Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.19 @ 00:00:22 Player: Runia Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (36) 7200 Robots Destroyed (428) 2140 Value Destroyed (19200) 19200 Prototype IDs (305) 6100 Alien Tech Used (11) 2200 Bonus (34525) 34525 TOTAL SCORE: 75865 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3720 Follower Combat Kills 542 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -2337 Cogmind --------- Core Integrity 975/1600 Matter 130/300 Energy 715/735 System Corruption 10% Temperature Cool (40) Movement Hovering (53) Location 0b11 Command Parts ------- > --- POWER (3) -------- Compact Particle Reactor Vortex Chain Reactor > --- PROPULSION (10) -- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System > --- UTILITY (10) ----- Experimental Power Amplifier Medium Storage Unit Weapon Mount Experimental Core Analyzer Experimental Weapon Cycler Experimental Phase Shifter > --- WEAPON (3) ------- Hypervelocity Multirail 5H-AD0's Sniper Rifle > --- INVENTORY (10) --- Advanced Energy Well (500) Experimental Energy Well (600) Experimental Energy Well (413) Zionite Biocell (0) Experimental Core Analyzer Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Energy Well Experimental Energy Well Assembled Combat Suite Weapon Mount Advanced Phase Shifter SHELL Armor Experimental System Purifier > --- WEAPON ----------- Enhanced Nova Cannon Cooled Nova Cannon Hypervelocity Multirail > --- INVENTORY -------- Zionite Biocell Advanced Quantum Shading Machine Zionite Metafield Generator Experimental Terrain Scan Processor Improved Particle Charger Improved Core Shielding Advanced Force Field Advanced Component Analysis Suite Transdimensional Reconstructor Compact HERF Cannon Enhanced Nova Cannon Enhanced Nova Cannon 5H-AD0's Sniper Rifle CR-A16's Behemoth Slayer [Rating: 244] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Combat Antigrav System Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Heavy Particle Gun Energy Cannon Assembled Focal Cannon Ballistic Gun 8R-AWN's Boregun Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Mining Claw Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . 2 . 1 . . Utility 8 | . . . 2 . . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 622 | 3 17 6 18 3 25 8 37 58 8 3 11 48 7 12 8 1 1 6 9 5 . 12 4 57 8 3 9 8 20 14 53 15 27 7 73 18 Power 27 | . 1 1 1 . 1 . . 2 . . . 3 . . . . . . . . . 1 . 7 . . 1 . . . 3 2 . . 3 1 Engine 4 | . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 21 | . . . . . . . . . . . . 3 . . . . . . . . . 1 . 7 . . 1 . . . 3 2 . . 3 1 Propulsion 90 | 2 1 2 4 1 4 3 11 9 . . . 3 . . . . . . 1 . . 1 . 9 2 . 2 2 7 . 3 6 2 1 14 . Treads 25 | 2 . 2 3 . 3 1 10 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 25 | . . . . . . 2 . 4 . . . 3 . . . . . . 1 . . 1 . 9 2 . 2 1 . . . . . . . . Wheel 7 | . 1 . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 . 3 6 2 1 13 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 301 | . 3 . 6 1 7 2 10 24 . 2 8 30 4 9 6 . . 3 6 4 . 7 3 26 3 . 6 6 13 12 35 6 15 4 34 6 Device 199 | . . . 3 . 4 1 6 18 . 2 2 16 4 8 6 . . 2 4 4 . 3 3 14 1 . 6 4 10 9 23 4 13 2 22 5 Storage 20 | . 2 . 1 . . . . 1 . . . 2 . . . . . . . . . 1 . 1 1 . . 1 1 . 3 . . . 6 . Processor 11 | . 1 . . . 1 . . 3 . . 3 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Hackware 15 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . . 2 . 2 . . 2 3 . Protection 53 | . . . 1 1 2 1 3 2 . . 3 12 . 1 . . . 1 1 . . 3 . 8 1 . . 1 . 2 4 2 2 . 1 1 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Weapon 204 | 1 12 3 7 1 13 3 16 23 8 1 3 12 3 3 2 1 1 3 2 1 . 3 1 15 3 3 . . . 2 12 1 10 2 22 11 Energy Gun 9 | . 1 . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cannon 61 | . 1 . 3 . . . . 5 . . . 5 2 1 1 1 . 2 . . . . . 2 . . . . . 2 6 1 5 2 15 7 Ballistic Gun 57 | 1 3 3 1 1 6 1 6 2 3 1 2 3 . 1 . . . . 1 1 . 1 1 5 . . . . . . 3 . 3 . 4 4 Ballistic Cannon 5 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Launcher 32 | . 6 . 3 . 1 1 3 2 3 . . 1 1 1 1 . 1 . 1 . . 1 . 3 2 1 . . . . . . . . . . Special Weapon 7 | . . . . . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . . . . . 3 8 1 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Piercing Weapon 15 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . 5 1 2 . . . . 2 . . . 3 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 59 | . . . 3 . 4 . 1 2 . . 4 13 . . . . . . . . . 4 . 1 . . 6 1 1 2 10 1 4 . 2 . Corrupted Parts 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 11 1 System Corruption 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 55 7 Parts Lost 42 | . 1 4 . . 4 . 3 . . . 2 1 . . . . . . . . . . . 9 . . . . . 1 6 1 . . 2 8 Power 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Propulsion 5 | . . 2 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Utility 21 | . . . . . 1 . 1 . . . 2 1 . . . . . . . . . . . 5 . . . . . . 4 1 . . 1 5 Weapon 13 | . 1 1 . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 3 Highest Loss Streak 4 | . 1 4 . . 4 . 1 . . . 2 1 . . . . . . . . . . . 3 . . . . . 1 2 1 . . 1 3 To Critical Strikes 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 98 97 99 99 100 99 99 100 100 99 97 100 86 86 86 86 86 87 88 88 81 82 83 79 78 79 83 82 84 83 86 87 87 84 82 Engine 1 | . 14 13 10 11 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . 3 11 9 7 7 7 7 2 . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . 4 7 6 6 6 6 6 5 5 5 5 5 6 5 5 5 5 4 4 6 7 8 7 7 7 Treads 5 | . 21 22 15 11 11 3 34 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 15 | . . . . . . 15 . 13 30 30 30 29 30 26 26 26 26 26 23 23 23 22 23 30 31 31 31 31 9 . . . . . . . Wheel 1 | . 6 5 7 10 10 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 33 28 36 37 38 37 38 Device 13 | . . . 12 22 15 22 9 6 7 7 7 9 15 13 13 13 13 13 13 11 11 15 17 15 15 15 17 20 25 26 23 19 21 18 15 16 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 9 15 13 13 13 13 13 11 11 11 10 11 10 9 10 10 10 5 4 5 4 4 3 6 3 Processor 6 | . 9 14 5 . 5 . . 15 23 23 23 15 7 6 6 6 6 6 5 5 5 1 . . . . . . . . . 4 4 3 . 3 Hackware 1 | . . . 4 . . . 8 6 . . . . . . . . . . 2 5 5 1 . 1 . . . . . . 3 . . . 1 . Protection 6 | . . . 9 11 10 11 8 7 7 7 6 7 7 6 6 6 6 6 10 11 11 10 11 7 6 5 5 4 4 3 2 4 3 3 3 3 Energy Cannon 5 | . 8 5 9 . . . . 3 . . . 8 14 13 12 13 13 12 11 5 5 3 5 6 4 5 4 5 4 7 6 3 3 6 5 5 Ballistic Gun 6 | . 12 20 12 22 17 13 11 2 10 14 9 5 . . . . . . . 4 5 4 4 2 . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 13 50 51 99 100 118 119 119 117 83 82 82 95 86 116 116 116 116 116 129 118 117 132 135 139 126 121 124 127 129 132 153 134 140 152 169 153 Greatest Support 195 | 40 40 40 40 12 12 60 80 96 96 96 96 120 120 120 120 120 120 120 120 110 110 130 110 160 180 165 175 195 195 135 129 140 140 154 183 160 Greatest Overweight (x) 32 | . 4 4 8 32 9 9 1 9 . . . . . . . . . . 1 1 1 1 1 1 . . . . . 1 1 1 . . 1 . Average Overweight (x) . | . 2 2 4 8 8 2 1 . . . . . . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 10 Average Capacity 20 | 8 14 20 22 25 25 25 25 22 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 19 20 20 19 20 20 18 15 15 15 14 10 Most Carried 25 | 6 10 13 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 10 Average Carried 19 | 4 8 10 19 24 22 24 24 22 19 20 19 19 20 19 20 20 20 20 19 20 20 19 20 19 19 20 19 19 18 19 17 14 14 14 13 9 Final Capacity 25 | 8 20 20 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 15 10 10 Final Carried 25 | 3 8 13 25 24 25 24 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 15 14 10 8 Class Distribution -------------------- 38% | Mutant 31% | Golem 16% | Scavenger-Mutant 7% | Machinist-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Machinist-Mutant | -3/Research Machinist-Mutant | -3/Quarantine Machinist-Mutant | -3/Section 7 Machinist-Mutant | -2/Research Machinist-Mutant | -2/Testing Machinist-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Matter Collected 10942 | 197 603 144 331 156 1028 154 857 1164 210 208 20 707 65 143 60 40 . 70 50 32 60 142 22 1212 231 103 129 21 103 271 661 275 289 40 1013 131 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24674 | . 750 178 788 287 591 138 1588 1083 264 281 . 767 126 295 138 44 . 196 97 192 . 234 . 5830 1015 207 . . 141 674 1645 941 822 539 4087 736 Parts 1248 | . 39 7 61 26 75 9 88 53 8 14 . 29 12 14 8 1 . 7 1 9 . 5 1 315 35 5 . . 6 43 72 32 37 25 156 55 Haulers Intercepted 24 | . 2 . 5 . . . 3 5 . . . . . 1 . . . . . . . . . 2 . . . . . . 1 4 . 1 . . Recyclers Shooed 13 | . 2 1 1 . . 1 1 3 . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 121 | . . . . . . . . . 14 20 . . 12 . 8 8 . 6 . 9 . 2 1 . 27 13 . 1 . . . . . . . . Prevented 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Combat Hostiles Destroyed 303 | . 16 2 14 10 3 3 28 15 5 3 . 8 5 4 2 . . 3 1 2 . . 2 77 15 7 . . 1 13 15 7 8 2 24 8 Guns 82 | . 3 2 2 6 1 2 20 8 1 3 . 4 . 1 . . . . . 1 . . . 8 . . . . . . 4 . . . 10 6 Cannons 148 | . 4 . 4 . . . . 4 . . . . 5 3 2 . . 2 1 1 . . 1 66 11 3 . . 1 11 6 5 6 1 10 1 AOE 48 | . 9 . 8 4 2 1 7 3 4 . . . . . . . . . . . . . 1 1 4 4 . . . . . . . . . . Classes Destroyed 32 | . 6 1 2 2 3 1 1 1 1 . . 3 1 . 1 1 . 1 . . . . . 4 . . . . . . 1 . 1 . 1 . Worker 27 | . . . . 2 . 1 2 3 . . . . . . . . . . . . . . . 8 . . . . 1 . 1 . . 1 8 . Builder 11 | . . . 1 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Tunneler 6 | . . . . 1 . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 24 | . 2 . 5 . . . 3 5 . . . . . 1 . . . . . . . . . 2 . . . . . . 1 4 . 1 . . Recycler 19 | . 2 1 1 1 . . 3 1 . . . . . . . . . . . . . . . 1 . . . . . . 2 1 . 1 5 . Minesweeper 4 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Mechanic 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . Operator 7 | . 1 . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . . 1 . Drone 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 21 | . 2 . 2 . . . 3 . . . . . . 1 . . . . . . . . . 5 . . . . 1 1 1 . 2 1 2 . Swarmer 68 | . 3 . 4 10 . . 8 . 2 . . . 2 3 . . . . . . . . . 9 4 5 . . . 8 . 4 . . 6 . Cutter 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 99 | . 13 . 7 . . 2 13 8 2 1 . . . . . . . 2 . . . . . 32 7 1 . . 1 . 1 . 4 . 5 . Brawler 6 | . . . . . . 1 1 1 . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Duelist 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . 2 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . 2 2 . . . 5 2 1 2 . . . 1 1 . . . 1 2 . . . 3 1 1 . . . . 2 . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 17 | . . . . . . . 1 1 . . . . . . . . . . . . . . . 4 2 . . . . 2 2 2 . . 3 . Programmer 40 | . . . . . . . . 3 . . . . 1 . 1 . . . . . . . . 19 . . . . . 3 6 . 4 1 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Behemoth 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . 2 1 . 1 1 . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Zionite 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Golem 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 12 | . 5 2 7 4 3 3 6 7 4 2 . 2 3 3 1 . . 2 1 1 . . 2 7 4 4 . . 1 5 3 4 9 2 12 4 Combat Bots Only 8 | . 5 2 6 4 2 3 4 4 4 2 . 2 3 3 1 . . 2 1 1 . . 2 5 4 4 . . 1 5 3 4 3 1 8 4 Max Kills in Single Turn 4 | . 3 1 3 3 2 1 3 3 4 1 . 2 1 1 1 1 . 1 1 1 . . 1 3 2 3 . . 1 1 2 1 1 1 2 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 3 . 2 3 2 1 2 1 4 . . . . . . . . . . . . . 1 1 2 3 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) EX-DEC (-9/Exiles) Z-Imprinter (-7/Deep Caves) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Damage Taken 24583 | . 538 333 141 132 703 383 1586 570 89 56 . 1409 46 182 97 . . 88 111 215 . . 64 5374 708 228 82 . 195 1192 1956 162 300 252 2917 4474 Core 2298 | . 54 73 34 4 112 65 155 61 . 27 . 224 . . . . . 33 . 48 . . . 459 26 42 . . 25 105 267 . 22 13 122 327 Absorbed by Shields 4856 | . . . 53 59 91 . . . . . . . . . . . . . 48 . . . 17 655 . . 83 . 117 437 96 170 313 265 1312 1140 Redirected to Shielding 510 | . . . 6 1 . . . . . . . 440 . . . . . . . . . . . . . . . . . . . . . . . 63 Ignored by Resistances 840 | . . . . . . . . . . . . . . . . . . . 33 45 . . 16 416 . . . . . . 81 . 26 . 120 103 Regen/Repaired (Parts) 5049 | . . . 98 . . . 369 . . . 700 . . . . . . . . . . . . . . . 248 . . 376 991 . 57 111 1529 570 Core Remaining (%) 68 | 100 . 49 . . . 46 71 . . . . . 55 . . . . 96 . . . . 95 . . . . 54 . . 38 . 89 . . 60 Volleys Fired 1681 | . 60 12 31 18 139 17 94 67 14 14 . 33 12 28 44 1 . 13 14 39 18 . 4 373 79 18 1 17 27 68 79 58 78 35 138 38 Largest 3 | . 2 2 2 2 2 2 2 2 2 2 . 2 2 2 1 1 . 1 1 1 1 . 1 2 1 1 1 1 1 1 1 1 1 2 3 3 Hottest 360 | . 80 80 91 46 46 46 78 145 78 60 . 90 120 120 120 25 . 25 120 30 25 . 39 120 39 39 25 25 25 94 94 120 120 240 360 360 Shots Fired 2121 | . 106 23 54 34 196 23 177 110 19 28 . 46 14 30 44 1 . 13 14 39 18 . 4 435 76 17 1 17 27 67 79 58 78 38 163 72 Gun 773 | . 76 19 27 32 136 12 172 57 16 28 . 22 . 3 . . . . . 4 . . . 83 . . . . . . 15 . 3 . 54 14 Cannon 1231 | . 18 3 19 . . . . 50 1 . . 24 14 27 44 1 . 13 14 35 18 . 2 348 73 13 1 17 27 67 64 58 75 38 109 58 Launcher 50 | . 12 1 8 2 2 2 5 3 2 . . . . . . . . . . . . . 2 4 3 4 . . . . . . . . . . Special 67 | . . . . . 58 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 722 | . 48 19 27 32 136 12 144 61 17 28 . 22 . 3 . . . . . 4 . . . 83 . . . . . . 15 . 3 . 54 14 Thermal 1185 | . 46 3 19 . . . 28 44 . . . 7 14 27 44 1 . 13 14 35 18 . 2 342 73 13 1 17 27 59 37 58 75 38 75 55 Explosive 50 | . 12 1 8 2 2 2 5 3 2 . . . . . . . . . . . . . 2 4 3 4 . . . . . . . . . . Electromagnetic 97 | . . . . . . . . 2 . . . 17 . . . . . . . . . . . 6 . . . . . 8 27 . . . 34 3 Impact 67 | . . . . . 58 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 46 | . 9 23 8 7 27 7 16 15 5 6 . 20 3 10 16 3 . 8 16 25 . . 26 17 16 11 . . 5 8 21 24 24 11 46 18 Robot Miss Streak 7 | . 3 1 3 2 7 3 4 5 1 3 . 4 1 1 3 . . . . . . . . 4 2 2 . 5 1 2 2 1 1 2 4 5 Penetration Max 3 | . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . 2 . . . . . . 2 . . . 3 1 Secondary Targets 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 425 | . . . . . . . . . . . . . . . . . . . . . . . . 237 73 13 . . . . 21 56 25 . . . Shots Hit Robots 1306 | . 66 18 35 20 125 14 149 67 8 16 . 32 4 13 9 1 . 7 8 9 . 3 1 272 59 11 . . 12 27 47 25 34 13 151 50 Core Hits 704 | . 39 6 28 14 35 7 68 39 8 8 . 15 5 6 4 1 . 2 3 3 . 1 2 159 31 9 . . 5 15 24 13 17 6 104 27 Critical Kills 38 | . . . 1 . 5 . . 3 . 2 . 4 . 1 . . . . . 1 . . . 10 . . . . . . 1 1 2 . 1 6 Critical Parts Destroyed 39 | . . . . . 11 . . 9 . 1 . 3 . 1 . . . . . . . . . 5 . . . . . . 1 . . . 5 3 Critical Strikes 112 | . . . 1 . 26 . 1 15 1 3 . 10 . 2 . . . . . 1 . 1 . 16 . . . . . . 3 2 2 . 17 11 Burn 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Destroy 81 | . . . 1 . 17 . . 12 1 3 . 9 . 2 . . . . . 1 . . . 16 . . . . . . 2 . . . 6 11 Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Smash 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impale 12 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 10 . Melee Attacks 192 | . 4 . . . . . 20 29 4 . 7 16 . . . . . 2 . . . 3 . 2 . . 20 . 13 . 9 10 . 2 51 . Impact 76 | . . . . . . . 20 29 4 . 7 16 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Piercing 109 | . . . . . . . . . . . . . . . . . . 2 . . . 3 . 2 . . 20 . 13 . 6 10 . 2 51 . Sneak Attacks 20 | . . . . . . . 5 2 2 . . . . . . . . . . . . . . . . . . . 3 . 2 4 . 2 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 55554 | . 1593 209 1117 480 2037 462 4046 2366 686 189 . 1168 401 575 459 54 . 272 474 286 . 190 190 13172 3032 894 . . 714 1355 2835 1119 1537 574 11080 1988 Guns 14524 | . 526 155 286 306 1411 143 2131 882 121 189 . 340 . 39 . . . . . 69 . . . 935 . . . . . . 1072 . 187 . 5538 194 Cannons 29033 | . 282 54 308 . . . . 809 . . . 385 401 536 459 54 . 236 474 217 . . 42 11454 2689 466 . . 416 1355 1457 843 1350 479 2473 1794 Explosions 5747 | . 785 . 523 174 123 274 1131 507 341 . . . . . . . . . . . . . 148 783 343 428 . . . . 187 . . . . . Melee 5702 | . . . . . . . 784 168 224 . . 443 . . . . . 36 . . . 190 . . . . . . 298 . 119 276 . 95 3069 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 14004 | . 339 155 286 306 1411 143 1733 947 121 189 . 340 . 39 . . . . . 69 . . . 935 . . . . . . 1072 . 187 . 5538 194 Thermal 27611 | . 469 54 308 . . . 656 710 . . . . 401 536 459 54 . 236 474 217 . . 42 11291 2689 466 . . 416 1100 918 843 1350 479 1728 1715 Explosive 5350 | . 785 . 523 174 123 274 873 507 341 . . . . . . . . . . . . . 148 783 343 428 . . . . 48 . . . . . Electromagnetic 2339 | . . . . . . . . 34 . . . 385 . . . . . . . . . . . 163 . . . . . 255 678 . . . 745 79 Impact 2167 | . . . . . 503 45 784 168 224 . . 443 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 . . . . . Piercing 3964 | . . . . . . . . . . . . . . . . . . 36 . . . 190 . . . . . . 298 . . 276 . 95 3069 . Highest Corruption 28 | . . . . . . . . . . . . . . . . . . . . . . . . 9 9 9 9 . . 3 8 1 1 . 28 10 Average Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . . . 5 9 9 9 . . 2 4 1 1 . 13 2 Corruption Purged 60 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60 . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . . 5 . Effects 268 | . . . . . . . . . . . . . . . . . . . . . . . . 67 61 15 1 . . 11 21 4 5 . 80 3 Message Errors 65 | . . . . . . . . . . . . . . . . . . . . . . . . 16 18 2 1 . . 1 4 1 1 . 20 1 Matter Fused 65 | . . . . . . . . . . . . . . . . . . . . . . . . 12 14 5 . . . 4 8 1 . . 19 2 Heat Flow Errors 25 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 2 . . . 2 2 . 2 . 7 . Energy Discharges 34 | . . . . . . . . . . . . . . . . . . . . . . . . 7 9 3 . . . 1 4 1 . . 9 . Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Loss (minor) 39 | . . . . . . . . . . . . . . . . . . . . . . . . 10 8 . . . . 1 1 1 1 . 17 . Data Loss (major) 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 . 1 . 2 . Misfires 8 | . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 17 | . . . . . . . . . . . . . . . . . . . . . . . . 6 5 2 . . . 1 . . . . 3 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 2402 | . 10 . 10 36 7 5 406 62 213 . . 157 40 6 7 . . 8 8 . . 163 41 414 117 22 . . 102 71 135 57 6 36 231 32 Projectiles 926 | . 2 . . . 7 . . 62 . . . . 40 6 7 . . 8 8 . . . . 412 117 22 . . 21 71 46 . 6 36 23 32 Explosions 226 | . 8 . 10 36 . 5 116 . 8 . . . . . . . . . . . . . 41 2 . . . . . . . . . . . . Melee 1250 | . . . . . . . 290 . 205 . . 157 . . . . . . . . . 163 . . . . . . 81 . 89 57 . . 208 . Knockbacks 13 | . . . . . 3 . 2 4 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Impact 9 | . . . . . 3 . 2 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 206 | . 36 . . 13 18 71 3 . . . . . . . . . . . . . . . 23 5 27 . . . . . 10 . . . . . Shots 13 | . 3 . . 1 2 2 1 . . . . . . . . . . . . . . . 1 1 1 . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 369 | . 258 83 48 . . . 72 279 18 18 . 341 319 160 20 . . . 198 . . . . 369 253 187 . . . 181 256 181 181 178 178 158 Average Temperature 129 | . 61 33 21 . . . 32 62 8 15 . 110 155 69 12 . . . 92 . . . . 64 94 71 . . . 31 106 167 143 166 148 107 Received Heat Transfer 4337 | . 276 126 42 . . 180 702 189 . 18 . 211 . . 45 . . 24 24 45 . . 12 1003 75 18 . . 48 43 218 4 36 32 893 73 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 3 . . . 3 1 Combat Hostiles 12 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 3 . . . 3 1 Parts Fried 41 | . . . . . . . 5 . 2 . . 11 . . . . . . . . . . . 2 . . . . . 1 8 . . . 8 4 Impact Corruptions 23 | . . . . . 1 . 12 . 4 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . Parts Melted 41 | . 1 . . . . . 2 4 . . . . . 4 1 . . . 2 . . . . 6 3 . . . . 1 2 3 6 2 4 . Heat Transferred 20891 | . 1017 111 555 . . . 1051 1249 . . . . 794 900 305 25 . 125 440 125 . . 25 6875 1475 275 . . 225 525 450 740 1147 407 1098 952 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Peak Influence 1683 | . 267 87 330 268 . 127 402 354 . . . . . 566 . . . . 70 . . . . 1683 . . . . 1021 660 994 1207 903 823 1167 . Initial 900 | . . 61 . 128 . . . 145 . . . . . 450 . . . . . . . . . . . . . . 900 409 306 558 604 541 427 . Average 350 | . 131 40 118 137 . 77 157 95 . . . . . 406 . . . . 19 . . . . 583 . . . . 885 488 604 870 677 665 872 . Maximum Alert Level 5 | . 1 . 1 1 . . 2 1 . . . . . 2 . . . . . . . . . 5 . . . . 3 2 3 4 3 3 4 . Low Security (%) 41 | 100 80 100 62 72 . 100 53 89 . . . . . . . . . . 100 . . . . 26 . . . . . . . . . . . . Level 1 16 | . 19 . 37 27 . . 43 10 . . . . . 25 . . . . . . . . . 24 . . . . . 16 10 . . . . . Level 2 16 | . . . . . . . 2 . . . . . . 74 . . . . . . . . . 15 . . . . . 83 67 36 53 76 6 . Level 3 11 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . 100 . 22 43 46 23 17 . Level 4 13 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . 20 . . 75 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 80 | . 3 1 4 . . . 3 11 . . . . . 3 . . . . 1 . . . . 25 . . . . 2 3 8 3 5 3 5 . Investigation 19 | . 2 . 2 . . . . 2 . . . . . 1 . . . . 1 . . . . 5 . . . . . . 3 1 . 1 1 . Extermination 20 | . . . . . . . . 4 . . . . . 1 . . . . . . . . . 8 . . . . . 2 2 . 2 . 1 . Reinforcement 29 | . 1 . 2 . . . 3 5 . . . . . 1 . . . . . . . . . 8 . . . . 2 1 1 2 2 . 1 . Assault 12 | . . 1 . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 2 . 1 2 2 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . . . Data Miner Redirects 13 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 1 3 3 . Construction Impeded 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Distress Signals 43 | . 2 . 3 . . . 3 3 . . . . 1 1 . . . . . . . . . 4 . . . . . . 2 2 . . 22 . Communications Jammed 108 | . . . . . . . . . . . . . . 12 . . . . . . . . 2 9 . . . . 1 . 42 . 7 16 19 . Distress Signals 99 | . . . . . . . . . . . . . . 12 . . . . . . . . . 4 . . . . 1 . 42 . 7 14 19 . Times Spotted 589 | . 23 2 23 9 21 3 44 24 4 4 . 24 3 6 1 . . 2 1 2 . . 3 120 15 5 16 2 19 28 55 13 24 17 56 20 Peak Tracking Total 13 | . 5 2 4 4 10 3 5 3 5 2 . 4 3 4 1 . . 2 1 1 . . 2 8 4 4 12 1 9 6 10 5 7 8 13 13 Tactical Retreats 55 | . . . . 1 10 . 3 1 . . . 1 . . . . . . . . . . . 11 . . 2 . 3 4 8 1 3 2 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Traps Triggered 33 | . 2 . 2 1 . . . 5 . . . . . . . . . . . . . . . 4 . . . . 4 1 1 . 2 2 9 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 14 . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Disabled 78 | . 3 . . 2 17 2 2 3 1 . . 5 . . 1 . . . . . . . . 7 . . . . 1 6 12 3 4 1 6 2 Max in Single Turn 2 | . 2 . . 2 1 2 2 1 1 . . 1 . . 1 . . . . . . . . 1 . . . . 1 1 1 1 1 1 1 1 Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Machines Accessed 107 | . 3 . 4 1 1 . 10 8 1 2 . . . 4 . . 3 . 3 . . 4 . 14 2 . 2 . 5 11 9 4 8 1 7 . Terminals 60 | . 3 . 3 . . . 3 5 . . . . . 1 . . . . 2 . . . . 9 . . . . 3 7 8 1 7 1 7 . Fabricators 7 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Repair Stations 5 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Recycling Units 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Scanalyzers 9 | . . . . . . . 2 2 . . . . . 1 . . . . . . . . . . . . . . . 3 . . 1 . . . Garrison Access 5 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 . . . . Total Hacks 281 | . 7 . 13 1 1 . 34 23 1 2 . . . 8 . . 22 . 7 . . 17 . 42 3 . 2 . 14 17 19 9 18 3 18 . Successful 145 | . 3 . 6 1 1 . 23 9 1 2 . . . 2 . . 22 . 3 . . 17 . 14 3 . 2 . 5 7 8 3 7 . 6 . Failed 136 | . 4 . 7 . . . 11 14 . . . . . 6 . . . . 4 . . . . 28 . . . . 9 10 11 6 11 3 12 . Catastrophic 21 | . 2 . 2 . . . . 5 . . . . . 2 . . . . 1 . . . . 2 . . . . . 1 1 . 2 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 43 | . . . . . . . 3 5 . . 1 . . 4 . . . . 6 . . . . 8 . . 1 . 1 1 3 . . . 10 . Terminals 146 | . 7 . 10 . . . 14 14 . . . . . 2 . . . . 6 . . . . 24 . . . . 7 7 17 2 15 3 18 . Fabricators 23 | . . . . . . . . 5 . . . . . 5 . . . . 1 . . . . 4 . . . . 5 . . 3 . . . . Repair Stations 16 | . . . 3 . . . 6 . . . . . . . . . . . . . . . . 5 . . . . . 2 . . . . . . Recycling Units 14 | . . . . . . . 4 . . . . . . . . . . . . . . . . 8 . . . . 2 . . . . . . . Scanalyzers 21 | . . . . . . . 5 4 . . . . . 1 . . . . . . . . . . . . . . . 8 . . 3 . . . Garrison Access 12 | . . . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . 2 4 . . . . Terminal Hacks 97 | . 3 . 4 1 1 . 7 4 1 2 . . . . . . 22 . 2 . . 17 . 6 3 . 2 . 1 2 8 1 6 . 4 . Record 15 | . . . . . 1 . . . . 1 . . . . . . 6 . . . . 5 . . 2 . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . . . . . . . . 10 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . 1 . . . . . . . . . 3 . . . . 4 . . . . . . . . . . . . . . Open Door 10 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . 1 . 2 . . . 2 . 1 . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 5 | . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Fabricator Index 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . Locate Traps 9 | . 2 . . . . . 2 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . 1 . Hauler Manifests 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 13 | . 1 . 2 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 2 2 1 3 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 11 | . . . . . . . . 2 . . . . . 1 . . . . . . . . . 3 . . . . 4 . . 1 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 6 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . . . Build 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . Repair Station Hacks 11 | . . . 2 . . . 6 . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Scan Component 6 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Repair 5 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Insert Component 8 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . Analyze 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 10 | . . . . . . . 1 1 . . . . . 1 . . . . 1 . . . . 4 . . . . . . . . . . 2 . Terminals 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Assimilate 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researchers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 79 | . 3 . 4 . . . 9 8 . . . . . 3 . . . . 2 . . . . 12 . . . . 5 10 7 3 7 1 5 . Full Trace Events 12 | . 1 . . . . . . 2 . . . . . 1 . . . . . . . . . 2 . . . . . . 3 1 . 1 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 4 . . . . . 3 . . . . . . . . . . . . . . . 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . . . . . . . 2 . . . 14 . . . . . 10 . . . . 4 . . . . . . . . . . 4 . . . Parts Built 7 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 4 . . 1 . . . . Authchips 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Time 238 | . . . . . . . . . . . . . . . . . . . . . . . . 64 . . . . 128 . . 46 . . . . Total Part Build Rating 57 | . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . . 32 . . 9 . . . . Parts Repaired 5 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Time 168 | . . . 26 . . . 92 . . . . . . . . . . . . . . . . . . . . . . 50 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . 6 . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Programmers 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 4 . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total Allies 9 | . . 1 . 1 . . . 1 1 . 2 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Largest Group 3 | . . 1 1 1 . . . 1 1 1 2 3 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Highest-Rated Group 311 | . . 31 31 31 . . . 26 32 32 192 311 . . . . . 96 . . . . . . . . . . . . . . . . 45 . Highest-Rated Ally 119 | . . 31 31 31 . . . 26 32 32 96 119 . . . . . 96 . . . . . . . . . . . . . . . . 45 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 104 | . . . 23 . . . . . . 8 . 63 . . . . . 10 . . . . . . . . . . . . . . . . . . Total Damage 4690 | . . . 269 . . . . . . 215 . 3802 . . . . . 404 . . . . . . . . . . . . . . . . . . Kills 28 | . . . 6 . . . . . . 3 . 18 . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . 1 . . . . 1 1 1 . 3 . 2 2 . . . 2 1 . 1 . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Turns Passed 43532 | 5 1353 1117 1098 1478 2800 600 2567 2356 614 824 1453 4275 750 534 1018 488 126 1022 418 918 1291 1076 572 2889 1506 389 1060 963 554 1012 1097 831 591 439 3128 320 Spaces Moved 28875 | 1 745 560 442 662 846 276 814 1142 444 640 1164 2837 508 290 673 359 93 697 193 449 642 366 286 1562 617 271 731 442 554 967 1182 1475 712 834 3698 701 Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 1994 | 1 357 284 137 . . . 776 439 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14285 | . . . . . . 216 38 671 444 640 1164 2837 508 290 673 359 93 697 193 449 642 366 286 1562 617 271 731 442 96 . . . . . . . Wheels 2568 | . 388 276 305 661 846 60 . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10004 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 458 967 1159 1475 712 834 3698 701 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 160 140 140 150 210 210 190 190 120 120 120 120 117 135 135 135 135 135 135 185 185 185 135 185 120 130 130 118 123 28 49 28 23 25 23 21 26 Average Speed 115 | 160 149 191 200 212 216 197 239 170 120 120 120 126 135 135 135 135 135 135 185 185 185 174 185 125 130 130 126 123 63 59 55 45 44 35 42 26 Slowest Speed 1650 | 160 240 320 240 1650 225 225 242 320 120 120 120 135 135 135 135 135 135 135 185 185 185 185 185 185 130 130 130 123 128 123 135 112 51 46 121 53 Overloaded Moves 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 1 . 1 1 Microwarps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Exploration Rate (%) 60 | 2 96 87 47 99 76 65 64 32 54 72 80 84 69 9 76 50 71 73 9 59 82 60 57 44 71 49 91 63 15 85 72 47 83 26 79 30 Regions Visited 36 Branch Regions 26 Pre-discovered Areas 12 | . . 2 . . 1 . . . . . 1 . 1 . 1 . 1 . . 1 1 3 . . . . . . . . . . . . . . Known Exits Taken 21 | . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . . . . 1 . 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . 1 1 . 1 1 1 1 . 1 . . . . 1 . Scrap Searched 32 | . . 2 . 1 . 1 . . 1 3 5 . 3 . 2 2 . 2 . 1 3 . 1 . 2 . . 3 . . . . . . . . Spaces Dug 480 | . 18 . 6 . 1 . 7 19 5 . 2 5 . 11 30 . . 8 1 29 18 . 41 56 26 . 14 12 22 24 16 27 39 19 22 2 Terrain Destroyed 1026 | . 50 11 44 5 21 19 110 41 33 4 2 6 3 13 33 . . 8 2 30 18 . 41 130 52 28 14 17 22 29 65 38 42 25 61 9 Melee 62 | . 2 . . . . . 7 19 2 . 2 1 . . . . . . . . . . . . . . 13 . 6 . 4 3 . . 3 . Projectile 506 | . . . . . 12 . . 7 3 3 . 4 3 13 33 . . 8 2 30 18 . 1 98 14 2 1 17 16 29 23 35 42 25 58 9 AOE 449 | . 48 11 44 5 8 19 103 13 26 . . . . . . . . . . . . . 40 30 38 26 . . . . 38 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Sec Res Tes Acc Com Ac0 Total 36990 | 6 866 585 614 706 1565 306 1228 1385 497 666 1208 3448 555 400 735 361 93 759 239 495 728 802 323 2290 1333 302 838 850 709 1345 1523 1619 924 937 4974 776 Wait 4784 | . 25 2 67 13 511 . 224 41 20 10 14 452 29 59 10 1 . 41 15 3 67 384 30 237 571 11 59 351 79 258 162 42 61 49 876 10 Move 28817 | . 744 559 441 661 845 275 813 1141 443 639 1163 2836 507 289 672 358 92 696 192 448 641 365 285 1561 616 270 730 441 553 966 1160 1474 711 833 3697 700 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 323 | . 10 6 31 5 23 2 20 18 2 . 2 18 . 5 . . . . 3 . 1 17 . 22 20 . 4 17 7 13 15 6 7 6 39 4 Fast Attach 175 | . 1 2 5 1 3 . 3 8 . . 7 19 . . . . . . 2 . . 8 . 21 4 . 7 2 5 6 22 10 6 1 25 7 Attach 99 | 3 1 2 1 1 5 2 7 5 . . 1 8 . 1 . . . . 1 . . 1 . 9 . . 1 2 8 2 20 2 2 1 9 4 Detach 29 | . . . . . . . . . . . 1 3 . 1 . . . . . . . . . 5 . . . . . . 11 2 1 . 5 . Swap 364 | . 15 2 12 1 17 6 27 45 8 3 5 21 7 11 8 1 1 6 6 5 . 4 4 27 4 3 1 4 7 7 20 3 20 5 40 8 Drop 451 | 3 6 . 26 6 22 4 20 23 2 . 8 42 . 6 1 . . 1 6 . 1 20 . 33 39 . 15 16 10 25 25 12 12 5 57 5 Fire 1681 | . 60 12 31 18 139 17 94 67 14 14 . 33 12 28 44 1 . 13 14 39 18 . 4 373 79 18 1 17 27 68 79 58 78 35 138 38 Melee 192 | . 4 . . . . . 20 29 4 . 7 16 . . . . . 2 . . . 3 . 2 . . 20 . 13 . 9 10 . 2 51 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 71 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . 26 . 37 . Rewire 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / Sto) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / Arm / *Qua x2) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 0) 6 | -11/Junkyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 7) 736 | -10/Materials | Discovered new exit (range 15) 789 | -10/Materials | Discovered new exit (range 4) 969 | -10/Materials | Discovered new exit (range 14) 1359 | -10/Materials | Entered Mines 1414 | -10/Mines | Learned location of Storage (-9) 1720 | -10/Mines | Discovered new exit (range 11) 1768 | -10/Mines | Core integrity fell below 50% 1791 | -10/Mines | Lost 4 parts (1p2n1w) 2035 | -10/Mines | Learned location of Zion (-7) 2038 | -10/Mines | Met a Derelict testing a Signal Generator 2476 | -10/Mines | Entered Materials 2476 | -9/Materials | Accompanied by 1 ally 2476 | -9/Materials | Evolved 2 slots: Utility x2 2523 | -9/Materials | Repaired Assault Rifle 2789 | -9/Materials | Build established: Scavenger-Mutant 2842 | -9/Materials | Discovered new exit (range 12) 2842 | -9/Materials | Identified exit to Mines 2842 | -9/Materials | Identified exit to Storage 3167 | -9/Materials | Discovered new exit (range 13) 3172 | -9/Materials | Build established: Mutant 3574 | -9/Materials | Entered Mines 3645 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3650 | -9/Mines | Found Prototype Device 3833 | -9/Mines | Learned Materials garrison access intel 3893 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3936 | -9/Mines | Discovered new exit (range 12) 4535 | -9/Mines | Received a Mining Laser from a helpful Derelict 4645 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4833 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4941 | -9/Mines | Discovered new exit (range 9) 5044 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5044 | -9/Mines | Discovered new exit (range 5) 5052 | -9/Mines | Entered Exiles 5112 | -9/Exiles | Met 8R-AWN 5152 | -9/Exiles | Met EX-HEX 5234 | -9/Exiles | Met EX-DEC 5358 | -9/Exiles | Discovered new exit (range 14) 5759 | -9/Exiles | Attacked by the Exiles 5935 | -9/Exiles | Lost 4 parts (1n1u2w) 6052 | -9/Exiles | Found Prototype Device 6155 | -9/Exiles | Found Prototype Ballistic Gun 6158 | -9/Exiles | Found Prototype Ballistic Gun 6822 | -9/Exiles | Destroyed 8R-AWN 6831 | -9/Exiles | Identified 8R-AWN's Boregun (x2) 7161 | -9/Exiles | Destroyed EX-BIN 7284 | -9/Exiles | Destroyed EX-HEX 7312 | -9/Exiles | Destroyed EX-DEC 7350 | -9/Exiles | Found Prototype Processor 7390 | -9/Exiles | Identified AS-neutralizer No. 17b 7459 | -9/Exiles | Identified Exp. Core Analyzer 7852 | -9/Exiles | Entered Mines 7859 | -8/Mines | Identified Exp. Sensor Array 7879 | -8/Mines | Core integrity fell below 50% 8437 | -8/Mines | Discovered new exit (range 7) 8452 | -8/Mines | Entered Materials 8452 | -8/Materials | Evolved 2 slots: Propulsion x2 8453 | -8/Materials | Loaded intel: 1 garrison access location 8802 | -8/Materials | Build established: Scavenger-Mutant 9148 | -8/Materials | Discovered new exit (range 16) 9455 | -8/Materials | Repaired Imp. Medium Armor Plating 9742 | -8/Materials | Repaired Hvy. Rocket Launcher 9769 | -8/Materials | Repaired Lgt. Treads 10216 | -8/Materials | Discovered new exit (range 15) 11019 | -8/Materials | Entered Factory 11019 | -7/Factory | Evolved 2 slots: Utility x2 12612 | -7/Factory | Build established: Mutant 12897 | -7/Factory | Identified exit to Lower Caves 13138 | -7/Factory | Discovered new exit (range 4) 13375 | -7/Factory | Entered Lower Caves 13386 | -7/Lower Caves | Learned 4 Factory zone layouts 13696 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 13846 | -7/Lower Caves | Encountered a Warlord checkpoint 13878 | -7/Lower Caves | Discovered new exit (range 5) 13986 | -7/Lower Caves | Identified exit to Lower Caves 13989 | -7/Lower Caves | Entered another Lower Caves area 13989 | -7/Lower Caves | Accompanied by 1 ally 14080 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14538 | -7/Lower Caves | Learned Factory terminal intel 14574 | -7/Lower Caves | Discovered new exit (range 8) 14808 | -7/Lower Caves | Identified exit to Zion 14813 | -7/Lower Caves | Entered Zion 14840 | -7/Zion | Given A8's code to call for help 14927 | -7/Zion | Discovered new exit (range 10) 15079 | -7/Zion | Identified exit to Deep Caves 15166 | -7/Zion | Learned location of Quarantine (-3) 15769 | -7/Zion | Found CR-A16's Pointy Stick 15963 | -7/Zion | Found Prototype Processor 15963 | -7/Zion | Identified Exp. Armor Integrity Analyzer 15966 | -7/Zion | Found Prototype Processor 15966 | -7/Zion | Identified Exp. Melee Analysis Suite 15970 | -7/Zion | Found Prototype Processor 15970 | -7/Zion | Identified Spectral Analyzer 15974 | -7/Zion | Found Prototype Processor 15974 | -7/Zion | Identified Exp. Terrain Scan Processor 16023 | -7/Zion | Visited the Megawrench Repair Shop 16023 | -7/Zion | Megawrench repaired 10 parts 16242 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16249 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16255 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16266 | -7/Zion | Entered Deep Caves 16266 | -7/Deep Caves | Accompanied by 2 allies 16268 | -7/Deep Caves | Met 5H-AD0 16412 | -7/Deep Caves | Z-Facility disabled 16423 | -7/Deep Caves | Attacked by Z-Imprinter 16428 | -7/Deep Caves | Allies destroyed Z-Imprinter 16470 | -7/Deep Caves | Found Prototype Device 16470 | -7/Deep Caves | Identified Zio. Metafield Generator 16586 | -7/Deep Caves | Found Prototype Protection 16586 | -7/Deep Caves | Identified Zio. Weapon Casing 16746 | -7/Deep Caves | Found Zio. Weapon Casing 17073 | -7/Deep Caves | Found Zio. Weapon Casing 17099 | -7/Deep Caves | Found Zio. Weapon Casing 17239 | -7/Deep Caves | Spotted as-64556 17271 | -7/Deep Caves | Destroyed as-64556 17357 | -7/Deep Caves | Spotted as-65634 17397 | -7/Deep Caves | Destroyed as-65634 17457 | -7/Deep Caves | Triggered Deep Caves wall 17463 | -7/Deep Caves | Spotted AS-75763 17466 | -7/Deep Caves | Spotted AS-67146 17489 | -7/Deep Caves | Destroyed AS-75763 17506 | -7/Deep Caves | Destroyed AS-67146 17534 | -7/Deep Caves | Found Prototype Energy Cannon 17534 | -7/Deep Caves | Identified Gui. Plasma Cannon 17559 | -7/Deep Caves | Found Prototype Ballistic Gun 17560 | -7/Deep Caves | Identified 5H-AD0's Sniper Rifle 17576 | -7/Deep Caves | Found Prototype Device 17576 | -7/Deep Caves | Identified Exp. Thermal Shield 17859 | -7/Deep Caves | Build established: Scavenger-Mutant 18062 | -7/Deep Caves | Discovered new exit (range 6) 18069 | -7/Deep Caves | Identified exit to Proximity Caves 18136 | -7/Deep Caves | Exposed GOLEM chamber 18140 | -7/Deep Caves | Found GOLEM Unit 18438 | -7/Deep Caves | Build established: Mutant 18478 | -7/Deep Caves | Found GOLEM Unit 18485 | -7/Deep Caves | Found GOLEM Unit 19005 | -7/Deep Caves | Found GOLEM Unit 20541 | -7/Deep Caves | Entered Proximity Caves 20636 | -6/Proximity Caves | Spotter reported a threat 20717 | -6/Proximity Caves | Spotter reported a threat 20790 | -6/Proximity Caves | Spotter reported a threat 21044 | -6/Proximity Caves | Discovered new exit (range 5) 21166 | -6/Proximity Caves | Learned location of 1 exit from Factory 21289 | -6/Proximity Caves | Identified exit to Factory 21291 | -6/Proximity Caves | Entered Factory 21291 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 21292 | -6/Factory | Identified exit to Lower Caves 21294 | -6/Factory | Loaded intel: 26 terminal locations 21578 | -6/Factory | Build established: Golem 21641 | -6/Factory | Search patrols dispatched 21825 | -6/Factory | Entered Lower Caves 21827 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 22615 | -6/Lower Caves | Learned Factory security intel 22836 | -6/Lower Caves | Discovered new exit (range 5) 22840 | -6/Lower Caves | Identified exit to Lower Caves 22843 | -6/Lower Caves | Entered another Lower Caves area 23123 | -6/Lower Caves | Learned Factory emergency access door positions 23223 | -6/Lower Caves | Encountered a Warlord checkpoint 23235 | -6/Lower Caves | Learned Factory terminal intel 23273 | -6/Lower Caves | Discovered new exit (range 10) 23330 | -6/Lower Caves | Identified exit to Data Miner 23331 | -6/Lower Caves | Entered Data Miner 23331 | -6/Data Miner | Discovered new exit (range 6) 23357 | -6/Data Miner | Met Data Miner 23383 | -6/Data Miner | Learned location of Section 7 (-3) 23383 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23404 | -6/Data Miner | Received God Mode back door access code from Data Miner 23454 | -6/Data Miner | Identified exit to Proximity Caves 23457 | -6/Data Miner | Entered Proximity Caves 23897 | -5/Proximity Caves | Escorted by Enhanced Grunt 23990 | -5/Proximity Caves | Discovered new exit (range 10) 24001 | -5/Proximity Caves | Identified exit to Factory 24139 | -5/Proximity Caves | Spotted B-75 Beast 24149 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 24152 | -5/Proximity Caves | Destroyed B-75 Beast 24479 | -5/Proximity Caves | Entered Factory 24479 | -5/Factory | Evolved 2 slots: Utility x2 24482 | -5/Factory | Loaded intel: 26 terminal locations 24649 | -5/Factory | Identified exit to Upper Caves 24897 | -5/Factory | Entered Upper Caves 24899 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25060 | -5/Upper Caves | Encountered a Warlord checkpoint 25427 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25522 | -5/Upper Caves | Discovered new exit (range 9) 25813 | -5/Upper Caves | Identified exit to Upper Caves 25815 | -5/Upper Caves | Entered another Upper Caves area 25839 | -5/Upper Caves | Encountered a Warlord checkpoint 25877 | -5/Upper Caves | Learned location of Armory (-3) 26646 | -5/Upper Caves | Discovered new exit (range 8) 27098 | -5/Upper Caves | Identified exit to Zhirov 27106 | -5/Upper Caves | Entered Zhirov 27106 | -5/Zhirov | Discovered new exit (range 3) 27140 | -5/Zhirov | Met Zhirov 27175 | -5/Zhirov | Learned location of Testing (-2) 27175 | -5/Zhirov | Learned location of Command (-1) 27192 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27222 | -5/Zhirov | Found Alien Artifact 27222 | -5/Zhirov | Identified Integrated Reactor 27222 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 27577 | -5/Zhirov | Found Alien Artifact 28182 | -5/Zhirov | Entered Proximity Caves 28528 | -4/Proximity Caves | Learned 4 Research zone layouts 28726 | -4/Proximity Caves | Discovered new exit (range 15) 28745 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28754 | -4/Proximity Caves | Entered Factory 28754 | -4/Factory | Evolved 2 slots: Propulsion x2 28755 | -4/Factory | Identified exit to Extension 29481 | -4/Factory | Incoming investigation squad redirected 29765 | -4/Factory | Spotted B-86 Titan 29813 | -4/Factory | Destroyed B-86 Titan 30272 | -4/Factory | Found Quantum Capacitor 30537 | -4/Factory | First assault squad dispatched 30549 | -4/Factory | Lost 3 parts (1p1u1w) 30582 | -4/Factory | Spotted B-86 Titan 30583 | -4/Factory | Incoming investigation squad redirected 30663 | -4/Factory | Incoming assault squad redirected 30680 | -4/Factory | Incoming investigation squad redirected 30849 | -4/Factory | Identified exit to Upper Caves 31033 | -4/Factory | Incoming assault squad redirected 31122 | -4/Factory | Destroyed B-86 Titan 31264 | -4/Factory | Fabricated Cmb. Antigrav System (x2) 31359 | -4/Factory | Incoming assault squad redirected 31626 | -4/Factory | Found Quantum Capacitor 31640 | -4/Factory | High security lockdown imminent 31643 | -4/Factory | Entered Upper Caves 31647 | -4/Upper Caves | Build established: Scavenger-Golem 31964 | -4/Upper Caves | Build established: Golem 32410 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33140 | -4/Upper Caves | Discovered new exit (range 6) 33149 | -4/Upper Caves | Entered another Upper Caves area 33248 | -4/Upper Caves | Encountered a Warlord checkpoint 33412 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 33525 | -4/Upper Caves | Discovered new exit (range 11) 33538 | -4/Upper Caves | Entered Warlord 33586 | -4/Warlord | System corruption cleaned by Quarantine Array 34159 | -4/Warlord | Met Warlord 34171 | -4/Warlord | Opened Warlord's prototype stash 34184 | -4/Warlord | Warlord's base attacked by MAIN.C 34192 | -4/Warlord | Found Prototype Reactor 34192 | -4/Warlord | Identified Vortex Chain Reactor 34198 | -4/Warlord | Found Prototype Device 34198 | -4/Warlord | Identified Exp. Cloaking Device 34210 | -4/Warlord | Found Prototype Device 34210 | -4/Warlord | Identified Exp. Focal Shield 34231 | -4/Warlord | Found Prototype Hackware 34481 | -4/Warlord | Opened side exit 34534 | -4/Warlord | Warlord forces counterattacked 34583 | -4/Warlord | Discovered new exit (range 14) 34584 | -4/Warlord | Spotted Executioner 34598 | -4/Warlord | Entered Proximity Caves 34704 | -3/Proximity Caves | Spotter reported a threat 34729 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 34813 | -3/Proximity Caves | Spotter reported a threat 34866 | -3/Proximity Caves | Spotter reported a threat 34919 | -3/Proximity Caves | Spotter reported a threat 34972 | -3/Proximity Caves | Spotter reported a threat 35025 | -3/Proximity Caves | Spotter reported a threat 35081 | -3/Proximity Caves | Spotter reported a threat 35380 | -3/Proximity Caves | Discovered new exit (range 13) 35561 | -3/Proximity Caves | Entered Research 35561 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 35562 | -3/Research | Identified exit to Armory 35563 | -3/Research | Identified exit to Research 35658 | -3/Research | Fabricated Cmb. Antigrav System? 35749 | -3/Research | Fabricated Cmb. Antigrav System (x2) 35779 | -3/Research | Identified exit to Quarantine 35811 | -3/Research | Search patrols dispatched 35884 | -3/Research | Found Prototype Hackware 35992 | -3/Research | Discovered exit to Research (range 16) 36061 | -3/Research | Search patrols dispatched 36090 | -3/Research | Discovered exit to Research (range 5) 36115 | -3/Research | Entered Quarantine 36122 | -3/Quarantine | Found Alien Artifact 36122 | -3/Quarantine | Identified Phase Redirector 36184 | -3/Quarantine | Repaired Imp. Heavy Armor Plating 36210 | -3/Quarantine | Build established: Machinist-Mutant 36284 | -3/Quarantine | Found Alien Artifact 36315 | -3/Quarantine | Found Prototype Slashing Weapon 36343 | -3/Quarantine | Cryocooling Duct disabled 36358 | -3/Quarantine | Ambient heat levels rising (+20) 36358 | -3/Quarantine | Non-combat units ordered to evacuate 36365 | -3/Quarantine | Search patrols dispatched 36428 | -3/Quarantine | Identified Transdimensional Reconstructor 36428 | -3/Quarantine | Warped through subspace 36433 | -3/Quarantine | Discovered exit to Research (range 9) 36434 | -3/Quarantine | Identified Core Reset Matrix 36522 | -3/Quarantine | Found Alien Artifact 36806 | -3/Quarantine | Identified Vibroblade 36806 | -3/Quarantine | Identified Exp. Hacking Suite 36889 | -3/Quarantine | Spotted Fortress 36930 | -3/Quarantine | Discovered new exit (range 5) 37127 | -3/Quarantine | Entered Section 7 37153 | -3/Section 7 | Found Alien Artifact 37352 | -3/Section 7 | Spotted S7 Guard 37371 | -3/Section 7 | Destroyed S7 Guard 37378 | -3/Section 7 | Found Alien Artifact 37378 | -3/Section 7 | Identified Integrated Thermoelectric Network 37378 | -3/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 37490 | -3/Section 7 | Identified Microwarp Drive 37499 | -3/Section 7 | Found Alien Artifact 37499 | -3/Section 7 | Identified Integrated Dissipator 37499 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 37583 | -3/Section 7 | Found Transdimensional Reconstructor 37586 | -3/Section 7 | Found Alien Artifact 37587 | -3/Section 7 | Found Transdimensional Reconstructor 37589 | -3/Section 7 | Found Transdimensional Reconstructor 37625 | -3/Section 7 | Spotted B-99 Colossus 37649 | -3/Section 7 | Found Alien Artifact 37649 | -3/Section 7 | Identified Core Expander 37649 | -3/Section 7 | Installed Core Expander, added new Power slot 37663 | -3/Section 7 | Identified Subatomic Replicator 37663 | -3/Section 7 | Used Subatomic Replicator to replicate Alien Artifact 37664 | -3/Section 7 | First assault squad dispatched 37664 | -3/Section 7 | Found Alien Artifact 37664 | -3/Section 7 | Identified LRC Insulator 37664 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 37666 | -3/Section 7 | Installed LRC Insulator, gained EM resistance (25) 37812 | -3/Section 7 | Destroyed B-99 Colossus 37825 | -3/Section 7 | Identified System Mapper 37934 | -3/Section 7 | Spotted Striker 37934 | -3/Section 7 | Spotted Striker 38051 | -3/Section 7 | Identified Hpw. Transdimensional Reconstructor 38051 | -3/Section 7 | Warped through subspace 38051 | -3/Section 7 | Spotted Executioner 38051 | -3/Section 7 | Spotted Executioner 38053 | -3/Section 7 | Warped through subspace 38188 | -3/Section 7 | Spotted B-86 Titan 38190 | -3/Section 7 | Destroyed B-86 Titan 38203 | -3/Section 7 | Found Alien Artifact 38203 | -3/Section 7 | Identified Integrity Redistributor 38203 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-171) 38204 | -3/Section 7 | Core integrity fell below 50% 38224 | -3/Section 7 | Entered Research 38224 | -2/Research | Warlord forces began assault on 0b10 38224 | -2/Research | Evolved 2 slots: Propulsion x2 38245 | -2/Research | System Mapper fried by hacking feedback 38291 | -2/Research | Fabricated Enh. Nova Cannon? 38334 | -2/Research | Research machine network offline 38419 | -2/Research | Found Prototype Device 38466 | -2/Research | Met up with Warlord 38616 | -2/Research | Found Prototype Hackware 38621 | -2/Research | Discovered new exit (range 8) 38631 | -2/Research | Identified exit to Access 38684 | -2/Research | Spotted B-90 Cyclops 38698 | -2/Research | Destroyed B-90 Cyclops 38831 | -2/Research | Discovered exit to Access (range 6) 38878 | -2/Research | Discovered new exit (range 15) 38885 | -2/Research | Identified exit to Testing 38980 | -2/Research | Borebot progress halted 39049 | -2/Research | Borebot progress halted 39055 | -2/Research | Entered Testing 39088 | -2/Testing | Found Prototype Energy Gun 39088 | -2/Testing | Identified Hyp. EM Gauss Rifle 39133 | -2/Testing | Found Exp. Terrain Scan Processor 39184 | -2/Testing | Spotted Striker 39200 | -2/Testing | Spotted Striker 39204 | -2/Testing | Found Adv. Powered Armor 39262 | -2/Testing | Found Prototype Device 39267 | -2/Testing | Identified Thermal Barrier 39330 | -2/Testing | Found Prototype Protection 39330 | -2/Testing | Identified SHELL Armor 39527 | -2/Testing | Warped through subspace 39592 | -2/Testing | First assault squad dispatched 39613 | -2/Testing | Spotted PD-SG3GI4Z6WO 39616 | -2/Testing | Incoming assault squad redirected 39618 | -2/Testing | Identified Exp. System Shield 39639 | -2/Testing | Discovered exit to Access (range 16) 39646 | -2/Testing | Entered Access 39646 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 39723 | -1/Access | Spotted B-99 Colossus 39728 | -1/Access | Destroyed B-99 Colossus 39733 | -1/Access | Found Prototype Ballistic Gun 39896 | -1/Access | First assault squad dispatched 39915 | -1/Access | Incoming assault squad redirected 39918 | -1/Access | Incoming assault squad redirected 40074 | -1/Access | Incoming investigation squad redirected 40082 | -1/Access | Discovered new exit (range 7) 40085 | -1/Access | Identified exit to Command 40085 | -1/Access | Entered Command 40330 | -1/Command | Incoming investigation squad redirected 40335 | -1/Command | First assault squad dispatched 40338 | -1/Command | Spotted Combat Programmer 40340 | -1/Command | Spotted Combat Programmer 40352 | -1/Command | Destroyed Combat Programmer 40356 | -1/Command | Incoming assault squad redirected 40366 | -1/Command | Spotted M Guard 40368 | -1/Command | Spotted M Guard 40377 | -1/Command | Destroyed Combat Programmer 40486 | -1/Command | Destroyed M Guard 40521 | -1/Command | Destroyed 8 combat bots 40541 | -1/Command | Destroyed M Guard 40541 | -1/Command | All MAIN.C guards destroyed 40561 | -1/Command | System corruption reached 10% 40563 | -1/Command | Found Corrupted Prototype Reactor 40563 | -1/Command | Identified Zero-point Reactor 40617 | -1/Command | Disengaged cave seal 40618 | -1/Command | Welcomed Warlord to Command 40640 | -1/Command | Incoming assault squad redirected 40773 | -1/Command | Warlord commented on Warlord statues 40888 | -1/Command | Met MAIN.C 40890 | -1/Command | Warlord shut down involuntarily 40899 | -1/Command | 0b10 Conduit disabled 40907 | -1/Command | MAIN.C activated Command garrisons 40926 | -1/Command | Discovered new exit (range 38) 40926 | -1/Command | Discovered new exit (range 103) 40926 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 40936 | -1/Command | P-80 Master assimilated allied TZ-OZE(L) 40938 | -1/Command | P-80 Master assimilated allied D3-505(s) 40939 | -1/Command | Spotted TZ-OZE(L) 40951 | -1/Command | Spotted B-99 Colossus 41011 | -1/Command | Spotted B-99 Colossus 41035 | -1/Command | Destroyed B-99 Colossus 41302 | -1/Command | Build established: Scavenger-Mutant 41699 | -1/Command | Found Corrupted Cld. Nova Cannon 41702 | -1/Command | Found Corrupted Zero-point Reactor 41780 | -1/Command | Found Exp. System Purifier 42024 | -1/Command | Found Vortex Chain Reactor 42053 | -1/Command | Found Hyp. Multirail 42337 | -1/Command | Attacked by Warlord forces 42914 | -1/Command | Found Corrupted Exp. Core Analyzer 42927 | -1/Command | Found Exp. Core Analyzer 42947 | -1/Command | Found Exp. Core Analyzer 43108 | -1/Command | Build established: Scavenger-Sprinter 43205 | -1/Command | Warped through subspace to slip node 43205 | -1/Command | Discovered new exit (range 5) 43213 | -1/Command | Entered Access_0 43215 | -1/Access_0 | Met Architect 43257 | -1/Access_0 | Destroyed A8 43283 | -1/Access_0 | Architect warped through subspace 43336 | -1/Access_0 | A6 warped into view 43406 | -1/Access_0 | Subspace Access Node disabled 43422 | -1/Access_0 | Destroyed A6 43445 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 43487 | -1/Access_0 | A5 warped into view 43493 | -1/Access_0 | Subspace Access Node disabled 43502 | -1/Access_0 | Found Exp. Phase Shifter 43505 | -1/Access_0 | Lost 3 parts (3u) 43505 | -1/Access_0 | Found Exp. Weapon Cycler 43528 | -1/Access_0 | Warped through subspace to slip node 43528 | -1/Access_0 | Discovered new exit (range 8) 43533 | *** | Establishing 0b11! Last Messages --------------- 43523_ Quantum Shear penetrates Wall. 43524_ Acquired Hyp. Multirail. 43525_ Enhanced Grunt suffers critical hit (Destroy). 43525_ Destroyed Adv. Particle Charger. 43525_ HV Slug penetrates Enhanced Grunt. 43525_ SHELL Armor destroyed. 43525_ Quantum Shear penetrates Wall. 43525_ Penetrated by Quantum Shear. 43526_ System corrupted: Matter fused (-9). 43527_ HV Slug penetrates Enhanced Grunt. 43527_ Enhanced Grunt suffers critical hit (Destroy). 43527_ HV Slug penetrates Enhanced Grunt. 43527_ HV Slug penetrates Wall. 43527_ Zio. Metafield Generator destroyed. 43528_ Quantum Shear penetrates Wall. 43528_ Penetrated by Quantum Shear. 43528_ Warped through subspace, drawn to slip node. 43528_ EXIT=FOUND 43530_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 120 Energy Generation 110 Energy Capacity 2040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Power Amplification 40 Additional Mass Support 25 Armor Coverage 900 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 25 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 30 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 20 Evasion (%) 79 Targeting Accuracy 36 Core Analysis 8 Recoil Reduction 4 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 26 Authchip Count 2 Item Schematics ----------------- Cmb. Antigrav System | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Kinecellerator | -7/Zion | Archive Beamcaster | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Enh. Armored Leg | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. KE Penetrator | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Hellfire Missile Launcher | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Adv. Variable Charge Gun | -2/Testing | Archive Cld. Plasma Rifle | -2/Testing | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive G-50 Soldier | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free A-15 Conveyor | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Cmb. Antigrav System | x2 | -4/Factory | Authchip Cmb. Antigrav System | x2 | -3/Research | Authchip Cmb. Antigrav System | x2 | -3/Research | Authchip Enh. Nova Cannon | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Phase Redirector Transdimensional Reconstructor Integrated Thermoelectric Network Microwarp Drive Integrated Dissipator Core Expander Subatomic Replicator LRC Insulator High-powered Transdimensional Reconstructor Integrity Redistributor Achievements -------------- None Challenges ------------ None Game ------ Seed BlastCloakingInjector Manual? 0 Play Time 07:15:48 Cumulative 812.9 hours Start 2023.07.15 @ 03:02:43 End 2023.07.19 @ 00:00:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 697 Rogue 697 Adventurer 0 Explorer 0 Win Type 1 Total 39 Types 14/7/7/1/1/1/6/1/1 Lore% 92 Gallery% 96 Achievement% 81 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ca255f0a-f476-4234-960c-595e0a2a7bdc