Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.05 @ 03:12:34 // Halloween2020/ForbiddenLore Player: icehewn Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (109) 545 Value Destroyed (3166) 3166 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (907) 907 TOTAL SCORE: 9218 Bonus ------- Follower Combat Kills 318 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -11 Cogmind --------- Core Integrity 639/850 Matter 215/300 Energy 63/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Energy Well (600) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Gravmag Array > --- UTILITY ---------- Improved Cryofiber Web Improved Heat Sink Improved Heat Sink Small Storage Unit Improved Sensor Array Advanced Terrain Scan Processor Target Analyzer > --- WEAPON ----------- Heavy Plasma Cannon Cooled Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Gravmag System Improved Energy Well Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Heavy Armor Plating Weapon Guided Plasma Cannon Energy Gun Cooled Pulse Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Slots Evolved 8 | . . . . . 4 2 . . . 2 . Power 1 | . . . . . . 1 . . . . . Propulsion 1 | . . . . . . . . . . 1 . Utility 5 | . . . . . 3 1 . . . 1 . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 137 | 8 9 5 7 5 27 29 . . 19 25 3 Power 21 | 1 . 1 . 1 2 8 . . 3 4 1 Engine 7 | 1 . . . . 1 3 . . . 2 . Core 13 | . . 1 . 1 1 5 . . 2 2 1 Reactor 1 | . . . . . . . . . 1 . . Propulsion 25 | 3 2 2 . 2 8 2 . . 2 4 . Treads 2 | 2 . . . . . . . . . . . Leg 8 | 1 . . . . 6 . . . 1 . . Wheel 8 | . 2 2 . 2 2 . . . . . . Hover 7 | . . . . . . 2 . . 1 4 . Flight . | . . . . . . . . . . . . Utility 41 | 1 4 . 2 . 8 10 . . 6 9 1 Device 25 | . . . 1 . 8 6 . . 3 6 1 Storage 9 | 1 4 . 1 . . 1 . . 1 1 . Processor 6 | . . . . . . 3 . . 1 2 . Hackware . | . . . . . . . . . . . . Protection 1 | . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 50 | 3 3 2 5 2 9 9 . . 8 8 1 Energy Gun 18 | 2 2 1 1 . 4 4 . . 1 3 . Energy Cannon 14 | . . . 4 1 1 2 . . 2 4 . Ballistic Gun 8 | 1 1 1 . . 2 1 . . 2 . . Ballistic Cannon 3 | . . . . . 1 1 . . . 1 . Launcher 7 | . . . . 1 1 1 . . 3 . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 3 . 2 4 . . 1 1 . Parts Lost 39 | . 3 4 . 3 . 2 . . 18 . 9 Power 5 | . . . . . . . . . 4 . 1 Propulsion 8 | . 1 2 . 2 . . . . 2 . 1 Utility 10 | . . . . . . . . . 5 . 5 Weapon 16 | . 2 2 . 1 . 2 . . 7 . 2 Highest Loss Streak 16 | . 1 2 . 3 . 1 . . 16 . 9 Average Slot Usage (%) 90 | . 97 96 97 100 99 97 100 100 64 78 63 Engine 4 | . 14 8 . . 5 4 . . . 1 . Core 6 | . . 5 14 14 3 9 15 15 7 5 7 Treads 3 | . 22 . . . . . . . . . . Leg 4 | . . . . . 16 10 . . . 1 . Wheel 7 | . 4 25 28 28 1 . . . . . . Hover 4 | . . . . . . 4 15 15 11 11 9 Device 14 | . . . . . 28 29 30 30 15 20 19 Storage 16 | . 26 28 27 28 16 5 7 7 7 7 3 Processor 3 | . . . . . . 6 7 7 7 13 9 Energy Gun 7 | . 11 6 12 . 3 13 15 15 5 3 . Energy Cannon 5 | . . . 6 15 8 6 7 7 2 7 12 Ballistic Gun 6 | . 16 21 6 . 6 1 . . 2 . . Ballistic Cannon 1 | . . . . . 4 . . . . 3 . Launcher 2 | . . . . 12 3 . . . 1 . . Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 94 | 11 71 73 82 83 94 81 31 31 54 44 44 Greatest Support 50 | 40 40 26 26 32 39 39 31 31 31 50 50 Greatest Overweight (x) 8 | . 7 7 3 5 8 2 . . 2 2 . Average Overweight (x) 1 | . 1 2 2 4 2 . . . . . . Largest Inventory Capacity 20 | 6 20 20 20 20 20 12 6 6 6 6 6 Average Capacity 13 | 5 17 20 19 20 18 9 6 6 6 6 5 Most Carried 20 | 6 16 20 20 20 20 12 6 6 6 6 6 Average Carried 11 | 2 11 16 17 19 17 8 5 6 3 4 4 Final Capacity 20 | 6 20 20 20 20 12 6 6 6 6 6 4 Final Carried 20 | 5 16 17 18 20 10 5 6 6 3 6 2 Class Distribution -------------------- 39% | Hauler-Mutant 19% | Mutant 14% | Skirmisher 9% | Scavenger-Skirmisher 6% | Scavenger-Scout 3% | Hauler-Skirmisher 3% | Scout Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Scout | -6/Factory Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Matter Collected 2383 | 291 366 244 190 45 391 242 60 . 292 262 . Remotely . | . . . . . . . . . . . . Salvage Created 4180 | 178 861 736 . 184 566 646 54 . 494 461 . Parts 228 | 17 55 44 . 9 30 27 2 . 20 24 . Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed 4 | 1 1 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 29 . . Prevented 1 | . . . . . . . 1 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Combat Hostiles Destroyed 75 | . 13 6 . 6 14 15 1 . 14 6 . Guns 34 | . 12 6 . . 2 8 1 . 3 2 . Cannons 27 | . . . . 6 12 1 . . 4 4 . AOE 11 | . 1 . . . . 3 . . 7 . . Classes Destroyed 14 | 3 5 . . . 2 2 . . 2 . . Worker 6 | 2 1 1 . 1 . 1 . . . . . Builder 4 | . 2 1 . . . . . . . 1 . Tunneler 6 | 3 1 2 . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 9 | 1 1 5 . . . . . . . 2 . Operator 1 | . . . . . . 1 . . . . . Watcher 6 | . 3 . . . 1 1 . . . 1 . Swarmer 24 | . 1 . . 3 4 4 . . 8 4 . Grunt 33 | . 12 6 . 3 5 3 . . 4 . . Brawler 1 | . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 . . Sentry 9 | . . . . . 4 4 . . . 1 . Hunter 3 | . . . . . 1 1 1 . . . . Programmer 4 | . . . . . . 3 . . . 1 . Best Kill Streak 6 | 3 6 3 . 3 4 5 1 . 4 4 . Combat Bots Only 4 | . 3 2 . 3 4 4 1 . 4 4 . Max Kills in Single Turn 3 | 2 1 1 . 1 1 3 1 . 3 2 . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . . . . 2 . . 3 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Damage Taken 3832 | . 436 411 . 89 454 602 70 . 1275 67 428 Core 765 | . 37 105 . 12 70 84 . . 246 . 211 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 69 | 100 . . . 38 87 . . . 52 . . Volleys Fired 248 | 6 56 41 . 16 33 40 3 . 38 15 . Largest 3 | 2 2 2 . 1 2 3 3 . 3 3 . Hottest 223 | 60 60 60 . 120 120 180 150 . 150 223 . Shots Fired 498 | 12 112 82 . 16 50 86 9 . 87 44 . Gun 361 | 12 112 82 . . 26 49 6 . 59 15 . Cannon 124 | . . . . 16 23 35 3 . 18 29 . Launcher 13 | . . . . . 1 2 . . 10 . . Special . | . . . . . . . . . . . . Kinetic 207 | 6 72 71 . . 23 . . . 26 9 . Thermal 217 | . 20 . . 16 15 84 6 . 41 35 . Explosive 13 | . . . . . 1 2 . . 10 . . Electromagnetic 61 | 6 20 11 . . 11 . 3 . 10 . . Robot Hit Streak 61 | 6 16 18 . 21 61 37 6 . 19 12 . Robot Miss Streak 4 | 1 2 2 . . 1 2 1 . 4 2 . Penetration Max 1 | . . . . . . . . . 1 . . Secondary Targets 5 | . 2 2 . . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . . 1 . . Shots Hit Robots 411 | 7 89 63 . 16 48 80 6 . 64 38 . Core Hits 189 | 7 41 26 . 6 22 39 1 . 32 15 . Critical Hits 8 | . 2 1 . . 1 . 1 . 3 . . Critical Kills 2 | . . . . . . . 1 . 1 . . Critical Parts Destroyed 6 | . 2 1 . . 1 . . . 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8781 | 97 1227 858 . 539 1193 2028 122 . 1934 783 . Guns 4550 | 97 1013 798 . . 412 976 73 . 890 291 . Cannons 3119 | . . . . 539 704 872 49 . 463 492 . Explosions 1052 | . 214 . . . 77 180 . . 581 . . Melee . | . . . . . . . . . . . . Ramming 60 | . . 60 . . . . . . . . . Kinetic 2276 | 31 587 690 . . 420 . . . 424 124 . Thermal 4977 | . 409 . . 539 593 1848 87 . 842 659 . Explosive 761 | . . . . . . 180 . . 581 . . Electromagnetic 707 | 66 231 108 . . 180 . 35 . 87 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . . . . 3 . . . . . . Average Corruption 1 | . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . Effects 10 | . . . . . 10 . . . . . . Message Errors 6 | . . . . . 6 . . . . . . Matter Fused 1 | . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Targeting Errors 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 230 | . 26 . . 59 25 43 . . 44 33 . Projectiles 186 | . . . . 59 25 43 . . 26 33 . Explosions 44 | . 26 . . . . . . . 18 . . Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 155 | . 15 30 . . 50 . . . 60 . . Shots 5 | . 1 . . . 2 . . . 2 . . Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 478 | . 90 85 . 478 144 322 32 . . 176 . Average Temperature 94 | . 32 28 . 190 54 114 15 . . 74 . Received Heat Transfer 1224 | . 246 279 . 9 153 174 . . 357 6 . Effects 4 | . . . . 3 . 1 . . . . . Shutdowns 1 | . . . . 1 . . . . . . . Interference 1 | . . . . . . 1 . . . . . Short Circuit 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . . . . 3 . . . . . Combat Hostiles 3 | . . . . . . 3 . . . . . Parts Melted 20 | . . . . 2 1 14 . . . 3 . Heat Transferred 9671 | . 600 . . 1280 1300 3777 174 . 1340 1200 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 4 . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Peak Influence 226 | 30 205 119 . 120 184 226 . . . 185 15 Initial 16 | . 16 . . . . . . . . . . Average 54 | 9 66 51 . 32 68 67 . . . 33 4 Maximum Alert Level 1 | . 1 . . . . 1 . . . . . Low Security (%) 96 | 100 97 100 . 100 100 84 . . . 100 100 Level 1 3 | . 2 . . . . 15 . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 16 | . 4 . . . 2 6 . . . 4 . Investigation 12 | . 4 . . . 2 3 . . . 3 . Extermination 4 | . . . . . . 3 . . . 1 . Reinforcement . | . . . . . . . . . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Distress Signals 4 | . 1 . . . . 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 24 6 . 5 20 24 1 . 29 11 5 Peak Tracking Total 6 | . 4 2 . 3 4 4 1 . 6 5 5 Tactical Retreats 11 | . 4 . . . 3 1 . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Traps Triggered 7 | . 3 . . . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Machines Disabled 6 | . 2 1 . . 3 . . . . . . Max in Single Turn 2 | . 2 1 . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Machines Accessed 27 | . 4 . . 1 5 8 . 4 . 5 . Terminals 14 | . 4 . . . 4 4 . . . 2 . Fabricators 2 | . . . . . . 1 . . . 1 . Repair Stations 3 | . . . . . 1 1 . . . 1 . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 2 | . . . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . . . Total Hacks 71 | . 8 . . 1 10 17 . 23 . 12 . Successful 57 | . 6 . . 1 8 13 . 23 . 6 . Failed 14 | . 2 . . . 2 4 . . . 6 . Catastrophic 2 | . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 6 . 1 1 1 2 . . . 7 . Terminals 28 | . 8 . . . 7 8 . . . 5 . Fabricators 5 | . . . . . . 2 . . . 3 . Repair Stations 8 | . . . . . 3 3 . . . 2 . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 5 | . . . . . . 3 . . . 2 . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 44 | . 6 . . 1 6 6 . 23 . 2 . Record 16 | . . . . . 2 2 . 11 . 1 . Part Schematic 5 | . . . . . . . . 5 . . . Robot Schematic 4 | . . . . . . . . 4 . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . Open Door 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Alert Level 3 | . 1 . . . 1 1 . . . . . Unreport Threat 4 | . 2 . . . 1 1 . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . Dispatch Records 1 | . . . . . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Zone Layout 3 | . . . . . 1 2 . . . . . Fabricator Hacks 3 | . . . . . . 2 . . . 1 . Load Schematic 2 | . . . . . . 1 . . . 1 . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 4 | . . . . . 2 1 . . . 1 . Scan Component 3 | . . . . . 1 1 . . . 1 . Repair 1 | . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . 3 . . . 2 . Insert Component 3 | . . . . . . 2 . . . 1 . Analyze 2 | . . . . . . 1 . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 17 | . 2 . . . 4 6 . . . 5 . Full Trace Events 9 | . 1 . . . 2 3 . . . 3 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . 1 . 5 . 1 . Parts Built 1 | . . . . . . 1 . . . . . Matter 124 | . . . . . . 124 . . . . . Time 62 | . . . . . . 62 . . . . . Total Part Build Rating 2 | . . . . . . 2 . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . Time 38 | . . . . . 38 . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 8 | . . . . . . 8 . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . 1 . Part Schematics Acquired 2 | . . . . . . 1 . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Total Allies 6 | . . . . 3 . . . . 3 . . Largest Group 3 | . . . . 3 3 . . . 2 2 . Highest-Rated Group 94 | . . . . 40 40 . . . 94 58 . Highest-Rated Ally 94 | . . . . 16 16 . . . 94 29 . Total Orders 3 | . . . . 1 . . . . 2 . . FOLLOW 1 | . . . . 1 . . . . . . . GUARD 2 | . . . . . . . . . 2 . . Ally Attacks 44 | . . . . . 5 . . . 31 8 . Total Damage 1079 | . . . . . 110 . . . 832 137 . Kills 10 | . . . . . 2 . . . 7 1 . Allies Corrupted 1 | . . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 2 . . . . 1 . . Drone Launches 16 | . . . . . . . . . 16 . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Turns Passed 8860 | 149 1505 560 445 915 1226 1530 187 45 1238 976 84 Spaces Moved 6885 | 73 818 344 366 610 529 887 367 98 1556 1128 109 Core 2 | 2 . . . . . . . . . . . Treads 662 | 69 593 . . . . . . . . . . Legs 1243 | 2 . . . . 471 512 . . 53 205 . Wheels 1603 | . 225 344 366 610 58 . . . . . . Hover 3375 | . . . . . . 375 367 98 1503 923 109 Flight . | . . . . . . . . . . . . Fastest Speed 46 | 50 110 110 100 120 150 46 46 46 46 51 60 Average Speed 102 | 155 156 114 114 140 183 121 46 46 57 71 63 Slowest Speed 360 | 160 220 150 120 150 360 180 46 46 166 170 66 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 55 | 5 95 42 62 99 47 19 54 75 94 19 49 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . . . . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 6 | . . 1 . 1 . . 3 . 1 . . Spaces Dug 8 | . . . . . 8 . . . . . . Terrain Destroyed 127 | . 5 . . . 15 18 . . 80 9 . Melee . | . . . . . . . . . . . . Projectile 12 | . . . . . . . . . 3 9 . AOE 115 | . 5 . . . 15 18 . . 77 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Dat Pro Fac Was Total 8198 | 93 930 430 397 655 744 1265 377 97 1824 1263 123 Wait 727 | . 38 18 . 17 113 262 7 . 195 67 10 Move 6875 | 72 817 343 365 609 528 886 366 97 1555 1128 109 Hop . | . . . . . . . . . . . . Pick Up 90 | 5 9 12 15 6 15 19 1 . 1 7 . Fast Attach 53 | 7 3 2 1 . 4 6 . . 7 21 2 Attach 37 | . 2 2 5 3 7 7 . . 9 1 1 Detach 19 | 1 1 . 3 . 2 3 . . 4 5 . Swap 47 | 1 4 1 1 2 16 16 . . 3 3 . Drop 88 | 1 . 9 7 2 26 26 . . . 16 1 Fire 248 | 6 56 41 . 16 33 40 3 . 38 15 . Melee . | . . . . . . . . . . . . Ram 2 | . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 12 | . . . . . . . . . 12 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: Fac / [*Low]) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 14) 619 | -10/Materials | Discovered new exit (range 5) 811 | -10/Materials | Build established: Hauler-Mutant 942 | -10/Materials | Discovered new exit (range 10) 1137 | -10/Materials | Discovered new exit (range 14) 1647 | -10/Materials | Discovered new exit (range 7) 1655 | -10/Materials | Entered Mines 1668 | -10/Mines | Identified exit to Exiles 1708 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1773 | -10/Mines | Discovered new exit (range 9) 2076 | -10/Mines | Core integrity fell below 50% 2215 | -10/Mines | Entered Exiles 2242 | -10/Exiles | Discovered new exit (range 15) 2269 | -10/Exiles | Met 8R-AWN 2295 | -10/Exiles | Met EX-HEX 2339 | -10/Exiles | Met EX-BIN 2365 | -10/Exiles | Aligned with FarCom system 2366 | -10/Exiles | Given EX-Vault access code 2401 | -10/Exiles | Opened EX-Vault 2406 | -10/Exiles | Found Prototype Energy Cannon 2410 | -10/Exiles | Found Prototype Energy Cannon 2411 | -10/Exiles | Identified Gui. Plasma Cannon 2414 | -10/Exiles | Identified YOLO Cannon 2419 | -10/Exiles | Found Prototype Device 2424 | -10/Exiles | Identified Chronowheel 2424 | -10/Exiles | Activated Chronowheel 2480 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2521 | -10/Exiles | Met EX-DEC 2641 | -10/Exiles | Discovered new exit (range 12) 2660 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2660 | -10/Exiles | Entered Mines 2699 | -9/Mines | Lost 3 parts (2n1w) 2721 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2815 | -9/Mines | Found the Drone Emporium 2823 | -9/Mines | Found Prototype Device 2905 | -9/Mines | Found a hidden stash of uninstalled traps 2912 | -9/Mines | Learned Materials non-interactive machine intel 3302 | -9/Mines | Discovered new exit (range 8) 3331 | -9/Mines | Discovered new exit (range 15) 3433 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3575 | -9/Mines | Entered Materials 3575 | -8/Materials | Accompanied by 3 allies 3575 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3576 | -8/Materials | Loaded intel: 27 non-interactive machine locations 4023 | -8/Materials | Discovered new exit (range 4) 4640 | -8/Materials | Repaired Cryofiber Web 4647 | -8/Materials | Discovered new exit (range 18) 4801 | -8/Materials | Entered Factory 4801 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4803 | -7/Factory | Identified Decoy Drone Bay 4881 | -7/Factory | Build established: Skirmisher 6187 | -7/Factory | Discovered new exit (range 7) 6266 | -7/Factory | Discovered new exit (range 10) 6303 | -7/Factory | Fabricated Rocket Launcher (x1) 6331 | -7/Factory | Entered Lower Caves 6399 | -7/Lower Caves | Encountered a Warlord checkpoint 6498 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6518 | -7/Lower Caves | Entered Data Miner 6518 | -7/Data Miner | Discovered new exit (range 6) 6527 | -7/Data Miner | Met Data Miner 6544 | -7/Data Miner | Learned location of Section 7 (-2) 6544 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6553 | -7/Data Miner | Received God Mode back door access code from Data Miner 6563 | -7/Data Miner | Entered Proximity Caves 6622 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 6720 | -6/Proximity Caves | Escorted by Enhanced Grunt 6826 | -6/Proximity Caves | Learned Factory stockpile data 6873 | -6/Proximity Caves | Spotted B-75 Beast 7238 | -6/Proximity Caves | Lost 16 parts (4p2n5u5w) 7443 | -6/Proximity Caves | Build established: Mutant 7722 | -6/Proximity Caves | Discovered new exit (range 9) 7801 | -6/Proximity Caves | Entered Factory 7801 | -6/Factory | Accompanied by 2 allies 7801 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8608 | -6/Factory | Build established: Scavenger-Scout 8705 | -6/Factory | Discovered new exit (range 16) 8777 | -6/Factory | Sucked down chute 8777 | -6/Factory | Entered Waste 8785 | -6/Waste | Spotted C-40 Crusher 8799 | -6/Waste | Spotted C-40 Crusher 8818 | -6/Waste | Spotted C-40 Crusher 8818 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8820 | -6/Waste | Spotted C-40 Crusher 8821 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8823 | -6/Waste | Spotted C-40 Crusher 8824 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8846 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8853 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8854 | -6/Waste | Crushed by Compactor (1 part destroyed) 8860 | -6/Waste | Crushed by Compactor (1 part destroyed) 8861 | -6/Waste | Self-destructed Last Messages --------------- 08818_ Imp. Sensor Array crushed. 08818_ Acquired Lgt. Nuclear Core. 08821_ Acquired Imp. Sensor Array. 08821_ Hvy. Plasma Cannon crushed. 08821_ Lgt. Nuclear Core crushed. 08824_ Sml. Storage Unit crushed. 08824_ Cmb. Airjet crushed. 08824_ Imp. Sensor Array destroyed. 08826_ Hvy. Plasma Cannon crushed. 08833_ Sml. Storage Unit crushed. 08837_ Dropped Hvy. Rocket Launcher. 08846_ Hvy. Rocket Launcher crushed. 08846_ Cld. Plasma Cannon crushed. 08846_ Terrain Scanner destroyed. 08849_ Cld. Plasma Cannon crushed. 08853_ Imp. Cryofiber Web crushed. 08854_ Triangulator crushed. 08859_ Critical hit. 08859_ Gravmag Array destroyed. 08860_ Imp. Signal Interpreter crushed. Map ----- +----------------------------------------------------+ | ??#??#?#???# #?#?#?#?? ???????????????????????? | | #???#??###?# #?#?????= ?????????????????????? | | #??##????### ##???#?? #????????????????????? | | ??????##?# #???#?#? #????????????????????? | | ???#?????# #??#???# #????????????????????? | | #???#???## ###??#?# #????????????????????? | | ??#??#?#?# #????### ##???????????????????? | | ????##???### ##??#??# #????????????????????? | | ##???##???## #??#?#?# #????????????????????? | | ????#??#?### ##?#???# #????????????????????? | | ?#??????#??# #???#### #????????????????????? | | ??##??###### ######## ######## ???????????? | | ?#??????## ??????????? | | ????##??## =!= ??????????? | | ???????### ] ?????????? | | #???#??### ??????????? | | ???#?###?### ######## ######???????????????? | | #########?##[ ##?##??# #????#???????????????? | | #### ##?#??## #????????????????????? | | #??# ##?##### #????????????????????? | | #### ##?###?# #????????????????????? | | = ##?###?# CC #????????????????????? | | ####?#?# CC #????????????????????? | | ! #????###CC #????????????????????? | | #??###?#CCCC#????????????????????? | | #### ##??#??# @CC#?????????? ?????????? | | #### #?#????#!CC #????????????????????? | | #??# ##???#?# CC #????????????????????? | | #########?## #??????# CC #????????????????????? | | ???????#?#?# #?#?##?# CC #??????? ????????????? | | ??#?###????######??????######????????????????????? | | ??#?#??##??#?##??#?#?#???????????????????????????? | | ???????####?##???????#???????????????????????????? | | ###???##?????#??##???#?#?????????????????????????? | | ?#?###??????#?#??????????????????????????????????? | | ??#???#??#?#??#?#?##?#???????????????????????????? | | ???????#??#???##????#?????#??????????????????????? | | ?????????#???????????????????????????????????????? | | ????????#?#???#????#?????????????????????????????? | | ?????????????#?????#?????????????????????????????? | | ??????????##?????????????????????????????????????? | | ???????#?????????#???????????????????????????????? | | ???????????#?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 25 Energy Capacity 865 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 410 Jamming Range 8 Additional Mass Support 9 Base Temperature (-) 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Rocket Launcher | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Hvy. Armor Plating | -6/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Rocket Launcher | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- A New Friend I'm Back, Baby! Librarian Omniscient Cartographer Party Time Release The Drones! The Oracle Challenges ------------ None Game ------ Seed MiniDroneCompressor Manual? 0 Play Time 03:41:34 Cumulative 25.9 hours Start 2020.11.09 @ 20:43:51 End 2022.02.05 @ 03:12:34 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 27 Rogue 0 Adventurer 27 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 23 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 19b2495a-f5c3-4fff-86bf-160194c1bb16