Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 17:30:55 Player: graour Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (92) 460 Value Destroyed (3013) 3013 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (407) 407 TOTAL SCORE: 12900 Bonus ------- High Alert Combat Kills 66 Follower Combat Kills 161 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -620 Cogmind --------- Core Integrity 0/1600 Matter 78/300 Energy 98/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Enhanced Optical Array Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Leg Centrium Leg Advanced ECM Suite Force Lance Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Deuterium Engine Light Fission Core Light Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Field Propulsion Array Q-thruster Q-thruster Electron Diverter Impulse Thruster Array > --- UTILITY ---------- Power Amplifier Advanced Power Amplifier Improved Cooling System Structural Scanner Enhanced Optical Array Advanced Signal Interpreter Advanced Cloaking Device Graphene Brace Improved Shield Generator > --- WEAPON ----------- Cooled Plasma Rifle Powered Hammer > --- INVENTORY -------- Q-thruster Q-thruster Advanced Shield Generator Cooled Particle Cannon Enhanced Nova Cannon [Rating: 142] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Advanced Treads Wheel Compact Wheel Flight Unit Improved Cesium-ion Thruster Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Backup Laser III Energy Cannon Latent Energy Streamer Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Great Maul Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . 2 . 2 . . 2 . . 2 2 2 Power 3 | . . . . . . . 1 . . . . . . 1 . . 1 . . Propulsion 6 | . . . . . . 1 . . 2 . 1 . . 1 . . 1 . . Utility 9 | . . 2 . . . 1 1 . . . 1 . . . . . . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 216 | 6 3 17 5 8 . 8 46 27 10 . 4 14 7 5 1 7 10 18 20 Power 27 | 1 1 1 . . . 2 6 7 1 . . 2 . 1 . . 1 2 2 Engine 14 | 1 1 1 . . . 2 3 4 1 . . 1 . . . . . . . Core 7 | . . . . . . . 3 3 . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . 1 . . . . 1 2 2 Propulsion 48 | 2 . 3 . . . 1 9 7 3 . . 4 2 1 . . 6 5 5 Treads 3 | . . . . . . . 1 . . . . 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel 14 | 2 . 3 . . . 1 8 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 31 | . . . . . . . . 7 3 . . 2 2 1 . . 6 5 5 Utility 74 | 1 . 4 2 5 . 2 12 5 4 . 3 7 4 3 1 5 2 8 6 Device 47 | . . 2 1 2 . . 4 2 3 . 3 5 4 2 1 4 2 8 4 Storage 3 | 1 . . . 2 . . . . . . . . . . . . . . . Processor 9 | . . . . . . . 2 2 1 . . 1 . 1 . 1 . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . 1 Protection 14 | . . 2 1 1 . 2 6 1 . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 2 9 3 3 . 3 19 8 2 . 1 1 1 . . 2 1 3 7 Energy Gun 9 | . . 4 . 1 . . . . . . 1 1 . . . . . 2 . Energy Cannon 22 | . . 1 . 1 . . 5 5 2 . . . 1 . . . . 1 6 Ballistic Gun 18 | 2 1 3 2 1 . 2 7 . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . 1 1 . . . . . . . 1 . . . Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 13 | . . 1 1 . . 1 6 2 . . . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 2 . . . . . 7 . . . . . . . . 1 2 1 Corrupted Parts 3 | . . . . . . . . 3 . . . . . . . . . . . System Corruption 22 | . . . . . . . . 22 . . . . . . . . . . . Parts Lost 54 | . . 4 1 . . 1 9 8 . . . . . . . . 1 23 7 Power 9 | . . . . . . 1 1 2 . . . . . . . . . 5 . Propulsion 18 | . . 1 . . . . 2 2 . . . . . . . . 1 7 5 Utility 15 | . . . 1 . . . 3 2 . . . . . . . . . 8 1 Weapon 12 | . . 3 . . . . 3 2 . . . . . . . . . 3 1 Highest Loss Streak 10 | . . 4 1 . . 1 6 4 . . . . . . . . 1 10 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 90 99 96 100 99 99 67 92 93 88 90 90 99 100 94 84 70 27 Engine 8 | . 14 11 11 11 11 9 8 . 13 13 11 11 11 10 10 10 9 7 . Core 3 | . . . . . . . 5 12 . . . . . 5 5 5 4 2 . Treads 1 | . . . . . . . 3 1 . . . . . . . . . . . Wheel 12 | . 28 21 22 22 22 27 19 2 . . . . . . . . . . . Flight 9 | . . . . . . . . 16 33 33 29 28 33 36 36 36 28 22 8 Device 15 | . . 13 24 20 22 18 13 2 13 13 17 16 19 22 26 26 23 22 4 Storage 5 | . 14 11 11 11 11 9 7 1 . . . . . . . . . . . Processor 7 | . . . . . . . 6 12 25 26 23 21 17 12 10 10 9 5 8 Protection 8 | . . 11 8 10 11 17 16 1 . . . . . . . . . . . Energy Gun 1 | . . 11 . . . . . . . . . 3 . 5 5 . . 1 . Energy Cannon 2 | . . . . 7 11 3 3 8 . . . . . . . . . . . Ballistic Gun 7 | . 26 8 19 13 11 13 10 . . . . . . . . . . . . Impact Weapon 1 | . . 1 2 . . . . 1 6 6 5 5 5 5 5 5 4 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 76 | 12 15 19 20 62 62 65 76 66 27 25 26 28 30 38 38 38 50 64 40 Greatest Support 60 | 26 26 32 32 32 32 48 48 28 27 27 27 27 35 41 41 41 59 60 22 Greatest Overweight (x) 5 | . . . . 1 1 1 3 5 . . . 1 . . . . . 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 40 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 12 | 6 8 8 8 9 20 20 20 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 4 8 8 8 10 13 18 20 16 4 4 5 5 5 5 5 5 5 5 5 Average Carried 10 | 2 6 7 7 8 10 14 19 7 3 4 4 4 4 4 4 5 4 4 4 Final Capacity 20 | 8 8 8 8 20 20 20 20 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 18 | 4 8 8 8 10 13 18 17 5 4 4 5 5 5 5 5 5 4 2 5 Class Distribution -------------------- 56% | Mutant 13% | Scavenger-Mutant 9% | Ninja 5% | Generator-Ninja 4% | Sprinter 3% | Infiltrator-Assassin 3% | Infiltrator-Ninja Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -6/DSF Infiltrator-Ninja | -5/Factory Infiltrator-Assassin | -5/Waste Ninja | -5/Factory Ninja | -4/Factory Ninja | -4/Waste Ninja | -4/Factory Generator-Ninja | -3/Research Generator-Ninja | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Matter Collected 3115 | 235 134 285 117 80 . 84 825 575 . . . 321 110 13 . 110 . 136 90 Remotely 344 | . . 96 89 . . . 69 . . . . . . . . . . . 90 Salvage Created 4498 | . 42 534 151 . . 207 1125 1050 . . . 798 237 . . 110 9 122 113 Parts 173 | . 4 22 14 . . 14 65 40 . . . . 1 . . 1 . 7 5 Haulers Intercepted 4 | . . 1 . . . . . 2 . . . . . . . 1 . . . Recyclers Shooed 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Combat Hostiles Destroyed 58 | . 1 8 8 . . 4 15 17 . . . . . . . . . 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Guns 29 | . 1 8 8 . . 1 11 . . . . . . . . . . . . Cannons 12 | . . . . . . . 1 7 . . . . . . . . . 1 3 AOE 14 | . . . . . . 3 2 9 . . . . . . . . . . . Classes Destroyed 16 | . 1 3 3 . . 4 4 1 . . . . . . . . . . . Worker 4 | . . . . . . . 2 1 . . . . 1 . . . . . . Builder 10 | . . . . . . 1 2 5 . . . . 1 . . . 1 . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . Hauler 4 | . . 1 . . . . . 2 . . . . . . . 1 . . . Recycler 5 | . . 2 . . . . 2 . . . . . 1 . . . . . . Operator 4 | . . . . . . 1 . 2 . . . . 1 . . . . . . Watcher 6 | . . . . . . . 4 1 . . . . 1 . . . . . . Swarmer 12 | . . . 7 . . . . 2 . . . . . . . . . . 3 Grunt 25 | . 1 7 . . . 2 4 11 . . . . . . . . . . . Brawler 2 | . . 1 . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . . Sentry 3 | . . . . . . 1 1 1 . . . . . . . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . . . Programmer 12 | . . . . . . . 8 2 . . . . . . . . . 2 . Best Kill Streak 7 | . 1 4 4 . . 4 5 7 . . . . 2 . . 1 1 1 3 Combat Bots Only 5 | . 1 4 4 . . 3 5 4 . . . . . . . . . 1 3 Max Kills in Single Turn 4 | . 1 1 1 . . 2 3 4 . . . . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Hostile Shots Fired 757 | . 4 69 31 . . 5 199 133 . . . . . 1 . . 2 133 180 Missed 281 | . 1 18 7 . . 2 65 51 . . . . . . . . . 50 87 Damage Taken 9007 | . 35 591 240 . . 114 1756 1148 . . . . . 14 . . 59 2694 2356 Core 3169 | . . 127 35 . . 15 261 309 . . . . . . . . . 801 1621 Absorbed by Shields 264 | . . . . . . . . . . . . . . . . . . 264 . Redirected to Shielding 27 | . . 18 9 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 90 | . . . . . . . . . . . . 90 . . . . . . . Core Remaining (%) 81 | 100 100 . . . 59 97 . 18 . 100 . . 100 . . 100 100 44 . Volleys Fired 265 | . 12 41 16 . . 8 106 53 1 . . . . . . . . 15 13 Largest 2 | . 2 2 2 . . 2 2 2 1 . . . . . . . . 1 2 Hottest 160 | . 50 90 46 . . 83 128 128 30 . . . . . . . . 120 160 Shots Fired 409 | . 24 81 24 . . 9 174 60 1 . . . . . . . . 15 21 Gun 274 | . 23 81 24 . . 7 127 . . . . . . . . . . 12 . Cannon 134 | . . . . . . 2 47 60 1 . . . . . . . . 3 21 Launcher 1 | . 1 . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 244 | . 23 45 24 . . 7 129 16 . . . . . . . . . . . Thermal 134 | . . 36 . . . . 35 26 1 . . . . . . . . 15 21 Explosive 1 | . 1 . . . . . . . . . . . . . . . . . . Electromagnetic 30 | . . . . . . 2 10 18 . . . . . . . . . . . Robot Hit Streak 20 | . 3 13 7 . . 5 20 9 . . . . . . . . . 2 6 Robot Miss Streak 7 | . 3 4 1 . . 1 2 5 . . . . . . . . . 2 7 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 3 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 284 | . 11 55 19 . . 5 114 41 . . . 9 6 . . 1 1 13 9 Core Hits 179 | . 5 20 9 . . 11 53 72 . . . 1 1 . . . . 3 4 Critical Kills 5 | . . 1 1 . . . 2 . . . . 1 . . . . . . . Critical Parts Destroyed 8 | . . . . . . . 2 . . . . 4 1 . . . . 1 . Critical Strikes 14 | . . 2 1 . . . 4 . . . . 5 1 . . . . 1 . Burn 1 | . . 1 . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . 1 . . . . . . . . . . . . Destroy 5 | . . 1 1 . . . 3 . . . . . . . . . . . . Smash 7 | . . . . . . . . . . . . 5 1 . . . . 1 . Melee Attacks 176 | . . 6 16 . . 5 16 14 3 . 3 9 13 3 . 11 7 66 4 Impact 172 | . . 6 16 . . 5 16 14 3 . 3 9 13 3 . 11 7 66 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . . 4 Sneak Attacks 14 | . . . 1 . . . 2 2 . . . . 5 . . 1 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 10594 | . 165 693 376 . . 666 2876 2966 . . . 912 570 . . 139 114 658 459 Guns 2943 | . 141 693 267 . . 62 1591 . . . . . . . . . . 189 . Cannons 1473 | . . . . . . 4 236 718 . . . . . . . . . 56 459 Explosions 3645 | . 24 . . . . 600 931 2090 . . . . . . . . . . . Melee 2533 | . . . 109 . . . 118 158 . . . 912 570 . . 139 114 413 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 2806 | . 141 356 267 . . 62 1647 333 . . . . . . . . . . . Thermal 1491 | . . 337 . . . . 131 319 . . . . . . . . . 245 459 Explosive 463 | . 24 . . . . 315 . 124 . . . . . . . . . . . Electromagnetic 3301 | . . . . . . 289 980 2032 . . . . . . . . . . . Impact 2533 | . . . 109 . . . 118 158 . . . 912 570 . . 139 114 413 . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 87 | . . . . . . 4 29 87 1 1 . . . . . . 4 41 9 Average Corruption 22 | . . . . . . 3 18 53 1 1 . . . . . . 4 20 7 Corruption Purged 5 | . . . . . . . 5 . . . . . . . . . . . . Corruption Blocked 16 | . . . . . . . 16 . . . . . . . . . . . . Effects 211 | . . . . . . 10 97 58 1 1 . . . . . . 1 31 12 Message Errors 49 | . . . . . . 1 28 11 . . . . . . . . 1 5 3 Matter Fused 59 | . . . . . . 6 25 15 . 1 . . . . . . . 7 5 Heat Flow Errors 13 | . . . . . . 1 6 6 . . . . . . . . . . . Energy Discharges 20 | . . . . . . . 11 1 1 . . . . . . . . 4 3 Parts Rejected 5 | . . . . . . . 2 1 . . . . . . . . . 1 1 Parts Fused 2 | . . . . . . . . 1 . . . . . . . . . 1 . Data Loss (minor) 21 | . . . . . . 2 12 7 . . . . . . . . . . . Data Loss (major) 8 | . . . . . . . 4 2 . . . . . . . . . 2 . Misfires 4 | . . . . . . . 2 1 . . . . . . . . . 1 . Alerts 2 | . . . . . . . 2 . . . . . . . . . . . . Misdirections 16 | . . . . . . . 1 6 . . . . . . . . . 9 . Weapon Failures 12 | . . . . . . . 4 7 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 1495 | . . . 87 . . 76 119 173 . . . 555 204 . . 69 94 91 27 Projectiles 27 | . . . . . . . . . . . . . . . . . . . 27 Explosions 227 | . . . . . . 76 56 95 . . . . . . . . . . . Melee 1241 | . . . 87 . . . 63 78 . . . 555 204 . . 69 94 91 . Knockbacks 19 | . . . . . . . 3 8 . . . 2 3 . . . 1 2 . Impact 9 | . . . . . . . 1 1 . . . 2 3 . . . 1 1 . Kinetic 9 | . . . . . . . 2 7 . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 182 | . . . . . . 70 . 112 . . . . . . . . . . . Shots 4 | . . . . . . 1 . 3 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 529 | . . 123 . . . 217 249 383 . . . . . . . . . 529 227 Average Temperature 130 | . . 26 . . . 129 82 107 . . . . . . . . . 221 104 Received Heat Transfer 993 | . 18 309 . . . 27 201 357 . . . . . . . . 9 18 54 Effects 26 | . . . . . . 2 . 5 . . . . . . . . . 16 3 Shutdowns 7 | . . . . . . . . 1 . . . . . . . . . 6 . Energy Bleed 4 | . . . . . . . . . . . . . . . . . . 4 . Interference 14 | . . . . . . 2 . 4 . . . . . . . . . 5 3 Matter Decay 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . . . Parts Fried 41 | . . . 2 . . . 6 21 . . . 4 6 . . . 2 . . Impact Corruptions 30 | . . . 1 . . . 3 4 . . . 9 7 . . 1 3 2 . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Melted 6 | . . 3 . . . . 1 1 . . . . . . . . . . 1 Heat Transferred 2339 | . . 896 . . . . 222 555 . . . . . . . . . 222 444 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 1 1 . . . . . . . . . . . Latent Energy Used 3150 | . . . . . . 235 1233 1682 . . . . . . . . . . . LE Corruption 60 | . . . . . . 4 24 32 . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Peak Influence 639 | . 68 236 240 . . 221 226 639 225 157 103 36 444 311 148 82 57 168 532 Initial 221 | . . 28 23 . . . . 89 221 157 81 36 . 163 108 40 42 26 51 Average 128 | . 40 143 123 . . 110 115 346 222 157 88 26 253 285 85 51 48 63 124 Maximum Alert Level 2 | . . 1 1 . . 1 1 2 1 . . . 2 1 . . . . 2 Low Security (%) 73 | 100 100 60 82 . 100 57 82 12 . 100 100 100 43 15 100 100 100 100 78 Level 1 21 | . . 39 17 . . 42 17 56 100 . . . 24 84 . . . . 17 Level 2 4 | . . . . . . . . 31 . . . . 32 . . . . . 4 Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 42 | . 2 1 . . . 1 10 6 1 . . . 9 . . . . 4 8 Investigation 4 | . 1 . . . . . . . 1 . . . . . . . . . 2 Extermination 12 | . . . . . . . 6 2 . . . . . . . . . 2 2 Reinforcement 19 | . 1 1 . . . 1 3 4 . . . . 3 . . . . 2 4 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 7 | . . . . . . . 1 . . . . . 6 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 . 3 . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Distress Signals 6 | . . 2 . . . . . 1 . . . . 1 . . 1 . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 160 | . 5 15 9 . . 5 26 20 . . . . 3 4 . 2 1 27 43 Peak Tracking Total 15 | . 3 5 4 . . 3 4 4 . . . . 1 4 . 2 1 13 15 Tactical Retreats 19 | . . 1 1 . . . 1 3 . . . . . . . . . 5 8 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Traps Triggered 11 | . . . . . . . 1 1 . . 1 . . 3 . . 1 1 3 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Machines Disabled 16 | . . 1 . . . 2 2 8 . . . . 2 . . . . 1 . Max in Single Turn 3 | . . 1 . . . 1 2 3 . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Machines Accessed 50 | . 2 5 . 4 . 7 6 3 2 . 2 . 5 . . 2 2 5 5 Terminals 32 | . 2 5 . . . 6 3 3 1 . 2 . 4 . . 1 1 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . . 1 . Recycling Units 6 | . . . . . . 1 1 . . . . . . . . . 1 1 2 Scanalyzers 3 | . . . . . . . 1 . 1 . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . 1 1 Total Hacks 123 | . 6 15 . 27 . 21 10 4 5 . 4 . 11 . . 4 3 5 8 Successful 59 | . 1 6 . 27 . 11 4 . 2 . 1 . 2 . . . 1 1 3 Failed 63 | . 5 9 . . . 9 6 4 3 . 3 . 9 . . 4 2 4 5 Catastrophic 15 | . 1 1 . . . . 2 1 . . 1 . 1 . . 1 . 4 3 Database Lockouts 1 | . . . . . . 1 . . . . . . . . . . . . . Manual 57 | . 6 15 . 1 . 13 4 4 . . 4 . 3 . . 2 . 2 3 Terminals 72 | . 6 15 . . . 19 6 4 2 . 4 . 7 . . 2 2 2 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . . . . . . 4 . . . . 1 . Recycling Units 8 | . . . . . . 2 1 . . . . . . . . . 1 1 3 Scanalyzers 7 | . . . . . . . 2 . 3 . . . . . . 2 . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . 1 2 Terminal Hacks 41 | . 1 2 . 27 . 7 1 . 1 . . . 2 . . . . . . Record 31 | . . . . 26 . 3 . . . . . . 2 . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . 1 . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 1 . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . . . . . . 1 . . . . . . . . . . 1 . 3 Retrieve Components 5 | . . . . . . 1 . . . . . . . . . . 1 . 3 Scanalyzer 3 | . . . . . . . 2 . 1 . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . 1 . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 9 | . . 4 . . . 3 1 . . . 1 . . . . . . . . Terminals 9 | . . 4 . . . 3 1 . . . 1 . . . . . . . . Assimilate 3 | . . . . . . 1 1 . . . 1 . . . . . . . . Botnet 5 | . . 3 . . . 2 . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 2 5 . . . 5 5 2 2 . 2 . 4 . . 2 2 5 5 Full Trace Events 3 | . 1 . . . . . . . 1 . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . 1 . . . . . . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . . . . . . 10 . . . . . . . . . . 3 . 3 Parts Scanalyzed 2 | . . . . . . . 1 . 1 . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Total Allies 29 | . . . . . . 1 . . . . . 20 3 . 2 . . . 3 Largest Group 20 | . . . . . . 1 . . . . . 20 20 5 3 . . . 3 Highest-Rated Group 814 | . . . . . . 10 . . . . . 814 814 218 142 . . . 138 Highest-Rated Ally 50 | . . . . . . 10 . . . . . 50 50 50 50 . . . 46 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 159 | . . . . . . . . . . . . . 119 12 10 . . . 18 Total Damage 4203 | . . . . . . . . . . . . . 2952 297 625 . . . 329 Kills 22 | . . . . . . . . . . . . . 16 4 . . . . 2 Allies Corrupted 5 | . . . . . . . . . . . . . 4 . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Turns Passed 9164 | 54 178 518 415 493 530 539 2608 804 85 16 102 546 342 215 126 129 155 649 660 Spaces Moved 10375 | 47 131 315 320 466 222 376 1741 639 255 70 358 412 716 413 82 410 455 1210 1737 Core 75 | 1 . . . . . . . . . . . . . . . . . . 74 Treads . | . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . Wheels 3727 | 46 131 315 320 466 222 376 1741 110 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 6573 | . . . . . . . . 529 255 70 358 412 716 413 82 410 455 1210 1663 Fastest Speed 19 | 50 90 90 100 100 115 115 108 29 23 23 23 23 20 19 19 19 19 20 20 Average Speed 58 | 88 90 98 100 101 115 115 118 79 23 23 23 24 21 19 19 19 24 26 29 Slowest Speed 181 | 90 90 100 100 115 115 115 130 180 23 23 23 96 23 19 19 19 27 109 181 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . 3 . . . 2 2 3 . . 1 3 14 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . . . . 4 . Exploration Rate (%) 39 | 4 26 20 55 88 56 23 42 70 6 79 14 96 26 11 71 11 17 27 40 Regions Visited 19 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . 1 . . 1 . 1 . 1 . . . 1 . . 1 1 . . Unknown Exits Taken 7 | 1 1 . 1 1 . 1 . 1 . . . . . . . . . 1 . Scrap Searched 4 | . . . 3 . 1 . . . . . . . . . . . . . . Spaces Dug 134 | . . 5 10 . . 4 13 7 4 . 3 . 4 3 . 10 5 61 5 Terrain Destroyed 422 | . 8 5 10 . . 65 107 124 4 . 3 . 4 3 . 10 5 63 11 Melee 127 | . . 5 10 . . 4 12 7 3 . 3 . 4 3 . 10 5 57 4 Projectile 18 | . . . . . . . 2 2 1 . . . . . . . . 6 7 AOE 277 | . 8 . . . . 61 93 115 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac DSF Fac Was Fac Fac Was Fac Res Res Acc Total 12728 | 56 167 430 362 485 496 462 2088 841 274 69 372 840 876 541 193 438 485 1408 1845 Wait 1486 | . 15 38 2 . 272 60 135 90 . . . 389 134 81 106 4 4 91 65 Move 10301 | 46 130 314 319 465 221 375 1740 632 254 69 358 407 711 407 81 409 452 1202 1709 Hop 28 | . . . . . . . . 3 . . . 2 2 3 . . 1 3 14 Pick Up 59 | 4 5 4 2 3 3 6 12 4 1 . 2 . 1 2 2 . 2 4 2 Fast Attach 112 | 6 . 7 1 7 . . 8 17 3 . 4 14 6 3 . 6 6 8 16 Attach 44 | . . 3 1 . . 3 8 5 7 . . . . 2 . . 2 9 4 Detach 31 | . . . . . . . 1 7 5 . 1 3 . 2 . . . 2 10 Swap 60 | . 3 7 3 1 . 5 30 5 . . . . 1 . 1 1 2 1 . Drop 121 | . 2 10 2 9 . . 24 11 . . 4 16 8 2 3 7 9 6 8 Fire 265 | . 12 41 16 . . 8 106 53 1 . . . . . . . . 15 13 Melee 176 | . . 6 16 . . 5 16 14 3 . 3 9 13 3 . 11 7 66 4 Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . 8 . . . . . . 36 . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Storage -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -4/Waste -4/Factory (discovered 2 exits: *Res / *Ext) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 9) 197 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Entered another Materials area 233 | -9/Materials | Evolved 2 slots: Utility x2 254 | -9/Materials | Identified exit to Materials 257 | -9/Materials | Identified exit to Mines 311 | -9/Materials | Build established: Mutant 368 | -9/Materials | Lost 4 parts (1n3w) 751 | -9/Materials | Entered Mines 752 | -9/Mines | Learned location of Storage (-7) 828 | -9/Mines | Assembled infested the area 1000 | -9/Mines | Build established: Scavenger-Mutant 1057 | -9/Mines | Discovered exit to Materials (range 15) 1110 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1130 | -9/Mines | Discovered exit to Materials (range 3) 1161 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1162 | -9/Mines | Discovered new exit (range 5) 1166 | -9/Mines | Entered Exiles 1194 | -9/Exiles | Met 8R-AWN 1210 | -9/Exiles | Met EX-HEX 1238 | -9/Exiles | Met EX-BIN 1255 | -9/Exiles | Aligned with FarCom system 1256 | -9/Exiles | Given EX-Vault access code 1304 | -9/Exiles | Opened EX-Vault 1322 | -9/Exiles | Found AWS/Thermal 1326 | -9/Exiles | Found Lightpack 2.0 1332 | -9/Exiles | Found Latent Energy Streamer 1373 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1374 | -9/Exiles | Build established: Mutant 1401 | -9/Exiles | Met EX-DEC 1459 | -9/Exiles | Visited The Gauntlet 1646 | -9/Exiles | Discovered new exit (range 14) 1659 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1659 | -9/Exiles | Entered Mines 2150 | -8/Mines | Discovered exit to Materials (range 8) 2189 | -8/Mines | Entered Materials 2189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2542 | -8/Materials | Discovered new exit (range 7) 2561 | -8/Materials | Central database locked down 2728 | -8/Materials | Entered Factory 2728 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3508 | -7/Factory | Cargo convoy interrupted 3728 | -7/Factory | System corruption reached 10% 4429 | -7/Factory | Build established: Scavenger-Mutant 4776 | -7/Factory | Build established: Mutant 5305 | -7/Factory | Discovered new exit (range 5) 5327 | -7/Factory | Garrison activated, responded to threat 5335 | -7/Factory | Identified exit to Storage 5336 | -7/Factory | Entered Storage 5352 | -7/Storage | Lost 6 parts (1p1n2u2w) 5434 | -7/Storage | System corruption reached 30% 5464 | -7/Storage | Lost 3 parts (1n2u) 5636 | -7/Storage | Core integrity fell below 50% 6048 | -7/Storage | Core integrity fell below 20% 6070 | -7/Storage | Lost 4 parts (2p2w) 6138 | -7/Storage | Discovered new exit (range 9) 6140 | -7/Storage | Entered Factory 6140 | -6/Factory | Evolved 2 slots: Propulsion x2 6225 | -6/Factory | Identified exit to DSF 6225 | -6/Factory | Entered DSF 6237 | -6/DSF | Discovered new exit (range 21) 6241 | -6/DSF | Entered Factory 6241 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6343 | -5/Factory | Sucked down chute 6343 | -5/Factory | Entered Waste 6344 | -5/Waste | Joined by Warlord forces that had cleared the area 6370 | -5/Waste | Build established: Infiltrator-Ninja 6383 | -5/Waste | Discovered new exit (range 12) 6676 | -5/Waste | Build established: Infiltrator-Assassin 6770 | -5/Waste | Identified exit to Factory 6773 | -5/Waste | Found Damper Plating 6889 | -5/Waste | Entered Factory 6889 | -5/Factory | Accompanied by 20 allies 6918 | -5/Factory | Garrison activated, responded to threat 6979 | -5/Factory | Garrison activated, responded to threat 7011 | -5/Factory | Spotted B-75 Beast 7164 | -5/Factory | Discovered new exit (range 14) 7167 | -5/Factory | Identified exit to Factory 7187 | -5/Factory | Build established: Ninja 7231 | -5/Factory | Entered another Factory area 7231 | -4/Factory | Accompanied by 5 allies 7231 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7283 | -4/Factory | Discovered new exit (range 15) 7322 | -4/Factory | Identified exit to Upper Caves 7324 | -4/Factory | Discovered new exit (range 14) 7327 | -4/Factory | Identified exit to Research 7446 | -4/Factory | Sucked down chute 7446 | -4/Factory | Entered Waste 7446 | -4/Waste | Met up with 2 allies sucked down the chute earlier 7446 | -4/Waste | Spotted C-40 Crusher 7455 | -4/Waste | Spotted C-40 Crusher 7457 | -4/Waste | Spotted C-40 Crusher 7457 | -4/Waste | Spotted C-40 Crusher 7458 | -4/Waste | Spotted C-40 Crusher 7460 | -4/Waste | Discovered new exit (range 10) 7464 | -4/Waste | Identified exit to Factory 7491 | -4/Waste | 3 allies followed down the chute 7572 | -4/Waste | Entered Factory 7630 | -4/Factory | Discovered new exit (range 18) 7633 | -4/Factory | Identified exit to Extension 7697 | -4/Factory | Discovered exit to Research (range 9) 7701 | -4/Factory | Entered Research 7701 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 7836 | -3/Research | Discovered new exit (range 13) 7856 | -3/Research | Identified exit to Research 7856 | -3/Research | Entered another Research area 7856 | -2/Research | Evolved 2 slots: Utility x2 8020 | -2/Research | Found Quantum Capacitor 8045 | -2/Research | Build established: Generator-Ninja 8053 | -2/Research | Crushed by falling debris 8053 | -2/Research | System corruption reached 10% 8084 | -2/Research | Lost 3 parts (1n2u) 8270 | -2/Research | Spotted B-90 Cyclops 8311 | -2/Research | Spotted B-90 Cyclops 8335 | -2/Research | Crushed by falling debris 8366 | -2/Research | Lost 7 parts (1p3n3u) 8450 | -2/Research | Crushed by falling debris 8454 | -2/Research | Crushed by falling debris 8454 | -2/Research | System corruption reached 30% 8496 | -2/Research | Core integrity fell below 50% 8502 | -2/Research | Discovered new exit (range 13) 8505 | -2/Research | Entered Access 8505 | -1/Access | Evolved 2 slots: Utility x2 8527 | -1/Access | Lost 10 parts (3p3n2u2w) 8788 | -1/Access | Build established: Sprinter 8849 | -1/Access | Allied Derelicts emerged from ambush trap array 8938 | -1/Access | Lost 3 allies 8968 | -1/Access | Lost 5 parts (3n1u1w) 9026 | -1/Access | Core integrity fell below 50% 9154 | -1/Access | Core integrity fell below 20% 9165 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- 09067_ Penetrated by Slug. 09068_ Acquired Impulse Thruster. 09069_ Impulse Thruster destroyed. 09080_ Slug penetrates Wall. 09082_ Y/KUL=Z/JFOBXXV>5IQMQARHSIEDHS& 09083_ Penetrated by Slug. 09100_ Slug penetrates Wall. 09104_ |MCAG0YHGRM0OUDWGOOZCHMJHG2J5WRQDUGV 09120_ System corrupted: Energy discharge (-38). 09136_ System corrupted: Energy discharge (-26). 09148_ Penetrated by Slug. 09148_ Knocked back. 09150_ Field Propulsion Array destroyed. 09150_ Slug penetrates Wall. 09150_ Slug penetrates Earth. 09151_ System corrupted: Matter fused (-5). 09151_ Dropped Enh. Nova Cannon. 09162_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 09163_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ???????????????????????? ???! ??? #????????????? | | ???????????????????????? ??? #????????????? | | ????????????????????????? """S""" ?????????????? | | ????????????????????????? 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H @ ####?????# # | | ?????????? ######### #????????# % *# | | ????????????????????????????#% #???????## # | | ????????????????????????????# #???????#" ] # | | ????????????????????????????# #???????###"""+#### | | ????????????????????????????# ############ #?? | | ????????????????????????????# p Y #?? | | ????????????????????????????# H #?? | | ????????????????????????????####+########## ##? | | ?????????????????????????????? ???????## #"## | | ???????????????????????????? ! ??????# # = | | ?????????????????????????? ????# # | | ?????????????????????????# ] #???# + | | ?????????????????????????# #???# # | | ?????????????????????????# #???# # | | ?????????????????????????###############???# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# # | | ???????????????????????????????????????????# #### | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# ???? | | ???????????????????????????????????????????# ???? | | ??????????????????????????????????????????? ???? | | ??????????????????????????????????????????? ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 84 Energy Capacity 630 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 4 Power Amplification 50 Armor Coverage 600 Propulsion Shielding 33 Evasion (%) 66 Melee Accuracy 6 Target Analysis 5 Offensive Hacking 12 Trap Extractor Capacity 8 Item Schematics ----------------- Xenon Bombardment Thruster | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Denied? More Power To You Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed InsulatedHardcellEdition Manual? 0 Play Time 02:28:33 Cumulative 43.2 hours Start 2024.04.23 @ 14:56:46 End 2024.04.23 @ 17:30:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d33be340-6a54-46a0-b3a4-ecf0e1defbab