Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.06.17 @ 17:48:52 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (107) 535 Value Destroyed (2082) 2082 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (107) 107 TOTAL SCORE: 4824 Bonus ------- High Alert Combat Kills 107 Cogmind --------- Core Integrity 330/550 Matter 275/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (180) Ox2 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ High-capacity Storage Unit Visual Processing Unit Improved Sensor Array Salvage Targeting Computer Field Recycling Unit > --- WEAPON (2) ------- Mining Claw > --- INVENTORY (12) --- Light Nuclear Core Improved Heat Sink Signal Interpreter Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Medium Matter Pod Visual Processing Unit Improved Sensor Array Salvage Targeting Computer Field Recycling Unit > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Signal Interpreter Light Cannon Light Cannon Light Cannon Rocket Launcher Mining Claw [Rating: 19] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Salvage Targeting Computer Protection Light Armor Plating Weapon Light Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon . | . . . . . . Parts Attached 39 | 7 5 8 . 2 17 Power 3 | 1 . 1 . . 1 Engine 3 | 1 . 1 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 4 . . 4 Treads 8 | 2 . 4 . . 2 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 3 3 . 2 1 Device 3 | . . 1 . 1 1 Storage 4 | 1 2 1 . . . Processor 3 | 1 1 . . 1 . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 15 | 2 2 . . . 11 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 8 | . 2 . . . 6 Launcher 2 | . . . . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 13 | . . 1 . . 12 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . 1 . . 2 Weapon 7 | . . . . . 7 Highest Loss Streak 5 | . . 1 . . 5 Average Slot Usage (%) 96 | . 100 98 100 100 89 Engine 10 | . 14 11 11 9 8 Treads 19 | . 28 22 22 18 9 Device 11 | . . 10 11 18 19 Storage 14 | . 14 11 22 18 13 Processor 13 | . 14 11 11 18 18 Protection 4 | . . 10 . . . Ballistic Gun 1 | . 9 . . . . Ballistic Cannon 19 | . 18 22 22 18 15 Naked Turns . | . . . . . . Heaviest Build 57 | 11 43 50 49 57 57 Greatest Support 43 | 40 40 43 43 43 43 Greatest Overweight (x) 18 | . 1 1 1 1 18 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 12 | 6 12 12 12 12 12 Average Capacity 11 | 5 11 12 12 12 12 Most Carried 11 | 2 4 9 11 9 10 Average Carried 5 | . 2 5 9 8 6 Final Capacity 12 | 6 12 12 12 12 12 Final Carried 10 | . 3 8 10 8 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Mat Sto Matter Collected 2190 | 300 3 941 173 . 773 Remotely 161 | . . . . . 161 Salvage Created 2518 | 161 79 1227 144 . 907 Parts 203 | 17 6 94 15 . 71 Haulers Intercepted 6 | . . 5 . . 1 Recyclers Shooed 4 | 1 1 2 . . . Parts Field Recycled 4 | . . . . . 4 Retrieved Matter 19 | . . . . . 19 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Combat Hostiles Destroyed 51 | . 2 19 2 . 28 Guns 1 | . . . . . 1 Cannons 47 | . 2 19 2 . 24 AOE 3 | . . . . . 3 Classes Destroyed 12 | 3 1 6 1 . 1 Worker 12 | 2 1 7 . . 2 Builder 12 | . . 5 . . 7 Tunneler 12 | 4 . 3 5 . . Hauler 6 | . . 5 . . 1 Recycler 7 | 1 . 4 1 . 1 Mechanic 2 | . . 1 . . 1 Operator 2 | . . . . . 2 Watcher 3 | . . 3 . . . Swarmer 14 | . . 4 . . 10 Grunt 29 | . 2 13 1 . 13 Duelist 1 | . . . 1 . . Sentry 7 | . . 2 . . 5 Best Kill Streak 12 | 5 2 12 4 . 9 Combat Bots Only 6 | . 2 3 2 . 6 Max Kills in Single Turn 2 | 1 1 2 1 . 2 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Damage Taken 2181 | . 111 402 85 5 1578 Core 266 | . . 46 . . 220 Absorbed by Shields . | . . . . . . Core Remaining (%) 96 | 100 100 . 88 . . Volleys Fired 236 | 15 14 95 17 2 93 Largest 2 | 2 2 2 2 2 2 Hottest 70 | 40 70 70 70 70 70 Shots Fired 450 | 30 28 190 34 4 164 Gun 39 | 30 2 . . . 7 Cannon 401 | . 26 190 34 4 147 Launcher 10 | . . . . . 10 Special . | . . . . . . Kinetic 440 | 30 28 190 34 4 154 Thermal . | . . . . . . Explosive 10 | . . . . . 10 Electromagnetic . | . . . . . . Robot Hit Streak 25 | 8 6 25 17 1 19 Robot Miss Streak 3 | 1 2 3 1 2 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 319 | 24 17 118 30 1 129 Core Hits 147 | 14 4 50 10 . 69 Critical Hits 7 | . . 5 1 . 1 Critical Kills 3 | . . 2 . . 1 Critical Parts Destroyed 3 | . . 2 1 . . Melee Attacks 7 | . . . . . 7 Impact . | . . . . . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5483 | 196 228 1933 522 20 2584 Guns 248 | 196 . . . . 52 Cannons 4626 | . 228 1933 514 20 1931 Explosions 506 | . . . . . 506 Melee 95 | . . . . . 95 Ramming 8 | . . . 8 . . Kinetic 4874 | 196 228 1933 514 20 1983 Thermal . | . . . . . . Explosive 506 | . . . . . 506 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 95 | . . . . . 95 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 74 | . 21 . 13 . 40 Projectiles 36 | . 21 . 13 . 2 Explosions 25 | . . . . . 25 Melee 13 | . . . . . 13 Knockbacks 40 | . 2 15 10 1 12 Impact . | . . . . . . Kinetic 37 | . 2 12 10 1 12 Secondary 3 | . . 3 . . . Self-Inflicted Damage 107 | . . . . . 107 Shots 3 | . . . . . 3 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 414 | . 144 110 39 12 414 Average Temperature 56 | . 53 29 15 8 98 Received Heat Transfer 1053 | . 81 201 6 . 765 Effects 6 | . . . . . 6 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Damage (minor) 2 | . . . . . 2 Damage (major) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Peak Influence 630 | 35 99 381 178 30 630 Average Influence 199 | 13 39 228 111 12 349 Maximum Alert Level 2 | . . 1 . . 2 Low Security (%) 57 | 100 100 36 100 100 29 Level 1 30 | . . 63 . . 20 Level 2 12 | . . . . . 50 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . . 3 . . 7 Investigation 3 | . . 1 . . 2 Extermination . | . . . . . . Reinforcement 4 | . . 2 . . 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 2 | . . 1 . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Distress Signals 4 | . 1 2 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 4 27 2 3 39 Peak Tracking Total 5 | . 5 5 2 4 4 Tactical Retreats 3 | . . . . 1 2 Traps | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Mat Sto Machines Disabled 6 | . 1 1 . . 4 Max in Single Turn 1 | . 1 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Machines Accessed 8 | . 1 4 . 1 2 Terminals 6 | . 1 3 . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 30 | . 4 16 . 4 6 Successful 16 | . 3 8 . 4 1 Failed 14 | . 1 8 . . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 25 | . 4 13 . 4 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 15 | . 3 7 . 4 1 Record 3 | . 1 2 . . . Prototype ID Bank 2 | . 1 . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Alert Level 1 | . . . . 1 . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . . . 1 . Maintenance Status 1 | . . . . 1 . Transport Status 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . 1 . . . Insert Component 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 3 . 1 2 Full Trace Events 6 | . 1 3 . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Mat Sto Turns Passed 2572 | 130 306 1028 402 82 624 Spaces Moved 955 | 53 145 398 193 41 125 Core 14 | 6 . . . . 8 Treads 907 | 47 145 398 193 41 83 Legs 34 | . . . . . 34 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 180 180 180 180 Average Speed 184 | 147 172 180 180 180 235 Slowest Speed 950 | 160 180 180 180 180 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 4 29 38 53 9 33 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . . . . . 69 Melee . | . . . . . . Projectile . | . . . . . . AOE 69 | . . . . . 69 Actions | -11 -10 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Mat Sto Total 1312 | 81 176 520 214 46 275 Wait 24 | . . . . . 24 Move 950 | 52 144 397 192 40 125 Hop . | . . . . . . Pick Up 40 | 7 8 14 3 1 7 Fast Attach . | . . . . . . Attach 25 | 7 3 3 . 2 10 Detach . | . . . . . . Swap 14 | . 2 5 . . 7 Drop 15 | . 5 6 1 1 2 Fire 236 | 15 14 95 17 2 93 Melee 7 | . . . . . 7 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -9/Mines -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 131 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 412 | -10/Materials | Discovered new exit (range 9) 416 | -10/Materials | Identified exit to Mines 437 | -10/Materials | Entered another Materials area 437 | -9/Materials | Evolved 2 slots: Utility x2 1437 | -9/Materials | Discovered new exit (range 12) 1465 | -9/Materials | Entered Mines 1492 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1806 | -9/Mines | Discovered new exit (range 8) 1867 | -9/Mines | Entered Materials 1867 | -8/Materials | Evolved 2 slots: Utility x2 1868 | -8/Materials | Discovered new exit (range 8) 1949 | -8/Materials | Entered Storage 1950 | -8/Storage | Identified exit to Recycling 2089 | -8/Storage | Garrison activated, responded to threat 2243 | -8/Storage | Garrison activated, responded to threat 2284 | -8/Storage | Lost 4 parts (1n1u2w) 2557 | -8/Storage | Garrison activated, responded to threat 2573 | -8/Storage | Self-destructed Last Messages --------------- 02542_ R-06 Scavenger collects Welding Torch. 02543_ U-05 Engineer lays Concrete. 02545_ R-06 Scavenger collects Lgt. Assault Rifle. 02546_ U-05 Engineer lays Concrete. 02552_ Compression Vault explodes. 02552_ The unstable cave ceiling collapses. 02552_ U-05 Engineer destroyed. 02552_ Hpw. Tractor Beam destroyed. 02553_ K-01 Serf collects debris. 02557_ G-47 Trooper calls for garrison reinforcements. 02557_ ALERT: Activating Garrison Access S001. 02557_ K-01 Serf collects debris. 02558_ S-10 Pest emerges from the garrison. 02558_ G-47 Trooper destroyed. 02561_ K-01 Serf collects debris. 02568_ Lgt. Assault Rifle destroyed. 02569_ U-05 Engineer lays Concrete. 02570_ Destroyed Particle Gun. 02571_ U-05 Engineer builds a Wall. 02571_ K-01 Serf collects debris. 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