Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.23 @ 23:02:31 Player: Nika Jay Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (809) 809 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (123) 123 TOTAL SCORE: 2272 Bonus ------- Follower Combat Kills 123 Cogmind --------- Core Integrity 331/400 Matter 172/300 Energy 125/125 System Corruption 5% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON (2) ------- Autogun > --- INVENTORY (10) --- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Seismic Detector Hardened Light Armor Plating Ion Cannon Ion Cannon Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Seismic Detector Hardened Light Armor Plating > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Seismic Detector Hardened Light Armor Plating Ion Cannon Ion Cannon Improved Grenade Launcher [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 45 | 9 8 5 23 Power 6 | 1 2 1 2 Engine 5 | 1 1 1 2 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 2 3 . 7 Treads . | . . . . Leg 12 | 2 3 . 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 4 2 1 5 Device 7 | 3 2 1 1 Storage 3 | 1 . . 2 Processor . | . . . . Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 15 | 2 1 3 9 Energy Gun 2 | . . . 2 Energy Cannon . | . . . . Ballistic Gun 11 | 2 1 3 5 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 3 | . 1 . 2 Power 1 | . 1 . . Propulsion . | . . . . Utility 1 | . . . 1 Weapon 1 | . . . 1 Highest Loss Streak 1 | . 1 . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 97 | . 98 100 95 Engine 11 | . 12 14 11 Leg 24 | . 28 28 22 Device 16 | . 14 14 18 Storage 12 | . 14 14 11 Protection 5 | . . . 10 Energy Gun 2 | . . . 4 Ballistic Gun 22 | . 28 28 17 Peak Build Rating 16 | 9 11 9 16 Average Rating 11 | 6 9 9 14 On Entrance 6 | . 8 9 9 Naked Turns . | . . . . Heaviest Build 35 | 13 15 11 35 Greatest Support 26 | 20 26 23 23 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 8 | 7 8 8 9 Most Carried 10 | 7 8 8 10 Average Carried 8 | 4 7 8 9 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 7 8 8 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1121 | 380 171 51 519 Remotely . | . . . . Salvage Created 1558 | 227 410 31 890 Parts 102 | 17 22 4 59 Haulers Intercepted 5 | . 1 . 4 Recyclers Shooed 5 | . 2 1 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 24 | . 9 2 13 Guns 23 | . 9 2 12 AOE 1 | . . . 1 Classes Destroyed 10 | 3 3 . 4 Worker 2 | 1 . . 1 Builder 3 | . . . 3 Tunneler 8 | 7 . . 1 Hauler 5 | . 1 . 4 Recycler 4 | 1 1 . 2 Watcher 2 | . . . 2 Swarmer 9 | . 3 2 4 Grunt 12 | . 6 . 6 Brawler 1 | . . . 1 Sentry 2 | . . . 2 Best Kill Streak 6 | 2 6 2 6 Combat Bots Only 3 | . 3 2 3 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 128 | . 43 7 78 Missed 23 | . 5 3 15 Damage Taken 1355 | . 504 33 818 Core 196 | . 110 17 69 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 20 | . 20 . . Core Remaining (%) 74 | 100 . 49 . Volleys Fired 166 | 45 48 9 64 Largest 2 | 2 2 2 2 Hottest 79 | 40 40 40 79 Shots Fired 332 | 90 96 18 128 Gun 331 | 90 96 18 127 Cannon . | . . . . Launcher 1 | . . . 1 Special . | . . . . Kinetic 317 | 90 96 18 113 Thermal 14 | . . . 14 Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 16 | 6 16 9 10 Robot Miss Streak 4 | 3 4 2 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 206 | 58 63 10 75 Core Hits 84 | 18 28 3 35 Critical Kills . | . . . . Critical Parts Destroyed 3 | 2 . . 1 Critical Strikes 3 | 2 . . 1 Destroy 3 | 2 . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2586 | 469 490 78 1549 Guns 2168 | 469 490 78 1131 Cannons . | . . . . Explosions 378 | . . . 378 Melee . | . . . . Ramming 40 | . . . 40 Kinetic 2034 | 469 490 78 997 Thermal 134 | . . . 134 Explosive 378 | . . . 378 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 5 | . . . 5 Average Corruption 5 | . . . 5 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 5 | . . . 5 Message Errors 1 | . . . 1 Matter Fused 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 75 | . . . 75 Projectiles . | . . . . Explosions 74 | . . . 74 Melee 1 | . . . 1 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 121 | . . . 121 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 10 | . . 1 9 Kicked 10 | . . 1 9 Crushed . | . . . . Highest Temperature 56 | . 42 . 56 Average Temperature 14 | . 10 . 19 Received Heat Transfer 396 | . 252 . 144 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . . . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 345 | 45 345 105 308 Initial 40 | . 29 16 40 Average 103 | 23 158 46 116 Maximum Alert Level 1 | . 1 . 1 Low Security (%) 87 | 100 78 100 83 Level 1 12 | . 21 . 16 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 5 . 3 Investigation 5 | . 3 . 2 Extermination . | . . . . Reinforcement 3 | . 2 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 5 | . 3 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 20 3 24 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 12 | . 5 . 7 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 40 | . 20 . 20 Successful 17 | . 11 . 6 Failed 23 | . 9 . 14 Catastrophic 4 | . 1 . 3 Database Lockouts . | . . . . Manual 29 | . 16 . 13 Terminals 31 | . 16 . 15 Fabricators . | . . . . Repair Stations 7 | . 4 . 3 Recycling Units . | . . . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 5 | . 4 . 1 Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . 1 . . Terminal Index 2 | . 1 . 1 Unreport Threat 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 1 . 1 Scan Component 1 | . . . 1 Refit 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 8 | . 6 . 2 Terminals 7 | . 5 . 2 Botnet 4 | . 3 . 1 Skim 3 | . 2 . 1 Fabricators . | . . . . Repair Stations 1 | . 1 . . Patch 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 . 6 Full Trace Events 3 | . 1 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 4 | . . 4 . Largest Group 3 | . . 1 3 Highest-Rated Group 40 | . . 31 40 Highest-Rated Ally 31 | . . 31 16 Total Orders . | . . . . Ally Attacks 31 | . . 5 26 Total Damage 403 | . . 63 340 Kills 5 | . . 1 4 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2591 | 383 658 377 1173 Spaces Moved 1362 | 208 390 287 477 Core 3 | 3 . . . Treads . | . . . . Legs 1359 | 205 390 287 477 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 142 | 118 120 120 184 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 9 67 64 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 12 | . . . 12 Terrain Destroyed 64 | . . . 64 Melee . | . . . . Projectile . | . . . . AOE 64 | . . . 64 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1747 | 267 510 307 663 Wait 103 | . 45 . 58 Move 1359 | 207 389 286 477 Hop . | . . . . Pick Up 27 | 6 9 1 11 Fast Attach 10 | 7 . . 3 Attach . | . . . . Detach 1 | . . . 1 Swap 35 | 2 8 5 20 Drop 36 | . 11 5 20 Fire 166 | 45 48 9 64 Melee . | . . . . Ram . | . . . . Kick 10 | . . 1 9 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 384 | -11/Scrapyard | Entered Materials 385 | -10/Materials | Build established: Mutant 601 | -10/Materials | Discovered new exit (range 15) 762 | -10/Materials | Identified exit to Mines 1042 | -10/Materials | Entered Mines 1047 | -10/Mines | Learned location of 1 exit from Materials 1081 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1122 | -10/Mines | Received a Mining Laser from a helpful Derelict 1157 | -10/Mines | Met a Derelict bent on vengeance 1286 | -10/Mines | Core integrity fell below 50% 1404 | -10/Mines | Discovered new exit (range 12) 1417 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1419 | -10/Mines | Entered Materials 1419 | -9/Materials | Accompanied by 3 allies 1419 | -9/Materials | Evolved 2 slots: Utility x2 1420 | -9/Materials | Identified exit to Materials 1743 | -9/Materials | Discovered exit to Materials (range 16) 1787 | -9/Materials | Build established: Scavenger-Mutant 2291 | -9/Materials | Build established: Mutant 2592 | -9/Materials | Self-destructed Last Messages --------------- 02572_ W-16 Scout sends out distress signal. 02581_ W-16 Scout destroyed. 02583_ Nuclear Reactor explodes. 02583_ Destroyed Flight Unit. 02583_ S-10 Pest destroyed. 02583_ Autogun destroyed. 02583_ Destroyed Autogun. 02583_ U-05 Engineer destroyed. 02583_ T-07 Excavator destroyed. 02585_ Acquired Lgt. Ion Engine. 02586_ U-05 Engineer lays Concrete. 02588_ K-01 Serf collects debris. 02589_ U-05 Engineer lays Concrete. 02591_ The unstable cave ceiling collapses. 02591_ U-05 Engineer lays Concrete. 02591_ U-05 Engineer builds a Wall. 02592_ Nuclear Reactor explodes. 02592_ The unstable cave ceiling collapses. 02592_ K-01 Serf destroyed. 02592_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | #??# %+ = #????# #????????????????? | | ###?# % !# T#???# """ #????????????????? | | / / = ] # ##???# """"" #????????????????? | | ### ! # ####?# """"" #????????????????? | | #?# # # """"" =#????????????????? | | #?## ####### # """ #????????????????? | | #??###?????# %+* #????????????????? | | #????????### # * #????????????????? | | ###????????# ! ##/###########?????????????? | | #????????# #### ]#?????????????? | | #?????????? """ + #?????????????? | | " #????????? """ # #?????????????? | | " #????????? 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