Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 11:45:25 Player: xgames Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1838) 1838 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 3882 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/550 Matter 80/300 Energy 320/415 System Corruption 0% Temperature Cool (0) Movement Flying (312) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Improved VTOL Module Improved VTOL Module > --- UTILITY (5) ------ High-capacity Storage Unit Medium Battery Transport Network Coupler > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Treads Faulty Improved VTOL Module Advanced Visual Processing Unit Signal Interpreter Heavy EM Pulse Gun Light Assault Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- High-capacity Storage Unit Transport Network Coupler Backup Plating I > --- WEAPON ----------- Ion Cannon Ion Cannon > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Aluminum Leg Improved VTOL Module Improved VTOL Module Medium Battery Advanced Visual Processing Unit Signal Interpreter Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Heavy EM Pulse Gun Assault Rifle Light Assault Rifle Rocket Launcher Datajack [Rating: 23] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Backup Plating I Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 64 | 4 22 25 13 Power 7 | 1 1 4 1 Engine 6 | 1 . 4 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 12 | 1 3 5 3 Treads 4 | 1 3 . . Leg 5 | . . 3 2 Wheel . | . . . . Hover . | . . . . Flight 3 | . . 2 1 Utility 11 | 1 5 4 1 Device 3 | . 2 1 . Storage 4 | 1 2 . 1 Processor 2 | . 1 1 . Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 34 | 1 13 12 8 Energy Gun 6 | 1 1 1 3 Energy Cannon 5 | . . 3 2 Ballistic Gun 7 | . 5 1 1 Ballistic Cannon . | . . . . Launcher 13 | . 5 7 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 3 | . 2 . 1 Unidentified Prototypes 2 | . . 2 . Parts Lost 27 | . 6 7 14 Power 4 | . 2 1 1 Propulsion 6 | . 1 2 3 Utility 4 | . 1 2 1 Weapon 13 | . 2 2 9 Highest Loss Streak 11 | . 3 4 11 To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 91 81 49 Engine 4 | . 2 7 4 Core 4 | . 7 . . Treads 16 | . 27 3 . Leg 6 | . . 16 1 Flight 1 | . . . 13 Device 8 | . 10 7 . Storage 12 | . 14 11 10 Processor 4 | . . 9 9 Protection 1 | . . 3 2 Energy Gun 1 | . 1 . 2 Energy Cannon 3 | . . 6 4 Ballistic Gun 7 | . 14 . . Launcher 11 | . 10 13 2 Peak Build Rating 23 | 4 12 22 23 Average Rating 11 | 3 9 14 14 On Entrance 8 | . 4 8 22 Naked Turns . | . . . . Heaviest Build 61 | 12 51 61 56 Greatest Support 40 | 20 40 40 15 Greatest Overweight (x) 14 | . 2 5 14 Average Overweight (x) 1 | . . 2 7 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 16 20 20 Most Carried 20 | 6 11 20 18 Average Carried 12 | 4 8 16 14 Final Capacity 20 | 8 20 20 20 Final Carried 18 | 6 8 18 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1215 | 186 343 520 166 Remotely . | . . . . Salvage Created 1781 | . 664 758 359 Parts 137 | . 51 66 20 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 43 | . 15 22 6 Guns 8 | . 5 2 1 Cannons 9 | . . 7 2 AOE 26 | . 10 13 3 Classes Destroyed 8 | . 6 2 . Worker 6 | . 1 4 1 Builder 6 | . 3 2 1 Hauler 2 | . 1 1 . Recycler 3 | . 1 1 1 Watcher 6 | . 3 3 . Swarmer 4 | . . 4 . Grunt 34 | . 15 13 6 Sentry 5 | . . 5 . Best Kill Streak 9 | . 3 9 4 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | . 3 3 3 Gunslinging . | . . . . Exploded 2 | . 2 2 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 290 | . 79 109 102 Missed 73 | . 19 35 19 Damage Taken 3327 | . 865 1036 1426 Core 908 | . 181 176 551 Absorbed by Shields 43 | . 43 . . Regen/Repaired (Parts) 252 | . 169 83 . Core Remaining (%) 61 | 100 27 56 . Volleys Fired 132 | . 55 46 31 Largest 2 | . 2 2 2 Hottest 120 | . 60 120 120 Shots Fired 182 | . 63 77 42 Gun 62 | . 36 7 19 Cannon 47 | . . 26 21 Launcher 73 | . 27 44 2 Special . | . . . . Kinetic 33 | . 29 1 3 Thermal 47 | . . 26 21 Explosive 73 | . 27 44 2 Electromagnetic 29 | . 7 6 16 Robot Hit Streak 21 | . 21 8 4 Robot Miss Streak 3 | . 3 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 106 | . 47 34 25 Core Hits 120 | 1 41 64 14 Critical Kills 2 | . 2 . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Destroy 2 | . 2 . . Melee Attacks 10 | . 9 . 1 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4056 | 11 1542 1748 755 Guns 646 | . 343 80 223 Cannons 692 | . . 391 301 Explosions 2644 | . 1160 1253 231 Melee . | . . . . Ramming 74 | 11 39 24 . Kinetic 302 | . 267 7 28 Thermal 692 | . . 391 301 Explosive 2644 | . 1160 1253 231 Electromagnetic 344 | . 76 73 195 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 28 | . . 10 18 Projectiles . | . . . . Explosions 28 | . . 10 18 Melee . | . . . . Knockbacks 1 | . 1 . . Impact 1 | . 1 . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 351 | . 57 177 117 Shots 14 | . 4 8 2 Rammed 15 | 4 9 2 . Targets Rammed 20 | 4 9 7 . Kicked 5 | . . 5 . Crushed . | . . . . Highest Temperature 476 | . 42 75 476 Average Temperature 99 | . 12 18 181 Received Heat Transfer 1377 | . 414 324 639 Effects 7 | . . . 7 Shutdowns 1 | . . . 1 Interference 4 | . . . 4 Matter Decay 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 1 1 Heat Transferred 1110 | . . 629 481 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 596 | . 188 596 373 Initial 251 | . . 33 251 Average 105 | . 49 159 309 Maximum Alert Level 2 | . . 2 1 Low Security (%) 87 | 100 100 82 . Level 1 7 | . . 5 100 Level 2 4 | . . 11 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 15 | . 5 7 3 Investigation 7 | . 4 3 . Extermination . | . . . . Reinforcement 8 | . 1 4 3 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 3 | . . 2 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 20 30 10 Peak Tracking Total 4 | . 3 4 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 3 | . . 3 . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 5 6 2 Max in Single Turn 2 | . 1 2 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 9 6 . Terminals 11 | . 7 4 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 47 | . 28 19 . Successful 20 | . 14 6 . Failed 27 | . 14 13 . Catastrophic 6 | . 1 5 . Database Lockouts . | . . . . Manual 10 | . 4 6 . Terminals 36 | . 22 14 . Fabricators . | . . . . Repair Stations 8 | . 5 3 . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 13 | . 9 4 . Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Emergency Access Points 1 | . . 1 . Alert Level 4 | . 2 2 . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . . 1 . Recall Reinforcements 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks 1 | . 1 . . Recycle Component 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 7 6 . Full Trace Events 9 | . 5 4 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 78 | . 52 26 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked 3 | . 2 . 1 Non-combat 1 | . 1 . . Combat 2 | . 1 . 1 Robot Hacks Applied 3 | . 2 . 1 parse_system 3 | . 2 . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4114 | 113 2165 1599 237 Spaces Moved 1521 | 74 908 510 29 Core 32 | 22 . . 10 Treads 1043 | 52 908 83 . Legs 409 | . . 406 3 Wheels . | . . . . Hover . | . . . . Flight 37 | . . 21 16 Fastest Speed 50 | 50 160 240 312 Average Speed 229 | 127 207 268 495 Slowest Speed 750 | 160 320 470 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 4 98 44 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 401 | . 131 253 17 Melee . | . . . . Projectile 5 | . . 3 2 AOE 396 | . 131 250 15 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1935 | 91 1112 652 80 Wait 119 | . 82 32 5 Move 1519 | 74 907 509 29 Hop . | . . . . Pick Up 58 | 10 20 27 1 Fast Attach . | . . . . Attach 40 | 4 11 13 12 Detach . | . . . . Swap 24 | . 11 12 1 Drop 14 | . 8 6 . Fire 132 | . 55 46 31 Melee 10 | . 9 . 1 Ram 1 | . . 1 . Kick 5 | . . 5 . Crush 13 | 3 9 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Sto]) -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 14) 114 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 457 | -10/Materials | Identified exit to Mines 694 | -10/Materials | Repaired Grenade Launcher 723 | -10/Materials | Repaired Lgt. Treads 838 | -10/Materials | Discovered new exit (range 12) 1384 | -10/Materials | Discovered new exit (range 6) 1598 | -10/Materials | Discovered new exit (range 16) 1800 | -10/Materials | Core integrity fell below 50% 2202 | -10/Materials | Discovered new exit (range 12) 2266 | -10/Materials | Lost 3 parts (1n1u1w) 2279 | -10/Materials | Entered another Materials area 2279 | -9/Materials | Evolved 2 slots: Utility x2 2665 | -9/Materials | Discovered new exit (range 16) 2798 | -9/Materials | Discovered new exit (range 16) 3280 | -9/Materials | Repaired Aluminum Leg 3763 | -9/Materials | Discovered new exit (range 16) 3784 | -9/Materials | Lost 4 parts (1n1u2w) 3878 | -9/Materials | Entered another Materials area 3878 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4011 | -8/Materials | Core integrity fell below 50% 4046 | -8/Materials | Lost 11 parts (1p3n1u6w) 4111 | -8/Materials | Core integrity fell below 20% 4115 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 04107_ Penetrated by Slug. 04107_ Hvy. EM Pulse Gun destroyed. 04107_ Slug penetrates Wall. 04109_ Penetrated by Slug. 04110_ K-01 Serf collects debris. 04110_ Penetrated by Slug. 04111_ Slug penetrates Wall. 04112_ U-05 Engineer lays Concrete. 04112_ Penetrated by Slug. 04113_ Jacked H-55 Commando... >>parse_system Reading system data... 04113_ K-01 Serf collects debris. 04113_ Penetrated by Slug. 04113_ Datajack destroyed. 04114_ U-05 Engineer lays Concrete. 04114_ Penetrated by Slug. 04115_ U-05 Engineer lays Concrete. 04115_ K-01 Serf collects debris. 04115_ Penetrated by Slug. 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