Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.18 @ 16:38:37 Player: OccultOnion Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1419) 1419 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4015 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 200/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Small Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (6) ---- Improved Ion Engine Aluminum Leg Improved Sensor Array Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Improved Hover Unit Gravmag System Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Small Storage Unit Long-range Sensor Array Advanced Signal Interpreter Light Armor Plating > --- WEAPON ----------- Arc Projector Heavy Ion Cannon Mining Claw > --- INVENTORY -------- Improved Ion Engine Advanced Treads Improved Sensor Array Improved Signal Interpreter Shock Rifle Electrolaser Heavy Laser Grenade Launcher [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Long-range Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Mining Claw Energy Gun Shock Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon 1 | . . . . 1 Parts Attached 48 | 1 4 16 13 14 Power 4 | . . 1 1 2 Engine 2 | . . 1 . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 12 | . 2 4 3 3 Treads 5 | . . 2 2 1 Leg 2 | . 1 1 . . Wheel 2 | . 1 1 . . Hover 2 | . . . . 2 Flight 1 | . . . 1 . Utility 10 | 1 . 3 4 2 Device 5 | . . 2 3 . Storage 2 | 1 . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . 1 . 1 Artifact . | . . . . . Weapon 22 | . 2 8 5 7 Energy Gun 9 | . 1 2 2 4 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 3 | . 1 2 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 5 | . . 2 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 32 | . 2 9 2 19 Power 3 | . . 1 . 2 Propulsion 11 | . 1 3 1 6 Utility 5 | . . 1 . 4 Weapon 13 | . 1 4 1 7 Highest Loss Streak 14 | . 2 6 1 14 Average Slot Usage (%) 92 | . 98 82 96 87 Engine 6 | . 14 6 7 1 Core 2 | . . . 1 4 Treads 9 | . . 8 15 8 Leg 5 | . 22 7 . . Wheel 7 | . 4 8 9 5 Hover 1 | . . . . 4 Flight 4 | . . . 7 5 Device 6 | . . 6 9 6 Storage 18 | . 28 22 18 12 Processor 5 | . . . 8 7 Protection 2 | . . 1 . 6 Energy Gun 10 | . 21 7 7 9 Energy Cannon 1 | . . 1 . 3 Ballistic Gun 3 | . 5 8 4 . Slashing Weapon 3 | . . 1 4 6 Naked Turns . | . . . . . Heaviest Build 33 | 14 14 22 21 33 Greatest Support 43 | 20 20 43 43 19 Greatest Overweight (x) 10 | . 1 4 2 10 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 7 Most Carried 8 | 6 8 8 8 8 Average Carried 7 | 5 7 7 7 6 Final Capacity 8 | 8 8 8 8 6 Final Carried 8 | 6 8 7 8 4 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 822 | 210 55 96 270 191 Remotely . | . . . . . Salvage Created 1612 | 76 270 298 515 453 Parts 100 | 2 21 32 22 23 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 35 | . 8 11 12 4 Guns 20 | . 8 9 3 . Cannons 3 | . . . . 3 AOE 11 | . . 2 8 1 Classes Destroyed 11 | 1 6 2 1 1 Worker 1 | . 1 . . . Builder 2 | . . 2 . . Tunneler 1 | . 1 . . . Hauler 2 | . 1 . 1 . Recycler 3 | 1 . . . 2 Watcher 5 | . 1 . 2 2 Swarmer 11 | . 6 5 . . Grunt 14 | . 2 3 7 2 Sentry 7 | . . 3 4 . Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 7 | 1 5 4 7 3 Combat Bots Only 4 | . 3 4 4 1 Max Kills in Single Turn 2 | 1 1 2 2 1 Gunslinging 1 | . . 1 . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3551 | . 406 849 592 1704 Core 1145 | . 78 267 90 710 Absorbed by Shields . | . . . . . Core Remaining (%) 71 | 100 68 33 83 . Volleys Fired 170 | 9 43 28 56 34 Largest 2 | 2 2 2 2 2 Hottest 128 | 90 90 118 100 128 Shots Fired 308 | 18 83 48 100 59 Gun 264 | 18 83 41 83 39 Cannon 21 | . . 1 . 20 Launcher 23 | . . 6 17 . Special . | . . . . . Kinetic 52 | . 25 17 10 . Thermal 136 | 18 58 25 . 35 Explosive 23 | . . 6 17 . Electromagnetic 97 | . . . 73 24 Robot Hit Streak 17 | 4 10 14 17 9 Robot Miss Streak 10 | 3 5 10 4 4 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 193 | 12 50 38 56 37 Core Hits 94 | 2 15 35 26 16 Critical Hits 1 | . 1 . . . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Melee Attacks 45 | . . 8 27 10 Impact . | . . . . . Slashing 45 | . . 8 27 10 Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4361 | 133 554 490 2302 882 Guns 2140 | 133 554 367 739 347 Cannons 428 | . . . . 428 Explosions 1672 | . . 123 1488 61 Melee 120 | . . . 75 45 Ramming 1 | . . . . 1 Kinetic 343 | . 110 99 134 . Thermal 2482 | 133 444 268 933 704 Explosive 665 | . . 123 542 . Electromagnetic 750 | . . . 618 132 Impact . | . . . . . Slashing 120 | . . . 75 45 Piercing . | . . . . . Highest Corruption 3 | . 1 . 1 3 Average Corruption 1 | . 1 . 1 2 Corruption Purged . | . . . . . Effects 15 | . . . 5 10 Message Errors 2 | . . . 2 . Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . 1 1 Data Loss (minor) 4 | . . . . 4 Targeting Errors 2 | . . . 2 . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 201 | . . . 200 1 Projectiles . | . . . . . Explosions 166 | . . . 165 1 Melee 35 | . . . 35 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 59 | . . . . 59 Shots 1 | . . . . 1 Rammed 4 | . . . . 4 Targets Rammed 4 | . . . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 532 | 240 330 142 174 532 Average Temperature 102 | 112 140 44 53 136 Received Heat Transfer 1032 | . 54 180 216 582 Effects 8 | . 2 . . 6 Shutdowns 3 | . 1 . . 2 Energy Bleed 1 | . . . . 1 Matter Decay 2 | . . . . 2 Damage (minor) 2 | . 1 . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 4 | . . . 2 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | 1 2 . . 1 Heat Transferred 3725 | 359 1260 457 600 1049 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 425 | 5 237 300 425 255 Initial 193 | . 3 17 126 193 Average 147 | 2 85 123 156 200 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 62 | 100 84 70 69 33 Level 1 35 | . 15 29 26 66 Level 2 1 | . . . 3 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 1 3 4 4 Investigation 4 | . . 2 1 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 1 1 3 . Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 15 15 18 16 Peak Tracking Total 7 | . 4 7 3 6 Tactical Retreats 4 | . 1 2 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 3 1 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 7 | . . 1 5 1 Max in Single Turn 4 | . . 1 4 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 16 | . 3 3 7 3 Terminals 13 | . 3 3 7 . Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access 1 | . . . . 1 Total Hacks 47 | . 10 10 19 8 Successful 18 | . 5 5 6 2 Failed 29 | . 5 5 13 6 Catastrophic 5 | . 1 2 1 1 Database Lockouts . | . . . . . Manual 40 | . 10 10 19 1 Terminals 39 | . 10 10 19 . Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access 3 | . . . . 3 Terminal Hacks 6 | . 3 2 1 . Part Schematic 3 | . 2 . 1 . Recall Reinforcements 1 | . 1 . . . Hauler Manifests 1 | . . 1 . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . . 2 Insert Component 1 | . . . . 1 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . 2 3 5 . Terminals 10 | . 2 3 5 . Assimilate 2 | . 1 . 1 . Botnet 8 | . 1 3 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 3 2 7 3 Full Trace Events 3 | . . 1 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 4 | . 2 . 1 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies 2 | . 1 . 1 . Largest Group 1 | . 1 . 1 . Highest-Rated Group 26 | . 10 . 26 . Highest-Rated Ally 26 | . 10 . 26 . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2514 | 74 437 359 914 730 Spaces Moved 1406 | 37 264 171 437 497 Core 76 | . . 17 . 59 Treads 182 | . . 52 130 . Legs 189 | 37 152 . . . Wheels 878 | . 112 102 307 357 Hover 81 | . . . . 81 Flight . | . . . . . Fastest Speed 90 | 120 90 90 90 100 Average Speed 113 | 120 107 126 115 109 Slowest Speed 550 | 120 150 250 160 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 55 20 52 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 16 | . . 4 12 . Terrain Destroyed 171 | . . 25 141 5 Melee 16 | . . 4 12 . Projectile 1 | . . . . 1 AOE 154 | . . 21 129 4 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1937 | 49 341 251 690 606 Wait 193 | . 17 9 140 27 Move 1402 | 36 263 170 436 497 Hop . | . . . . . Pick Up 53 | 2 10 15 12 14 Fast Attach . | . . . . . Attach 31 | 1 4 11 5 10 Detach . | . . . . . Swap 17 | . . 5 8 4 Drop 23 | 1 4 5 6 7 Fire 170 | 9 43 28 56 34 Melee 45 | . . 8 27 10 Ram 3 | . . . . 3 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 2) 75 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 15) 211 | -10/Materials | Discovered new exit (range 8) 327 | -10/Materials | Build established: Mutant 455 | -10/Materials | Discovered new exit (range 15) 512 | -10/Materials | Entered another Materials area 512 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Core integrity fell below 50% 677 | -9/Materials | Lost 6 parts (3n1u2w) 847 | -9/Materials | Discovered new exit (range 16) 871 | -9/Materials | Entered another Materials area 871 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1692 | -8/Materials | Discovered new exit (range 15) 1706 | -8/Materials | Identified exit to Storage 1777 | -8/Materials | Discovered new exit (range 8) 1784 | -8/Materials | Identified exit to Factory 1785 | -8/Materials | Entered Factory 1785 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2155 | -7/Factory | Lost 3 parts (1p1n1u) 2404 | -7/Factory | Garrison activated, responded to threat 2458 | -7/Factory | Core integrity fell below 50% 2477 | -7/Factory | Core integrity fell below 20% 2492 | -7/Factory | Lost 14 parts (1p4n3u6w) 2515 | -7/Factory | Core destroyed Last Messages --------------- 02436_ Gravmag System destroyed. 02436_ Electrolaser destroyed. 02436_ Nuclear Core destroyed. 02441_ Lrn. Sensor Array destroyed. 02445_ Sml. Storage Unit destroyed. 02447_ Grenade Launcher destroyed. 02449_ R-06 Scavenger collects Aluminum Leg. 02451_ Mining Claw destroyed. 02452_ R-06 Scavenger collects Gravmag System. 02454_ Hvy. Laser destroyed. 02455_ R-06 Scavenger collects Sml. Storage Unit. 02458_ R-06 Scavenger collects Com. Wheel. 02461_ Shock Rifle destroyed. 02480_ System corrupted: Component data lost. 02484_ Slammed into G-47 Trooper. 02489_ W-25 Informer sends out distress signal. 02490_ Acquired Aluminum Leg. 02492_ K-01 Serf cleans the Assembly Bed. 02515_ Slammed into R-06 Scavenger. 02515_ Destabilizing: Core damaged (-14). 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"""" + g @r r #????????????? | | ????# """" # ############## [ #????????????? | | ????# """" # #???????????????########????????????? | | ????# + #???????????????????????????????????? | | ??# ##+##### #???##############??????????????????? | | ??# ##### #???# #??????????????????? | | ??# #???# """" """" #??????????????????? | | ??# #???# """" """" #??????????????????? | | ### ^ ##### """" """" #??????????????????? | | # """" """" #??????????????????? | | # """ """" ###### ????? | | ^ /%"%"" """" + ????? | | ^ ^ #%% ###### ????? | | """""" """ # #??????????????????? | | """""" """ # [ #??????????????????? | | """""" """ ""# ! #??????????????????? | | """""" F"# #??????????????????? | | ##############??????????????????? | | ""#???????????????????????????????? | | #???????????????????????????????? | | #???????????????????????????????? | | ###+###########???????????????????????????????? | | # #?????????????????????????????????? | | # ""G"" #?????????????????????????????????? | | # " " #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Terrain Scanner | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Actuator Array | -8/Materials | Hacked Cooling System | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblySwarmPlating Manual? 0 Play Time 00:31:54 Cumulative 89.2 hours Start 2021.07.18 @ 16:08:33 End 2021.07.18 @ 16:38:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 56 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 21d85ab4-acb5-4b58-8ea6-04f4d2dfd9a3