Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 16:36:35 Player: Niko Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (26) 130 Value Destroyed (743) 743 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2513 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 267/300 Energy 41/100 System Corruption 0% Temperature Critical (738) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Light Treads > --- UTILITY (3) ------ Improved Heat Sink Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON (2) ------- Beam Rifle Ion Cannon > --- INVENTORY (10) --- Improved Ion Engine Improved Ion Engine Heat Sink Seismic Detector ECM Suite Light Armor Plating Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Beam Rifle Ion Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Heat Sink Improved Heat Sink Seismic Detector ECM Suite Light Armor Plating [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Hardened Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Ion Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 33 | 6 . 11 16 Power 5 | 1 . 1 3 Engine 5 | 1 . 1 3 Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 . 4 6 Treads 2 | . . . 2 Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 8 | . . 4 4 Utility 8 | 1 . 4 3 Device 2 | . . . 2 Storage 2 | 1 . 1 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 8 | 2 . 2 4 Energy Gun 4 | 2 . . 2 Energy Cannon 1 | . . . 1 Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 2 17 Power 4 | . . . 4 Propulsion 9 | . . 1 8 Utility 1 | . . . 1 Weapon 5 | . . 1 4 Highest Loss Streak 9 | . . 2 9 To Critical Strikes . | . . . . Average Backups 5 | 1 2 7 3 Power 1 | . . 2 . Propulsion . | . . 1 . Utility 2 | . . 3 1 Weapon . | . . . . Tool/Special . | . . . . Unused Backups 5 | . . 1 4 Power . | . . . . Propulsion . | . . . . Utility 5 | . . 1 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 78 | . 85 91 56 Engine 9 | . 14 11 5 Treads 1 | . . . 4 Wheel 12 | . 28 15 . Flight 12 | . . 11 18 Device 2 | . . . 6 Storage 13 | . 14 20 4 Protection 7 | . . 11 6 Energy Gun 12 | . 28 11 4 Energy Cannon 1 | . . . 3 Launcher 3 | . . 5 1 Special Melee Weapon 2 | . . 4 . Peak Build Rating 16 | 6 6 14 16 Average Rating 9 | 4 6 11 9 On Entrance 6 | . 6 6 13 Naked Turns . | . . . . Heaviest Build 35 | 13 13 33 35 Greatest Support 40 | 32 32 32 40 Greatest Overweight (x) 8 | . . 8 8 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 6 8 9 7 Most Carried 10 | 4 5 10 8 Average Carried 5 | . 2 7 3 Final Capacity 10 | 8 8 10 10 Final Carried 9 | . 5 9 6 Class Distribution -------------------- 87% | Mutant 10% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 580 | 208 67 118 187 Remotely . | . . . . Salvage Created 662 | . 53 191 418 Parts 54 | . 2 28 24 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 22 | . 1 12 9 Guns 12 | . 1 8 3 Cannons 5 | . . . 5 AOE 5 | . . 4 1 Classes Destroyed 6 | . 2 3 1 Builder 2 | . . 2 . Operator 2 | . 1 . 1 Swarmer 11 | . . 11 . Grunt 4 | . 1 . 3 Brawler 1 | . . . 1 Sentry 6 | . . 1 5 Best Kill Streak 10 | . 1 10 3 Combat Bots Only 8 | . 1 8 3 Max Kills in Single Turn 3 | . 1 3 1 Gunslinging . | . . . . Exploded 3 | . . 3 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 209 | . 6 74 129 Missed 55 | . . 20 35 Hits 154 | . 6 54 94 Melee 15 | . . . 15 Projectile 139 | . 6 54 79 Critical Strikes 9 | . . 3 6 Damage Taken 2523 | . 67 496 1960 Core 706 | . 12 102 592 Absorbed by Shields . | . . . . Core Remaining (%) 89 | 100 95 74 . Volleys Fired 111 | . 6 33 72 Largest 2 | . 2 2 2 Hottest 116 | . 90 80 116 Shots Fired 131 | . 12 35 84 Gun 105 | . 12 33 60 Cannon 21 | . . . 21 Launcher 5 | . . 2 3 Special . | . . . . Kinetic . | . . . . Thermal 126 | . 12 33 81 Explosive 5 | . . 2 3 Electromagnetic . | . . . . Robot Hit Streak 19 | . 7 9 19 Robot Miss Streak 3 | . 1 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 97 | . 11 22 64 Core Hits 44 | . 4 15 25 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Burn 3 | . . 1 2 Melee Attacks 4 | . . 4 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 4 | . . 4 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1782 | . 102 600 1080 Guns 974 | . 102 239 633 Cannons 301 | . . . 301 Explosions 507 | . . 361 146 Melee . | . . . . Ramming . | . . . . Kinetic . | . . . . Thermal 1275 | . 102 239 934 Explosive 507 | . . 361 146 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . 4 . . Matter Fused 2 | . 2 . . Energy Discharges 1 | . 1 . . Data Loss (major) 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 30 | . . 26 4 Projectiles . | . . . . Explosions 30 | . . 26 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 70 | . . . 70 Shots 3 | . . . 3 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 738 | . 186 180 738 Average Temperature 119 | . 83 81 143 Received Heat Transfer 765 | . 36 90 639 Effects 11 | . . . 11 Shutdowns 2 | . . . 2 Interference 1 | . . . 1 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . 2 . 4 Heat Transferred 3447 | . 273 777 2397 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 97 | 100 100 100 93 Level 1 2 | . . . 6 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 253 | . 20 190 253 Initial 54 | . . . 54 Average 60 | . 2 77 70 Influence Increases 900 | . 30 341 529 Destroy 0b10 Robot/C 440 | . 20 240 180 Destroy 0b10 Robot/NC 20 | . 5 10 5 Destroy Leader 110 | . . 40 70 Successful Hack 26 | . 5 21 . Disable Machine 15 | . . . 15 Anti-Garrison Action 150 | . . . 150 Destroy Structure 34 | . . 15 19 Partial Spotted 30 | . . . 30 Lose Combat Pursuer 75 | . . 15 60 Influence Decreases 677 | . 30 211 436 Entered New Map 76 | . . . 76 Time Decay 411 | . 30 191 190 Lost Part 190 | . . 20 170 Squads Dispatched 6 | . . . 6 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault 2 | . . . 2 Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 45 | . 5 17 23 Peak Tracking Total 10 | . 2 10 7 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 12 | . 6 6 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 4 17 . Successful 13 | . 2 11 . Failed 8 | . 2 6 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . . 6 . Terminals 21 | . 4 17 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 6 . Record 1 | . . 1 . Prototype ID Bank 1 | . 1 . . Terminal Index 1 | . . 1 . Alert Level 1 | . . 1 . Disarm Traps 2 | . 1 1 . Dispatch Records 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 5 . Terminals 5 | . . 5 . Botnet 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 5 | . 1 4 . Full Trace Events 2 | . 1 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . 1 . Non-combat 1 | . . 1 . Combat . | . . . . Robot Hacks Applied 2 | . . 2 . parse_system 1 | . . 1 . no_distress 1 | . . 1 . Relay Couplers Released 3 | . . . 3 Machine Destruction 3 | . . . 3 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 98 | . . . 98 ECM 98 | . . . 98 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1227 | 48 197 589 393 Spaces Moved 724 | 42 160 315 207 Core 75 | 11 . . 64 Treads 36 | . . . 36 Legs . | . . . . Wheels 460 | 31 160 269 . Hover . | . . . . Flight 153 | . . 46 107 Fastest Speed 28 | 50 100 100 28 Average Speed 114 | 86 100 149 77 Slowest Speed 685 | 100 100 685 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 3 36 29 19 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . . 13 17 Melee . | . . . . Projectile 1 | . . . 1 AOE 29 | . . 13 16 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 994 | 53 185 400 356 Wait 68 | . 15 16 37 Move 716 | 41 159 314 202 Hop 2 | . . . 2 Pick Up 42 | 6 5 13 18 Fast Attach 2 | . . 2 . Attach 30 | 6 . 6 18 Detach 2 | . . 1 1 Swap 3 | . . 3 . Drop 14 | . . 8 6 Fire 111 | . 6 33 72 Melee 4 | . . 4 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 50 | -10/Materials | Met a group of wandering Federalists 225 | -10/Materials | Discovered new exit (range 9) 246 | -10/Materials | Entered another Materials area 246 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 304 | -9/Materials | Build established: Mutant 553 | -9/Materials | Destroyed 8 combat bots 598 | -9/Materials | Discovered new exit (range 4) 835 | -9/Materials | Entered another Materials area 835 | -8/Materials | Evolved 2 slots: Propulsion x2 848 | -8/Materials | Garrison activated, responded to threat 865 | -8/Materials | Discovered new exit (range 16) 972 | -8/Materials | Lost 4 parts (2p2n) 1050 | -8/Materials | Lost 9 parts (1p5n3w) 1074 | -8/Materials | Garrison activated, responded to threat 1089 | -8/Materials | Core integrity fell below 50% 1225 | -8/Materials | Core integrity fell below 20% 1229 | -8/Materials | Core destroyed Last Messages --------------- K-01 Serf collects debris. Lgt. Treads destroyed. Hrd. Medium Armor Plating destroyed. Power failure, Lgt. Ion Engine shutdown. Overheating: System interference. Ion Cannon temporarily disabled. Acquired 10 matter. Lgt. Ion Engine destroyed. Overheating: Core damaged (-55). K-01 Serf collects debris. Imp. Heat Sink broken. Overheating: Short circuit. Overheating: Beam Rifle damaged (-25). K-01 Serf collects debris. Overheating: Matter decay (-45). Acquired 12 matter. K-01 Serf collects debris. Overheating: Ion Cannon damaged (-8). Overheating: Core damaged (-55). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ??????# ## # #?? | | ??????# ## """T""" # #?? | | ?????## ############ !!! #?? | | ?????# ########### !!! #?? | | ?????# !! #? | | ?????# < +? | | ?????# #? | | ???### ########## ######? | | ?### ## ##????????# #?????? | | # ** # #?????????#! !#?????? | | #! * # #?????????##!!!!##?????? | | # + #??????????######??????? | | # # % #??????????????????????? | | # # #??????????????????????? | | # ! ?# %##############?????????? | | # ?# =!# #?????????? | | # ??# g# """ #?????????? | | # ??#ig=# ! """ #?????????? | | # ???# g/ #?????????? | | # ???# gg# #?????????? | | # ????# ==##############?????????? | | ##????# # #????????????? | | ??????# # """ #????????????? | | ??????# # """ #????????????? | | ??????#! =#* ! """ #????????????? | | ??????# @/!! "" #????????????? | | ####??# kl "G! """ #????????????? | | # ??# # "" #????????????? | | # ! 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""??????# #?????????????? | | ?? ??????# #?????????????? | | ??#???????##########?????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Evasion (%) 64 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed DamperMissileSpoofer Manual? 0 Play Time 00:19:55 Cumulative 26.8 hours Start 2025.05.25 @ 16:09:41 End 2025.05.25 @ 16:36:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 24 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7bc1a067-8952-4e08-a1c3-fc1f202386a4