Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.19 @ 08:03:34 Player: DragoX Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1615) 1615 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (366) 366 TOTAL SCORE: 4356 Bonus ------- High Alert Combat Kills 66 Aligned with FarCom 300 Cogmind --------- Core Integrity 242/550 Matter 123/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (6) ------ Armor Integrity Analyzer Trap Reconfigurator > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Hover Unit Heavy Armor Plating Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Humpback Armor Integrity Analyzer Heavy Armor Plating Trap Reconfigurator > --- WEAPON ----------- High-powered Shotgun Missile Launcher > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Armored Wheel Hover Unit Hover Unit Hover Unit Hover Unit Target Analyzer Heavy Armor Plating Improved Light Armor Plating Medium Reactive Plating System Shield Skeleton Box PSU Rigger Spread Laser Heavy Laser Heavy Laser Flak Gun Advanced Assault Cannon Datajack Improved Datajack [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Wheel Armored Wheel Hover Unit Hover Unit Utility Humpback Device Trap Reconfigurator Storage Humpback Processor Armor Integrity Analyzer Protection Heavy Armor Plating Weapon Grenade Launcher Energy Gun Spread Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 44 | 6 6 . 8 8 16 Power 4 | 1 . . . 1 2 Engine 3 | 1 . . . 1 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 12 | 2 2 . 4 1 3 Treads . | . . . . . . Leg 8 | 2 2 . 2 1 1 Wheel 2 | . . . . . 2 Hover 2 | . . . 2 . . Flight . | . . . . . . Utility 14 | 1 2 . 4 2 5 Device 6 | . . . 3 1 2 Storage 6 | 1 2 . 1 1 1 Processor 1 | . . . . . 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 2 . . 4 6 Energy Gun 4 | . 1 . . 2 1 Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 1 | . . . . 1 . Launcher 6 | . 1 . . 1 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 3 . . Parts Lost 12 | . . . . 2 10 Power 2 | . . . . 1 1 Propulsion 2 | . . . . . 2 Utility 2 | . . . . . 2 Weapon 6 | . . . . 1 5 Highest Loss Streak 6 | . . . . 1 6 Average Slot Usage (%) 78 | . 94 100 82 84 62 Engine 9 | . 14 14 14 13 . Core 2 | . . . . . 8 Leg 19 | . 27 28 26 28 3 Wheel 4 | . . . . . 14 Device 3 | . . . . . 8 Storage 13 | . 23 28 12 13 8 Protection 1 | . . . . . 3 Energy Gun 10 | . 10 14 14 15 4 Ballistic Gun 1 | . 3 . . . 2 Ballistic Cannon 1 | . . . . 7 . Launcher 8 | . 13 14 14 5 4 Naked Turns . | . . . . . . Heaviest Build 112 | 10 41 41 89 94 112 Greatest Support 33 | 20 26 26 26 33 33 Greatest Overweight (x) 29 | . 3 1 29 6 4 Average Overweight (x) 1 | . . 1 1 1 3 Largest Inventory Capacity 24 | 6 16 16 24 24 24 Average Capacity 20 | 5 12 16 16 23 23 Most Carried 24 | 4 11 11 11 17 24 Average Carried 13 | 2 8 11 6 15 20 Final Capacity 24 | 6 16 16 24 24 4 Final Carried 16 | 4 11 11 11 16 4 Class Distribution -------------------- 69% | Hauler-Mutant 30% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1273 | 160 184 47 . 448 434 Remotely . | . . . . . . Salvage Created 1277 | . 270 20 . 252 735 Parts 103 | . 25 4 . 14 60 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 48 | . 9 3 . 13 23 Guns 10 | . 2 . . 2 6 Cannons 1 | . . . . 1 . AOE 37 | . 7 3 . 10 17 Classes Destroyed 14 | . 7 . . 3 4 Worker 3 | . 1 . . . 2 Builder 3 | . . . . . 3 Tunneler 2 | . 1 . . . 1 Hauler 1 | . . . . . 1 Recycler 2 | . 2 . . . . Operator 1 | . 1 . . . . Watcher 3 | . 1 . . . 2 Swarmer 17 | . 5 3 . 3 6 Grunt 16 | . 4 . . 3 9 Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 6 | . . . . . 6 Hunter 2 | . . . . . 2 Assembled 5 | . . . . 5 . Best Kill Streak 7 | . 7 3 . 3 6 Combat Bots Only 4 | . 3 3 . 3 4 Max Kills in Single Turn 3 | . 2 2 . 2 3 Gunslinging . | . . . . . . Exploded 3 | . 2 2 . 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 2290 | . 164 89 . 287 1750 Core 397 | . 33 56 . . 308 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 . . . 64 . Volleys Fired 119 | 1 15 2 . 20 81 Largest 2 | 2 2 2 . 2 1 Hottest 103 | 40 95 95 . 103 55 Shots Fired 140 | 2 29 4 . 24 81 Gun 69 | 2 15 2 . 6 44 Cannon 4 | . . . . 4 . Launcher 67 | . 14 2 . 14 37 Special . | . . . . . . Kinetic 24 | 2 9 . . 4 9 Thermal 8 | . 6 2 . . . Explosive 67 | . 14 2 . 14 37 Electromagnetic 41 | . . . . 6 35 Robot Hit Streak 8 | . 4 . . 4 8 Robot Miss Streak 5 | . 2 . . 5 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 71 | . 6 . . 9 56 Core Hits 113 | . 25 4 . 20 64 Critical Hits 1 | . . . . . 1 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4821 | . 918 90 . 628 3185 Guns 599 | . 47 7 . 68 477 Cannons 28 | . . . . 28 . Explosions 4194 | . 871 83 . 532 2708 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 175 | . 26 . . 28 121 Thermal 296 | . 21 73 . . 202 Explosive 3883 | . 871 17 . 532 2463 Electromagnetic 467 | . . . . 68 399 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 282 | . 76 . . 7 199 Projectiles . | . . . . . . Explosions 282 | . 76 . . 7 199 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 526 | . 39 72 . 170 245 Shots 18 | . 1 2 . 6 9 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 129 | . 66 78 . 84 129 Average Temperature 33 | . 30 42 . 36 32 Received Heat Transfer 473 | . 15 . . 26 432 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 285 | . 25 110 . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 563 | . 240 178 . 110 563 Initial 93 | . . 93 . . 19 Average 150 | . 112 124 . 12 287 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 63 | 100 68 100 . 100 26 Level 1 33 | . 31 . . . 64 Level 2 3 | . . . . . 8 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 1 . . . 6 Investigation 1 | . . . . . 1 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Construction Impeded 3 | . . . . . 3 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 15 3 . 10 36 Peak Tracking Total 7 | . 4 3 . 7 5 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Reconfigurated 1 | . . . . 1 . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 18 | . 7 1 . 1 9 Max in Single Turn 4 | . 4 1 . 1 2 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 8 | . 4 . . 1 3 Terminals 5 | . 3 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 19 | . 10 . . 1 8 Successful 10 | . 7 . . 1 2 Failed 9 | . 3 . . . 6 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 15 | . 9 . 1 . 5 Terminals 14 | . 9 . . . 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 4 | . 3 . . 1 . Record 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 Terminals 5 | . 3 . . . 2 Botnet 4 | . 2 . . . 2 Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Monitor 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 . . . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 4802 | 78 742 153 925 1287 1617 Spaces Moved 2541 | 58 479 99 546 574 785 Core 19 | 14 3 . 2 . . Treads . | . . . . . . Legs 1881 | 44 476 99 544 574 144 Wheels 641 | . . . . . 641 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 120 120 120 Average Speed 153 | 103 139 150 163 184 137 Slowest Speed 1500 | 120 200 150 1500 300 185 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 54 | 5 72 18 79 99 55 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 528 | . 94 26 . 146 262 Melee . | . . . . . . Projectile 3 | . . . . 3 . AOE 525 | . 94 26 . 143 262 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3300 | 74 525 100 585 779 1237 Wait 491 | . 3 . . 156 332 Move 2536 | 57 478 98 545 573 785 Hop . | . . . . . . Pick Up 77 | 10 15 . 18 17 17 Fast Attach 3 | . 1 . . 2 . Attach 33 | 6 4 . 8 3 12 Detach 3 | . . . 2 . 1 Swap 8 | . 1 . . 3 4 Drop 30 | . 8 . 12 5 5 Fire 119 | 1 15 2 . 20 81 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 5) 314 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 15) 650 | -10/Materials | Discovered new exit (range 8) 698 | -10/Materials | Identified exit to Mines 821 | -10/Materials | Entered Mines 901 | -10/Mines | Met a Derelict bent on vengeance 916 | -10/Mines | Discovered new exit (range 9) 938 | -10/Mines | Discovered new exit (range 7) 974 | -10/Mines | Entered Exiles 975 | -10/Exiles | Identified exit to Mines 1010 | -10/Exiles | Met 8R-AWN 1037 | -10/Exiles | Met EX-HEX 1078 | -10/Exiles | Met EX-BIN 1096 | -10/Exiles | Aligned with FarCom system 1097 | -10/Exiles | Given EX-Vault access code 1133 | -10/Exiles | Opened EX-Vault 1157 | -10/Exiles | Found Prototype Device 1158 | -10/Exiles | Identified Skeleton Box 1164 | -10/Exiles | Found Prototype Device 1165 | -10/Exiles | Identified Trap Reconfigurator 1169 | -10/Exiles | Found Prototype Device 1170 | -10/Exiles | Identified PSU Rigger 1199 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1234 | -10/Exiles | Met EX-DEC 1307 | -10/Exiles | Visited The Gauntlet 1725 | -10/Exiles | Build established: Hauler-Mutant 1899 | -10/Exiles | Stole three prototypes: Skeleton Box, Trap Reconfigurator, PSU Rigger 1899 | -10/Exiles | Entered Mines 1907 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2035 | -9/Mines | Learned location of Zion (-7) 2141 | -9/Mines | Discovered new exit (range 11) 2148 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2342 | -9/Mines | Assembled infested the area 2347 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3138 | -9/Mines | Discovered new exit (range 11) 3186 | -9/Mines | Entered Materials 3186 | -8/Materials | Evolved 4 slots: Utility x4 4196 | -8/Materials | Discovered new exit (range 14) 4350 | -8/Materials | Discovered new exit (range 3) 4752 | -8/Materials | Garrison activated, responded to threat 4802 | -8/Materials | Core integrity fell below 50% 4803 | -8/Materials | Self-destructed Last Messages --------------- 04786_ Slug penetrates Garrison Access. 04786_ Hvy. Armor Plating destroyed. 04786_ Slug penetrates Wall. 04786_ K-01 Serf collects debris. 04789_ Penetrated by Slug. 04789_ K-01 Serf collects debris. 04793_ Penetrated by Slug. 04793_ K-01 Serf collects debris. 04794_ The unstable cave ceiling collapses. 04796_ Penetrated by Slug. 04796_ Humpback destroyed. 04796_ Penetrated by Slug. 04796_ Arm. Wheel destroyed. 04797_ The unstable cave ceiling collapses. 04797_ K-01 Serf collects debris. 04799_ Penetrated by Slug. 04799_ Slug penetrates Wall. 04799_ Hpw. Shotgun destroyed. 04801_ K-01 Serf collects debris. 04802_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????##### + | | ???????????# # #### ## ### | | ##?????????# < # #??# ######?# | | #?????????# # """ """ #??# ######## | | #?????????# + """ """ #??# #| # ## | | ########### # """ """ #??# # ! # #? | | + # ############?# # + #? | | ## """" # ## #?# # !#+######## #? | | ?# """" # ## = ### #= [ # ??????# #? | | ?# """" [# ## + +[ # "??????# #? | | ?# # ## ############ ""?????# #? | | ?# + ## r#??????????# ""?????? #? | | ?# # ## #??????????# """????? #? | | ?# # ## #??????????# ?????? #? | | ############ ## ###????????###??????? #? | | # # ## # # ###???????????????? ? | | # # a %k= ! #???????????????? ? | | # + ! * *%= +???????????????? ? | | # # g #????????????????? ? | | # # % #### k h #????? #???????????? | | # ### ####??# #??? #???????????? | | # = ## ## #??# """ #?= w #???????????? | | # # % # #### G" #=! #???????????? | | #############% # gh""" =/ #???????????? | | "" """ ## ## ### /[=! # #####????????????? | | """"""" ## ## ## [=@[! #???????##???? | | """" " ## #### ### !==!! # ! #???#### #???? | | ## # ## #?## /= #???# ***#???? | | ## #### #??# / #???# ***#???? | | ## # ## #?? ##+####???#!** #???? | | ## ####+### [ #######==[ #???? | | ###+###### # # ## !![+ !* #???? | | ??# #????# # # ### # ############???? | | ### ######### # ## # ## ### #????? | | ########### #?# """#????? | | ######## ## ## #### ### """#????? | | #####??# # # ## # """#????? | | #??# # # # ###### + #????? | | #??# #########????# # """#????? | | ####/####?????????# ###+#### """#????? | | ## #?????????## ##? ??# """#????? | | " ## #??????????# #??"""??# #????? | | " ## """ #??????????# #? """ ?##########????? | | " ## """ #??????????# #? """ ???????????????? | | " ## """ #??????????# ## #??????????????? | | " ## #??????????# ## #??????????????? | | ##+######+############## ## / #??????????????? | | ##?###?#??????????????? | | % #?????????????????????? | | %! #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Armor Integrity Analysis 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipLobotomyShotgun Manual? 0 Play Time 00:44:15 Cumulative 18.1 hours Start 2020.09.19 @ 07:21:41 End 2020.09.19 @ 08:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 34345546-15f1-462c-8073-57c0bcda1650