Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.14 @ 20:50:40 Player: Trantor Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (259) 1295 Value Destroyed (8916) 8916 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (529) 529 TOTAL SCORE: 14680 Bonus ------- High Alert Combat Kills 429 Follower Combat Kills 149 Friendly Fire -49 Cogmind --------- Core Integrity 0/700 Matter 229/300 Energy 240/240 System Corruption 5% Temperature Cool (9) Movement Treading (158) Location -7/Factory Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Light Treads Improved Treads Armored Treads Advanced Treads > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer System Backup Module > --- WEAPON (3) ------- Battle Rifle Battle Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Improved Deuterium Engine Light Treads Light Treads Armored Treads High-capacity Matter Pod (200) Advanced Sensor Array Long-range Terrain Scanner Transmission Jammer Improved Light Armor Plating Improved Shield Generator Heavy Laser Battle Rifle Bore Cannon Bore Cannon Advanced EMP Blaster Proton Missile Launcher Heavy Rocket Launcher Chainsword Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Improved Treads Advanced Treads High-capacity Matter Pod Advanced Sensor Array Long-range Terrain Scanner Transmission Jammer Improved Shield Generator System Backup Module Battle Rifle Battle Rifle Battle Rifle Bore Cannon Bore Cannon Advanced EMP Blaster Proton Missile Launcher Heavy Rocket Launcher Chainsword [Rating: 61] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Electrolaser Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 3 | . . . 1 . . . 1 . 1 . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 197 | . 18 6 28 1 1 4 41 15 29 5 49 Power 18 | . 1 . 2 . . . 5 2 4 . 4 Engine 16 | . 1 . 2 . . . 5 2 4 . 2 Core 2 | . . . . . . . . . . . 2 Reactor . | . . . . . . . . . . . . Propulsion 55 | . 6 . 11 1 . 1 11 4 10 3 8 Treads 55 | . 6 . 11 1 . 1 11 4 10 3 8 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 52 | . 3 1 7 . 1 1 11 1 4 2 21 Device 18 | . . . . . . . 5 . 2 2 9 Storage 9 | . 1 . 3 . 1 . 4 . . . . Processor 3 | . 1 . . . . . 1 . . . 1 Hackware 1 | . . . . . . . . . 1 . . Protection 21 | . 1 1 4 . . 1 1 1 1 . 11 Artifact . | . . . . . . . . . . . . Weapon 72 | . 8 5 8 . . 2 14 8 11 . 16 Energy Gun 6 | . 2 . . . . . 3 . 1 . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 41 | . 5 3 5 . . . 4 2 10 . 12 Ballistic Cannon 9 | . . . 2 . . 1 4 2 . . . Launcher 11 | . 1 2 1 . . 1 1 1 . . 4 Special Weapon 1 | . . . . . . . 1 . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . . . 3 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 2 1 . . 1 Parts Lost 32 | . 4 . 3 . . . 7 . 9 . 9 Power 4 | . . . 1 . . . 1 . 1 . 1 Propulsion 13 | . 2 . 1 . . . 4 . 4 . 2 Utility 4 | . . . . . . . 1 . . . 3 Weapon 11 | . 2 . 1 . . . 1 . 4 . 3 Highest Loss Streak 5 | . 3 . 2 . . . 5 . 4 . 5 Average Slot Usage (%) 95 | . 97 93 99 100 100 100 98 99 98 90 84 Engine 9 | . 14 14 11 11 11 11 8 9 6 7 5 Treads 28 | . 26 22 32 33 33 33 35 35 29 20 15 Device 3 | . . . . . . . 6 7 6 7 4 Storage 17 | . 14 14 22 22 22 22 18 18 15 15 15 Processor 5 | . 8 . . . . . 8 9 7 7 10 Hackware 2 | . . . . . . . . . 6 7 3 Protection 4 | . 3 14 11 11 11 11 1 1 . . 2 Energy Gun 1 | . 3 . . . . . 3 . 1 . . Ballistic Gun 15 | . 23 27 11 . . . 8 11 20 23 22 Ballistic Cannon 5 | . . . 10 22 22 21 4 5 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 112 | 12 46 46 91 91 91 94 112 89 96 89 97 Greatest Support 140 | 20 46 46 69 60 60 60 86 86 88 140 140 Greatest Overweight (x) 2 | . . 1 2 1 1 1 1 1 2 1 . Average Overweight (x) . | . . . . 1 1 1 . . . . . Largest Inventory Capacity 28 | . 12 12 20 20 20 20 28 20 20 20 20 Average Capacity 18 | . 8 12 19 20 20 20 20 20 20 20 20 Most Carried 23 | . 12 12 20 20 20 20 23 20 20 20 20 Average Carried 18 | . 8 12 18 19 20 20 19 19 19 19 19 Final Capacity 20 | 6 12 12 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 12 12 20 20 20 20 20 20 18 20 19 Class Distribution -------------------- 41% | Hauler-Mutant 28% | Hauler-Skirmisher 12% | Mutant 8% | Scavenger-Mutant 7% | Hauler-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Hauler-Skirmisher | -7/Factory Hauler-Gunner | -7/Waste Hauler-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Matter Collected 8190 | 178 420 486 1099 34 . 181 1201 750 1736 112 1993 Remotely . | . . . . . . . . . . . . Salvage Created 10281 | . 742 172 1232 15 . 97 1750 1190 2443 194 2446 Parts 574 | . 45 13 84 5 . 5 111 63 115 2 131 Haulers Intercepted 21 | . 2 . 5 . . . 6 4 3 . 1 Recyclers Shooed 3 | . . . . . . . 1 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Combat Hostiles Destroyed 202 | . 19 7 29 2 . 4 31 23 40 1 46 Melee 5 | . . . . . . . 5 . . . . Guns 145 | . 17 4 24 . . . 11 8 40 1 40 Cannons 38 | . . . 5 2 . 3 13 15 . . . AOE 11 | . 2 3 . . . 1 . . . . 5 Classes Destroyed 14 | . 5 . 4 . . 2 1 . 1 1 . Worker 9 | . . . 1 . . . 3 . 4 . 1 Builder 3 | . . . . . . . 1 . . . 2 Hauler 21 | . 2 . 5 . . . 6 4 3 . 1 Recycler 4 | . . . 1 . . . 1 . 1 . 1 Operator 4 | . 1 . . . . . 2 . . . 1 Watcher 16 | . 2 . . . . . 5 2 4 . 3 Swarmer 39 | . 6 2 10 2 . . 8 . 3 . 8 Grunt 84 | . 13 5 9 . . 2 11 10 20 . 14 Brawler 6 | . . . 1 . . . . . 3 . 2 Duelist 5 | . . . . . . 1 1 . . . 3 Sentry 42 | . . . 9 . . . 10 11 6 . 6 Hunter 11 | . . . . . . 1 1 2 2 . 5 Programmer 14 | . . . . . . . . . 6 . 8 Compactor 1 | . . . . . . . . . . 1 . Best Kill Streak 6 | . 4 2 6 2 . 3 4 3 5 1 5 Combat Bots Only 6 | . 3 2 6 2 . 3 4 3 5 1 4 Max Kills in Single Turn 3 | . 3 2 2 2 . 1 1 2 1 1 3 Gunslinging 1 | . . 1 1 . . . . . . . . Exploded 2 | . 2 1 . . . 1 . . . . 2 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Damage Taken 12240 | . 825 183 1242 26 . 322 2136 752 3011 . 3743 Core 1391 | . 149 40 157 . . 84 180 76 313 . 392 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 54 | 100 . 24 . . . 39 . 53 . . . Volleys Fired 705 | . 84 16 103 2 . 11 133 74 139 2 141 Largest 3 | . 2 2 2 2 . 2 2 2 3 3 3 Hottest 136 | . 80 46 88 88 . 88 119 69 136 75 84 Shots Fired 1588 | . 155 26 199 4 . 21 240 148 403 6 386 Gun 1356 | . 148 20 150 . . . 160 96 403 6 373 Cannon 198 | . . . 44 4 . 20 78 52 . . . Launcher 33 | . 7 6 5 . . 1 1 . . . 13 Special 1 | . . . . . . . 1 . . . . Kinetic 1417 | . 95 20 194 4 . 20 172 148 385 6 373 Thermal 94 | . 9 . . . . . 67 . 18 . . Explosive 25 | . 7 6 5 . . 1 1 . . . 5 Electromagnetic 52 | . 44 . . . . . . . . . 8 Robot Hit Streak 28 | . 9 8 21 5 . 5 15 24 14 4 28 Robot Miss Streak 11 | . 6 3 6 10 . 8 11 11 6 1 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 11 | . 1 2 3 . . . . . 2 . 3 Max Gunslinging Chain 1 | . 1 1 1 . . . . . 1 . 1 Shots Hit Robots 1256 | . 105 18 165 3 . 20 198 122 316 3 306 Core Hits 677 | . 44 13 75 5 . 18 101 90 183 2 146 Critical Hits 9 | . . 1 1 . . . . 1 2 . 4 Critical Kills 4 | . . . 1 . . . . . 1 . 2 Critical Parts Destroyed 5 | . . 1 . . . . . 1 1 . 2 Melee Attacks 31 | . . . . . . . 24 7 . . . Impact 24 | . . . . . . . 24 . . . . Slashing 7 | . . . . . . . . 7 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 20964 | . 1352 677 2072 45 . 341 3305 2315 5352 52 5453 Guns 16238 | . 1248 231 1512 . . . 1892 1250 5176 52 4877 Cannons 2689 | . . . 546 45 . 236 936 926 . . . Explosions 1375 | . 104 446 . . . 105 . . 154 . 566 Melee 616 | . . . . . . . 477 139 . . . Ramming 46 | . . . 14 . . . . . 22 . 10 Kinetic 17342 | . 825 231 2058 45 . 236 1985 2176 4857 52 4877 Thermal 1577 | . 169 92 . . . . 843 . 473 . . Explosive 459 | . . 354 . . . 105 . . . . . Electromagnetic 924 | . 358 . . . . . . . . . 566 Impact 477 | . . . . . . . 477 . . . . Slashing 139 | . . . . . . . . 139 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 1 4 4 7 Average Corruption 2 | . . . . . . . . 1 3 2 2 Corruption Purged 6 | . . . . . . . . . . 3 3 Effects 142 | . . . . . . . . . 70 13 59 Message Errors 37 | . . . . . . . . . 19 3 15 Matter Fused 28 | . . . . . . . . . 10 5 13 Heat Flow Errors 13 | . . . . . . . . . 8 2 3 Energy Discharges 20 | . . . . . . . . . 10 1 9 Data Loss (minor) 14 | . . . . . . . . . 5 1 8 Data Loss (major) 2 | . . . . . . . . . . . 2 Misfires 2 | . . . . . . . . . . . 2 Targeting Errors 25 | . . . . . . . . . 17 1 7 Weapon Failures 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 176 | . 22 42 2 . . . 66 28 . . 16 Projectiles 6 | . . . 2 . . . 4 . . . . Explosions 80 | . 22 42 . . . . . . . . 16 Melee 90 | . . . . . . . 62 28 . . . Knockbacks 63 | . . . 9 1 . 8 30 15 . . . Impact . | . . . . . . . . . . . . Kinetic 57 | . . . 9 1 . 8 25 14 . . . Secondary 6 | . . . . . . . 5 1 . . . Self-Inflicted Damage 313 | . 38 . 37 . . . . . 133 . 105 Shots 7 | . 1 . 1 . . . . . 2 . 3 Rammed 4 | . . . 2 . . . . . 1 . 1 Targets Rammed 5 | . . . 2 . . . . . 2 . 1 Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . Highest Temperature 539 | . 240 17 213 90 . 261 527 121 539 269 238 Average Temperature 84 | . 61 5 48 46 . 105 145 23 86 103 54 Received Heat Transfer 3336 | . 336 72 351 . . 54 684 306 948 . 585 Effects 17 | . . . . . . . 12 . 5 . . Shutdowns 6 | . . . . . . . 5 . 1 . . Energy Bleed 2 | . . . . . . . 1 . 1 . . Interference 3 | . . . . . . . 2 . 1 . . Matter Decay 1 | . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 5 | . 1 . . . . . 1 . . . 3 Impact Corruptions 6 | . . . . . . . 6 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . 1 . 2 Heat Transferred 3087 | . 300 100 . . . . 1887 . 800 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . 1 . . . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Peak Influence 875 | . 307 96 347 114 . 79 449 376 875 230 528 Initial 210 | . . 18 . 114 . . . 27 170 210 . Average 145 | . 95 37 117 43 . 19 175 105 244 115 174 Maximum Alert Level 3 | . 1 . 1 . . . 2 1 3 1 2 Low Security (%) 72 | . 81 100 84 100 . 100 60 79 51 88 60 Level 1 20 | . 18 . 15 . . . 33 20 28 11 27 Level 2 5 | . . . . . . . 6 . 11 . 12 Level 3 1 | . . . . . . . . . 8 . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 5 1 2 . . . 3 2 13 . 14 Investigation 14 | . 2 1 1 . . . 1 2 2 . 5 Extermination 12 | . . . . . . . . . 5 . 7 Reinforcement 10 | . 3 . 1 . . . 2 . 3 . 1 Assault 4 | . . . . . . . . . 3 . 1 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . 2 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Distress Signals 18 | . 2 . 5 . . . 3 3 3 . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 337 | . 38 9 62 3 . 4 55 33 66 1 66 Peak Tracking Total 7 | . 5 3 6 1 . 3 7 3 6 1 5 Tactical Retreats 24 | . 6 1 5 . . . 4 . 4 . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Traps Triggered 11 | . 2 1 . . . . 1 . 2 . 5 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Disabled 16 | . 2 2 4 . . . . 1 2 . 5 Max in Single Turn 2 | . 1 2 2 . . . . 1 2 . 2 Garrison Access 5 | . . . . . . . . 1 3 . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Machines Accessed 80 | . 5 2 12 . 4 1 13 15 13 . 15 Terminals 56 | . 5 . 10 . . 1 10 13 8 . 9 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 5 | . . . . . . . 1 1 1 . 2 Recycling Units . | . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 2 . 1 . 2 Garrison Access 5 | . . . . . . . . 1 3 . 1 Total Hacks 276 | . 22 2 55 . 4 7 48 48 31 . 59 Successful 174 | . 12 2 37 . 4 5 38 24 19 . 33 Failed 102 | . 10 . 18 . . 2 10 24 12 . 26 Catastrophic 9 | . 1 . . . . . . 1 2 . 5 Database Lockouts . | . . . . . . . . . . . . Manual 153 | . 10 . 43 . . 5 26 27 16 . 26 Terminals 199 | . 22 . 45 . . 7 34 44 18 . 29 Fabricators 7 | . . . . . . . . . . . 7 Repair Stations 23 | . . . . . . . 4 3 2 . 14 Recycling Units . | . . . . . . . . . . . . Scanalyzers 32 | . . . 10 . . . 10 . 4 . 8 Garrison Access 9 | . . . . . . . . 1 7 . 1 Terminal Hacks 67 | . 12 2 8 . 4 5 13 14 4 . 5 Record 14 | . 3 . . . 4 1 5 1 . . . Part Schematic 7 | . . . 2 . . 1 2 1 1 . . Robot Analysis 7 | . 2 . 1 . . . . 3 . . 1 Prototype ID Bank 8 | . 4 . 2 . . . 1 1 . . . Open Door 7 | . . 2 . . . . . 5 . . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . 1 1 . . Unreport Threat 18 | . 2 . 2 . . 2 5 1 2 . 4 Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 6 Network Status 2 | . . . . . . . . . . . 2 Load Schematic 2 | . . . . . . . . . . . 2 Build 2 | . . . . . . . . . . . 2 Repair Station Hacks 17 | . . . . . . . 2 2 2 . 11 Scan Component 9 | . . . . . . . 1 1 1 . 6 Repair 8 | . . . . . . . 1 1 1 . 5 Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 27 | . . . 10 . . . 10 . 4 . 3 Insert Component 14 | . . . 5 . . . 5 . 2 . 2 Analyze 13 | . . . 5 . . . 5 . 2 . 1 Garrison Access Hacks 5 | . . . . . . . . 1 3 . 1 Seal Access 5 | . . . . . . . . 1 3 . 1 Unauthorized Hacks 52 | . . . 19 . . . 13 7 6 . 7 Terminals 52 | . . . 19 . . . 13 7 6 . 7 Track 14 | . . . 5 . . . 3 4 1 . 1 Assimilate 14 | . . . 7 . . . 4 . 2 . 1 Botnet 21 | . . . 6 . . . 5 3 3 . 4 Operators 3 | . . . 1 . . . 1 . . . 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 64 | . 5 . 12 . . 1 13 9 11 . 13 Full Trace Events 12 | . . . 1 . . . 2 3 1 . 5 Feedback Events 3 | . . . . . . . . 1 1 . 1 Corruption 3 | . . . . . . . . 1 1 . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 7 . . 1 7 1 3 . . Parts Built 3 | . . . . . . . . . . . 3 Matter 292 | . . . . . . . . . . . 292 Time 146 | . . . . . . . . . . . 146 Total Part Build Rating 9 | . . . . . . . . . . . 9 Parts Repaired 7 | . . . . . . . 1 1 1 . 4 Time 372 | . . . . . . . 19 38 19 . 296 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 13 | . . . 5 . . . 5 . 2 . 1 Part Schematics Acquired 12 | . . . 5 . . . 5 . 2 . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total Allies 29 | . . 3 1 1 . . 1 . 1 19 3 Largest Group 19 | . . 3 1 2 1 1 1 1 1 19 5 Highest-Rated Group 487 | . . 40 10 41 10 10 10 10 26 487 163 Highest-Rated Ally 35 | . . 16 10 31 10 10 10 10 26 35 35 Total Orders . | . . . . . . . . . . . . Ally Attacks 138 | . . 8 . 2 . . . . . 102 26 Total Damage 6035 | . . 99 . 44 . . . . . 5236 656 Kills 22 | . . 1 . 1 . . . . . 16 4 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Robot Analysis Total 7 | . 2 . 1 . . . . 3 . . 1 Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Turns Passed 27876 | . 1789 1392 3761 1489 873 1307 4050 2344 5051 669 5151 Spaces Moved 13328 | 1 891 801 1694 775 485 682 1824 1113 2306 394 2362 Core . | . . . . . . . . . . . . Treads 13303 | . 867 801 1694 775 485 682 1824 1113 2306 394 2362 Legs 25 | 1 24 . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 180 180 180 151 151 167 155 155 Average Speed 169 | 120 158 167 178 180 180 180 163 163 175 163 159 Slowest Speed 210 | 120 160 180 200 180 180 183 185 183 210 180 160 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 80 | 1 100 97 95 99 93 100 99 94 44 96 45 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . Known Exits Taken 3 | . . 1 . . . . 1 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . Spaces Dug 4 | . . . . . . . 1 3 . . . Terrain Destroyed 295 | . 46 38 88 . . 9 14 3 47 . 50 Melee 3 | . . . . . . . . 3 . . . Projectile 1 | . . . . . . . 1 . . . . AOE 291 | . 46 38 88 . . 9 13 . 47 . 50 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Total 17493 | . 1126 823 2253 868 486 737 2651 1529 3110 422 3488 Wait 2966 | . 96 1 372 81 . 37 568 297 608 2 904 Move 13318 | . 890 800 1693 774 484 681 1823 1112 2306 393 2362 Hop . | . . . . . . . . . . . . Pick Up 111 | . 19 . 25 3 . 1 24 9 9 8 13 Fast Attach 51 | . 3 2 6 . . . 10 6 7 2 15 Attach 35 | . 4 . 6 . . . 8 . 8 1 8 Detach 11 | . 2 . 2 . . . 3 . . 3 1 Swap 111 | . 11 4 16 1 1 4 23 9 14 2 26 Drop 146 | . 17 . 28 4 1 3 35 15 17 9 17 Fire 705 | . 84 16 103 2 . 11 133 74 139 2 141 Melee 31 | . . . . . . . 24 7 . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . . 2 . . . . . 2 . 1 Escape Stasis . | . . . . . . . . . . . . Rewire 3 | . . . . 3 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Lost 3 parts (2n1w) 301 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 10) 558 | -10/Materials | Identified exit to Materials 814 | -10/Materials | Discovered exit to Materials (range 16) 1183 | -10/Materials | Core integrity fell below 50% 1394 | -10/Materials | Discovered exit to Materials (range 15) 1537 | -10/Materials | Discovered new exit (range 7) 1744 | -10/Materials | Discovered new exit (range 15) 1790 | -10/Materials | Entered Mines 1800 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1829 | -10/Mines | Learned Materials garrison access intel 1909 | -10/Mines | Met a Derelict shopkeep closing up shop 2038 | -10/Mines | Discovered exit to Materials (range 5) 2106 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2386 | -10/Mines | Learned Materials terminal intel 2608 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2971 | -10/Mines | Discovered exit to Materials (range 8) 3182 | -10/Mines | Entered Materials 3182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3183 | -9/Materials | Loaded intel: 12 terminal locations 3679 | -9/Materials | Discovered new exit (range 7) 3726 | -9/Materials | Build established: Hauler-Mutant 4243 | -9/Materials | Discovered new exit (range 7) 4957 | -9/Materials | Build established: Scavenger-Mutant 5386 | -9/Materials | Discovered new exit (range 16) 6612 | -9/Materials | Discovered new exit (range 16) 6830 | -9/Materials | Build established: Hauler-Mutant 6943 | -9/Materials | Entered Mines 6943 | -9/Mines | Accompanied by 1 ally 7024 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7028 | -9/Mines | Found a hidden stash of uninstalled traps 7183 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7185 | -9/Mines | Discovered new exit (range 5) 7254 | -9/Mines | Learned location of Zion (-6) 7275 | -9/Mines | Received a Mining Laser from a helpful Derelict 7354 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 7904 | -9/Mines | Discovered new exit (range 7) 8008 | -9/Mines | Discovered new exit (range 4) 8432 | -9/Mines | Entered Exiles 8432 | -9/Exiles | Found Exiles lab abandoned 8432 | -9/Exiles | Accompanied by 1 ally 8459 | -9/Exiles | Discovered new exit (range 15) 9280 | -9/Exiles | Discovered new exit (range 12) 9305 | -9/Exiles | Entered Mines 9305 | -8/Mines | Accompanied by 1 ally 9538 | -8/Mines | Discovered new exit (range 10) 9604 | -8/Mines | Discovered new exit (range 6) 9826 | -8/Mines | Core integrity fell below 50% 10612 | -8/Mines | Entered Materials 10612 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11841 | -8/Materials | Build established: Scavenger-Mutant 12302 | -8/Materials | Lost 5 parts (1p4n) 12310 | -8/Materials | Build established: Hauler-Mutant 12998 | -8/Materials | Discovered new exit (range 3) 13027 | -8/Materials | Identified exit to Factory 13036 | -8/Materials | Discovered new exit (range 16) 13082 | -8/Materials | Repaired Adv. Sensor Array 13126 | -8/Materials | Identified exit to Storage 13349 | -8/Materials | Discovered exit to Storage (range 11) 13688 | -8/Materials | Discovered exit to Factory (range 15) 14176 | -8/Materials | Discovered exit to Factory (range 16) 14662 | -8/Materials | Entered Storage 14662 | -8/Storage | Accompanied by 1 ally 15375 | -8/Storage | Identified exit to Recycling 16870 | -8/Storage | Repaired Adv. Sensor Array 17006 | -8/Storage | Entered Factory 17006 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 17294 | -7/Factory | Build established: Hauler-Skirmisher 19825 | -7/Factory | Discovered new exit (range 8) 19835 | -7/Factory | Identified exit to Factory 19853 | -7/Factory | Identified exit to Lower Caves 21406 | -7/Factory | First assault squad dispatched 21596 | -7/Factory | Lost 4 parts (1p1n2w) 21886 | -7/Factory | Repaired Adv. Sensor Array 22057 | -7/Factory | Sucked down chute 22057 | -7/Factory | Entered Waste 22091 | -7/Waste | Warlord forces began an assault 22225 | -7/Waste | Spotted C-40 Crusher 22236 | -7/Waste | Destroyed C-40 Crusher 22666 | -7/Waste | Build established: Hauler-Gunner 22668 | -7/Waste | Discovered new exit (range 12) 22719 | -7/Waste | Identified exit to Factory 22726 | -7/Waste | Entered Factory 22726 | -7/Factory | Accompanied by 5 allies 23365 | -7/Factory | Build established: Hauler-Skirmisher 23631 | -7/Factory | Core integrity fell below 50% 23706 | -7/Factory | Discovered exit to Factory (range 15) 23825 | -7/Factory | Allied Derelicts emerged from ambush trap array 24132 | -7/Factory | Discovered exit to Lower Caves (range 5) 24213 | -7/Factory | Repaired Hvy. Treads 24271 | -7/Factory | Repaired Hvy. Treads 24342 | -7/Factory | Repaired Prc. Assault Rifle 24414 | -7/Factory | Repaired Prc. Assault Rifle 25879 | -7/Factory | Build established: Hauler-Gunner 25932 | -7/Factory | Discovered exit to Lower Caves (range 6) 26211 | -7/Factory | Fabricated Adv. Sensor Array (x1) 26250 | -7/Factory | Discovered exit to Factory (range 15) 26336 | -7/Factory | Core integrity fell below 20% 27177 | -7/Factory | Discovered exit to Factory (range 11) 27202 | -7/Factory | Build established: Hauler-Skirmisher 27381 | -7/Factory | Lost 5 parts (1p1n1u2w) 27526 | -7/Factory | First assault squad dispatched 27685 | -7/Factory | Build established: Hauler-Gunner 27861 | -7/Factory | Fabricated Arm. Treads (x2) 27877 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Network status: Online Allocated matter: 1507 >>Load(Arm. Treads) Uploading Arm. Treads schematic... Loaded successfully: Arm. Treads Rating: 3 Time: 73 Matter: 146 Initiate build sequence. >>Build Building Arm. Treads... ETC: 73 27789_ 3C2WO=ZW#JZCKJ51B6A32D|KUT 27790_ System Backup Module purges 1% of system corruption (5%). 27816_ 6#UMRHX:WEB,#NQEFMI3GLN 27835_ System corrupted: Matter fused (-6). 27848_ K-01 Serf cleans the Fabricator. 27850_ System corrupted: Component data lost. 27861_ Fabricator completes Arm. Treads. Map ----- +----------------------------------------------------+ | # """ # #??# ######################? | | # # #### # #????????? | | # """ + + # #????????? | | # """ # # # = ! #????????? | | # """ # # # #????????? | | # / !+ # """ """ #????????? | | # ! # * # # """ """ #????????? | | # # !###### """ """ #????????? | | # # + !#????????? | | #######+##### # """ """ #????????? | | # ! ^ # #= """ """ #????????? | | # # +! """ """ #????????? | | # /// ^^ # #[ #????????? | | # // # #######+############+## | | # // # | | # # | | # + | | # #k | | # ! " # < | | # " ## ! ###### ###+### | | # " ##m !! #????? #?????? | | # ## !gi #??????#####?????? | | # ##/ #????????????????? | | #"""" """"#### "" #????????????????? | | ### """ ###??# F" ############?????? | | ??#######????#@ " ## #?????? | | ?????????????# "" # #?????? | | ?????????????# + #?????? | | ?????????????# # """"""" #?????? | | ???????############ # """"""" #?????? | | ???????# #?# # """"""" #?????? | | ######## """ #?# + """"""" #?????? | | # ## """"" #?# # #?????? | | # ## """"" ### ###########?????? | | # """ ## # ############### | | # """ ########+## % | | # """ # ! | | # "" + * [ | | # "" # ! = | | # # ######## ! | | # # # ## ###+########### | | # + + #####+##### # | | # ## # # ! # # | | # ## # """# # # | | ######## # """# # # | | ???????# # """# # """ """ # | | ???????# # # # """ """ # | | ???????# # """# # """ """ # | | ???????# # """# # ?# | | ????#### # """# # !!! """?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Adv. Sensor Array | -9/Materials | Scanalyzed Adv. Signal Interpreter | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Hacked Hacking Suite | -8/Mines | Hacked Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Med. Reactive Plating | -8/Storage | Hacked Imp. Shield Generator | -7/Factory | Scanalyzed Matter Filter | -7/Factory | Scanalyzed Nuclear Pulse Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Sensor Array | x1 | -7/Factory Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed LobotomyRecyclingInterrupter Manual? 0 Play Time 03:32:28 Cumulative 106.0 hours Start 2021.05.14 @ 14:00:28 End 2021.05.14 @ 20:50:40 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 39 Adventurer 25 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 38 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b70f2b2a-8e41-4560-b872-f5d82e4a87f7