Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.18 @ 12:49:57 Player: btmk16 Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (92) 460 Value Destroyed (2041) 2041 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-1211) -1211 TOTAL SCORE: 7430 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 142 Met Data Miner 300 Friendly Fire -1756 Cogmind --------- Core Integrity 0/1000 Matter 157/300 Energy 81/100 System Corruption 11% Temperature Warm (175) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heart of Steel Centrium Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module Biomechanical Wings Field Propulsion Drive > --- UTILITY ---------- Advanced Signal Interpreter Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Shield Heart of Steel > --- WEAPON ----------- Wave Gun Heavy Pick > --- INVENTORY -------- Smartbomb Launcher Centrium Greatsword [Rating: 85] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit VTOL Module Utility System Shield Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Katana Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Katana Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 1 1 . . . . . . . 2 . . Utility 6 | . . . . . 3 1 . . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 129 | 8 11 5 1 9 7 10 1 6 . 8 10 2 17 23 11 . Power 20 | 1 3 2 . 1 . 3 . . . . 4 . 2 2 2 . Engine 12 | 1 3 2 . 1 . 1 . . . . 1 . 2 1 . . Core 7 | . . . . . . 2 . . . . 2 . . 1 2 . Reactor 1 | . . . . . . . . . . . 1 . . . . . Propulsion 36 | 2 3 . . 2 3 3 . 2 . 3 . 1 4 11 2 . Treads 6 | 2 3 . . . . . . 1 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . Flight 29 | . . . . 2 2 3 . 1 . 3 . 1 4 11 2 . Utility 39 | 2 1 . . . 4 2 1 4 . 5 5 . 5 6 4 . Device 24 | 1 . . . . 1 . . 4 . 3 4 . 4 3 4 . Storage 2 | 1 1 . . . . . . . . . . . . . . . Processor 2 | . . . . . . 1 . . . . 1 . . . . . Hackware 7 | . . . . . 2 1 1 . . . . . . 3 . . Protection 4 | . . . . . 1 . . . . 2 . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 3 4 3 1 6 . 2 . . . . 1 1 6 4 3 . Energy Gun 5 | . . . . 2 . . . . . . . . . 1 2 . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 3 4 2 . 3 . . . . . . 1 . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . 2 . . . . . . 2 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . 2 . . . Slashing Weapon 6 | . . . 1 1 . . . . . . . 1 2 . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 1 . . 1 . . 2 1 3 . . . Parts Lost 46 | . 2 . . 5 1 5 2 . . 1 1 . 5 16 6 2 Power 3 | . 1 . . 1 . . . . . . . . . 1 . . Propulsion 26 | . . . . 2 1 4 1 . . 1 . . 2 11 4 . Utility 9 | . . . . . . 1 1 . . . 1 . 1 2 2 1 Weapon 8 | . 1 . . 2 . . . . . . . . 2 2 . 1 Highest Loss Streak 8 | . 2 . . 5 1 3 2 . . 1 1 . 3 8 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 100 100 85 96 59 66 48 40 38 49 62 60 68 69 40 22 Engine 6 | . 14 14 14 12 1 1 . . . . . . 4 1 . . Treads 13 | . 28 28 28 24 . . . . . . . . . . . . Flight 8 | . . . . 2 18 20 5 5 7 16 20 21 25 24 9 . Device 8 | . 14 14 14 14 2 7 5 1 . . 9 5 6 2 4 . Storage 6 | . 14 14 14 12 . . . . . . . . . . . . Processor 2 | . . . . . . 4 7 7 7 7 6 6 6 5 5 5 Hackware 8 | . . . . . 18 18 22 18 15 15 13 13 13 21 12 10 Energy Gun 1 | . . . . 19 . . . . . . . . . 3 3 . Ballistic Gun 9 | . 28 27 . 6 . . . . . . . . . . . . Slashing Weapon 3 | . . . 13 . 9 7 7 7 7 7 6 6 1 . . 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 32 | 15 30 32 32 32 10 17 4 12 2 6 11 12 31 23 11 3 Greatest Support 41 | 40 40 40 40 40 15 20 5 6 6 12 12 20 26 41 14 3 Greatest Overweight (x) 3 | . . . . . . . . 1 . . . . 1 . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 6 14 15 15 14 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 8 | 5 11 14 14 14 4 4 5 4 5 4 4 5 4 4 4 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 8 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 47% | Mutant 29% | Hacker-Mutant 22% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Matter Collected 3632 | 290 370 364 . 119 . 146 14 672 . 326 257 . 366 259 449 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3736 | 125 518 438 . 240 . 259 14 434 . 39 312 . 470 672 215 . Parts 209 | 14 38 25 . 12 . 14 1 22 . 1 9 . 16 47 10 . Haulers Intercepted 8 | . 1 . . . . 1 . . . . 3 . 1 2 . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 1 . . . . 6 . Prevented 1 | . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Combat Hostiles Destroyed 47 | . 10 10 . 3 . 5 . . . . . . 3 12 4 . Melee 6 | . . . . . . . . . . . . . 1 5 . . Guns 27 | . 10 8 . 3 . . . . . . . . . 2 4 . AOE 14 | . . 2 . . . 5 . . . . . . 2 5 . . Classes Destroyed 12 | 3 4 1 . 1 . . . 1 . . . . 1 1 . . Worker 9 | 1 . 1 . 2 . 1 . . . . . . 1 3 . . Builder 8 | . 2 1 . . . . . . . . . . 2 3 . . Tunneler 5 | 3 . 1 . 1 . . . . . . . . . . . . Hauler 8 | . 1 . . . . 1 . . . . 3 . 1 2 . . Recycler 7 | 1 . 2 . . . 1 . . . . . . 2 1 . . Operator 5 | . 1 . . . . 1 . . . . 1 . 2 . . . Watcher 2 | . . . . . . . . . . . . . 2 . . . Swarmer 30 | . . 6 . 1 . 5 . . . . . . 3 11 4 . Grunt 14 | . 10 4 . . . . . . . . . . . . . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . 1 . . Decomposer 6 | . . . . . . . 1 2 . 2 . . . . 1 . Packrat 1 | . . . . . . . . . . . . . . . 1 . Samaritan 10 | . . . . . . . . 10 . . . . . . . . Best Kill Streak 7 | 4 3 4 . 2 . 4 . . . . 2 . 6 7 4 . Combat Bots Only 5 | . 3 3 . 2 . 4 . . . . . . 3 5 4 . Max Kills in Single Turn 6 | 1 1 2 . 1 . 4 1 1 . 1 1 . 2 6 1 . Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 5 | . . 1 . . . 4 . . . . . . 1 5 . . Melee 1 | . . . . . . . . . . . . . 1 1 . . Uniques/NPCs Destroyed 1 | . . . . 1 . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Damage Taken 5268 | . 692 401 . 354 210 353 139 32 . 37 82 . 609 1473 534 352 Core 1772 | . 71 60 . 105 83 102 96 14 . 25 15 . 193 371 347 290 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 5 84 . . . . 66 . . 75 . . . Volleys Fired 154 | 7 45 39 . 15 . 2 . . . . . . 3 7 36 . Largest 2 | 2 2 2 . 2 . 1 . . . . . . 1 1 1 . Hottest 90 | 40 46 56 . 90 . 39 . . . . . . 36 46 85 . Shots Fired 254 | 14 90 75 . 26 . 2 . . . . . . 3 7 37 . Gun 241 | 14 90 72 . 26 . . . . . . . . . 2 37 . Cannon . | . . . . . . . . . . . . . . . . . Launcher 13 | . . 3 . . . 2 . . . . . . 3 5 . . Special . | . . . . . . . . . . . . . . . . . Kinetic 187 | 14 90 72 . 9 . . . . . . . . . 2 . . Thermal 37 | . . . . . . . . . . . . . . . 37 . Explosive 11 | . . 3 . . . . . . . . . . 3 5 . . Electromagnetic 19 | . . . . 17 . 2 . . . . . . . . . . Robot Hit Streak 17 | 4 17 7 . 5 . . . . . . . . 1 6 8 . Robot Miss Streak 4 | 2 3 4 . 2 . . . . . . . . 1 . 3 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 227 | 9 66 36 . 15 . 7 1 21 . 2 12 . 12 21 21 4 Core Hits 121 | 5 27 18 . 12 . 6 . 10 . 1 4 . 9 20 9 . Critical Kills 2 | . 1 1 . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . 2 . . . Critical Strikes 12 | . 1 1 . . . . . . . . 1 . 2 4 2 1 Burn 2 | . . . . . . . . . . . . . . . 2 . Destroy 2 | . 1 1 . . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . . . 2 . . . Sever 2 | . . . . . . . . . . . 1 . . . . 1 Impale 4 | . . . . . . . . . . . . . . 4 . . Melee Attacks 170 | . . . . . 8 23 1 24 . 3 36 7 23 40 . 5 Impact 23 | . . . . . . . . . . . . . 23 . . . Slashing 107 | . . . . . 8 23 1 24 . 3 36 7 . . . 5 Piercing 40 | . . . . . . . . . . . . . . 40 . . Sneak Attacks 46 | . . . . . . 4 1 21 . 2 4 . 7 7 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 8673 | 132 860 838 . 237 . 1017 74 1385 . 135 561 . 1316 1601 383 134 Guns 2394 | 132 860 690 . 237 . . . . . . . . . 92 383 . Cannons . | . . . . . . . . . . . . . . . . . Explosions 1785 | . . 148 . . . 625 . . . . . . 367 645 . . Melee 4493 | . . . . . . 392 74 1385 . 135 561 . 949 864 . 133 Ramming 1 | . . . . . . . . . . . . . . . . 1 Kinetic 1862 | 132 860 690 . 88 . . . . . . . . . 92 . . Thermal 624 | . . . . . . 183 . . . . . . . 58 383 . Explosive 1456 | . . 148 . . . 354 . . . . . . 367 587 . . Electromagnetic 237 | . . . . 149 . 88 . . . . . . . . . . Impact 949 | . . . . . . . . . . . . . 949 . . . Slashing 2680 | . . . . . . 392 74 1385 . 135 561 . . . . 133 Piercing 864 | . . . . . . . . . . . . . . 864 . . Highest Corruption 24 | . 1 1 1 1 . 1 1 1 1 1 1 19 24 8 8 10 Average Corruption 3 | . 1 1 1 1 . 1 1 1 1 1 1 10 22 6 8 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 105 | . 9 12 3 3 . 1 . 6 1 6 2 6 25 1 26 4 Message Errors 33 | . 5 4 1 1 . . . 1 1 2 . 1 9 . 8 . Matter Fused 28 | . 1 5 1 1 . . . 3 . 1 . 2 8 . 6 . Heat Flow Errors 11 | . 1 1 1 . . 1 . . . . . 1 1 1 2 2 Energy Discharges 9 | . . . . 1 . . . 1 . 2 1 . 2 . 1 1 Parts Rejected 2 | . 1 . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . 1 1 . . . . . . . 1 . . . . 4 1 Data Loss (major) 5 | . . . . . . . . . . . 1 . 1 . 3 . Misfires 1 | . . . . . . . . . . . . . . . 1 . Alerts 2 | . . 1 . . . . . . . . . 1 . . . . Misdirections 5 | . . . . . . . . . . . . 1 4 . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 1418 | . . . . . . 172 63 381 . 67 40 . 429 263 . 3 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 116 | . . . . . . 86 . . . . . . . 30 . . Melee 1302 | . . . . . . 86 63 381 . 67 40 . 429 233 . 3 Knockbacks 3 | . . . . . . . . . . . . . 3 . . . Impact 3 | . . . . . . . . . . . . . 3 . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 389 | . . . . . . . . . . . . . 239 150 . . Shots 6 | . . . . . . . . . . . . . 4 2 . . Rammed 1 | . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 243 | . 147 243 149 169 4 156 . . . . . 232 188 163 133 215 Average Temperature 62 | . 24 90 81 53 4 75 . . . . . 102 103 67 19 110 Received Heat Transfer 847 | . 303 216 . . 27 24 51 18 . . 30 . 15 81 82 . Effects 4 | . . . . . . . . . . . . 3 . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Interference 3 | . . . . . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . . 1 . 1 . . . . . . 11 . . . Impact Corruptions 16 | . . . . . . . . . . . . . 16 . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . Heat Transferred 1450 | . . . . . . 150 . . . . . . . 50 1250 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Peak Influence 823 | 25 184 205 . 76 167 582 . . . . 372 167 737 823 . . Initial 277 | . 16 51 . . 19 82 . . . . . 130 116 277 . . Average 154 | 9 62 65 . 59 71 303 . . . . 189 150 344 467 . . Maximum Alert Level 3 | . . 1 . . . 2 . . . . 1 . 3 3 . . Low Security (%) 75 | 100 100 95 . 100 100 45 . . . . 40 100 40 . . . Level 1 11 | . . 4 . . . 17 . . . . 59 . 10 37 . . Level 2 11 | . . . . . . 37 . . . . . . 47 47 . . Level 3 1 | . . . . . . . . . . . . . 1 15 . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 2 1 . . 1 2 . . . . 1 . 3 3 . . Investigation 4 | . 1 1 . . . 1 . . . . . . 1 . . . Extermination 2 | . . . . . . . . . . . . . 1 1 . . Reinforcement 7 | . 1 . . . 1 1 . . . . 1 . 1 2 . . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . Data Miner Redirects 1 | . . . . . . . . . . . . . 1 . . . Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Distress Signals 8 | . 3 . . . . 1 . . . . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 211 | . 21 14 . 5 12 21 8 7 . 3 12 6 34 40 20 8 Peak Tracking Total 15 | . 5 4 . 3 9 10 5 7 . 3 5 6 15 11 8 7 Tactical Retreats 41 | . 1 2 . . 2 6 1 2 . . 4 . 6 7 6 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Traps Triggered 6 | . 1 . . . . 1 . . . . 1 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Machines Disabled 26 | . 1 . . . . 6 . . . . 3 . 10 6 . . Max in Single Turn 5 | . 1 . . . . 4 . . . . 1 . 3 5 . . Garrison Access 4 | . . . . . . 2 . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Machines Accessed 30 | . 3 1 1 . . 7 . 2 3 . 4 . 5 4 . . Terminals 14 | . 3 . . . . 3 . . . . 4 . 2 2 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . . . . 2 . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . 2 . . . . . . . 2 . . Total Hacks 99 | . 5 1 1 . . 28 . 2 28 . 14 . 15 5 . . Successful 56 | . 2 1 1 . . 6 . 2 28 . 5 . 7 4 . . Failed 43 | . 3 . . . . 22 . . . . 9 . 8 1 . . Catastrophic 9 | . 2 . . . . 4 . . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 15 | . . . . . . 5 . . . . 6 . 4 . . . Terminals 38 | . 5 . . . . 15 . . . . 14 . 2 2 . . Fabricators 2 | . . . . . . . . . . . . . 2 . . . Repair Stations 11 | . . . . . . 8 . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . 8 . . . Garrison Access 8 | . . . . . . 5 . . . . . . . 3 . . Terminal Hacks 42 | . 2 1 1 . . 2 . 2 28 . 4 . . 2 . . Record 7 | . . . 1 . . . . . 6 . . . . . . . Part Schematic 12 | . . . . . . . . . 12 . . . . . . . Robot Schematic 7 | . . . . . . . . . 7 . . . . . . . Robot Analysis 2 | . . . . . . 2 . . . . . . . . . . Prototype ID Bank 5 | . 1 . . . . . . . 3 . 1 . . . . . Open Door 3 | . . 1 . . . . . 2 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . 2 . . . . . . 1 . . . Scan Component 3 | . . . . . . 2 . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . . . . . 6 . . . Insert Component 4 | . . . . . . . . . . . . . 4 . . . Analyze 2 | . . . . . . . . . . . . . 2 . . . Garrison Access Hacks 4 | . . . . . . 2 . . . . . . . 2 . . Seal Access 4 | . . . . . . 2 . . . . . . . 2 . . Unauthorized Hacks 1 | . . . . . . . . . . . 1 . . . . . Terminals 1 | . . . . . . . . . . . 1 . . . . . Botnet 1 | . . . . . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . . . . 6 . . . . 3 . 4 1 . . Full Trace Events 3 | . 1 . . . . 1 . . . . . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 7 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . 12 . . . 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Total Allies 9 | . . 5 . 1 . 2 . . . 1 . . . . . . Largest Group 4 | . . 3 3 4 . 1 . . . 1 1 . . . . . Highest-Rated Group 96 | . . 50 40 71 . 32 . . . 96 96 . . . . . Highest-Rated Ally 96 | . . 31 16 31 . 32 . . . 96 96 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . 1 . 12 . 10 . . . 4 15 . . . . . Total Damage 722 | . . . . 73 . 324 . . . 145 180 . . . . . Kills 6 | . . . . 1 . 1 . . . 3 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Robot Analysis Total 2 | . . . . . . 2 . . . . . . . . . . Derelict Logs Recovered 8 | . . 3 . 1 . . 1 . . 2 . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Turns Passed 7757 | 125 1178 1355 608 457 183 317 109 645 31 411 386 122 415 536 744 135 Spaces Moved 9828 | 57 611 743 379 267 400 708 276 1091 77 866 818 299 930 994 1090 222 Core 908 | 5 . . . . . . 53 332 . . . . . . 296 222 Treads 2012 | 52 611 743 379 227 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 6908 | . . . . 40 400 708 223 759 77 866 818 299 930 994 794 . Fastest Speed 22 | 50 160 160 160 32 29 26 35 40 40 29 29 27 27 22 30 50 Average Speed 61 | 150 160 160 160 140 32 30 37 43 40 35 29 28 29 33 48 50 Slowest Speed 200 | 160 160 160 160 160 35 35 50 120 40 40 32 29 105 39 200 50 Overloaded Moves 14 | . . . . . . . . . . . . . 14 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . 1 4 . 2 . . . . 7 7 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 5 94 99 87 47 32 23 47 85 68 85 18 100 25 31 83 36 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 6 | . . 2 1 2 . . . . 1 . . . . . . . Known Exits Taken 8 | . . . . . . 1 1 1 1 1 . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . Scrap Searched 14 | . . 2 . 1 . . 2 3 . 3 . . . . 3 . Spaces Dug 80 | . . . . . 8 14 . 3 . 1 17 7 9 21 . . Terrain Destroyed 293 | . . 20 . . 8 71 . 3 . 1 17 7 70 96 . . Melee 80 | . . . . . 8 14 . 3 . 1 17 7 9 21 . . Projectile 7 | . . 7 . . . . . . . . . . . . . . AOE 206 | . . 13 . . . 57 . . . . . . 61 75 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Upp Upp Total 10952 | 79 726 837 382 319 441 764 278 1230 76 966 908 323 1027 1091 1268 237 Wait 537 | . 39 40 . 27 20 8 . 94 . 85 37 14 19 19 126 9 Move 9770 | 56 610 742 378 266 397 699 275 1086 76 865 818 298 915 980 1087 222 Hop 21 | . . . . . 1 4 . 2 . . . . 7 6 1 . Pick Up 39 | 8 11 4 1 1 2 1 . 5 . . . . 4 2 . . Fast Attach 77 | 6 1 . . 2 6 5 1 2 . 5 8 2 10 21 8 . Attach 31 | 1 2 . 1 4 1 3 . 4 . 3 2 . 5 2 3 . Detach 25 | . . . . . 1 3 . 5 . 3 3 1 4 2 3 . Swap 21 | 1 8 5 . 3 . 2 . . . . . . 2 . . . Drop 69 | . 10 7 2 1 5 3 1 8 . 2 4 1 15 6 4 . Fire 154 | 7 45 39 . 15 . 2 . . . . . . 3 7 36 . Melee 170 | . . . . . 8 23 1 24 . 3 36 7 23 40 . 5 Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . . . . . . 20 6 . . Rewire 11 | . . . . . . 11 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 10 | -11/Junkyard | Discovered new exit (range 14) 126 | -11/Junkyard | Entered Materials 308 | -10/Materials | Build established: Mutant 402 | -10/Materials | Discovered new exit (range 13) 664 | -10/Materials | Discovered new exit (range 3) 930 | -10/Materials | Discovered new exit (range 5) 983 | -10/Materials | Discovered new exit (range 13) 1304 | -10/Materials | Entered Mines 1305 | -10/Mines | Learned location of Storage (-7) 1312 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1832 | -10/Mines | Learned Materials terminal intel 1864 | -10/Mines | Discovered new exit (range 10) 1883 | -10/Mines | Met a Derelict shopkeep closing up shop 2015 | -10/Mines | Core integrity fell below 50% 2094 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2096 | -10/Mines | Discovered new exit (range 5) 2128 | -10/Mines | Discovered new exit (range 6) 2363 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2452 | -10/Mines | Discovered new exit (range 7) 2659 | -10/Mines | Entered Exiles 2659 | -10/Exiles | Accompanied by 3 allies 2706 | -10/Exiles | Met 8R-AWN 2730 | -10/Exiles | Met EX-HEX 2816 | -10/Exiles | Met EX-DEC 2846 | -10/Exiles | Visited The Gauntlet 3066 | -10/Exiles | Met EX-BIN 3200 | -10/Exiles | Learned location of Zion (-6) 3246 | -10/Exiles | Discovered new exit (range 14) 3267 | -10/Exiles | Entered Mines 3267 | -9/Mines | Accompanied by 3 allies 3274 | -9/Mines | Escorted by a lone wolf Derelict 3324 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3368 | -9/Mines | Destroyed YI-UF0 3640 | -9/Mines | Assembled infested the area 3681 | -9/Mines | Core integrity fell below 20% 3709 | -9/Mines | Lost 5 parts (1p2n2w) 3722 | -9/Mines | Discovered new exit (range 8) 3724 | -9/Mines | Entered Materials 3724 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3725 | -8/Materials | Loaded intel: 12 terminal locations 3889 | -8/Materials | Discovered new exit (range 14) 3907 | -8/Materials | Entered Factory 3907 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3908 | -7/Factory | Identified exit to Storage 4006 | -7/Factory | Discovered new exit (range 5) 4021 | -7/Factory | Identified exit to Lower Caves 4147 | -7/Factory | Lost 3 parts (2n1u) 4224 | -7/Factory | Entered Lower Caves 4306 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4314 | -7/Lower Caves | Learned Factory terminal intel 4327 | -7/Lower Caves | Discovered new exit (range 15) 4333 | -7/Lower Caves | Identified exit to Lower Caves 4333 | -7/Lower Caves | Entered another Lower Caves area 4350 | -7/Lower Caves | Build established: Hacker-Mutant 4546 | -7/Lower Caves | Found Prototype Device 4584 | -7/Lower Caves | Identified Heart of Steel 4972 | -7/Lower Caves | Discovered new exit (range 8) 4975 | -7/Lower Caves | Identified exit to Data Miner 4978 | -7/Lower Caves | Entered Data Miner 4978 | -7/Data Miner | Discovered new exit (range 6) 4986 | -7/Data Miner | Met Data Miner 4993 | -7/Data Miner | Learned location of Section 7 (-2) 4993 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4999 | -7/Data Miner | Received God Mode back door access code from Data Miner 5008 | -7/Data Miner | Identified exit to Proximity Caves 5009 | -7/Data Miner | Entered Proximity Caves 5173 | -6/Proximity Caves | Escorted by Enhanced Grunt 5256 | -6/Proximity Caves | Discovered new exit (range 10) 5375 | -6/Proximity Caves | Identified exit to Factory 5420 | -6/Proximity Caves | Entered Factory 5420 | -6/Factory | Accompanied by 1 ally 5420 | -6/Factory | Evolved 2 slots: Utility x2 5421 | -6/Factory | Identified exit to Lower Caves 5422 | -6/Factory | Loaded intel: 26 terminal locations 5511 | -6/Factory | Build established: Hacker-Sprinter 5747 | -6/Factory | Discovered exit to Lower Caves (range 7) 5806 | -6/Factory | Manually triggered Chute Trap 5806 | -6/Factory | Sucked down chute 5806 | -6/Factory | Entered Waste 5819 | -6/Waste | Spotted C-40 Crusher 5821 | -6/Waste | EMP discharged 5821 | -6/Waste | System corruption reached 10% 5821 | -6/Waste | Spotted C-40 Crusher 5843 | -6/Waste | Spotted C-40 Crusher 5843 | -6/Waste | Spotted C-40 Crusher 5850 | -6/Waste | Spotted C-40 Crusher 5852 | -6/Waste | Spotted C-40 Crusher 5889 | -6/Waste | Discovered new exit (range 16) 5899 | -6/Waste | Found Prototype Slashing Weapon 5899 | -6/Waste | Identified Centrium Greatsword 5921 | -6/Waste | EMP discharged 5928 | -6/Waste | Entered Factory 6205 | -6/Factory | Incoming investigation squad redirected 6339 | -6/Factory | Discovered new exit (range 5) 6340 | -6/Factory | Identified exit to Factory 6343 | -6/Factory | Entered another Factory area 6343 | -5/Factory | Evolved 2 slots: Propulsion x2 6358 | -5/Factory | Lost 3 parts (2n1w) 6628 | -5/Factory | Identified exit to Upper Caves 6628 | -5/Factory | Identified exit to Extension 6643 | -5/Factory | Search patrols dispatched 6647 | -5/Factory | Lost 5 parts (1p3n1u) 6879 | -5/Factory | Entered Upper Caves 6895 | -5/Upper Caves | Lost 8 parts (6n2w) 6989 | -5/Upper Caves | Lost 3 parts (1n2u) 7044 | -5/Upper Caves | Spotted B-75 Beast 7052 | -5/Upper Caves | Learned 4 Factory zone layouts 7385 | -5/Upper Caves | Build established: Hacker-Mutant 7485 | -5/Upper Caves | Core integrity fell below 50% 7614 | -5/Upper Caves | Discovered new exit (range 11) 7622 | -5/Upper Caves | Identified exit to Upper Caves 7623 | -5/Upper Caves | Entered another Upper Caves area 7659 | -5/Upper Caves | Encountered a Warlord checkpoint 7705 | -5/Upper Caves | Core integrity fell below 20% 7742 | -5/Upper Caves | System corruption reached 10% 7758 | -5/Upper Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 07560_ System corrupted: Matter fused (-8). 07599_ CH5POWI LB7TR74SDL%DUTOSV 07614_ EXIT=FOUND 07621_ Acquired Axe. 07622_ EXIT=IDENTIFIED: UPPER CAVES LOCATION=UPPER CAVES GOAL=ESCAPE 07644_ System corrupted: Heat flow error (+134). 07659_ G3-HIB(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." 07672_ S-27 Virus springs to life. 07685_ System corrupted: Energy discharge (-32). 07703_ System corrupted: Component data lost. 07741_ Destroyed Imp. Target Analyzer. 07743_ P-70 Sage Imp. Remote Datajack severed. 07748_ Adv. Hacking Suite destroyed. 07751_ Axe destroyed. 07752_ Slammed into P-70 Sage. 07756_ System corrupted: Heat flow error (+255). 07757_ Overheating: Energy bleed (-21). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????###???###??????????????????????????? | | ??????????????# #### ##????????? ##???????????? | | ?????????????## ## ##???????? ##??????????? | | ?????????????# #??????? ### ???????? | | ?????????????# p #??????? ???????? | | ?????????????## |## ##?????? ?????????? | | ??????????????### ## ####??? #??????????? | | ????????????????####### ##??# ###????????? | | ???????????????????##### #### #####????? | | ??????????????????## ## @ ????? | | ???????????????#### ## ????? | | ???????????????# ##### #????????? | | ???????????????# ##?## ##????????? | | ????????????????# ### ##??###????? | | ????????????????# ## ###### #??? | | ???????????????## ## ## ##?# #??? | | ??????????????## ## #??# #??? | | ?????????????## ## %#### ##??# | | ?????????????# ### ## ### | | ?????????????# ###### #?# ## | | ?????????????## #?????# ##### # # # | | ??????????????##?????## #??##### # # | | ???????????????????### ##?????# # # | | ???????????????##### #?????# # | | ???????????????# $ #?# # # # | | ???????????????## #?# # # # # | | ????????????????## ##### ### ## ## # | | ?????????????????# ####??# ## | | ?????????????????## #?????# # | | ??????????????????## #?????# # | | ???????????????????## ##?? ### | | ????????????????????####????### ??### | | ??????????????????????????????## ### ????## # | | ???????????????????????????????## #??? ?????# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 2 Offensive Hacking 51 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Armor Integrity Analyzer | -7/Data Miner | Free Railgun | -7/Data Miner | Free Q-thruster | -6/Factory | Scanalyzed Centrium Greatsword | -6/Factory | Scanalyzed Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireImpactCloak Manual? 0 Play Time 01:28:40 Cumulative 672.2 hours Start 2023.07.17 @ 14:42:50 End 2023.07.18 @ 12:49:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 669 Rogue 668 Adventurer 0 Explorer 1 Win Type - Total 32 Types 23/0/6/3/0/0/0/0/0 Lore% 85 Gallery% 91 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 450e434a-b9ed-4553-ae83-85fec1cfc86c