Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 16:40:22 Player: guru jr Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (92) 460 Value Destroyed (3524) 3524 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9744 Bonus ------- None Cogmind --------- Core Integrity 860/1150 Matter 255/300 Energy 508/540 System Corruption 12% Temperature Danger (419) Movement Rolling (140) Ox4 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Antimatter Reactor > --- PROPULSION (6) --- Wheel Wheel Armored Huge Wheel > --- UTILITY (8) ------ Large Storage Unit 0b10 Decoder Chip [Generic] Advanced Transmission Jammer Hardened Light Armor Plating Layered Light Armor Plating Advanced Focal Shield > --- WEAPON (3) ------- Phase Cannon KE Penetrator Railgun > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Nuclear Core Light Antimatter Reactor Myomer Leg Energy Well (350) Structural Scanner Long-range Sensor Array Improved Terrain Scanner Terrain Scan Processor Transmission Jammer Focal Shield Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Advanced Cooling System Large Storage Unit Particle Charger Hardened Light Armor Plating Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Thermic Laser Phase Cannon Neutron Cannon > --- INVENTORY -------- Light Antimatter Reactor Energy Well 0b10 Decoder Chip [Generic] Particle Charger Transmission Jammer Hardened Light Armor Plating Improved Medium Armor Plating Heavy Insulated Plating Focal Shield Phase Cannon Advanced Plasma Cannon Improved Proton Missile Launcher [Rating: 87] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Thermic Laser Energy Cannon Particle Cannon Ballistic Gun Railgun Launcher Improved Proton Missile Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 2 . . 2 2 . . 2 Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . 2 . . . . Utility 6 | . . . . . 1 2 . . . 1 . . 2 Weapon 1 | . . . . . . . . . . 1 . . . Parts Attached 125 | 7 3 . 1 . 16 9 . 2 30 20 1 . 36 Power 21 | 1 . . . . 4 1 . . 3 6 . . 6 Engine 11 | 1 . . . . 2 . . . 2 5 . . 1 Core 8 | . . . . . 2 1 . . 1 1 . . 3 Reactor 2 | . . . . . . . . . . . . . 2 Propulsion 36 | 2 . . . . 7 2 . . 11 5 . . 9 Treads . | . . . . . . . . . . . . . . Leg 16 | . . . . . . . . . 11 5 . . . Wheel 20 | 2 . . . . 7 2 . . . . . . 9 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 40 | 2 1 . 1 . 3 3 . . 9 5 1 . 15 Device 22 | 1 1 . . . 3 1 . . 4 2 1 . 9 Storage 3 | 1 . . 1 . . . . . 1 . . . . Processor 2 | . . . . . . . . . 1 . . . 1 Hackware 2 | . . . . . . . . . 1 1 . . . Protection 11 | . . . . . . 2 . . 2 2 . . 5 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 2 . . . 2 3 . 2 7 4 . . 6 Energy Gun 8 | 2 . . . . 1 . . . 2 2 . . 1 Energy Cannon 16 | . 2 . . . 1 3 . 1 5 2 . . 2 Ballistic Gun 2 | . . . . . . . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . 1 1 . . . Parts Lost 39 | . . . . . 3 . . . 5 1 . . 30 Power 8 | . . . . . . . . . 3 1 . . 4 Propulsion 14 | . . . . . 2 . . . 1 . . . 11 Utility 12 | . . . . . 1 . . . 1 . . . 10 Weapon 5 | . . . . . . . . . . . . . 5 Highest Loss Streak 22 | . . . . . 3 . . . 2 1 . . 22 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 92 | . 100 100 100 100 97 99 100 100 85 99 100 100 72 Engine 8 | . 14 14 14 14 14 7 7 7 7 10 11 11 1 Core 3 | . . . . . 2 7 7 7 4 . . . 4 Leg 13 | . . . . . . . . . 26 34 35 35 4 Wheel 15 | . 28 28 28 28 35 30 30 30 . . . . 11 Device 15 | . 14 14 14 14 17 23 23 23 17 11 11 11 12 Storage 7 | . 14 14 14 14 9 7 7 7 6 5 5 5 5 Hackware 2 | . . . . . . . . . 1 10 11 11 1 Protection 4 | . . . . . . 6 7 7 5 5 5 5 8 Energy Gun 2 | . 22 . . . . . . . . 5 5 5 . Energy Cannon 14 | . 5 28 28 28 17 14 15 11 12 10 11 11 9 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 100 | 13 19 19 54 54 60 71 71 71 71 71 71 71 100 Greatest Support 97 | 20 20 20 20 20 52 40 40 40 94 97 97 97 97 Greatest Overweight (x) 33 | 1 . . 2 2 2 1 1 1 1 . . . 33 Average Overweight (x) . | . . . . 2 1 1 1 1 . . . . 1 Largest Inventory Capacity 20 | 8 8 8 20 20 20 20 20 20 20 15 15 15 15 Average Capacity 15 | 7 8 8 14 20 20 20 20 20 15 15 15 15 15 Most Carried 20 | 8 8 8 9 11 20 20 20 20 20 15 15 15 15 Average Carried 14 | 3 7 8 8 10 17 19 19 20 14 14 14 15 10 Final Capacity 20 | 8 8 8 20 20 20 20 20 20 15 15 15 15 15 Final Carried 20 | 6 8 8 9 11 20 20 20 20 15 15 15 15 12 Class Distribution -------------------- 45% | Scavenger-Mutant 25% | Scavenger-Tank 24% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Matter Collected 1863 | 270 . 30 . 10 190 84 30 30 313 165 20 . 721 Remotely . | . . . . . . . . . . . . . . Salvage Created 4474 | 137 49 83 . 19 461 265 73 46 754 1145 35 . 1407 Parts 213 | 15 5 2 . 2 27 15 5 5 27 34 . . 76 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 . . . . . . . . 1 1 . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . 5 3 . . . . . Prevented 1 | . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Combat Hostiles Destroyed 65 | . 1 2 . . 9 5 1 3 12 15 1 . 16 Guns 8 | . 1 . . . . . . . . 4 . . 3 Cannons 51 | . . 2 . . 9 5 1 . 10 11 1 . 12 AOE 4 | . . . . . . . . 3 . . . . 1 Classes Destroyed 13 | 2 1 . . . 6 2 . . . 1 . . 1 Worker 3 | . . . . . 1 . . . . . . . 2 Builder 6 | . . . . . . 1 . . . . . . 5 Tunneler 8 | 4 . . . 1 1 . . . . . . . 2 Recycler 6 | 1 . . . . . . . . . 2 . . 3 Operator 2 | . . . . . 1 . . . . 1 . . . Watcher 2 | . . . . . 1 . . . 1 . . . . Swarmer 13 | . . . . . 3 . . 3 . 1 . . 6 Grunt 29 | . 1 2 . . 4 4 . . 4 9 1 . 4 Brawler 1 | . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . 1 . . . Sentry 7 | . . . . . 1 . 1 . 2 2 . . 1 Hunter 5 | . . . . . 1 . . . 2 . . . 2 Programmer 9 | . . . . . . 1 . . 4 2 . . 2 Best Kill Streak 7 | 1 1 2 . 1 4 5 1 3 3 6 1 . 7 Combat Bots Only 7 | . 1 2 . . 4 4 1 3 3 5 1 . 7 Max Kills in Single Turn 3 | 1 1 1 . 1 2 1 1 3 1 1 1 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . 3 . . . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Damage Taken 6894 | . 88 30 . . 461 250 33 59 1418 876 37 . 3642 Core 750 | . 43 . . . 114 14 . . 209 80 . . 290 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 263 | . . . . . 24 125 . . . 114 . . . Core Remaining (%) 87 | 100 . . . 82 79 . . 98 75 . . 92 . Volleys Fired 239 | 13 4 4 . 1 33 14 2 1 51 45 4 . 67 Largest 3 | 2 2 2 . 2 2 2 2 2 2 3 3 . 3 Hottest 260 | 80 136 136 . 136 136 135 135 90 150 260 260 . 260 Shots Fired 569 | 26 8 8 . 2 66 28 4 2 99 135 12 . 179 Gun 158 | 26 6 . . . . . . . 5 45 4 . 72 Cannon 407 | . 2 8 . 2 66 28 4 1 94 90 8 . 104 Launcher 4 | . . . . . . . . 1 . . . . 3 Special . | . . . . . . . . . . . . . . Kinetic 65 | . . . . . . . . . . . . . 65 Thermal 500 | 26 8 8 . 2 66 28 4 1 99 135 12 . 111 Explosive 1 | . . . . . . . . 1 . . . . . Electromagnetic 3 | . . . . . . . . . . . . . 3 Robot Hit Streak 20 | 8 3 5 . 3 12 12 3 . 8 20 10 . 11 Robot Miss Streak 7 | 3 2 1 . . 7 2 1 . 4 6 2 . 3 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 350 | 14 4 6 . 2 40 22 3 . 61 92 7 . 99 Core Hits 154 | 6 2 3 . 1 20 10 2 4 17 41 2 . 46 Critical Kills 2 | . . . . . . . . . 2 . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 10 | . . . . . . . . . 2 7 1 . . Burn 8 | . . . . . . . . . . 7 1 . . Meltdown 2 | . . . . . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10223 | 154 62 145 . 42 860 608 81 182 1797 2492 219 . 3581 Guns 1966 | 154 21 . . . . . . . 44 682 36 . 1029 Cannons 7804 | . 41 145 . 42 860 608 81 . 1753 1810 183 . 2281 Explosions 453 | . . . . . . . . 182 . . . . 271 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 949 | . . . . . . . . . . . . . 949 Thermal 8821 | 154 62 145 . 42 860 608 81 . 1797 2492 219 . 2361 Explosive 182 | . . . . . . . . 182 . . . . . Electromagnetic 271 | . . . . . . . . . . . . . 271 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . 3 4 4 4 12 Average Corruption 5 | . . . . . . . . . 2 1 4 4 11 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 66 | . . . . . . . . . 12 9 7 . 38 Message Errors 15 | . . . . . . . . . 3 3 3 . 6 Matter Fused 18 | . . . . . . . . . 4 1 2 . 11 Heat Flow Errors 10 | . . . . . . . . . 1 4 1 . 4 Energy Discharges 5 | . . . . . . . . . 2 . 1 . 2 Parts Rejected 2 | . . . . . . . . . 1 . . . 1 Data Loss (minor) 11 | . . . . . . . . . 1 1 . . 9 Misfires 3 | . . . . . . . . . . . . . 3 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 203 | . . . . . 13 13 . . 76 54 6 . 41 Projectiles 203 | . . . . . 13 13 . . 76 54 6 . 41 Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . . . . . . . . 31 . . . . 41 Shots 3 | . . . . . . . . 1 . . . . 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 672 | 54 75 318 . 75 476 159 18 . 265 508 125 . 672 Average Temperature 154 | 22 39 163 . 42 161 76 13 . 72 143 44 . 204 Received Heat Transfer 1109 | . 12 18 . . 180 126 12 . 198 250 18 . 295 Effects 41 | . . 2 . . 2 . . . . 6 . . 31 Shutdowns 14 | . . . . . 1 . . . . 2 . . 11 Energy Bleed 3 | . . . . . . . . . . 1 . . 2 Interference 13 | . . 2 . . . . . . . 3 . . 8 Matter Decay 4 | . . . . . 1 . . . . . . . 3 Short Circuit 2 | . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . . . . . . 3 Damage (major) 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . Parts Melted 28 | . . . . 1 1 1 . . 10 12 . . 3 Heat Transferred 12207 | 350 124 259 . 74 1554 814 111 . 2283 3623 237 . 2778 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Peak Influence 330 | 25 63 74 . 5 190 227 . . 206 330 . . 171 Initial 101 | . 16 24 . . 1 55 . . 44 100 . . 101 Average 93 | 11 38 71 . 3 80 127 . . 57 177 . . 91 Maximum Alert Level 1 | . . . . . . 1 . . 1 1 . . . Low Security (%) 91 | 100 100 100 . 100 100 87 . . 97 67 . . 100 Level 1 8 | . . . . . . 12 . . 2 32 . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . . . 1 2 . . 5 4 . . 2 Investigation 6 | . 1 . . . . 1 . . 2 2 . . . Extermination 6 | . . . . . . 1 . . 3 1 . . 1 Reinforcement 3 | . . . . . 1 . . . . 1 . . 1 Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Distress Signals 2 | . . . . . 1 . . . 1 . . . . Communications Jammed 10 | . . . . . . . . . . . . . 10 Distress Signals 10 | . . . . . . . . . . . . . 10 Times Spotted 92 | . 4 1 . . 15 7 1 3 18 17 2 . 24 Peak Tracking Total 8 | . 3 1 . . 3 4 1 3 5 4 1 . 8 Tactical Retreats 7 | . . . . . 1 . . . 1 . 2 . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Traps Triggered 6 | . 2 . . . . 1 . . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Disabled 8 | . . . . . 1 2 . . 1 1 . . 3 Max in Single Turn 1 | . . . . . 1 1 . . 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Machines Accessed 25 | . 3 . 1 . 7 1 . . 6 7 . . . Terminals 16 | . 3 . . . 5 . . . 3 5 . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 3 | . . . . . 1 1 . . . 1 . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers 2 | . . . . . 1 . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 84 | . 9 . 1 . 26 4 . . 22 22 . . . Successful 45 | . 4 . 1 . 16 4 . . 13 7 . . . Failed 39 | . 5 . . . 10 . . . 9 15 . . . Catastrophic 1 | . . . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 27 | . 5 . . . 5 . . . 8 9 . . . Terminals 52 | . 9 . . . 15 . . . 9 19 . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 11 | . . . . . 5 4 . . . 2 . . . Recycling Units 1 | . . . . . . . . . . 1 . . . Scanalyzers 15 | . . . . . 6 . . . 9 . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 17 | . 4 . 1 . 7 . . . 1 4 . . . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . 1 . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . 1 1 . . . Branch Access Points 2 | . . . . . 1 . . . . 1 . . . Locate Traps 3 | . 1 . . . 2 . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . 1 . . . Zone Layout 4 | . 1 . . . 3 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . . . 3 4 . . . 2 . . . Scan Component 5 | . . . . . 2 2 . . . 1 . . . Repair 4 | . . . . . 1 2 . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . 1 . . . Scanalyzer 14 | . . . . . 6 . . . 8 . . . . Insert Component 7 | . . . . . 3 . . . 4 . . . . Analyze 7 | . . . . . 3 . . . 4 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 2 . . . . Terminals 2 | . . . . . . . . . 2 . . . . Botnet 2 | . . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 23 | . 3 . . . 7 . . . 6 7 . . . Full Trace Events 4 | . . . . . . . . . 2 2 . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . 3 . . . 3 1 . . . Parts Built 2 | . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . Time 36 | . . . . . . . . . 36 . . . . Total Part Build Rating 6 | . . . . . . . . . 6 . . . . Parts Repaired 4 | . . . . . 1 2 . . . 1 . . . Time 127 | . . . . . 38 64 . . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . Parts Scanalyzed 7 | . . . . . 3 . . . 4 . . . . Part Schematics Acquired 6 | . . . . . 3 . . . 3 . . . . Parts Damaged 2 | . . . . . 1 . . . 1 . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . 16 Items 14 | . . . . . . . . . . . . . 14 Machines 2 | . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Turns Passed 6998 | 178 315 103 559 95 772 512 602 17 1515 1098 245 13 974 Spaces Moved 4652 | 137 244 76 595 68 364 379 610 12 822 726 172 12 435 Core 41 | 19 . . . . . . . . . . . . 22 Treads . | . . . . . . . . . . . . . . Legs 1796 | . . . . . . . . . 798 726 172 12 88 Wheels 2815 | 118 244 76 595 68 364 379 610 12 24 . . . 325 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 110 95 95 95 95 95 105 115 115 100 Average Speed 110 | 82 80 80 93 110 98 95 95 95 141 110 115 115 151 Slowest Speed 1700 | 95 80 80 110 110 110 95 95 95 187 115 115 115 1700 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 26 | 6 43 16 89 15 26 9 66 5 21 15 36 10 7 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 4 | . . . . . . . 3 . . . 1 . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 82 | . . . . . . . . 8 11 13 2 . 48 Melee . | . . . . . . . . . . . . . . Projectile 74 | . . . . . . . . . 11 13 2 . 48 AOE 8 | . . . . . . . . 8 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp Fac Total 6002 | 177 357 109 597 86 709 506 628 14 1079 914 209 11 606 Wait 769 | . 93 30 . 16 263 79 15 . 113 93 31 . 36 Move 4639 | 136 243 75 594 67 363 378 609 11 821 725 171 11 435 Hop . | . . . . . . . . . . . . . . Pick Up 131 | 17 8 . 1 2 22 13 1 . 28 11 1 . 27 Fast Attach 33 | . . . . . 7 2 . . 11 12 . . 1 Attach 59 | 7 . . . . 4 2 . . 12 3 . . 31 Detach 3 | . . . . . . . . . . . . . 3 Swap 33 | . 3 . 1 . 5 5 . 2 7 5 1 . 4 Drop 96 | 4 6 . 1 . 12 13 1 . 36 20 1 . 2 Fire 239 | 13 4 4 . 1 33 14 2 1 51 45 4 . 67 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Low x2]) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 24 | -11/Junkyard | Discovered new exit (range 16) 179 | -11/Junkyard | Entered Materials 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 9) 415 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Entered Mines 495 | -10/Mines | Assembled infested the area 500 | -10/Mines | Assisted by a Guerilla fighting off Assembled 531 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 593 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 593 | -10/Mines | Discovered new exit (range 5) 597 | -10/Mines | Entered Exiles 610 | -10/Exiles | Discovered new exit (range 15) 633 | -10/Exiles | Met 8R-AWN 647 | -10/Exiles | Met EX-HEX 717 | -10/Exiles | Met EX-DEC 731 | -10/Exiles | Visited The Gauntlet 894 | -10/Exiles | Discovered new exit (range 14) 960 | -10/Exiles | Met EX-BIN 1066 | -10/Exiles | Learned location of Zion (-7) 1156 | -10/Exiles | Entered Mines 1190 | -9/Mines | Met a Derelict bent on vengeance 1239 | -9/Mines | Discovered new exit (range 9) 1251 | -9/Mines | Entered Materials 1251 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 1545 | -8/Materials | Build established: Scavenger-Mutant 1619 | -8/Materials | Lost 3 parts (2n1u) 1841 | -8/Materials | Repaired Lgt. Nuclear Core 2021 | -8/Materials | Discovered new exit (range 3) 2023 | -8/Materials | Entered Factory 2023 | -7/Factory | Evolved 2 slots: Utility x2 2447 | -7/Factory | Repaired Lgt. Armor Plating 2489 | -7/Factory | Repaired Ion Cannon 2526 | -7/Factory | Discovered new exit (range 10) 2530 | -7/Factory | Discovered new exit (range 15) 2535 | -7/Factory | Entered Lower Caves 2618 | -7/Lower Caves | Encountered a Warlord checkpoint 2825 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2857 | -7/Lower Caves | Learned Factory emergency access door positions 3131 | -7/Lower Caves | Discovered new exit (range 7) 3137 | -7/Lower Caves | Entered another Lower Caves area 3148 | -7/Lower Caves | Discovered new exit (range 8) 3154 | -7/Lower Caves | Entered Factory 3154 | -6/Factory | Evolved 2 slots: Propulsion x2 4086 | -6/Factory | Found Hvy. Insulated Plating 4556 | -6/Factory | Fabricated Particle Charger? 4656 | -6/Factory | Discovered new exit (range 13) 4669 | -6/Factory | Entered another Factory area 4669 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4966 | -5/Factory | Build established: Scavenger-Tank 5069 | -5/Factory | Identified exit to Upper Caves 5325 | -5/Factory | Repaired Flexi-carbon Leg 5767 | -5/Factory | Entered Upper Caves 5966 | -5/Upper Caves | Encountered a Warlord checkpoint 6004 | -5/Upper Caves | Discovered new exit (range 8) 6012 | -5/Upper Caves | Entered another Upper Caves area 6020 | -5/Upper Caves | Encountered a Warlord checkpoint 6022 | -5/Upper Caves | Discovered new exit (range 4) 6025 | -5/Upper Caves | Entered Factory 6025 | -4/Factory | Evolved 2 slots: Utility x2 6204 | -4/Factory | Destroyed 7 combat bots 6205 | -4/Factory | Crushed by falling debris 6205 | -4/Factory | System corruption reached 10% 6236 | -4/Factory | Lost 22 parts (4p6n8u4w) 6944 | -4/Factory | Lost 3 parts (1n1u1w) 6999 | -4/Factory | Self-destructed Last Messages --------------- Slug penetrates Wall. Destroyed VTOL Module. Slug penetrates Fabricator. R-10 Processor collects Tesla Rifle. R-10 Processor collects VTOL Module. Slug penetrates S-27 Virus. Adv. Heat Sink destroyed. Overheating: System interference. Railgun temporarily disabled. KE Penetrator temporarily disabled. 0b10 Decoder Chip [Generic] temporarily disabled. R-10 Processor collects Lgt. Nuclear Core. W-44 Eye distress signal jammed. Power failure, Antimatter Reactor shutdown. 3RSOHGHDWR EG,4B23KU8 W-44 Eye distress signal jammed. R-10 Processor collects VTOL Module. W-44 Eye distress signal jammed. Overheating: 0b10 Decoder Chip [Generic] damaged (-2). W-44 Eye distress signal jammed. 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"""" # # #?# | | ????????????????# """" # " #?# | | ????????????????#= # " #?# | | ????????????????########## # #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 150 Armor Coverage 975 Resistance: KI 30 Resistance: EM 30 Evasion (%) 55 Targeting Accuracy 8 Particle Charging 15 Offensive Hacking 24 Item Schematics ----------------- Hvy. Particle Cannon | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Thermic Laser | -6/Factory | Scanalyzed Particle Charger | -6/Factory | Scanalyzed Biometal Leg | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Particle Charger | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyMachineSpecial Manual? 0 Play Time 01:53:01 Cumulative 40.9 hours Start 2023.03.05 @ 14:44:27 End 2023.03.05 @ 16:40:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 28 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af88a77b-a788-4be6-b67d-41e72c6fd960