Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.30 @ 05:50:26 Player: Zamshi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1394) 1394 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3224 Bonus ------- None Cogmind --------- Core Integrity 537/550 Matter 11/300 Energy 290/290 System Corruption 0% Temperature Cool (9) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Ion Cannon Ion Cannon > --- INVENTORY (15) --- Ion Engine Light Treads Light Treads Light Treads Heat Sink Heat Sink Heat Sink Heat Sink Large Storage Unit Particle Cannon Particle Cannon Particle Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Treads Light Treads Light Treads Heat Sink Heat Sink Heat Sink Heat Sink Large Storage Unit Particle Cannon Particle Cannon Particle Cannon Particle Cannon Particle Cannon [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Particle Cannon Energy Gun Backup Laser I Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 43 | 6 3 25 9 Power 6 | 1 . 5 . Engine 6 | 1 . 5 . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 2 5 3 Treads 8 | . . 5 3 Leg 2 | . 2 . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 . 6 1 Device 4 | . . 3 1 Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 17 | 2 1 9 5 Energy Gun 2 | . . 2 . Energy Cannon 8 | . . 6 2 Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 5 | . . 3 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 2 | . . . 2 Weapon 2 | . . 2 . Highest Loss Streak 1 | . . 1 1 To Critical Strikes . | . . . . Average Backups 8 | . 2 7 13 Power . | . . . 1 Propulsion 2 | . 2 3 2 Utility 2 | . . 2 4 Weapon 2 | . . 1 4 Tool/Special . | . . . . Unused Backups 11 | . . 7 4 Power . | . . . . Propulsion 5 | . . 5 . Utility 4 | . . 1 3 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 84 91 92 Engine 12 | . 14 10 17 Treads 16 | . . 15 26 Leg 5 | . 26 4 . Wheel 1 | . . 1 . Device 10 | . . 10 14 Storage 11 | . 14 12 9 Protection 3 | . . 4 . Energy Cannon 19 | . . 24 6 Ballistic Gun 6 | . 26 5 . Launcher 2 | . . . 18 Peak Build Rating 22 | 6 6 17 22 Average Rating 13 | 4 5 12 19 On Entrance 7 | . 6 6 16 Naked Turns . | . . . . Heaviest Build 44 | 11 12 41 44 Greatest Support 62 | 20 20 40 62 Greatest Overweight (x) 2 | . . 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 11 | 7 8 11 15 Most Carried 15 | 2 4 14 15 Average Carried 8 | . 2 7 13 Final Capacity 15 | 8 8 15 15 Final Carried 14 | 2 3 14 13 Class Distribution -------------------- 47% | Gunner 18% | Tank 15% | Mutant 9% | Scavenger-Gunner 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 752 | 132 49 524 47 Remotely . | . . . . Salvage Created 1531 | . 32 1400 99 Parts 76 | . 2 71 3 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 2 29 6 Melee 6 | . 2 4 . Guns 3 | . . 3 . Cannons 24 | . . 22 2 AOE 4 | . . . 4 Classes Destroyed 8 | . 1 6 1 Builder 1 | . . . 1 Recycler 2 | . . 1 1 Watcher 2 | . . 2 . Swarmer 6 | . 2 4 . Grunt 16 | . . 13 3 Brawler 2 | . . 2 . Duelist 1 | . . 1 . Sentry 12 | . . 9 3 Best Kill Streak 5 | . 2 5 2 Combat Bots Only 4 | . 2 4 2 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . 1 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 216 | . 44 119 53 Missed 77 | . 17 36 24 Hits 139 | . 27 83 29 Melee 3 | . . 3 . Projectile 136 | . 27 80 29 AOE 1 | . . 1 . Critical Strikes 5 | . . 4 1 Damage Taken 1817 | . 204 1188 425 Core 260 | . 13 234 13 Absorbed by Shields . | . . . . Core Remaining (%) 78 | 100 94 41 . Volleys Fired 71 | . 2 50 19 Largest 3 | . 1 3 3 Hottest 204 | . 20 204 120 Shots Fired 189 | . 2 151 36 Gun 36 | . 2 34 . Cannon 129 | . . 117 12 Launcher 24 | . . . 24 Special . | . . . . Kinetic 33 | . 2 31 . Thermal 115 | . . 103 12 Explosive 24 | . . . 24 Electromagnetic 17 | . . 17 . Robot Hit Streak 14 | . . 11 14 Robot Miss Streak 4 | . 2 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 123 | . 4 94 25 Core Hits 58 | . 1 39 18 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 17 | . 5 12 . Impact . | . . . . Slashing 17 | . 5 12 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2878 | . 106 1838 934 Guns 223 | . 12 211 . Cannons 1566 | . . 1364 202 Explosions 721 | . . . 721 Melee 357 | . 94 263 . Ramming 11 | . . . 11 Kinetic 196 | . 12 184 . Thermal 1299 | . . 1097 202 Explosive 721 | . . . 721 Electromagnetic 294 | . . 294 . Impact . | . . . . Slashing 357 | . 94 263 . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Matter Fused 4 | . . 4 . Energy Discharges 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 44 | . 17 11 16 Projectiles 2 | . . 2 . Explosions 16 | . . . 16 Melee 26 | . 17 9 . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 3 | . . 1 2 Targets Rammed 4 | . . 1 3 Kicked . | . . . . Crushed 1 | . . . 1 Highest Temperature 463 | . . 463 27 Average Temperature 102 | . . 106 12 Received Heat Transfer 636 | . . 447 189 Effects 4 | . . 4 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 2405 | . . 2035 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 74 | 100 100 80 25 Level 1 25 | . . 19 74 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 382 | . 55 382 296 Initial 156 | . . 5 156 Average 122 | . 19 114 226 Influence Increases 1214 | . 65 878 271 Destroy 0b10 Robot/C 740 | . 40 580 120 Destroy 0b10 Robot/NC 25 | . . 15 10 Destroy Leader 214 | . 10 174 30 Successful Hack 30 | . . 30 . Disable Machine 45 | . 15 15 15 Destroy Structure 100 | . . 4 96 Lose Combat Pursuer 60 | . . 60 . Influence Decreases 977 | . 50 523 404 Entered New Map 224 | . . 10 214 Time Decay 703 | . 50 483 170 Lost Part 50 | . . 30 20 Squads Dispatched 5 | . . 4 1 Investigation 3 | . . 3 . Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 7 44 11 Peak Tracking Total 6 | . 6 5 4 Tactical Retreats 4 | . . 4 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 5 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . 1 1 1 Max in Single Turn 1 | . 1 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 5 | . . 5 . Terminals 4 | . . 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 6 | . . 6 . Successful 5 | . . 5 . Failed 1 | . . 1 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Emergency Access Points 1 | . . 1 . Surveillance Status 1 | . . 1 . Investigation Status 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Report Inventory 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2265 | 44 161 1712 348 Spaces Moved 1148 | 41 112 826 169 Core 2 | 2 . . . Treads 756 | . . 587 169 Legs 284 | . 112 172 . Wheels 106 | 39 . 67 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 95 155 Average Speed 159 | 78 120 168 159 Slowest Speed 240 | 80 120 240 225 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 21 60 14 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 135 | . . . 135 Melee . | . . . . Projectile 1 | . . . 1 AOE 134 | . . . 134 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1427 | 50 128 1029 220 Wait 25 | . . 25 . Move 1145 | 40 111 825 169 Hop . | . . . . Pick Up 54 | 4 2 44 4 Fast Attach 5 | 4 . . 1 Attach 32 | 2 3 21 6 Detach 24 | . 3 14 7 Swap 15 | . 1 10 4 Drop 35 | . 1 27 7 Fire 71 | . 2 50 19 Melee 17 | . 5 12 . Ram . | . . . . Kick . | . . . . Crush 4 | . . 1 3 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 45 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Entered another Materials area 206 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 530 | -9/Materials | Build established: Gunner 838 | -9/Materials | Discovered new exit (range 11) 1176 | -9/Materials | Build established: Tank 1565 | -9/Materials | Core integrity fell below 50% 1589 | -9/Materials | Build established: Gunner 1908 | -9/Materials | Discovered new exit (range 5) 1918 | -9/Materials | Entered another Materials area 1918 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2266 | -8/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired 20 matter. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. Dropped Mni. Grenade Launcher. U-05 Engineer builds a Door. Dropped Particle Cannon. Acquired Ion Cannon. U-05 Engineer builds a Wall. Acquired Ion Cannon. Dropped Mni. Grenade Launcher. The unstable cave ceiling collapses. Dropped Mni. Grenade Launcher. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Dropped Lgt. Treads. Imp. Heat Sink destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????######?? | | ?????????????????????##!!!!##? | | ?????????????????????#! !#? | | ?????????????????????# == #? | | ????????????????????##### ##?? | | ????????????????##### # #??? | | ?????????????????r # #??? | | ????????????????????#gg # #??? | | ?????????????????????# @#??? | | ?????????????????????#g #??? | | ?????????????????????# #??? | | ????????????##?#####?# #??? | | ?????????? # ## ### #??? | | ?????????? # ]] ## #??? | | ?????????? #] = ## #??? | | ???????????## ] ## #??? | | ??????????## #] ## #??? | | ??????????# # #??? | | ??????????### ; #??? | | ???????## # #####+## #??? | | ??????# #??? | | ??????# ##### #??? | | ??????# ## #??? | | ??????# ## #??? | | ??????# ## # ####### #??? | | ??????# """ # ## #??? | | ??????# """ # ## #??? | | ??????# ?"" # ## ##?? | | ?????????? # ## #### | | ??????????" !# /! # # # | | ??????????" ?# ! # # | | ??????????"??# ## # | | ?????????????# ## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageVampiricChronowheel Manual? 0 Play Time 00:26:34 Cumulative 6.2 hours Start 2025.05.30 @ 05:25:12 End 2025.05.30 @ 05:50:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 8 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3976bf30-7c7b-40ea-9b38-69f24e3f0a6b