Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 13:21:44 Player: Skergy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (104) 520 Value Destroyed (3095) 3095 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 6960 Bonus ------- High Alert Combat Kills 23 Follower Combat Kills 229 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -127 Cogmind --------- Core Integrity 0/550 Matter 128/300 Energy 40/160 System Corruption 3% Temperature Cool (9) Movement Flying (37) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit > --- UTILITY (4) ------ Weight Redist. System Improved Signal Interpreter ECM Suite > --- WEAPON (2) ------- Flail > --- INVENTORY (5) ---- Improved Ion Engine Light Nuclear Core Melee Analysis Suite System Shield Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter Reactive Plating Relay Coupler [Sentry] > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Treads Light Treads Light Treads Advanced Treads Xenon Bombardment Thruster Weight Redist. System Transport Network Coupler ECM Suite Light Armor Plating System Shield Relay Coupler [NC] High-powered Shotgun Mini Grenade Launcher Datajack Flail Axe [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Signal Interpreter Device ECM Suite Storage Medium Storage Unit Processor Signal Interpreter Hackware Relay Coupler [Sentry] Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 2 | . . . 1 1 . . . Utility 2 | . . . 1 1 . . . Weapon . | . . . . . . . . Parts Attached 79 | 7 5 2 29 2 9 11 14 Power 8 | 1 . . 3 . 1 1 2 Engine 6 | 1 . . 3 . 1 . 1 Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . . 11 1 3 3 5 Treads 21 | 2 . . 11 1 3 3 1 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 4 | . . . . . . . 4 Utility 22 | 1 3 . 8 1 1 5 3 Device 3 | . 1 . . 1 . . 1 Storage 6 | 1 1 . 3 . . 1 . Processor 3 | . 1 . 1 . . . 1 Hackware 3 | . . . . . . 2 1 Protection 7 | . . . 4 . 1 2 . Artifact . | . . . . . . . . Weapon 24 | 3 2 2 7 . 4 2 4 Energy Gun 5 | 1 1 . 3 . . . . Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 5 | 2 . . 2 . . . 1 Ballistic Cannon 4 | . . . . . 1 1 2 Launcher 3 | . . 2 . . 1 . . Special Weapon 1 | . 1 . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 Unidentified Prototypes . | . . . . . . . . Corrupted Parts 7 | . . . 4 1 . . 2 System Corruption 16 | . . . 13 1 . . 2 Parts Lost 39 | . . . 4 2 8 4 21 Power 6 | . . . 1 . 2 . 3 Propulsion 17 | . . . . 2 2 3 10 Utility 6 | . . . 1 . 1 1 3 Weapon 10 | . . . 2 . 3 . 5 Highest Loss Streak 12 | . . . 2 1 4 2 12 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 8 10 11 18 18 19 18 Power 2 | . 1 1 1 2 3 3 3 Propulsion 3 | . 2 2 2 6 4 4 4 Utility 3 | . 2 3 2 4 5 6 6 Weapon 3 | . 2 3 3 4 3 3 3 Tool/Special . | . . . . . . . . Unused Backups 16 | . . 1 7 . 3 1 4 Power 4 | . . 1 2 . . . 1 Propulsion 6 | . . . 3 . 3 . . Utility 5 | . . . 2 . . . 3 Weapon 1 | . . . . . . 1 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 95 100 97 98 95 97 79 Engine 9 | . 14 14 10 9 8 . 1 Core 1 | . . . . . . 8 6 Treads 31 | . 28 28 31 35 33 34 21 Device 3 | . 7 14 . 8 9 3 . Storage 10 | . 14 14 11 9 9 9 8 Processor 8 | . 2 . 10 9 9 9 9 Hackware 1 | . . . . . . 8 10 Protection 6 | . . . 9 9 6 5 3 Energy Gun 10 | . 19 5 11 17 4 . . Energy Cannon 1 | . . . 2 . 4 . . Ballistic Gun 5 | . 6 . 7 . 5 1 1 Ballistic Cannon 2 | . . . . . 2 13 11 Peak Build Rating 30 | 6 8 9 16 20 21 29 30 Average Rating 15 | 5 7 8 13 19 18 23 24 On Entrance 13 | . 6 8 9 15 20 18 29 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 69 | 14 20 23 56 58 61 67 69 Greatest Support 84 | 40 40 40 63 83 83 84 84 Greatest Overweight (x) 17 | . . . . . . . 17 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 25 20 20 20 20 Average Capacity 14 | 7 9 10 11 20 20 20 19 Most Carried 20 | 4 10 10 16 20 20 20 20 Average Carried 13 | 2 8 9 11 18 18 19 18 Final Capacity 20 | 8 10 10 20 20 20 20 5 Final Carried 20 | 4 10 10 16 20 19 20 5 Class Distribution -------------------- 62% | Mutant 28% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Commander-Mutant | -8/Materials Commander-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Matter Collected 2101 | 258 141 124 666 159 125 313 315 Remotely . | . . . . . . . . Salvage Created 3562 | . 153 91 1741 537 572 273 195 Parts 206 | . 7 9 111 24 34 15 6 Haulers Intercepted 2 | . . . 2 . . . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Combat Hostiles Destroyed 75 | . 2 3 30 6 18 8 8 Melee 5 | . . . . . 1 1 3 Guns 34 | . 2 . 21 5 5 . 1 Cannons 20 | . . . 3 . 6 7 4 AOE 15 | . . 3 5 1 6 . . Classes Destroyed 14 | . 3 3 6 1 . . 1 Worker 2 | . . . 2 . . . . Builder 6 | . 1 1 1 2 . 1 . Tunneler 2 | . . 1 1 . . . . Hauler 2 | . . . 2 . . . . Recycler 3 | . . . 2 1 . . . Operator 3 | . . . 2 1 . . . Watcher 11 | . 3 . 5 1 . 1 1 Swarmer 20 | . . . 8 . 8 2 2 Grunt 35 | . 2 2 13 3 8 4 3 Brawler 1 | . . . . . . . 1 Duelist 2 | . . . . 1 . . 1 Sentry 14 | . . . 9 2 2 1 . Hunter 2 | . . . . . . 1 1 Assembled 1 | . . 1 . . . . . Guerrilla 1 | . . 1 . . . . . Best Kill Streak 10 | . 3 4 8 4 10 3 3 Combat Bots Only 10 | . 2 2 4 3 10 3 3 Max Kills in Single Turn 5 | . 1 3 2 2 5 1 1 Gunslinging 1 | . . . 1 . . . . Exploded 5 | . . 1 1 1 5 . . Melee 1 | . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Hostile Shots Fired 517 | . 6 4 122 38 123 82 142 Missed 134 | . 1 1 48 9 35 14 26 Hits 383 | . 5 3 74 29 88 68 116 Melee 13 | . . . . 1 . . 12 Projectile 370 | . 5 3 74 28 88 68 104 Critical Strikes 19 | . . . 5 . 3 4 7 Damage Taken 5459 | . 73 93 939 538 1081 908 1827 Core 649 | . . 30 69 61 64 74 351 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 17 | . . . . . . . 17 Core Remaining (%) 90 | 100 . 88 82 . . . . Volleys Fired 220 | . 9 4 89 32 36 30 20 Largest 2 | . 2 2 2 2 2 2 2 Hottest 108 | . 100 63 90 90 108 74 74 Shots Fired 402 | . 17 7 171 57 59 57 34 Gun 261 | . 16 . 150 57 33 . 5 Cannon 130 | . . . 21 . 23 57 29 Launcher 10 | . . 7 . . 3 . . Special 1 | . 1 . . . . . . Kinetic 173 | . 1 . 53 . 28 57 34 Thermal 1 | . 1 . . . . . . Explosive 10 | . . 7 . . 3 . . Electromagnetic 218 | . 15 . 118 57 28 . . Robot Hit Streak 14 | . 5 3 14 8 13 4 7 Robot Miss Streak 8 | . 2 1 6 8 7 3 6 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . 4 1 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . Shots Hit Robots 297 | . 10 2 123 43 37 44 38 Core Hits 195 | . 8 11 70 26 28 18 34 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . . . . . . 1 Sever 1 | . . . . . . . 1 Melee Attacks 30 | . . . 2 . 1 13 14 Impact 6 | . . . 2 . 1 . 3 Slashing 11 | . . . . . . 3 8 Piercing . | . . . . . . . . Sneak Attacks 12 | . . . . . . 9 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6843 | . 228 327 2396 979 1199 972 742 Guns 2886 | . 168 . 1606 656 385 . 71 Cannons 2021 | . . . 364 . 366 819 472 Explosions 1550 | . 60 327 426 323 414 . . Melee 384 | . . . . . 34 153 197 Ramming 2 | . . . . . . . 2 Kinetic 2087 | . . . 530 . 195 819 543 Thermal 908 | . 60 . 426 323 99 . . Explosive 642 | . . 327 . . 315 . . Electromagnetic 2820 | . 168 . 1440 656 556 . . Impact 102 | . . . . . 34 . 68 Slashing 282 | . . . . . . 153 129 Piercing . | . . . . . . . . Highest Corruption 13 | . 4 4 13 1 1 1 3 Average Corruption 1 | . 3 4 2 1 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 36 | . 9 5 11 1 3 2 5 Message Errors 6 | . . 1 3 1 . 1 . Matter Fused 8 | . 5 . 2 . . . 1 Heat Flow Errors 2 | . 1 . 1 . . . . Energy Discharges 4 | . . 1 1 . 1 . 1 Data Loss (minor) 11 | . 3 1 2 . 2 1 2 Data Loss (major) 2 | . . 1 1 . . . . Misfires 2 | . . 1 1 . . . . Alerts 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 90 | . 10 10 19 16 24 11 . Projectiles 19 | . . . 8 . . 11 . Explosions 71 | . 10 10 11 16 24 . . Melee . | . . . . . . . . Knockbacks 18 | . . . . . . 10 8 Impact . | . . . . . . . . Kinetic 17 | . . . . . . 9 8 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 176 | . . 52 30 93 . . 1 Shots 5 | . . 2 1 2 . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 249 | . 102 18 238 249 171 81 120 Average Temperature 58 | . 41 9 61 80 54 36 38 Received Heat Transfer 2097 | . 39 24 441 171 459 279 684 Effects 1 | . . . 1 . . . . Energy Bleed 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Fried 14 | . . . 7 6 1 . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 1 1 1 . . . Heat Transferred 1200 | . 100 . 600 400 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 14 | . 1 . 9 3 1 . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Maximum Alert Level 2 | . . . 1 . 2 1 . Low Security (%) 79 | 100 100 100 87 100 51 . 100 Level 1 18 | . . . 12 . 18 100 . Level 2 2 | . . . . . 29 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 557 | . 58 76 307 186 557 367 184 Initial 271 | . . . 21 121 91 271 135 Average 117 | . 7 14 90 147 270 267 124 Influence Increases 2710 | . 119 106 953 255 546 351 380 Destroy 0b10 Robot/C 1660 | . 40 40 600 120 360 240 260 Destroy 0b10 Robot/NC 140 | . 20 10 65 25 . 15 5 Destroy Leader 348 | . 16 10 174 32 10 54 52 Allied During Kill 39 | . . . . . . 10 29 Successful Hack 154 | . 39 . 62 31 . 6 16 Disable Machine 60 | . . . . 45 . . 15 Anti-Garrison Action 50 | . . . . . 50 . . Destroy Structure 124 | . 4 46 37 2 21 11 3 Lose Combat Pursuer 135 | . . . 15 . 105 15 . Influence Decreases 2671 | . 119 50 720 404 129 588 661 Entered New Map 723 | . . . 35 168 49 286 185 Time Decay 1336 | . 119 50 493 206 . 262 206 Lost Part 390 | . . . 40 20 80 40 210 Lost Ally 80 | . . . 10 10 . . 60 Purge Threat 142 | . . . 142 . . . . Squads Dispatched 7 | . . . 2 . . 2 3 Investigation 1 | . . . 1 . . . . Extermination . | . . . . . . . . Reinforcement 4 | . . . 1 . . 2 1 Assault 2 | . . . . . . . 2 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Distress Signals 4 | . . . 1 2 . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 6 4 39 15 20 20 20 Peak Tracking Total 11 | . 3 2 6 4 11 5 5 Tactical Retreats 3 | . . . 1 . 1 1 . Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Traps Triggered 2 | . 2 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts 2 | . . . . . 2 . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 7 | . . . 6 . 1 . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Machines Disabled 5 | . . . . 3 1 . 1 Max in Single Turn 1 | . . . . 1 1 . 1 Garrison Relay 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Machines Accessed 34 | . 8 . 14 6 . 2 4 Terminals 28 | . 8 . 10 5 . 1 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . 2 . . . . Scanalyzers 3 | . . . 2 . . 1 . Garrison Access 1 | . . . . 1 . . . Total Hacks 107 | . 27 . 48 19 . 5 8 Successful 65 | . 20 . 28 8 . 4 5 Failed 41 | . 7 . 19 11 . 1 3 Catastrophic 3 | . . . 2 1 . . . Database Lockouts 1 | . . . 1 . . . . Manual 70 | . 17 . 34 14 . 1 4 Terminals 89 | . 27 . 33 18 . 3 8 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 7 | . . . 7 . . . . Scanalyzers 10 | . . . 8 . . 2 . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 18 | . 10 . 3 2 . 1 2 Robot Analysis 1 | . . . . . . . 1 Prototype ID Bank 4 | . 3 . . . . 1 . Open Door 1 | . . . . . . . 1 Emergency Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Garrison Index 1 | . . . . 1 . . . Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Reprogram Traps 1 | . . . 1 . . . . Surveillance Status 1 | . 1 . . . . . . Registered Components 2 | . 1 . 1 . . . . Zone Layout 3 | . 2 . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . Report Inventory 1 | . . . 1 . . . . Scanalyzer 9 | . . . 7 . . 2 . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Retrieve Study 7 | . . . 5 . . 2 . Garrison Access Hacks 1 | . . . . 1 . . . Unlock Access 1 | . . . . 1 . . . Unauthorized Hacks 35 | . 10 . 16 5 . 1 3 Terminals 30 | . 10 . 11 5 . 1 3 Track 3 | . 2 . 1 . . . . Assimilate 8 | . 3 . 5 . . . . Botnet 16 | . 4 . 4 4 . 1 3 Operators 3 | . 1 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . 5 . . . . Reject 2 | . . . 2 . . . . Recyclers 1 | . . . 1 . . . . Mask 2 | . . . 2 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 30 | . 8 . 12 5 . 2 3 Full Trace Events 1 | . . . 1 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 7 | . . . 5 . . 2 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked 9 | . . . . . . 7 2 Non-combat 7 | . . . . . . 5 2 Combat 2 | . . . . . . 2 . Robot Hacks Applied 11 | . . . . . . 9 2 parse_system 2 | . . . . . . 2 . map_earth 1 | . . . . . . 1 . drop_inventory 1 | . . . . . . . 1 go_dormant 1 | . . . . . . 1 . streamctrl_low 1 | . . . . . . 1 . formatsys_low 4 | . . . . . . 3 1 formatsys_high 1 | . . . . . . 1 . Relay Couplers Released 3 | . . . . . 3 . . Machine Destruction 3 | . . . . . 3 . . Attached 3 | . . . . . . 2 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Total Allies 12 | . 1 . 3 . . 5 3 Largest Group 6 | . 1 1 2 1 . 5 6 Highest-Rated Group 111 | . 10 10 19 10 . 75 111 Highest-Rated Ally 31 | . 10 10 10 10 . 26 31 Total Orders 4 | . . . 2 . . . 2 STAY 1 | . . . 1 . . . . FOLLOW 1 | . . . 1 . . . . PICKUP 1 | . . . . . . . 1 COLLECT 1 | . . . . . . . 1 Ally Attacks 31 | . . . . . . 13 18 Total Damage 600 | . . . . . . 261 339 Kills 10 | . . . . . . 5 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Active Infowar (turns) 1076 | . 394 182 169 285 40 . 6 Seismic 745 | . 394 182 169 . . . . ECM 331 | . . . . 285 40 . 6 Robot Analysis Total 1 | . . . . . . . 1 Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Turns Passed 5145 | 80 748 182 2265 424 456 566 424 Spaces Moved 2518 | 46 418 104 1146 188 184 268 164 Core 11 | 6 . . . . . . 5 Treads 2502 | 40 418 104 1146 188 184 268 154 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 5 | . . . . . . . 5 Fastest Speed 37 | 50 160 160 160 160 160 152 37 Average Speed 160 | 145 160 160 160 160 160 155 180 Slowest Speed 900 | 160 160 160 160 160 160 160 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 39 | 4 73 51 79 29 34 23 25 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . 1 . 2 . . . . Terrain Destroyed 125 | . 4 64 32 2 11 11 1 Melee 2 | . . . 2 . . . . Projectile 13 | . 1 . . . . 11 1 AOE 110 | . 3 64 30 2 11 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Mat Sto Total 3180 | 56 478 112 1419 253 283 347 232 Wait 201 | . 37 . 92 21 36 11 4 Move 2510 | 45 417 103 1145 188 183 267 162 Hop 1 | . . . . . . . 1 Pick Up 51 | 3 7 . 22 7 7 3 2 Fast Attach 29 | 7 2 . 8 1 . 4 7 Attach 30 | . . . 6 3 8 2 11 Detach 3 | 1 1 . 1 . . . . Swap 58 | . 3 4 24 1 7 13 6 Drop 44 | . 2 1 30 . 3 4 4 Fire 220 | . 9 4 89 32 36 30 20 Melee 30 | . . . 2 . 1 13 14 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 2 | . . . . . 2 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison -8/Materials -8/Storage History --------- Turn | Location | Event 46 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 10) 313 | -10/Materials | Build established: Mutant 314 | -10/Materials | Identified exit to Mines 412 | -10/Materials | Discovered new exit (range 5) 418 | -10/Materials | Identified exit to Materials 633 | -10/Materials | Discovered exit to Materials (range 9) 829 | -10/Materials | Entered Mines 829 | -10/Mines | Accompanied by 1 ally 834 | -10/Mines | Assembled infested the area 836 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 839 | -10/Mines | Assisted by a Guerilla fighting off Assembled 887 | -10/Mines | Met a Derelict bent on vengeance 1004 | -10/Mines | Discovered exit to Materials (range 5) 1011 | -10/Mines | Entered Materials 1011 | -9/Materials | Accompanied by 1 ally 1011 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2661 | -9/Materials | Central database locked down 2684 | -9/Materials | Discovered new exit (range 16) 2917 | -9/Materials | Discovered new exit (range 8) 3259 | -9/Materials | Identified exit to Materials 3266 | -9/Materials | System corruption reached 10% 3276 | -9/Materials | Entered another Materials area 3276 | -8/Materials | Accompanied by 1 ally 3276 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3394 | -8/Materials | Build established: Scavenger-Mutant 3569 | -8/Materials | Discovered new exit (range 16) 3700 | -8/Materials | Identified exit to Garrison 3700 | -8/Materials | Entered Garrison 3746 | -8/Garrison | Triggered checkpoint 3843 | -8/Garrison | Garrison Relay disabled 3852 | -8/Garrison | Triggered checkpoint 3897 | -8/Garrison | Lost 4 parts (1p1n1u1w) 3928 | -8/Garrison | Triggered checkpoint 3931 | -8/Garrison | Triggered checkpoint 4072 | -8/Garrison | Destroyed 10 combat bots 4116 | -8/Garrison | Discovered new exit (range 12) 4129 | -8/Garrison | Installed Relay Interface Framework 4154 | -8/Garrison | Identified exit to Materials 4156 | -8/Garrison | Entered Materials 4715 | -8/Materials | Discovered new exit (range 2) 4717 | -8/Materials | Identified exit to Storage 4722 | -8/Materials | Entered Storage 4722 | -8/Storage | Accompanied by 4 allies 4774 | -8/Storage | Build established: Commander-Mutant 4861 | -8/Storage | Met a pair of Derelict thieves 5036 | -8/Storage | Lost 6 allies 5043 | -8/Storage | Core integrity fell below 50% 5090 | -8/Storage | Lost 7 parts (1p3n1u2w) 5130 | -8/Storage | Core integrity fell below 20% 5146 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05135_ Reactive Plating crushed and broken. 05135_ Acquired 81 matter. 05136_ Acquired Unknown Flight Unit. 05136_ Identified Flight Unit. 05137_ Xenon Bombardment Thruster destroyed. 05137_ K-01 Serf collects debris. 05138_ Flight Unit destroyed. 05138_ Slammed into M-28 Smith. 05139_ K-01 Serf collects debris. 05139_ Acquired Corrupted Datajack+. 05139_ Integrated Corrupted Datajack+ (+1). 05139_ Complication: System interference. 05139_ ECM Suite temporarily disabled. 05139_ Imp. Signal Interpreter temporarily disabled. 05140_ Datajack+ destroyed. 05140_ K-01 Serf collects debris. 05141_ Acquired 14 matter. 05142_ Acquired Flight Unit. 05142_ K-01 Serf collects debris. 05144_ Acquired Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #############????????????????????????????????????? | | #????????????????????????????????????? | | """ """ #???###??????????????????????????????? | | """ """ #####T#############??????????????????? | | """ """ [ + + ^^ ###????????????????? | | # # |! "" ""#????????????????? | | ######+##+### # !! "" T"#????????????????? | | [ # [" ""#????????????????? | | [[[ +% *!!= ###????????????????? | | [ # =/@[%" #??????????????????? | | ######+###############%=g *=k #??????????????????? | | #??## #?????????##!!*g ! ##?????????????????? | | #??#T #?????????##/=[!* [% #?????????????????? | | #?###" "##?????????#####+######?????????????????? | | #?# #??????????####=##?????????????????????? | | #?#]] #?????????????#%#??????????????????????? | | #?# ] [[#?????????????#[!??????????????????????? | | #?#] [ [#?????????????#=!??????????????????????? | | #?########?????????????+!!??????????????????????? | | ##??????????????????????#% ??????????????????????? | | ????????????????????????# "?????????????????????? | | ????????????????????????# "?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????% "?????????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? "?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 365 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Evasion (%) 40 Recoil Reduction 4 Relay Coupler Types 2 Relay Coupler Value 40 Item Schematics ----------------- Datajack | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Mining Laser | -9/Materials | Hacked Datajack | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Mindtrick More Dakka Please Challenges ------------ None Game ------ Seed BlastMicroExpander Manual? 0 Play Time 01:25:08 Cumulative 115.8 hours Start 2026.01.29 @ 19:03:18 End 2026.02.01 @ 13:21:44 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 54 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 592a0161-3752-469b-a8b4-2da035b698f4