirections 6 | . . . . . . . 2 3 1 . Targeting Errors 12 | . . . . . . . 8 4 . . Weapon Failures 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 83 | . . 27 9 . 20 . 8 19 . . Projectiles 26 | . . . . . 20 . . 6 . . Explosions 35 | . . 27 . . . . 8 . . . Melee 22 | . . . 9 . . . . 13 . . Knockbacks 4 | . . . . . . . . 4 . . Impact . | . . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 187 | 15 . 88 . 21 . . 63 . . . Shots 5 | 1 . 2 . 1 . . 1 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 464 | 52 20 464 . 47 62 . 389 171 . . Average Temperature 110 | 21 15 148 . 24 19 . 144 41 . . Received Heat Transfer 1659 | . . 192 117 255 72 9 492 432 . 90 Effects 12 | . . 8 . . . . 4 . . . Shutdowns 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 3 | . . 3 . . . . . . . . Matter Decay 5 | . . 4 . . . . 1 . . . Short Circuit 1 | . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . 1 . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 3 | . . 3 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 13 | . . 2 2 6 . . 3 . . . Heat Transferred 6219 | . . 1482 296 1764 925 . 1456 296 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | 1 . 3 . 3 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Peak Influence 793 | 15 82 408 362 793 688 255 . . . . Initial 386 | . 9 34 172 106 386 255 . . . . Average 328 | 5 38 209 248 515 519 255 . . . . Maximum Alert Level 3 | . . 2 1 3 2 1 . . . . Low Security (%) 30 | 100 100 46 31 10 . . . . . . Level 1 34 | . . 48 68 23 9 100 . . . . Level 2 27 | . . 4 . 34 90 . . . . . Level 3 7 | . . . . 31 . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 5 | . . 2 1 . 2 . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . 2 1 . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Distress Signals 8 | . . 4 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 3 24 11 23 19 5 20 8 6 3 Peak Tracking Total 7 | . 3 4 4 5 5 6 7 4 5 3 Tactical Retreats 9 | . . . 1 2 1 . 2 2 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Traps Triggered 4 | . . . . 4 . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . 1 . . . . 1 . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Machines Disabled 4 | . . 1 . 2 1 . . . . . Max in Single Turn 1 | . . 1 . 1 1 . . . . . Garrison Relay 2 | . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Machines Accessed 16 | . 2 5 5 . 3 1 . . . . Terminals 11 | . 2 5 2 . 2 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 1 . 1 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . Total Hacks 53 | . 7 20 17 . 8 1 . . . . Successful 36 | . 7 11 15 . 3 . . . . . Failed 17 | . . 9 2 . 5 1 . . . . Catastrophic 2 | . . 1 . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 6 16 3 . 2 . . . . . Terminals 36 | . 7 20 3 . 6 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . 6 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 10 | . . . 7 . 2 1 . . . . Garrison Access 1 | . . . 1 . . . . . . . Terminal Hacks 10 | . 4 3 . . 3 . . . . . Part Schematic 1 | . . . . . 1 . . . . . Prototype ID Bank 4 | . 2 1 . . 1 . . . . . Terminal Index 2 | . 1 1 . . . . . . . . Locate Traps 2 | . . 1 . . 1 . . . . . Patrol Status 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . 6 . . . . . . . Scan Component 3 | . . . 3 . . . . . . . Repair 3 | . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . 7 . . . . . . . Insert Component 4 | . . . 4 . . . . . . . Analyze 3 | . . . 3 . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . Unauthorized Hacks 12 | . 3 8 1 . . . . . . . Terminals 12 | . 3 8 1 . . . . . . . Track 3 | . 1 2 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . Botnet 5 | . 1 3 1 . . . . . . . Operators 3 | . 1 2 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 14 | . 1 5 4 . 3 1 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . 1 . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . . Time 115 | . . . 115 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . 3 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Used RIF Installer 1 | . . . . 1 . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 8 | . . . . 8 . . . . . . Machine Destruction 8 | . . . . 8 . . . . . . Attached 2 | . . . . . . 1 . . . 1 Robots Rewired 8 | . . . . 6 . . 2 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Total Allies 8 | . . . . 6 . . 2 . . . Largest Group 6 | . . . . 6 2 . 2 . . . Highest-Rated Group 90 | . . . . 90 30 . 46 . . . Highest-Rated Ally 30 | . . . . 15 15 . 30 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 53 | . . . . 14 19 . 20 . . . Total Damage 1152 | . . . . 358 429 . 365 . . . Kills 8 | . . . . 2 3 . 3 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . 1 Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Turns Passed 5243 | 143 212 781 485 699 626 136 1147 584 416 14 Spaces Moved 2937 | 80 201 473 224 386 389 115 580 262 221 6 Core 8 | 6 . . . . . . . . . 2 Treads 658 | . . . . . . . 250 201 207 . Legs 79 | . . . . . . . . 61 14 4 Wheels 2192 | 74 201 473 224 386 389 115 330 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 110 110 115 115 115 150 180 50 Average Speed 130 | 87 93 102 110 113 115 115 159 186 181 151 Slowest Speed 270 | 100 100 110 110 115 115 115 220 200 200 270 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 5 37 36 31 51 42 3 59 39 14 1 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 8 | 1 1 1 . . 1 1 1 1 1 . Scrap Searched 6 | . . . . . . . 4 2 . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 26 | 1 . 7 . 10 . . 7 1 . . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . AOE 25 | 1 . 7 . 10 . . 7 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Mat Gar Mat Fac Low Low Zio Pro Total 3860 | 130 218 647 426 558 508 118 704 311 230 10 Wait 376 | 27 3 43 163 59 65 . 15 1 . . Move 2927 | 79 200 472 224 384 388 114 579 261 220 6 Hop . | . . . . . . . . . . . Pick Up 75 | 5 5 30 7 13 5 2 8 . . . Fast Attach 27 | 7 . 2 3 . 3 . 4 5 2 1 Attach 41 | . . 7 2 4 2 2 11 7 3 3 Detach 6 | . . 1 . . . . 1 3 1 . Swap 28 | . 4 10 2 5 1 . 2 3 1 . Drop 40 | 1 3 16 3 11 6 . . . . . Fire 246 | 11 3 66 5 47 38 . 59 17 . . Melee 34 | . . . 17 . . . . 14 3 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 9 | . . . . 9 . . . . . . Rewire 51 | . . . . 26 . . 25 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 16) 144 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 339 | -10/Materials | Discovered new exit (range 14) 356 | -10/Materials | Entered another Materials area 356 | -9/Materials | Evolved 2 slots: Utility x2 773 | -9/Materials | Discovered new exit (range 16) 1004 | -9/Materials | Lost 5 parts (1n1u3w) 1127 | -9/Materials | Discovered new exit (range 10) 1137 | -9/Materials | Entered another Materials area 1137 | -8/Materials | Evolved 2 slots: Utility x2 1227 | -8/Materials | Build established: Hauler-Mutant 1368 | -8/Materials | Repaired Katana 1420 | -8/Materials | Repaired Hvy. Ion Engine 1448 | -8/Materials | Repaired Lgt. Armor Plating 1622 | -8/Materials | Identified exit to Garrison 1622 | -8/Materials | Entered Garrison 1650 | -8/Garrison | Triggered checkpoint 1731 | -8/Garrison | Garrison Relay disabled 1858 | -8/Garrison | Triggered checkpoint 1967 | -8/Garrison | Garrison Relay disabled 2002 | -8/Garrison | Triggered checkpoint 2086 | -8/Garrison | Triggered checkpoint 2098 | -8/Garrison | Triggered checkpoint 2211 | -8/Garrison | Discovered new exit (range 14) 2253 | -8/Garrison | Installed Relay Interface Framework 2321 | -8/Garrison | Entered Materials 2321 | -8/Materials | Accompanied by 2 allies 2552 | -8/Materials | Build established: Bothacker-Mutant 2923 | -8/Materials | Discovered new exit (range 16) 2947 | -8/Materials | Entered Factory 2947 | -7/Factory | Evolved 2 slots: Utility x2 3073 | -7/Factory | Discovered new exit (range 9) 3083 | -7/Factory | Entered Lower Caves 3488 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3587 | -7/Lower Caves | System corruption reached 10% 3630 | -7/Lower Caves | Lost 11 parts (1p2n4u4w) 4021 | -7/Lower Caves | Spotted B-75 Beast 4033 | -7/Lower Caves | Allies destroyed B-75 Beast 4125 | -7/Lower Caves | Discovered new exit (range 11) 4230 | -7/Lower Caves | Entered another Lower Caves area 4404 | -7/Lower Caves | Lost 4 parts (1n3w) 4513 | -7/Lower Caves | Learned Factory trap positions 4629 | -7/Lower Caves | Core integrity fell below 50% 4669 | -7/Lower Caves | Lost 5 parts (2p1n1u1w) 4769 | -7/Lower Caves | Learned 8 Factory zone layouts 4794 | -7/Lower Caves | Discovered new exit (range 8) 4814 | -7/Lower Caves | Entered Zion 4843 | -7/Zion | Found CR-A16's Pointy Stick 4960 | -7/Zion | Discovered new exit (range 15) 5039 | -7/Zion | System corruption cleaned by Quarantine Array 5068 | -7/Zion | Given the Hacking Drone Bay 5068 | -7/Zion | Found Prototype Device 5068 | -7/Zion | Identified Hacking Drone Bay 5155 | -7/Zion | RIF detected upon attempting to enter Zion 5155 | -7/Zion | Attacked by Zionites 5155 | -7/Zion | Spotted KA-49E(B) 5155 | -7/Zion | Spotted BX-RCF(B) 5205 | -7/Zion | 99-TNT came to Zion's defense 5229 | -7/Zion | Lost 3 parts (2n1u) 5230 | -7/Zion | Entered Proximity Caves 5235 | -6/Proximity Caves | Core integrity fell below 20% 5242 | -6/Proximity Caves | Released all parts (9) 5244 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05205_ 99-TNT: "Who are you to come after my hometown?" LOCATION=UNKNOWN GOAL=ESCAPE 05231_ Datajack destroyed. 05232_ Neutrino Core destroyed. 05234_ Hacking Drone released from Hacking Drone Bay. 05235_ Hacking Drone retrieved by Hacking Drone Bay. 05236_ Hacking Drone released from Hacking Drone Bay. 05236_ L-41 Fighter sneak attacks. 05236_ Hacking Drone destroyed. 05238_ Imp. Carbon-fiber Leg destroyed. 05241_ Aluminum Leg destroyed. 05242_ Released Hacking Drone Bay. 05242_ Released Com. Battery. 05242_ Released Imp. Heat Sink. 05242_ Released Lrg. Storage Unit. 05242_ Released CR-A16's Pointy Stick. 05242_ Released Mic. Fission Core. 05242_ Released Relay Coupler [Duelist]. 05243_ Acquired CR-A16's Pointy Stick. Map ----- +----------------------------------------------------+ | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????######???????????????????? | | ?????????????????# ????????????????????? | | ?????????????????# ?????????????????????? | | ???????????????###]#??????????????????????? | | ??????????????## !###????????????????????? | | ??????????????# /lg!##???????????????????? | | ??????????????## g!!!!### #??????????????? | | ???????????????## @!&!! #??????????????? | | ????????????????# * #??????????????? | | ????????????????## #########??????????????? | | ?????????????????###??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 19 Energy Capacity 615 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 85 Armor Coverage 150 Resistance: EM 15 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 31 Relay Coupler Value 1 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Missile Launcher | -8/Materials | Scanalyzed Trap Extractor | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RestorationTacticalSabre Manual? 0 Play Time 01:32:44 Cumulative 128.7 hours Start 2020.11.19 @ 13:57:24 End 2020.11.22 @ 18:18:12 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 61 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae0c0ca2-ba53-4e76-8648-166f8cca88d3