Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.01 @ 07:33:24 Player: tauceti Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (168) 840 Value Destroyed (4668) 4668 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (620) 620 TOTAL SCORE: 11368 Bonus ------- High Alert Combat Kills 117 Follower Combat Kills 825 Met Data Miner 300 Friendly Fire -622 Cogmind --------- Core Integrity 0/850 Matter 151/300 Energy 149/160 System Corruption 18% Temperature Cool (9) Movement Hovering (111) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Gravmag System Gravmag Array > --- UTILITY (9) ------ Advanced Sensor Array Advanced Signal Interpreter Hardened Light Armor Plating Hardened Medium Armor Plating Focal Shield Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Backup Laser III Improved Proton Missile Launcher > --- INVENTORY (5) ---- Xenon Bombardment Thruster Cooled Cesium-ion Thruster Gravity Neutralizer Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag Array > --- UTILITY ---------- Gravity Neutralizer Advanced Sensor Array Advanced Signal Interpreter Improved Core Shielding Focal Shield Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Improved Proton Missile Launcher Chainsword > --- INVENTORY -------- Cooled Cesium-ion Thruster Advanced Sensor Array [Rating: 65] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 . . . . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . . . Utility 7 | . . . 1 . 2 2 . . . . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 245 | 6 15 1 37 12 55 20 . 34 . . 3 49 2 11 Power 30 | 1 2 . 2 1 5 1 . 9 . . 2 6 . 1 Engine 14 | 1 2 . 1 1 2 . . 3 . . 1 3 . . Core 15 | . . . 1 . 3 1 . 6 . . 1 2 . 1 Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 80 | 2 6 1 16 11 21 5 . 6 . . . 12 . . Treads 30 | 2 . . 11 8 9 . . . . . . . . . Leg 4 | . 4 . . . . . . . . . . . . . Wheel 15 | . 2 1 5 3 4 . . . . . . . . . Hover 6 | . . . . . . . . . . . . 6 . . Flight 25 | . . . . . 8 5 . 6 . . . 6 . . Utility 76 | 1 3 . 13 . 11 5 . 13 . . 1 21 2 6 Device 31 | . 1 . 6 . 6 . . 4 . . . 10 . 4 Storage 2 | 1 1 . . . . . . . . . . . . . Processor 4 | . 1 . . . 1 . . . . . 1 1 . . Hackware 9 | . . . . . . 3 . 1 . . . 5 . . Protection 30 | . . . 7 . 4 2 . 8 . . . 5 2 2 Artifact . | . . . . . . . . . . . . . . . Weapon 59 | 2 4 . 6 . 18 9 . 6 . . . 10 . 4 Energy Gun 12 | 2 1 . 3 . 4 . . . . . . . . 2 Energy Cannon 1 | . . . 1 . . . . . . . . . . . Ballistic Gun 12 | . 3 . 2 . 7 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . Launcher 14 | . . . . . 2 3 . 2 . . . 6 . 1 Special Weapon 2 | . . . . . . 1 . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . 5 5 . 2 . . . 2 . 1 Piercing Weapon 2 | . . . . . . . . 1 . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 . . 2 . . . 1 . . Parts Lost 52 | . 6 . 1 1 11 1 . 7 . . 1 20 . 4 Power 10 | . 1 . . 1 3 . . 2 . . . 2 . 1 Propulsion 16 | . 2 . . . 5 . . 3 . . . 6 . . Utility 17 | . . . . . 2 1 . 2 . . 1 8 . 3 Weapon 9 | . 3 . 1 . 1 . . . . . . 4 . . Highest Loss Streak 11 | . 2 . 1 1 2 1 . 3 . . 1 11 . 1 To Critical Strikes 1 | . 1 . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 90 100 98 99 92 85 84 88 92 92 91 86 93 92 Engine 4 | . 13 14 5 2 4 4 . . . . . 2 . . Core 4 | . . . 5 8 3 2 7 6 7 7 7 3 6 5 Treads 8 | . 3 . 23 22 18 . . . . . . . . . Leg 3 | . 19 17 . . . . . . . . . . . . Wheel 3 | . 3 10 7 10 2 . . . . . . . . . Hover 1 | . . . . . . . . . . . . 7 13 13 Flight 7 | . . . . . 4 23 23 22 23 23 23 7 . . Device 7 | . . . 6 . 12 7 7 7 7 7 5 11 14 17 Storage 5 | . 14 14 11 11 7 . . . . . . . . . Processor 9 | . 7 14 11 11 10 12 7 7 7 7 8 7 6 6 Hackware 11 | . . . . . . 14 23 24 23 23 23 30 26 26 Protection 7 | . . . 4 11 11 11 7 9 15 15 15 4 11 8 Energy Gun 6 | . 14 14 10 11 5 . . . . . . . . 4 Ballistic Gun 5 | . 12 14 10 11 8 . . . . . . . . . Slashing Weapon 2 | . . . . . 1 6 7 4 . . . 1 6 5 Piercing Weapon 1 | . . . . . . . . 2 7 7 7 4 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 44 | 13 29 29 38 38 44 18 15 16 15 15 15 29 34 32 Greatest Support 60 | 40 40 20 60 60 60 18 18 18 15 15 15 42 29 29 Greatest Overweight (x) 10 | . 2 2 3 3 4 . . 1 . . . 2 1 10 Average Overweight (x) . | . 1 1 1 2 . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 9 | 7 14 15 15 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 13 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Carried 9 | 3 9 14 14 14 12 4 5 4 5 5 5 4 4 4 Final Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 13 15 15 14 5 5 5 5 5 5 5 3 5 4 Class Distribution -------------------- 34% | Scavenger-Mutant 23% | Hacker-Mutant 18% | Mutant 10% | Hacker-Sprinter 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Matter Collected 3896 | 184 273 16 575 166 983 300 . 384 233 . 43 632 26 81 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5700 | . 551 8 1199 235 1284 836 . 505 57 . 52 762 . 211 Parts 386 | . 36 . 80 11 74 62 . 38 1 . 5 63 . 16 Haulers Intercepted 7 | . . . 2 . 4 1 . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 111 | . 12 1 22 7 31 15 . 10 . . 1 11 . 1 Melee 28 | . . . . . 3 8 . 5 . . 1 11 . . Guns 67 | . 12 1 22 7 25 . . . . . . . . . AOE 16 | . . . . . 3 7 . 5 . . . . . 1 Classes Destroyed 18 | . 5 1 4 1 2 1 . . . . 2 1 . 1 Worker 6 | . 1 . 1 . . 2 . . . . . 1 . 1 Builder 7 | . . . . . 1 2 . 1 . . . 2 . 1 Hauler 7 | . . . 2 . 4 1 . . . . . . . . Recycler 7 | . 1 . 2 . . 3 . . . . . 1 . . Mechanic 2 | . . . 1 . . . . . . . . 1 . . Operator 9 | . . . 1 . . 2 . 2 . . . 3 . 1 Drone 1 | . . . . . . . . . . . 1 . . . Watcher 20 | . 2 . 4 . 1 4 . 5 . . . 4 . . Swarmer 41 | . 3 . 8 3 11 8 . 5 . . . 3 . . Cutter 6 | . . . . . 3 . . . . . . 3 . . Grunt 38 | . 9 . 9 3 14 1 . 2 . . . . . . Duelist 2 | . . . . 1 1 . . . . . . . . . Sentry 10 | . . . 5 . 2 1 . 1 . . . 1 . . Hunter 1 | . . . . . . . . . . . . 1 . . Programmer 10 | . . . . . . 5 . 2 . . . 3 . . Behemoth 1 | . . . . . . . . . . . . . . 1 Decomposer 3 | . . . . . . . . . 3 . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . Best Kill Streak 10 | . 4 1 6 3 5 10 . 3 . . 1 5 . 1 Combat Bots Only 5 | . 2 1 5 3 4 4 . 3 . . 1 3 . 1 Max Kills in Single Turn 3 | . 1 1 2 2 3 3 . 2 1 . 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . 2 2 . 2 . . . . . 1 Melee 1 | . . . . . 1 1 . 1 . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Hostile Shots Fired 881 | . 105 6 69 22 188 68 1 89 2 . 24 217 . 90 Missed 315 | . 26 1 20 7 46 29 1 33 1 . 14 87 . 50 Damage Taken 7818 | . 858 60 491 278 2121 607 . 704 15 . 79 1830 78 697 Core 1811 | . 163 . 83 84 312 165 . 126 . . 17 710 . 151 Absorbed by Shields 38 | . . . . . . . . . . . . . . 38 Redirected to Shielding 44 | . . . . . 10 . . 8 4 . 4 18 . . Ignored by Resistances 60 | . . . . . . . . . . . . 45 . 15 Regen/Repaired (Parts) 30 | . . . . . . . . . . . . . 10 20 Core Remaining (%) 58 | 100 . 34 . 58 43 . . . . . 56 . . . Volleys Fired 315 | . 69 5 70 17 100 12 . 12 . . . 14 . 16 Largest 2 | . 2 2 2 2 2 1 . 1 . . . 1 . 2 Hottest 88 | . 85 85 88 79 80 30 . 30 . . . 43 . 83 Shots Fired 560 | . 121 10 140 34 197 12 . 12 . . . 14 1 19 Gun 504 | . 121 10 140 34 195 . . . . . . . . 4 Cannon . | . . . . . . . . . . . . . . . Launcher 53 | . . . . . 2 10 . 11 . . . 14 1 15 Special 3 | . . . . . . 2 . 1 . . . . . . Kinetic 280 | . 54 5 70 17 134 . . . . . . . . . Thermal 209 | . 52 5 70 17 61 . . . . . . . . 4 Explosive 37 | . . . . . 2 10 . 11 . . . 14 . . Electromagnetic 31 | . 15 . . . . . . . . . . . 1 15 Robot Hit Streak 16 | . 13 5 16 6 11 2 . 3 . . . 8 . 6 Robot Miss Streak 8 | . 8 2 4 3 2 1 . . . . . 1 1 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . . . . . . . Shots Hit Robots 453 | . 64 6 85 20 132 32 . 40 3 . 4 52 . 15 Core Hits 245 | . 30 2 42 11 60 32 . 15 3 . 2 30 7 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 25 | . . . 7 . 4 3 . 3 2 . 1 5 . . Burn 10 | . . . 7 . 3 . . . . . . . . . Sever 8 | . . . . . 1 3 . 3 . . . 1 . . Impale 7 | . . . . . . . . . 2 . 1 4 . . Melee Attacks 416 | . . . . . 24 117 . 98 3 . 18 132 2 22 Impact . | . . . . . . . . . . . . . . . Slashing 260 | . . . . . 24 117 . 72 . . . 23 2 22 Piercing 156 | . . . . . . . . 26 3 . 18 109 . . Sneak Attacks 20 | . . . . . 3 3 . 2 3 . 3 5 . 1 Combat Hostiles 2 | . . . . . . 2 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13844 | . 744 79 1328 302 2656 2842 . 2092 183 . 212 2364 317 725 Guns 4570 | . 744 79 1328 302 2078 . . . . . . . . 39 Cannons . | . . . . . . . . . . . . . . . Explosions 3381 | . . . . . 130 1108 . 423 . . . 801 317 602 Melee 5893 | . . . . . 448 1734 . 1669 183 . 212 1563 . 84 Ramming . | . . . . . . . . . . . . . . . Kinetic 2328 | . 253 16 555 158 1346 . . . . . . . . . Thermal 2193 | . 379 63 773 144 732 . . . . . . . . 102 Explosive 2535 | . . . . . 130 1108 . 423 . . . 801 . 73 Electromagnetic 895 | . 112 . . . . . . . . . . . 317 466 Impact . | . . . . . . . . . . . . . . . Slashing 3996 | . . . . . 448 1734 . 1513 . . . 217 . 84 Piercing 1897 | . . . . . . . . 156 183 . 212 1346 . . Highest Corruption 18 | . . . . . . 2 9 9 5 5 5 2 17 18 Average Corruption 5 | . . . . . . 1 7 6 5 5 5 1 12 17 Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 146 | . . . . . . 19 3 46 6 . 6 15 10 41 Message Errors 33 | . . . . . . 3 . 13 2 . 3 1 1 10 Matter Fused 34 | . . . . . . 7 1 12 . . 2 5 . 7 Heat Flow Errors 18 | . . . . . . 4 . 6 . . . 3 . 5 Energy Discharges 27 | . . . . . . 3 . 6 1 . . 6 2 9 Parts Rejected 1 | . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . . 2 . . . . 1 . Data Loss (minor) 18 | . . . . . . 2 2 4 1 . 1 . 3 5 Data Loss (major) 5 | . . . . . . . . 1 2 . . . . 2 Misfires 3 | . . . . . . . . . . . . . 1 2 Alerts 2 | . . . . . . . . 1 . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1052 | . . . . . 21 474 . 392 . . 9 130 . 26 Projectiles . | . . . . . . . . . . . . . . . Explosions 145 | . . . . . . 71 . 48 . . . . . 26 Melee 907 | . . . . . 21 403 . 344 . . 9 130 . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 315 | . . . . . . 43 . 74 . . . . 23 175 Shots 10 | . . . . . . 3 . 2 . . . . 1 4 Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 405 | . 405 116 216 226 355 268 . 278 . . . 225 12 241 Average Temperature 97 | . 144 54 46 101 118 113 . 114 . . . 100 9 90 Received Heat Transfer 2004 | . 450 . 117 66 963 36 . 114 9 . 24 120 9 96 Effects 8 | . 6 . . . 2 . . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . Matter Decay 2 | . 1 . . . 1 . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . . . 3 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 10 | . 2 . 3 1 4 . . . . . . . . . Heat Transferred 5731 | . 871 148 2442 370 1739 . . . . . . . . 161 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Peak Influence 691 | . 198 16 535 138 371 688 264 500 . . . 380 212 691 Initial 302 | . . 5 . 18 . 168 204 184 . . . 302 118 146 Average 166 | . 45 3 110 45 145 307 250 288 . . . 137 169 478 Maximum Alert Level 2 | . . . 2 . 1 2 1 2 . . . 1 1 2 Low Security (%) 67 | 100 100 100 90 100 78 22 . 22 . . . 69 84 16 Level 1 21 | . . . 6 . 21 55 100 50 . . . 30 15 2 Level 2 11 | . . . 2 . . 21 . 26 . . . . . 81 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 . 3 . 5 7 . 6 . . . 10 . 5 Investigation 6 | . 1 . 2 . 1 . . 1 . . . 1 . . Extermination 10 | . . . . . . 5 . 2 . . . 3 . . Reinforcement 16 | . . . 1 . 1 2 . 3 . . . 6 . 3 Assault 1 | . . . . . . . . . . . . . . 1 Garrison 4 | . . . . . 3 . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . 1 . . . . . 1 Haulers Reinforced 3 | . . . . . . 1 . . . . . 1 . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Distress Signals 16 | . 2 1 5 . 3 3 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 249 | . 26 3 38 5 44 40 6 31 4 . 3 33 5 11 Peak Tracking Total 7 | . 3 1 7 2 7 6 6 5 3 . 2 6 2 2 Tactical Retreats 34 | . . . 3 . 6 7 . 7 . . . 11 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Traps Triggered 21 | . 4 . . . 1 8 . 1 . . . 4 . 3 Indirectly 2 | . . . . . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Machines Disabled 17 | . . . . . 1 2 . 5 . . . 3 . 6 Max in Single Turn 4 | . . . . . 1 1 . 4 . . . 1 . 2 Garrison Access 8 | . . . . . . 1 . 1 . . . 4 . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Machines Accessed 90 | . 8 1 11 1 10 14 . 15 . 4 . 21 . 5 Terminals 72 | . 8 1 10 1 8 13 . 11 . . . 16 . 4 Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . 2 . . . 1 . . Garrison Access 8 | . . . . . 1 1 . 1 . . . 4 . 1 Total Hacks 294 | . 21 2 37 2 29 40 . 38 . 30 . 74 . 21 Successful 180 | . 11 1 25 . 15 18 . 19 . 30 . 50 . 11 Failed 114 | . 10 1 12 2 14 22 . 19 . . . 24 . 10 Catastrophic 11 | . 1 1 2 1 1 3 . . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 203 | . 18 1 33 . 22 38 . 26 . . . 48 . 17 Terminals 234 | . 21 2 36 2 22 39 . 28 . . . 64 . 20 Fabricators 4 | . . . . . . . . 4 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 1 . 5 . . 4 . . . 1 . . Garrison Access 15 | . . . . . 2 1 . 2 . . . 9 . 1 Terminal Hacks 80 | . 3 1 12 . 3 4 . 4 . 30 . 18 . 5 Record 17 | . . . 2 . . 1 . . . 11 . 3 . . Part Schematic 13 | . . . . . . . . 1 . 10 . 2 . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . . . . 1 . . Terminal Index 7 | . . . 1 . 1 1 . 1 . . . 1 . 2 Fabricator Index 2 | . . . . . . . . . . . . 1 . 1 Alert Level 10 | . 3 . 4 . . . . . . . . 3 . . Unreport Threat 7 | . . . 2 . . 1 . 1 . . . 2 . 1 Locate Traps 1 | . . . 1 . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . 2 . . Recall Reinforcements 3 | . . . . . . 1 . 1 . . . 1 . . Hauler Manifests 3 | . . . 1 . 1 . . . . . . 1 . . Zone Layout 2 | . . . 1 . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 1 . 4 . . 2 . . . 1 . . Insert Component 8 | . . . 1 . 4 . . 2 . . . 1 . . Garrison Access Hacks 7 | . . . . . . 1 . 1 . . . 4 . 1 Seal Access 7 | . . . . . . 1 . 1 . . . 4 . 1 Unauthorized Hacks 83 | . 8 . 12 . 8 13 . 10 . . . 27 . 5 Terminals 83 | . 8 . 12 . 8 13 . 10 . . . 27 . 5 Track 13 | . . . 2 . 1 2 . 2 . . . 6 . . Assimilate 14 | . 1 . . . . 4 . 1 . . . 8 . . Botnet 47 | . 5 . 9 . 5 6 . 6 . . . 12 . 4 Operators 9 | . 2 . 1 . 2 1 . 1 . . . 1 . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . 2 . . Used 1 | . . . . . . . . . . . . 1 . . Hacking Detections 73 | . 8 . 10 1 10 12 . 14 . . . 14 . 4 Full Trace Events 4 | . 1 . 1 . . . . 1 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . 1 . 10 . 2 . . Parts Built 1 | . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . Total Part Build Rating 3 | . . . . . . . . 3 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Total Allies 34 | . 1 3 . . . 6 . 1 . . . 1 19 3 Largest Group 19 | . 1 3 3 . . 3 . 1 . . . 1 19 11 Highest-Rated Group 702 | . 10 40 40 . . 93 . 26 . . . 26 702 479 Highest-Rated Ally 50 | . 10 16 16 . . 31 . 26 . . . 26 50 50 Total Orders 2 | . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . 2 Ally Attacks 286 | . . 6 47 . . 11 . . . . . . 93 129 Total Damage 8800 | . . 64 439 . . 164 . . . . . . 4509 3624 Kills 44 | . . 2 7 . . 2 . . . . . . 11 22 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . 1 . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Turns Passed 15792 | 96 1504 1138 2638 1251 1740 1994 68 1604 205 35 242 2142 193 942 Spaces Moved 17116 | 53 661 679 1204 891 1149 3349 173 3280 400 105 566 3207 200 1199 Core 108 | 2 . . . . 2 . . . . . . 103 . 1 Treads 1101 | 51 65 . 459 148 378 . . . . . . . . . Legs 369 | . 336 33 . . . . . . . . . . . . Wheels 2620 | . 260 646 745 743 226 . . . . . . . . . Hover 2793 | . . . . . . . . . . . . 1395 200 1198 Flight 10125 | . . . . . 543 3349 173 3280 400 105 566 1709 . . Fastest Speed 29 | 50 110 110 110 125 32 32 34 29 30 30 30 30 56 56 Average Speed 62 | 155 155 113 138 131 100 32 34 31 30 30 30 43 90 60 Slowest Speed 550 | 160 260 190 160 240 250 34 34 104 30 30 30 165 111 550 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 62 | . . . . . 11 22 . 25 . . . 4 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 5 80 98 76 100 52 64 97 64 62 75 67 55 90 23 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 9 | . 1 1 1 1 1 . . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . Scrap Searched 9 | . . 3 . 2 . . . . 2 . 2 . . . Spaces Dug 325 | . . . . . 13 113 . 91 . . 11 75 2 20 Terrain Destroyed 473 | . . . . . 20 122 . 144 . . 11 122 2 52 Melee 227 | . . . . . 5 74 . 46 . . 11 69 2 20 Projectile . | . . . . . . . . . . . . . . . AOE 246 | . . . . . 15 48 . 98 . . . 53 . 32 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Low Dat Pro Fac Was Fac Total 20855 | 64 1024 1035 2040 942 1486 3985 181 3649 477 107 608 3684 210 1363 Wait 2466 | . 262 345 682 13 111 408 9 218 75 3 20 215 . 105 Move 16984 | 52 660 678 1203 890 1126 3308 172 3230 399 104 565 3199 199 1199 Hop 58 | . . . . . 11 19 . 24 . . . 4 . . Pick Up 126 | 6 15 4 20 4 25 8 . 12 . . . 23 5 4 Fast Attach 94 | 6 5 . 7 . 14 10 . 15 . . 3 31 . 3 Attach 57 | . 8 . 3 4 10 5 . 9 . . . 15 . 3 Detach 14 | . 1 . . . 1 2 . 6 . . . 3 . 1 Swap 94 | . 2 1 27 8 31 5 . 10 . . . 3 2 5 Drop 141 | . 2 2 28 6 33 19 . 15 . . 2 27 2 5 Fire 315 | . 69 5 70 17 100 12 . 12 . . . 14 . 16 Melee 416 | . . . . . 24 117 . 98 3 . 18 132 2 22 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 90 | . . . . . . 72 . . . . . 18 . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves (discovered 2 exits: Low / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Low / *Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 45 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 14) 304 | -10/Materials | Build established: Mutant 556 | -10/Materials | Discovered new exit (range 16) 574 | -10/Materials | Core integrity fell below 50% 942 | -10/Materials | Identified exit to Materials 1451 | -10/Materials | Discovered exit to Materials (range 11) 1599 | -10/Materials | Identified exit to Mines 1601 | -10/Materials | Entered Mines 1601 | -10/Mines | Accompanied by 1 ally 1612 | -10/Mines | Assembled infested the area 2028 | -10/Mines | Learned Materials trap positions 2038 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2172 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2173 | -10/Mines | Discovered new exit (range 5) 2235 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2257 | -10/Mines | Discovered exit to Materials (range 5) 2368 | -10/Mines | Found a hidden stash of uninstalled traps 2656 | -10/Mines | Discovered exit to Materials (range 7) 2739 | -10/Mines | Entered Materials 2739 | -9/Materials | Accompanied by 3 allies 2739 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2740 | -9/Materials | Loaded intel: 34 trap records 3092 | -9/Materials | Discovered new exit (range 12) 3378 | -9/Materials | Discovered new exit (range 10) 3459 | -9/Materials | Lost 3 allies 3548 | -9/Materials | Build established: Scavenger-Mutant 4895 | -9/Materials | Discovered new exit (range 8) 5375 | -9/Materials | Identified exit to Mines 5377 | -9/Materials | Entered Mines 5755 | -9/Mines | Discovered new exit (range 5) 5800 | -9/Mines | Identified exit to Materials 5856 | -9/Mines | Discovered exit to Materials (range 14) 5872 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6628 | -9/Mines | Entered Materials 6628 | -8/Materials | Evolved 2 slots: Utility x2 7313 | -8/Materials | Discovered new exit (range 13) 7848 | -8/Materials | Garrison activated, responded to threat 8313 | -8/Materials | Core integrity fell below 50% 8368 | -8/Materials | Identified exit to Factory 8368 | -8/Materials | Entered Factory 8368 | -7/Factory | Evolved 2 slots: Utility x2 8595 | -7/Factory | Discovered new exit (range 15) 8618 | -7/Factory | Build established: Scavenger-Sprinter 8674 | -7/Factory | Identified exit to Storage 9242 | -7/Factory | Discovered new exit (range 7) 9243 | -7/Factory | Discovered new exit (range 4) 9245 | -7/Factory | Identified exit to Factory 9265 | -7/Factory | Identified exit to Lower Caves 9638 | -7/Factory | Discovered exit to Lower Caves (range 10) 9787 | -7/Factory | Build established: Scavenger-Mutant 9852 | -7/Factory | Discovered exit to Storage (range 9) 9908 | -7/Factory | Discovered exit to Factory (range 5) 10110 | -7/Factory | Discovered exit to Factory (range 5) 10164 | -7/Factory | Build established: Hacker-Mutant 10270 | -7/Factory | Allied Derelicts emerged from ambush trap array 10362 | -7/Factory | Manually triggered Chute Trap 10362 | -7/Factory | Sucked down chute 10362 | -7/Factory | Entered Waste 10372 | -7/Waste | Spotted C-40 Crusher 10374 | -7/Waste | Spotted C-40 Crusher 10377 | -7/Waste | EMP discharged 10378 | -7/Waste | Spotted C-40 Crusher 10381 | -7/Waste | Spotted C-40 Crusher 10381 | -7/Waste | Spotted C-40 Crusher 10400 | -7/Waste | Spotted C-40 Crusher 10424 | -7/Waste | Discovered new exit (range 13) 10430 | -7/Waste | Identified exit to Factory 10430 | -7/Waste | Entered Factory 10443 | -7/Factory | Discovered exit to Factory (range 14) 11093 | -7/Factory | Discovered exit to Factory (range 16) 11306 | -7/Factory | Build established: Hacker-Sprinter 11390 | -7/Factory | Lost 3 parts (1p2u) 11436 | -7/Factory | Discovered exit to Lower Caves (range 9) 11463 | -7/Factory | Discovered exit to Lower Caves (range 15) 11945 | -7/Factory | Fabricated Hacking Suite (x1) 12034 | -7/Factory | Entered Lower Caves 12049 | -7/Lower Caves | Identified exit to Lower Caves 12235 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 12238 | -7/Lower Caves | Identified exit to Data Miner 12239 | -7/Lower Caves | Entered Data Miner 12239 | -7/Data Miner | Discovered new exit (range 6) 12245 | -7/Data Miner | Met Data Miner 12251 | -7/Data Miner | Learned location of Section 7 (-2) 12251 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12257 | -7/Data Miner | Received God Mode back door access code from Data Miner 12273 | -7/Data Miner | Identified exit to Proximity Caves 12274 | -7/Data Miner | Entered Proximity Caves 12282 | -6/Proximity Caves | Learned Factory security intel 12421 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12452 | -6/Proximity Caves | Spotter reported a threat 12492 | -6/Proximity Caves | Spotter reported a threat 12500 | -6/Proximity Caves | Discovered exit to Factory (range 17) 12516 | -6/Proximity Caves | Entered Factory 12516 | -6/Factory | Evolved 2 slots: Utility x2 12517 | -6/Factory | Noticed a derelict Sapper rigging charges 12570 | -6/Factory | Discovered new exit (range 15) 12577 | -6/Factory | Identified exit to Factory 12963 | -6/Factory | Found Launcher Loader 13149 | -6/Factory | Build established: Wizard-Sprinter 13206 | -6/Factory | Identified exit to Lower Caves 13206 | -6/Factory | Identified exit to Extension 13368 | -6/Factory | Core integrity fell below 50% 13377 | -6/Factory | Lost 11 parts (1p5n4u1w) 13632 | -6/Factory | Build established: Hacker-Mutant 14225 | -6/Factory | Spotted B-75 Beast 14303 | -6/Factory | Lost 5 parts (1p1n3w) 14326 | -6/Factory | Core integrity fell below 20% 14658 | -6/Factory | Sucked down chute 14658 | -6/Factory | Entered Waste 14663 | -6/Waste | Spotted C-40 Crusher 14673 | -6/Waste | EMP discharged 14673 | -6/Waste | System corruption reached 10% 14673 | -6/Waste | Spotted C-40 Crusher 14673 | -6/Waste | Spotted C-40 Crusher 14689 | -6/Waste | Met Warlord forces unprepared to attack 14752 | -6/Waste | Spotted C-40 Crusher 14762 | -6/Waste | Allies destroyed C-40 Crusher 14765 | -6/Waste | Spotted C-40 Crusher 14773 | -6/Waste | EMP discharged 14773 | -6/Waste | Allies destroyed C-40 Crusher 14786 | -6/Waste | Spotted C-40 Crusher 14795 | -6/Waste | Allies destroyed C-40 Crusher 14831 | -6/Waste | Allies destroyed C-40 Crusher 14836 | -6/Waste | Discovered new exit (range 11) 14847 | -6/Waste | Identified exit to Factory 14851 | -6/Waste | Entered Factory 14851 | -6/Factory | Accompanied by 11 allies 14988 | -6/Factory | Discovered exit to Lower Caves (range 8) 15028 | -6/Factory | Discovered exit to Extension (range 10) 15098 | -6/Factory | Lost 4 allies 15635 | -6/Factory | Spotted B-75 Beast 15651 | -6/Factory | Allied Derelicts emerged from ambush trap array 15715 | -6/Factory | Lost 6 allies 15743 | -6/Factory | Destroyed B-75 Beast 15793 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 15708_ Terrain Scanner fried. 15708_ U-05 Engineer destroyed. 15713_ DUVPT:YERGOS>ZO6LKNTL=XPU 15724_ U-05 Engineer lays Concrete. 15730_ System corrupted: Energy discharge (-40). 15731_ U-05 Engineer lays Concrete. 15736_ U-05 Engineer builds a Wall. 15743_ Dynamic Insulation System fried. 15743_ B-75 Beast destroyed. 15743_ Chain reaction triggered in Corrupted Lgt. Angular Momentum Engine. 15764_ O-16 Technician sends out distress signal. 15764_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 15766_ System corrupted: Energy discharge (-36). 15768_ K-01 Serf collects debris. 15771_ Drone Bay destroyed. 15772_ Critical hit (Burn: +37). 15779_ G-50 Soldier IFF system glitched. 15782_ System corrupted: Energy discharge (-51). [Achievement: 10k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ## """ #????????????# ===#???????????????? | | " ## """ #????????????#! == #???????????????? | | " ## """ #????????????# == #???????????????? | | " ## #????????????# #???????????????? | | ## """ #????????????###+####???????????????? | | ## """ #????????????# ##???????????????? | | ## """ #????????????# "#???????????????? | | ####### #????????????+ ##???????????????? | | #########????????????# #????????????????? | | """ #????????????????????# #????????????????? | | #????????????????????### ###????????????????? | | """ #??????????????????????# ##?###?????????????? | | #?????????????????????## %### #?####????????? | | """ #?????????????????????# "##"###""########+# | | #?????????????????????# **= | | """ #?????????????????????# %""#"## != | | ##???????????????????###/# %"""" =**!= = | | """ "#???????????????????# % | | ##???????????????????# ! = | | ##?????? ????????????# =! ! | | ###+#"#?????? ??########### """ "" ] % !% | | ??# ###?????? ??#] # """ """ %[= =%* | | ### ###???### ### "" # """ """ * [ = | | # % #???# # """ # "" "" == !%G | | # # R" # "" "" ="" | | + """ """@; gg # "/ | | # # """ # """ """ # | | # ##### # """ # """ """=%# | | ###+###????# ## # """ """ ###### ## | | ???????????# ############ "" ""% #????? #?? | | ???????????# + T ## "" "" #??????##??? | | ???????????# # """" ## #???????????? | | ???????????# # """" #############???????????? | | ???????????# # """" #???????????????????????? | | ???????????# # """" #???????????????????????? | | ???????????# + #???????????????????????? | | ############ # #???????????????????????? | | # #???????????????????????? | | ##########################???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 20 Core Shielding 30 Power Shielding 33 Evasion (%) 64 Recoil Reduction 3 Offensive Hacking 40 Defensive Hacking 20 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Smartbomb Launcher | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Vibroblade | -6/Factory | Hacked Adv. Hacking Suite | -6/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Below Dynamic Key I'm Back, Baby! Just Browsing Just What I Needed Part-time Excavator The Oracle Universal Adapter Wheee! root@ Challenges ------------ None Game ------ Seed ThermalPotentialInsulator Manual? 0 Play Time 06:48:59 Cumulative 18.7 hours Start 2024.05.31 @ 22:45:36 End 2024.06.01 @ 07:33:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 14 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d226ac6e-ff8e-41a2-8121-35f18395633e